Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
출시 날짜: 2014년 3월 24일
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Betrayer 구매

최신 업데이트 모두 보기 (13)

Update v1.6

2014년 9월 10일

New Features:

  • Two new languages added thanks to some generous help from the community. A very special thanks goes to Julien Pons (Qwib-Qwib) for the French translation and Zsolt Brechler (lostprophet) for the Hungarian translation.

  • Key binding interface no longer jumps to the top of the list after selecting a key to change.

댓글 14 개 더 읽어보기

Update v1.5

2014년 7월 18일

Note that there are some very minor spoilers below.


  • Fixed a potential progression blocker when players die while reading a note.
  • Fix for the bell in Fort Hope not working properly at the end of the game in certain situations.
  • Fixed a message timing problem that could potentially cause a destination in Deep Forest not to count toward the Pathfinder achievement.
  • The key binding now shows on the Close button and functions as expected in all menus and screens.
  • Map rollovers now work correctly with a gamepad.
  • Numerous improvements in the menus and journal screens related to gamepad focus and selection highlighting.

댓글 8 개 더 읽어보기


“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

게임 정보

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

시스템 요구 사항

    • OS: Windows Vista 64-bit
    • Processor: 3.0 GHz dual core or better
    • Memory: 3 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
    • OS: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • Processor: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memory: 4 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
유용한 고객 평가
33명 중 31명(94%)이 이 평가를 유용하다고 평가했습니다.
3.8 시간 기록
모노리스 출신의 F.E.A.R.제작진들로 구성된 신생 개발사 블랙파우더의 첫 작품.
몇몇 웹진들의 일방적인 폄하와는 달리 이 게임이 지니고 있는 특이한 매력은 30점이나 40점으로 무시당할 수준이 아니라고 말하고 싶다.만약 당신이 모노리스의 팬이 아님에도 불구하고 이 게임에 관심을 가지게 됐다면 그 이유는 다른 게임에서 찾아볼 수 없는 특이한 비주얼 스타일이 눈길을 끌었기 때문일 것이다.마치 강렬한 흑백 톤의 영화에서나 볼 수 있을법한 이 비주얼 스타일은 Betrayer의 시작과 끝이라고 할 수 있을만큼 게임 내의 모든 부분에 간섭을 하고있다.눈이 피로하다는 유저들의 요청에 의해 색채를 조정할 수 있는 그래픽 옵션이 추가되었지만 사실상 게임 내의 연출과 제작자가 의도한 공포 요소는 흑백 비주얼을 기반으로 만들어졌기에 Betrayer의 그래픽에 색을 부여해버리면 제작자의 의도대로 온전하게 게임을 즐기기가 어렵다고 볼 수 있다.그러니 나는 이 게임에 관심을 가지는 분들에게 미리 경고를 해두고싶다.흑백 톤의 비주얼 스타일이 마음에 들지않는다면 구매를 권장하지 않는다고.그러나 이 흑백 톤의 비주얼에 거부감이 없다면 기대를 해도 좋다.흑백 톤의 비주얼이라는 과감한 선택을 한만큼 제작사는 기괴하고 꺼림직한 분위기를 플레이어에게 마땅히 선사해준다.

다만 특이한 비주얼 스타일 외에도 아직까지 거쳐야 할 난관이 있는데 Betrayer의 전반적인 게임플레이가 요즘 게임들과는 동떨어져 있다는 점이다.전투는 요즘 나오는 슈터 게임들과는 다른 점이 없을 정도로 평범하지만 게임 진행에 필요한 퀘스트에 웨이포인트가 없고 오직 대화와 단서만으로 헤쳐나가야 하는 점은 친절한 요즘 게임에 익숙해져버린 현대의 게이머들에겐 당혹스러운 점이 아닐 순 없다.올드RPG의 팬들에겐 상당히 매력적인 점일순 있지만 Betrayer의 월드맵이 결코 작은 편이 아니라는 것과 이 대화와 단서에서 얻을 수 있는 정보들이 상당히 두리뭉실하여 안 그래도 텅 비어 보이는 월드에서의 탐색의 탐색을 거듭해야하는 불친절한 퀘스트들은 짜증나고 피곤한 감이 있다.

여기까지 읽었음에도 아직까지도 Betrayer의 세계에 매력을 느끼고 직접 체험을 해보고 싶다면 구매를 적극 권장하고싶다.Betrayer는 결코 못만들어진 게임이 아니다.단지 비주얼 문제를 제쳐놓고도 게임플레이에서까지 취향이 극단적으로 갈려버리는 까다로운 게임일 뿐이다.개발인원이 6명인만큼 규모나 게임으로써의 한계는 명확했지만 표현하고자 한 것을 온전히 표현한(타협은 있었지만) 블랙파우더에게 박수를 보내고싶고 그들의 다음 게임이 기대된다.
게시 일시: 2014년 3월 27일
이 평가가 유용한가요? 아니요
5명 중 5명(100%)이 이 평가를 유용하다고 평가했습니다.
3.4 시간 기록
호러fps게임이며 신시티같은 분위기 하나는 끝장나게 죽이네요

주인공은 하필 배가 난파하여 어느 외딴 섬으로 표류하게 되는데요

일단 뭐라도 살아남아야하니 그 섬을 탐험하는것으로 시작했으나 그곳에는 무시무시한 일이 벌어져 사람들이 석화된 상태로 있었습니다

그래서 탐험하면서 노트라던지 물건이라던지 귀신들을 수소문하던지 단서를 하나하나 찾으며 숨겨진 비밀들을 알아내는 게임입니다.

근데 그과정이 졸래무섭내요

약간 아쉬운점이 있다면 초반에는 무서웠다가 가면 갈수록 뭔가 그냥 마구잡이식 RPG하는느낌...?

악령퇴치하러가는느낌...? 고스트 버스터즈? 아트게임이 되가는느낌...?

<반복적인 퇴치 --> 아이템습득 패턴> + 정해진 맵에 정해진 몹만 있는것 + 맵을 구석구석 돌아다녀야하는 불편함등등이 (상당히) 아쉬웠습니다.

여기에서 상당히 취향이 갈릴것같습니다.

보더랜드나 스카이림을 즐겨하셨으면 여기에도 취향이 맞으실겁니다.

하지만 데드스페이스나 콜오브듀티같은 게임을 즐겨하셨으면 이게임과 안맞으실거같습니다.

그리고 저같은 포앤크성애자분들이시라면 이게임과는 정말 딱맞을지도 모릅니다.

또 반드시 땅에 떨어져있는 노트는 숨겨진 비밀을 알려주는 중요한 단서로 가급적 스킵하지 말았으면 합니다.

플레이타임은 대략 18~22시간나올것 같고 맵이 의외로 방대합니다.

하지만 반드시 명심하실것은 방대하기만 합니다. 컨텐츠기대는 안하시는게...
게시 일시: 2014년 6월 14일
이 평가가 유용한가요? 아니요
169명 중 143명(85%)이 이 평가를 유용하다고 평가했습니다.
9.9 시간 기록
Betrayer is a fun game.
What you want more to this review?
Reviews are meant to be longer? Fine.

You end up shipwrecked on a beach in Virginia in 1604, as you get up and proceed to work your way to the colonies and small settlements you realized everyone is ♥♥♥♥ing gone except for a girl with a red hood, and Spaniards. And form there you must unravel what happened to the colony and everyone in it, that's the story right there.

The game is classified as horror, and this appears as you unravel the story, the history, and even in the enemies. I'm telling you right now that when you think you've seen it all, the game pulls another punch that catches you offguard. You'll also find that the game is split between two worlds.


Gameplay is fantastic, it's a mix between Dark Souls and STALKER. Everything virtually takes away 50% of your health, you drink water to restore your health and can carry two charges of water with you to use, and it gets tougher as the game goes along. If you die you drop all your loot in that area, it disappears if you die before picking it up. You can change it to easy mode though but why would you do that?
Moving around the map is also pretty damn nice, as you can run for as long as you want, no sprint bar or anything, and fast travel is an option, making traversing a breeze. Combatwise you don't get anything, you only get a knife for melee and that's it, you can stealth kill with it and you can upgrade the damage it does. Weaponry includes musket's (pistol and rifle), bows (short and long), and a crossbow, there are unique versions of it which overhaul how you fight, and the bows are silent for stealth killing, you also get a tomahawk, which you throw, also silent, it oneshots nearly everything.

As you go through the game you will find pages which explain more of the history, and areas that are buried, these hold clues for your investigation jobs, and items. Speaking of which, your investigations play a vital role in the game, seeing as how no one cane be talked to in the light world, they happen dynamically, as you find items or otherwise. They really help toward the end game as well as open up the history more.

Moving on from that, we move to various tidbits, you can buy and sell, and you don't need to be at a merchant station to sell, you can sell from your inventory, pretty convenient. You also can retrieve arrows, ammo, and tomahawks off of killed enemies, as well as various loot items. And speaking of loot items, there are chests everywhere, and some hold upgrades to items, these include and extra tomahawk, and charms.

And charms are the next part, charms are those items you apply for various additions to what you have. These include the ability to be harder to see, faster reload, and more health. The charms and weapons all come in various qualities, from crude to exceptional, there's also unique weaponry, which upgrades on a different scale. You can carry three charms, and three weapons, and all weapons are tied to hotkeys and of course, the scroll wheel. Oh, and I forgot to mention, you do get set amounts of ammo, such as 10 arrows, but your ammo count is also upgradable, ♥♥♥♥in' A!

There are also bells in every section of the map, that lead to the Otherworld/Bell World/Purgatory. This is also a major area in where the horror manifests, as well as a whole different map to explore for loot, enemies, and the story of course! It's shrouded in fog and everything else you saw in the video on the store page. It's fun! You can also hit X for help, no waymarkers are used, despite having a compass, and hitting X will give you some creepy audio which leads you to clues and objectives, it can't be used constantly though, mashing X won't give you a stream of the audio; it "recharges" after use which takes a few seconds.

There is a toggle button which does give you a subtle waymarker on the compass to help you.


Stealth is one of the biggest aspects of this game, occassionally in the overworld the grass rustles, this lets you run through it for the duration without alerting anyone, and running will bring attention, as will firing any gun. You can crouch, which hides you, and get close to enemies to shank them, or hit them with a tomahawk. An important note to take is that wind does not affect arrows or bullets, so feel free not to worry if you are aiming and the wind suddenly blows.


Oh boy this is fun!

I'm only gonna reveal two, because I can and the enemies are really something to see.

Spaniards: One thing you'll notice fast is that the Spaniards dotted around the map are not quite humanly, these are your standard enemy, and they stop at nothing to kill you, they come in numbers, and force. They will be armed with bows, muskets of both kinds, and they tend to run up and stab/punch you in your face. Remember! You can't take too many hits, so even four of them will require some kind of planning. Worry not though, as the game does not penalize you for choosing one combat type over the other, but running in guns blazing is still a risky move.

Skeletons: The common everyday grunt of fantasy games returns and wants you dead! The skeletons are not push overs, every bit as strong as the Spaniards, but at least five different kinds of lethal. Unlike the Spaniards they are mostly melee oriented, but a good number of them will attack at range, and seeing as how they don't have guns or bows, they fire energy blasts at you at a rapid rate, did I mention they also have good aiming? Also unlike the Spaniards, they pop up at random around the Otherworld, some may pop up no more than a few feet from you. Spooked solid? You ♥♥♥♥in' bet.


Wraiths, Shadows, The Red Hooded Maiden.

Wraiths and Shadows are there to tell a story, don't expect too much from them. They are the people to talk to do everything investigation related, don't expect them to be fully fleshed out, however their own histories are pretty interesting. Shadows however are there to tell a story like the Wraithes and give you sidequests and rewards. Both Wraithes and Shadows really really add to the horror factor, and the Wraithes especially make it seem like it's some kind of purgatory where they are. The Red Hooded Maiden is the person you'll be in constant contact with, she's the only person to talk to in the light world, not much more to say but to experience it for yourself, sorry for ♥♥♥♥♥♥♥♥ting my way out!


The game is in an entirely black an white color scheme, punctuated with shades of red. This adds to the horror, and the red shows you something is not right with the world. You can change the color contrast, but why would you do that also? I do recommend playing through it the first time on black and white, it was the dev's artistic vision and it really makes the game. There's also no music, relying on ambient and various sounds, some superb audio if I ever heard any.

The game also throws punches in terms of difficulty, as you do progress your weapons do let you deal with the enemies more smoothly, but as you get better so do they, as new enemies appear and as they get more agressive in numbers and to ane extent, power. Did I mention arrows have a chance of deflecting off armor?

There is one problem, and that is a bug that makes you crash to the desktop. This is the only bug and it happens by accessing the menu and just rapidly moving through things. It's not the worst, but it does break the immersion when it happens; tread carefully around that. The game also saves often, so no worries if it does crash.

Overall, Betrayer is an unsettling game, that gets better as you progress, it doesn't get over complicated or lost in telling the story, the combat remains challenging and grows as you go along. The total game time is at least 8-10 hours, not bad for an indie game.

I give this game 4 out of 5 Axes!
게시 일시: 2014년 3월 26일
이 평가가 유용한가요? 아니요
92명 중 77명(84%)이 이 평가를 유용하다고 평가했습니다.
13.3 시간 기록
Betrayer is quite extraordinary. Its atmosphere is amazing, with it's beautifully crafted black and white world. But it's an empty world, one that needed way, way more content than this, because the gameplay becomes quite repetitive after a few hours, even if the story is mysterious and intriguing.

You end up washed ashore and you have no idea how you got there or where you even are. Moving forward will act as a small tutorial and once you enter the next area the real game begins. Soon you'll find a deserted village, a village where you find a Maiden In Red (which the story is all about) and a bell. A bell that belongs to the village. Restore the bell and you can ring it, and it will instantly transfer you to an even darker world (please note that that's not quite true; the area remains the same, but the enemies and NPCs become different) where ghosts can be found. These ghosts tell a story and it's up to you to find more clues and solve the many mysteries this world has. You can switch between the light and dark world on the fly with the ring of the village bell and both of these worlds contain clues, found as letters or other objects. With the press of a button you will hear voices and sounds that will guide you in the right direction. Follow the sounds to find your next clue(s). An original concept that works very well, especially because it's an open world. I really liked it.

Of course, there are also enemies to be found and these are actually quite tough at times. But defeat them and they'll drop loot. Loot that you might desperately need later on, because the enemies become harder to defeat. Other ways to gather loot is by buying it from a digital salesman in the village or by find treasure chests scattered across the lands. However, if you get slain by an enemy you'll drop all of your loot and you have one try to get it all back. Die before getting it and you'll lose everything, with no chance of ever recovering it (Dark Souls anyone ?).

Enemies can be killed with stealth. Just use your bow to silently take care of them. Or you can kill them with help of the wind. It will mask your sound. Another original concept that works very well. Unfortunately, the AI disappoints from time to time so it's not always the way to kill off enemies. Enemies might never hear you even if you're only a few metres away from them, and other times they come running to you from miles away. It's all over the place and I was disappointed to see a polished game like this have such crappy AI.

There are several areas in the game and exploration is key for solving the stories. But like I said, it becomes repetitive after a few hours because all you do is look for clues, ghosts and treasure chests and kill enemies. There's not much else to do in this game. Now, I do have to say that it kept my interest all the way through (which lasts about 10 hours), mainly because there's no handholding. The lore and stories are yours to interpret. And this is exactly what also made Dark Souls so fun to play. You get small hints of what's happening or happened and it's up to you to think of what might have actually happened. Good stuff !

Betrayer is an excellent game and I'd love to see a sequel. But please, fix the AI and make the world itself a bit more interesting to explore. Recommended !

[Rating: 78/100]
게시 일시: 2014년 3월 29일
이 평가가 유용한가요? 아니요
325명 중 206명(63%)이 이 평가를 유용하다고 평가했습니다.
5.2 시간 기록
Betrayer is a very pretty game, and somewhat atmospheric, but the sense of isolation that contributes the initial atmosphere quickly turns to loneliness, and then boredom. The game is quite repetitive, and somewhat aimless.

The combat is fun enough, but ultimately I lost interest. If the game is amazing at the end, it's a shame, because there was not enough to draw me on. Loads of atmosphere, but not enough context or story to make me care.
게시 일시: 2014년 3월 27일
이 평가가 유용한가요? 아니요


FPS Guru: "PAX Prime 2013 Awards: Up and Comer"