Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
用户评测: 特别好评 (1,664 篇评测) - 1,664 篇用户评测中有 83% 为好评。
发行日期: 2014年3月24日

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评测

“My 7 Favorite Shooters of 2014: Betrayer is a special game, one I believe everyone should play, given the chance.”
Kotaku

“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

关于这款游戏

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

系统需求

    最低配置:
    • 操作系统: Windows Vista 64-bit
    • 处理器: 3.0 GHz dual core or better
    • 内存: 3 GB RAM
    • 图形: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX 版本: 9.0c
    • 存储空间: 需要 4 GB 可用空间
    • 声卡: Windows compatible stereo sound card
    推荐配置:
    • 操作系统: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • 处理器: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • 内存: 4 GB RAM
    • 图形: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX 版本: 9.0c
    • 存储空间: 需要 4 GB 可用空间
    • 声卡: Windows compatible stereo sound card
有价值的用户评测
24 人中有 16 人(67%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
4.3 小时(记录在案的)
发布于:2015年9月29日
并不能快速吸引人一款可惜的作品
首先不管其他人怎么评价这个作品,我无法说服自己给一个好评。
简单而言,就是创意和诡异的气氛不能弥补游戏拖沓的节奏和漫无目的寻找不知道什么东西的过程。
那么以下长文:
  • 画面 8/10
    这部作品最吸引人的部分当属画面。诡异的黑白红三色很好地给游戏的恐怖气氛奠定了基础,能够快速抓xia住le人wan们jia的de眼gou球yan。
    然而默认设定这么可怕的对比度官方你是认真的吗?眼睛受不了啊!
    其他的话由于基本是开阔式的地图,我并看不出虚幻引擎在其中起到的具体作用,所以不敢说画面有多好多好,即便我开到了max。

  • 音效 8/10
    其实真的没有什么音效,但是另外一个卖点就是游戏里面的所有要素都会发出声音!对发出声音!按下X键,仔细听声音的方向,就可以找到(并不知道是什么的)各种物品等等!这个设定非常有意思,也……对耳机有那么一点要求。这样玩立体声的游戏在fps里面很少见,也是令人耳目一新!

  • 剧情 5/10
    剧情本身请参考第一条评测的大量剧透,那么看起来很棒的剧情为什么只给5分不及格呢?
    我暂时还不想说,等会。

  • 操作 7/10
    哦好吧操作……也算是中规中矩,有个(并没有什么卵用的)小技巧就是打怪的时候左右乱跳基本可以躲过枪以外的所有远程攻击……没有什么特点, 不细讲。

  • 游戏性 5/10
    好了为了让你么看到我强行title一个
    简单说说这游戏最让我不能接受的地方:
    我们先总结一下游戏的亮点:优秀的气氛,创新的画风
    那么问题来了,这些都是直观的感受,当你进一步深入游戏过后会发现这些并没有那么重要:
    • 难以带入的触感
      这是一个恐怖游戏,但是本身恐怖元素不多。这是一个剧情本应该很重要的游戏,但是你并不知道你在为什么乱探索。当这样的游戏没有足够的恐怖气氛和探索的方向性,我就不知道如何喜欢这个作品了。剧情已经不重要了,因为你没有机会代入进去。
      其实我也没认真看剧情w今天心情不好
    • 蛋疼的战斗
      战斗有三种:近战手(小刀)撸,潜行背刺,远程武器。近战是最不可取的方法因为你还没打掉怪多少血就已经飞了,不要相信装备,并没有卵用。潜行,只在最开始有点用,后面一小群的怪潜行根本不现实。那么只能远程。好的,远程攻击-被发现-被围攻-一顿乱扭,连蹦带跳-胜利/死亡。然而玩家跑得太慢了!被追基本没有机会全身而退!怪物的攻击非常疼,普通难度下两三下也就废了,所以战斗难度很高,玩法也很单一,非常蛋疼。

  • 重复可玩性 ?
    不我真的不想写这一条,想想也只是往下拉分而已。我已经没有力气全收集了,尽管其实没有多少东西。

  • 整体 6.6/10
    所以说如果你比较……嗯……寂寞的话可以来一试这个游戏……认真看看剧情说不定会好一些……以及其实我并没有买过这个……只是淘包的时候顺便+1了……现在看来真的只能+1了……心疼自己
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
4.6 小时(记录在案的)
发布于:2月6日
咳咳,不计后果玩文艺...
这篇评测是否有价值? 欢乐
39 人中有 33 人(85%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
21.2 小时(记录在案的)
发布于:2015年10月18日
Betrayer is a First Person Action game set in colonial Virginia. The gameplay feels very similar to Elder Scrolls, with the ability to fast travel from one location to another via the game map. Unlike other First Person games out there, Betrayer uses a monochrome art style, which is a little disorienting at first. It looks cool, and definitely stands out from other games of the same genre, but I think this particular game could have looked amazing with colored graphics, just my opinion. The tutorial area consists of a beach where you are trying to find out what is going on. You learn how to sprint, melee etc. In this game you also collect clues, loot treasure chests, bust open crates for loot, and of course fight conquistadors. One ofthe first weapons you can get is the bow, so using stealth you learn to take out enemies from a distance. When you die you can try to retrieve your belongings but if you don't get to them in time, you will lose them.

I am curious to see where the story takes me as it seems interesting, a deserted colony, Conquistadores and Natives who seem to have gone insane and a mysterous stranger who has amnesia and can't see the enemies you see. Worth a playthrough, for the story, as well as to check out a game that actually uses monochrome in 2015.
这篇评测是否有价值? 欢乐
20 人中有 20 人(100%)觉得这篇评测有价值
17.8 小时(记录在案的)
发布于:2015年12月6日
I loved Betrayer from start to finish. It was a breath of fresh air from the usual mundane FPS games out there.

The atmosphere, gameplay, and narrative, were all spot on. You can tell this was made by a passionate group of developers who wanted to make a game different from the rest.

Mystery and suspense are the key areas of focus when it comes to the story. You're continuously driven to explore and uncover more about the events that unfolded in one of the first New World colonies. It's a very interesting time period/setting, and the feeling of isolation and terror are captured very well.

Gameplay evolves as you progress through the game. Stealth takes a bit of practice to master and becomes more necessary as the enemies become more difficult to fight. Each area has "crime scenes" that let you piece together what happened to figure out what to do next. It's deeply satisfying to find all the clues and work out where to go next. The game doesn't try to do too much too quickly, but rather presents itself gradually and expects you to keep up. Very nice stuff.

I couldn't recommend Betrayer more. It's everything I personally look for in a game, but still managed to surprise me. I can't wait for the next game from Blackpowder Games!
这篇评测是否有价值? 欢乐
6 人中有 6 人(100%)觉得这篇评测有价值
17.8 小时(记录在案的)
发布于:1月7日
Betrayer
Atmosphere, Horror, Exploration, Stealth, Investigation, Open-World, Historical, FPS
a spoiler-free review

Rating: Highly Recommended


I have never been so scared of loons in my entire life. Crouched down in the tall grass, I listened for the cry of the water bird to come again for what seemed like whole minutes. I heard it suddenly, only a few yards behind me. I turned around slowly, but couldn’t see it against the pitch black shadow of the trees above. Holding my breath, my heart slamming against my ribcage, I took a step forward. Too late I realized I should have waited for the cover of the wind to muffle my footsteps. Four angered loon calls startled me from all directions as arrows flew towards me…

The above passage is an account of what could have happened in Betrayer. The initial starting scene of waking up on a beach next to a shipwreck seems a little bland at first, but the game soon after departs from stereotype.

- Visuals -
Betrayer starts in greyscale, making the woods and trees around you dark and mysterious. The color red is still visible, though. Enemies dressed in red are immediately visible even from a hundred yards away. Red markers over health, shops, and ammo drops help discern them from the grey background. Some enemies do not have red, making them near impossible to see against shadow and therefore much deadlier.

- Sound -
First and foremost this game forces you to listen. Some enemies cannot be seen easily and can only be detected through their special call. The most unique feature of this game by far is the fact that the human enemies use animal calls: bears, loons, etc. This serves to makes the player feel isolated – the only sounds one ever hears are the noises of the wild. Audial clues to the next objective in each area force players to use their ears over their eyes. Headphones are a must.

- Story - (no spoilers)
The player wakes up on a beach in 1604, Colonial America. As you travel, you discover deserted settlements, find weapons, and defend yourself from hostiles. You meet one person from the abandoned colony, a mysterious maiden in red who cannot remember her name. As you set out to discover her identity, you notice a bell has been removed from its post. You replace it and ring it out of curiosity. Strangely, you are transported into a shadow world with its own set of enemies and the spirits of deceased colonists. By collecting clues from the area around you and interviewing the spirits, you are able to piece together what happened to the settlements and discover who the maiden really is.

- My Thoughts -
I was immediately hooked when I started this game. I love atmospheric games that throw you into the world with set objectives but no set order to complete them in.
If you are an impatient sort, this might not be the best game for you. Especially at first when you have low quality weapons and low health, stealth and patience are essential to survival. There is nothing more satisfying, though, than stalking one enemy for ten minutes or so and successfully getting a stealth kill on them (not a typical case).
There are a few difficulty settings that you can change. I personally enjoyed the easiest difficulty level, but if you like punishment go ahead and try hard. There’s also a map system that shows you where just about everything is. If you enjoy a challenge, try turning the map waypoints off and using the audial clues to find stuff.

- Cons -
- Enemies’ pathfinding led to some interesting fights with lots of sudden 90° turns
- Some enemies are actually impossible to see against a shaded background. Try flanking them to get a better vantage point.
- Very little explanation of bullet/arrow drop leads to a high learning curve for trying to snipe far-off enemies
- UI graphics aren’t too impressive
- Last area is loaded with bugs – the devs really should release a patch or something
- Each area feels quite repetitive in terms of tasks – devs should have provided a little more variety of quests

- Wrap-up -
For all you TL;DR readers out there, I think this game was probably one of my all-time indie favorites. There are a lot of genre tags for this game because it takes influences from all of them. Bugs and annoyances are there but don’t really impact game satisfaction. I’d highly recommend this game to anyone who can wait five minutes for anything; you’ll be glad you did!

Not Recommended
Recommended With Caution
Recommended
- Highly Recommended
Recommended as Essential
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