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Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
Veröffentlichung: 24 März 2014
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Kürzliche Updates Alle anzeigen (12)

Update v1.5

18 Juli 2014

Note that there are some very minor spoilers below.

Fixes:

  • Fixed a potential progression blocker when players die while reading a note.
  • Fix for the bell in Fort Hope not working properly at the end of the game in certain situations.
  • Fixed a message timing problem that could potentially cause a destination in Deep Forest not to count toward the Pathfinder achievement.
  • The key binding now shows on the Close button and functions as expected in all menus and screens.
  • Map rollovers now work correctly with a gamepad.
  • Numerous improvements in the menus and journal screens related to gamepad focus and selection highlighting.

3 Kommentare Weiterlesen

Update v1.4

22 Juni 2014

New Features

  • New enemy type! Spider-like creatures that swarm and spit harmful venom.
  • New hazard! Fungus-like growths that spew toxic mist when approached. Listen for their telltale sound and don’t get too close or you’ll regret it.
  • New equipment item! Throwable explosives! Scarce but powerful and highly effective against groups of enemies.

Improvements
  • Option to show health bars for enemies.
  • Better enemy ranged weapon leading.
  • Better enemy pathfinding.
  • Better AI foot placement reduces cases of floating enemies.
  • Clarified the “Can’t carry” message.
  • Improved the Listen tutorial.

21 Kommentare Weiterlesen

Reviews

“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

Über das Spiel

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

Systemvoraussetzungen

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: 3.0 GHz dual core or better
    • Memory: 3 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
    Recommended:
    • OS: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • Processor: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memory: 4 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
Hilfreiche Kundenreviews
67 von 103 Personen (65%) fanden dieses Review hilfreich
50 Produkte im Account
1 Review
8.1 Std. insgesamt
Betrayer ist ein FPS mit guter, stimmungsvoller Grafik und ein paar netten Soundeffekten.
Das wars aber auch leider.
Denn sonst ist es eine Lektion in Frustration; viel zu starke Gegner (und viel zu schnelle) die einen mit 2-3 Fernangriffen killen die übrigens auch gerne rund um den Spieler spawnen, man ist dann meistens sofort tot, die nichtvorhandene KI tut ihr übriges, manchmal stehen Gegner einfach nur rum und warten auf den Tod, manchmal kommen 5+ Gegner aus dem Nichts und mähen einen einfach um, achja , die eigene Bewaffnung ist dermaßen lächerlich, dass man kaum 3 auf einmal vernichten kann,
keine Story ausser ein diffuses Roanoke-Gebrabbel über eine verlorene Kolonie wo allerhand Seltsames vorgeht (das ist ja Allerhand *gähn*) und großen Maps wo man nicht mal selber etwas einzeichnen oder notieren kann (und das wäre dringend notwendig, da jede Map eine "Tagseite" und eine "Nachtseite" hat, also doppeltes Absuchen jedes Quadratzentimeters). Dazu noch etliche Abstürze und fertig ist ein Spiel, dass man nach ein paar Stunden Spielzeit einfach weglegt und nie mehr anschaut. Perfekt für lange Winternächte und wenn man zu gut drauf ist.
Verfasst: 26 März 2014
War dieses Review hilfreich? Ja Nein
4 von 8 Personen (50%) fanden dieses Review hilfreich
505 Produkte im Account
9 Reviews
2.3 Std. insgesamt
Nach einer knappen Stunde dürfte man mit Ernüchterung feststellen, dass man nun im Grunde schon so gut wie alles gesehen hat, was dieses Machwerk zu bieten hat. Weiterspielen bestätigt dieses Gefühl.
Man latscht relativ sinnfrei durch leere Wälder, drückt die Taste für dieses total innovative (nicht) Hinweis-Lausch-System, welches mit Stereo-Sound nicht ohne optische Unterstützung (die man zum Glück aktivieren kann) nutzbar ist (einfach weil man ohne fettes Surround-Sound-System die Richtung des Geräusches absolut nicht ausmachen kann), latscht halt da hin, nimmt irgendwas Sinnloses mit und gibt die Sinnlosigkeit dann irgendwo weiter. Story gibts nur marginal, eigentlich klickt man sich höchstens nur mal kurz durch irgendwelche weiterhin sinnlosen Texte von irgendwelchen Geistern, um eben jenen irgendwie sinnlos zu helfen.
Dazwischen killt man ebenfalls sinnlos irgendwelche Gegner, die total verblödet auf einen losstürmen - KI gibts hier auch keine.
Lediglich die grafische Präsentation ist relativ gut gelungen, wenn man mal davon absieht, dass es in der Welt eh nicht sonderlich viel zu sehen gibt. Außer verblödeten Gegnern, irgendwelchen sinnlosen Bauten (die man nicht betreten kann), Bäumen und Truhen (in denen meist auch nicht viel mehr, als Geld für sinnlose Ausrüstung zu finden ist) gibts halt nichts.

Fazit: In der ersten Stunde wirkt alles noch nett, danach ist man nur noch angeödet und muss sich schon zwingen, weiterzuspielen, sollte man dies denn ernsthaft in Erwägung ziehen.
Verfasst: 23 Juni 2014
War dieses Review hilfreich? Ja Nein
0 von 5 Personen (0%) fanden dieses Review hilfreich
290 Produkte im Account
3 Reviews
2.0 Std. insgesamt
Kein gutes Game. Soundeffekte genial, am Anfang spannend. Thats it
Verfasst: 2 Juli 2014
War dieses Review hilfreich? Ja Nein
3 von 19 Personen (16%) fanden dieses Review hilfreich
194 Produkte im Account
15 Reviews
1.6 Std. insgesamt
Ich habe ein Zunge gefunden und konnte dann mit Geistern reden.
Ich schleiche durch Schwarz Weiß Graß und erschieße rotleuchtende Conquistadoren.
Das Spiel wirkt auf jeden Fall sehr experimentel.

Ich finde es gut.

https://www.youtube.com/watch?v=CB69AAOn0qw
Verfasst: 25 März 2014
War dieses Review hilfreich? Ja Nein
101 von 120 Personen (84%) fanden dieses Review hilfreich
258 Produkte im Account
11 Reviews
9.9 Std. insgesamt
Betrayer is a fun game.
What you want more to this review?
Reviews are meant to be longer? Fine.

You end up shipwrecked on a beach in Virginia in 1604, as you get up and proceed to work your way to the colonies and small settlements you realized everyone is ♥♥♥♥ing gone except for a girl with a red hood, and Spaniards. And form there you must unravel what happened to the colony and everyone in it, that's the story right there.

The game is classified as horror, and this appears as you unravel the story, the history, and even in the enemies. I'm telling you right now that when you think you've seen it all, the game pulls another punch that catches you offguard. You'll also find that the game is split between two worlds.

Gameplay.

Gameplay is fantastic, it's a mix between Dark Souls and STALKER. Everything virtually takes away 50% of your health, you drink water to restore your health and can carry two charges of water with you to use, and it gets tougher as the game goes along. If you die you drop all your loot in that area, it disappears if you die before picking it up. You can change it to easy mode though but why would you do that?
Moving around the map is also pretty damn nice, as you can run for as long as you want, no sprint bar or anything, and fast travel is an option, making traversing a breeze. Combatwise you don't get anything, you only get a knife for melee and that's it, you can stealth kill with it and you can upgrade the damage it does. Weaponry includes musket's (pistol and rifle), bows (short and long), and a crossbow, there are unique versions of it which overhaul how you fight, and the bows are silent for stealth killing, you also get a tomahawk, which you throw, also silent, it oneshots nearly everything.

As you go through the game you will find pages which explain more of the history, and areas that are buried, these hold clues for your investigation jobs, and items. Speaking of which, your investigations play a vital role in the game, seeing as how no one cane be talked to in the light world, they happen dynamically, as you find items or otherwise. They really help toward the end game as well as open up the history more.

Moving on from that, we move to various tidbits, you can buy and sell, and you don't need to be at a merchant station to sell, you can sell from your inventory, pretty convenient. You also can retrieve arrows, ammo, and tomahawks off of killed enemies, as well as various loot items. And speaking of loot items, there are chests everywhere, and some hold upgrades to items, these include and extra tomahawk, and charms.

And charms are the next part, charms are those items you apply for various additions to what you have. These include the ability to be harder to see, faster reload, and more health. The charms and weapons all come in various qualities, from crude to exceptional, there's also unique weaponry, which upgrades on a different scale. You can carry three charms, and three weapons, and all weapons are tied to hotkeys and of course, the scroll wheel. Oh, and I forgot to mention, you do get set amounts of ammo, such as 10 arrows, but your ammo count is also upgradable, ♥♥♥♥in' A!

There are also bells in every section of the map, that lead to the Otherworld/Bell World/Purgatory. This is also a major area in where the horror manifests, as well as a whole different map to explore for loot, enemies, and the story of course! It's shrouded in fog and everything else you saw in the video on the store page. It's fun! You can also hit X for help, no waymarkers are used, despite having a compass, and hitting X will give you some creepy audio which leads you to clues and objectives, it can't be used constantly though, mashing X won't give you a stream of the audio; it "recharges" after use which takes a few seconds.

There is a toggle button which does give you a subtle waymarker on the compass to help you.

Stealth.

Stealth is one of the biggest aspects of this game, occassionally in the overworld the grass rustles, this lets you run through it for the duration without alerting anyone, and running will bring attention, as will firing any gun. You can crouch, which hides you, and get close to enemies to shank them, or hit them with a tomahawk. An important note to take is that wind does not affect arrows or bullets, so feel free not to worry if you are aiming and the wind suddenly blows.

Enemies.

Oh boy this is fun!

I'm only gonna reveal two, because I can and the enemies are really something to see.

Spaniards: One thing you'll notice fast is that the Spaniards dotted around the map are not quite humanly, these are your standard enemy, and they stop at nothing to kill you, they come in numbers, and force. They will be armed with bows, muskets of both kinds, and they tend to run up and stab/punch you in your face. Remember! You can't take too many hits, so even four of them will require some kind of planning. Worry not though, as the game does not penalize you for choosing one combat type over the other, but running in guns blazing is still a risky move.

Skeletons: The common everyday grunt of fantasy games returns and wants you dead! The skeletons are not push overs, every bit as strong as the Spaniards, but at least five different kinds of lethal. Unlike the Spaniards they are mostly melee oriented, but a good number of them will attack at range, and seeing as how they don't have guns or bows, they fire energy blasts at you at a rapid rate, did I mention they also have good aiming? Also unlike the Spaniards, they pop up at random around the Otherworld, some may pop up no more than a few feet from you. Spooked solid? You ♥♥♥♥in' bet.

Non-enemies.

Wraiths, Shadows, The Red Hooded Maiden.

Wraiths and Shadows are there to tell a story, don't expect too much from them. They are the people to talk to do everything investigation related, don't expect them to be fully fleshed out, however their own histories are pretty interesting. Shadows however are there to tell a story like the Wraithes and give you sidequests and rewards. Both Wraithes and Shadows really really add to the horror factor, and the Wraithes especially make it seem like it's some kind of purgatory where they are. The Red Hooded Maiden is the person you'll be in constant contact with, she's the only person to talk to in the light world, not much more to say but to experience it for yourself, sorry for ♥♥♥♥♥♥♥♥ting my way out!

Tid-bits.

The game is in an entirely black an white color scheme, punctuated with shades of red. This adds to the horror, and the red shows you something is not right with the world. You can change the color contrast, but why would you do that also? I do recommend playing through it the first time on black and white, it was the dev's artistic vision and it really makes the game. There's also no music, relying on ambient and various sounds, some superb audio if I ever heard any.

The game also throws punches in terms of difficulty, as you do progress your weapons do let you deal with the enemies more smoothly, but as you get better so do they, as new enemies appear and as they get more agressive in numbers and to ane extent, power. Did I mention arrows have a chance of deflecting off armor?

There is one problem, and that is a bug that makes you crash to the desktop. This is the only bug and it happens by accessing the menu and just rapidly moving through things. It's not the worst, but it does break the immersion when it happens; tread carefully around that. The game also saves often, so no worries if it does crash.

Overall, Betrayer is an unsettling game, that gets better as you progress, it doesn't get over complicated or lost in telling the story, the combat remains challenging and grows as you go along. The total game time is at least 8-10 hours, not bad for an indie game.

I give this game 4 out of 5 Axes!
Verfasst: 26 März 2014
War dieses Review hilfreich? Ja Nein
67 von 103 Personen (65%) fanden dieses Review hilfreich
50 Produkte im Account
1 Review
8.1 Std. insgesamt
Betrayer ist ein FPS mit guter, stimmungsvoller Grafik und ein paar netten Soundeffekten.
Das wars aber auch leider.
Denn sonst ist es eine Lektion in Frustration; viel zu starke Gegner (und viel zu schnelle) die einen mit 2-3 Fernangriffen killen die übrigens auch gerne rund um den Spieler spawnen, man ist dann meistens sofort tot, die nichtvorhandene KI tut ihr übriges, manchmal stehen Gegner einfach nur rum und warten auf den Tod, manchmal kommen 5+ Gegner aus dem Nichts und mähen einen einfach um, achja , die eigene Bewaffnung ist dermaßen lächerlich, dass man kaum 3 auf einmal vernichten kann,
keine Story ausser ein diffuses Roanoke-Gebrabbel über eine verlorene Kolonie wo allerhand Seltsames vorgeht (das ist ja Allerhand *gähn*) und großen Maps wo man nicht mal selber etwas einzeichnen oder notieren kann (und das wäre dringend notwendig, da jede Map eine "Tagseite" und eine "Nachtseite" hat, also doppeltes Absuchen jedes Quadratzentimeters). Dazu noch etliche Abstürze und fertig ist ein Spiel, dass man nach ein paar Stunden Spielzeit einfach weglegt und nie mehr anschaut. Perfekt für lange Winternächte und wenn man zu gut drauf ist.
Verfasst: 26 März 2014
War dieses Review hilfreich? Ja Nein

Auszeichnungen

FPS Guru: "PAX Prime 2013 Awards: Up and Comer"