Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
Çıkış Tarihi: 24 Mart 2014
Popular user-defined tags for this product:
Fragmanları seyret (2 fragman)

Betrayer Satın Alın

$19.99

Son güncellemeler Tümüne bak (11)

Update v1.4

22 Haziran 2014

New Features

  • New enemy type! Spider-like creatures that swarm and spit harmful venom.
  • New hazard! Fungus-like growths that spew toxic mist when approached. Listen for their telltale sound and don’t get too close or you’ll regret it.
  • New equipment item! Throwable explosives! Scarce but powerful and highly effective against groups of enemies.

Improvements
  • Option to show health bars for enemies.
  • Better enemy ranged weapon leading.
  • Better enemy pathfinding.
  • Better AI foot placement reduces cases of floating enemies.
  • Clarified the “Can’t carry” message.
  • Improved the Listen tutorial.

21 yorum Daha fazlasını oku

Steam Trading Cards added!

23 Mayıs 2014

We've added Steam Trading Cards for Betrayer. We hope you enjoy them!

7 yorum Daha fazlasını oku

İncelemeler

“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

Oyun Açıklaması

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

Sistem Gereksinimleri

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: 3.0 GHz dual core or better
    • Memory: 3 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
    Recommended:
    • OS: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • Processor: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memory: 4 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
Yararlı müşteri incelemeleri
9 kişiden 8 tanesi (89%) bu incelemeyi yararlı buldu
Hesabında 150 ürün var
9 reviews
kayıtlı 9.2 saat
Betrayer, basit bir şekilde açıklamak gerekirse, iyi fikirleri olup bunları atmosfer/hikaye olarak güzel yansıtırken oynanış olarak ortaya yeterince şey koyamayan indielerden, bu açıdan Zeno Clash'a benzetilebilir ki o oyununda oynanışına değil atmosferine hayran kalmıştım.

Oyunun geçtiği dönem, bulduğunuz hikayeler, siyah - beyaz - kırmızı atmosfer, oyunun sizi yalnız bırakması, zorluğu ve bazı yenilikleri gerçekten çok güzel ama bu güzellikler tekrarlayıcı oynanış mekanikleri arasında bulunmayı beklediğinden oyunu beğenmesi zorlaşıyor.

Tercihim oyunu önce korsanlayıp eğer beğenirseniz Blackpowder Games'e destek amacı ile satın almanız ama ne olursa olsun Betrayer bir kez bakılmayı hak ediyor.
Yayınlanma: 12 Nisan 2014
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 1 tanesi (50%) bu incelemeyi yararlı buldu
Hesabında 618 ürün var
11 reviews
kayıtlı 1.0 saat
silent hill'i andırıyor güzel olmuş.

7,682 / 10,000 :(
Yayınlanma: 22 Haziran 2014
Bu inceleme yararlı oldu mu? Evet Hayır
5 kişiden 1 tanesi (20%) bu incelemeyi yararlı buldu
Hesabında 569 ürün var
371 reviews
kayıtlı 5.2 saat
░░░░░░░░░░░████
░░░░░░░░░░░█░░█
░░░░░░░░░░█░░░█
░░░░░░░░░█░░░░█
██████▄▄█░░░░░███▄
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░░
Yayınlanma: 27 Mart 2014
Bu inceleme yararlı oldu mu? Evet Hayır
361 kişiden 286 tanesi (79%) bu incelemeyi yararlı buldu
Hesabında 901 ürün var
56 reviews
kayıtlı 25.9 saat
BELOW IS MY OPINION AND REVIEW OF THE EARLY ACCESS VERSION WILL UPDATE WHEN THE FULL RELEASE IS OUT

This game is a really good example of why the early acess program on steam is a good idea.
When you start to play the game you are given no guidance and just wake up on a beach (thanks to a shipwreck) and set of forward not knowing what you will face around the next corner,then all of a sudden "WHOOSH" an arrow flys past your head and then the intrigue and mystery starts to kick in.
Keep on going and you come to the fort (now to say any more will spoil not only A-your enjoyment but B-all the mystery that awaits you)
Keep playing and the game shows its mystery and just keeps on giving,i wont say any more as its allways better in any game to discover it for yourself.
This is one of the best games on the early access program and deserves peoples time and money but if you would rather wait until the full release who can blame you and lets hope that BLACK POWDER (who listen to all comments that have been passed on the game and have made improvements and hopefully will continue to do so in the future until release) can get it finished and release more updates soon as i wait for this game to come out in its entirity with eager anticipation.

FULL RELEASE REVIEW BELOW (MAY CONTAIN SLIGHT SPOLIERS)

Ok so i was waiting the release of the full version of this game and had got my self into quite a fever pitch for its arrival.Am i dissapointed no not in the slightest.The full release contains all the elements that intrigued me in the early access and then expands on this to the point that it has become so much more than what it allready was.
You start of on the beach after the shipwreck (no spoilers so dont worry) and then proceed from there into a story full of both intrigue and mystery,you wander of up the trail and soon you reach the next area and then the game world expands and you will be on the way to the first safe haven (WHO AM I KIDDING THERE ARE NO SAFE PLACES) Fort Henry and then the game starts to show you its otherwordly side.
Lets just say that the game takes place in both the real and the not so real,but in both you will come across some pretty scary opponents who need to be felled (in a lot of cases) for you to open up new areas and therefore expand the game world,which therefore opens more challenges and yet more different (and hard to beat) foes.
The graphics in game do the job they set out to do perfectly and you often wonder why the world has lost its colour and why certain items still have theirs (mostly items will have a redish colour to them,but you can mess about and change the settings so that your world is more colourfull-i wouldent bother though as the game is more striking in black and white and thats how it was meant to be played).
The sound in game is (only one word for it) amazing and does its job to perfection,foes will grunt and howl and sometimes you will wonder if its a beast after you or an otherwordly spirit,the much talked about game play element of listening to the wind to adavnce both the story and aid you in quests has been worked on and now works perfectly (sound was coming from both my speakers and got louder the nearer i got to my objective,also you find that if you heading the wrong way you can tell by the sound coming from your speakers also).
Quests in game are both entertaining and will advance the story and allways help uncover that little bit more about what is going on in the world and also why what has happened has "HAPPENED".
The gameplay element that i most liked in the early access release was the "PERMA DEATH" one,when it came to dying and getting your money back you had just one chance to do so,its still in the full release but after a patch you can now set this so that you can get your money back from where you fell no end of times not just one,but also the game can now be set so that the enemies are easier to fell (i will not be using this function as i enjoy the game the way it is,but its there if you find the game to hard and want to just enjoy the story and the game world).
In closing will you enjoy the full release now its here,well if you enjoy a game that is full of intrigue and mystery then YES,if that doesnt sound like you and you dont like these sort of games then avoid it and buy something else,but do i reccomend it now its out in its entirity "HELL YES I DO"

(JUST TO ADD 5 HOURS OF OVERALL PLAY TIME WAS IN EARLY ACCESS RELEASE VERSION)
Yayınlanma: 18 Ocak 2014
Bu inceleme yararlı oldu mu? Evet Hayır
112 kişiden 94 tanesi (84%) bu incelemeyi yararlı buldu
Hesabında 258 ürün var
7 reviews
kayıtlı 9.9 saat
Betrayer is a fun game.
What you want more to this review?
Reviews are meant to be longer? Fine.

You end up shipwrecked on a beach in Virginia in 1604, as you get up and proceed to work your way to the colonies and small settlements you realized everyone is ♥♥♥♥ing gone except for a girl with a red hood, and Spaniards. And form there you must unravel what happened to the colony and everyone in it, that's the story right there.

The game is classified as horror, and this appears as you unravel the story, the history, and even in the enemies. I'm telling you right now that when you think you've seen it all, the game pulls another punch that catches you offguard. You'll also find that the game is split between two worlds.

Gameplay.

Gameplay is fantastic, it's a mix between Dark Souls and STALKER. Everything virtually takes away 50% of your health, you drink water to restore your health and can carry two charges of water with you to use, and it gets tougher as the game goes along. If you die you drop all your loot in that area, it disappears if you die before picking it up. You can change it to easy mode though but why would you do that?
Moving around the map is also pretty damn nice, as you can run for as long as you want, no sprint bar or anything, and fast travel is an option, making traversing a breeze. Combatwise you don't get anything, you only get a knife for melee and that's it, you can stealth kill with it and you can upgrade the damage it does. Weaponry includes musket's (pistol and rifle), bows (short and long), and a crossbow, there are unique versions of it which overhaul how you fight, and the bows are silent for stealth killing, you also get a tomahawk, which you throw, also silent, it oneshots nearly everything.

As you go through the game you will find pages which explain more of the history, and areas that are buried, these hold clues for your investigation jobs, and items. Speaking of which, your investigations play a vital role in the game, seeing as how no one cane be talked to in the light world, they happen dynamically, as you find items or otherwise. They really help toward the end game as well as open up the history more.

Moving on from that, we move to various tidbits, you can buy and sell, and you don't need to be at a merchant station to sell, you can sell from your inventory, pretty convenient. You also can retrieve arrows, ammo, and tomahawks off of killed enemies, as well as various loot items. And speaking of loot items, there are chests everywhere, and some hold upgrades to items, these include and extra tomahawk, and charms.

And charms are the next part, charms are those items you apply for various additions to what you have. These include the ability to be harder to see, faster reload, and more health. The charms and weapons all come in various qualities, from crude to exceptional, there's also unique weaponry, which upgrades on a different scale. You can carry three charms, and three weapons, and all weapons are tied to hotkeys and of course, the scroll wheel. Oh, and I forgot to mention, you do get set amounts of ammo, such as 10 arrows, but your ammo count is also upgradable, ♥♥♥♥in' A!

There are also bells in every section of the map, that lead to the Otherworld/Bell World/Purgatory. This is also a major area in where the horror manifests, as well as a whole different map to explore for loot, enemies, and the story of course! It's shrouded in fog and everything else you saw in the video on the store page. It's fun! You can also hit X for help, no waymarkers are used, despite having a compass, and hitting X will give you some creepy audio which leads you to clues and objectives, it can't be used constantly though, mashing X won't give you a stream of the audio; it "recharges" after use which takes a few seconds.

There is a toggle button which does give you a subtle waymarker on the compass to help you.

Stealth.

Stealth is one of the biggest aspects of this game, occassionally in the overworld the grass rustles, this lets you run through it for the duration without alerting anyone, and running will bring attention, as will firing any gun. You can crouch, which hides you, and get close to enemies to shank them, or hit them with a tomahawk. An important note to take is that wind does not affect arrows or bullets, so feel free not to worry if you are aiming and the wind suddenly blows.

Enemies.

Oh boy this is fun!

I'm only gonna reveal two, because I can and the enemies are really something to see.

Spaniards: One thing you'll notice fast is that the Spaniards dotted around the map are not quite humanly, these are your standard enemy, and they stop at nothing to kill you, they come in numbers, and force. They will be armed with bows, muskets of both kinds, and they tend to run up and stab/punch you in your face. Remember! You can't take too many hits, so even four of them will require some kind of planning. Worry not though, as the game does not penalize you for choosing one combat type over the other, but running in guns blazing is still a risky move.

Skeletons: The common everyday grunt of fantasy games returns and wants you dead! The skeletons are not push overs, every bit as strong as the Spaniards, but at least five different kinds of lethal. Unlike the Spaniards they are mostly melee oriented, but a good number of them will attack at range, and seeing as how they don't have guns or bows, they fire energy blasts at you at a rapid rate, did I mention they also have good aiming? Also unlike the Spaniards, they pop up at random around the Otherworld, some may pop up no more than a few feet from you. Spooked solid? You ♥♥♥♥in' bet.

Non-enemies.

Wraiths, Shadows, The Red Hooded Maiden.

Wraiths and Shadows are there to tell a story, don't expect too much from them. They are the people to talk to do everything investigation related, don't expect them to be fully fleshed out, however their own histories are pretty interesting. Shadows however are there to tell a story like the Wraithes and give you sidequests and rewards. Both Wraithes and Shadows really really add to the horror factor, and the Wraithes especially make it seem like it's some kind of purgatory where they are. The Red Hooded Maiden is the person you'll be in constant contact with, she's the only person to talk to in the light world, not much more to say but to experience it for yourself, sorry for ♥♥♥♥♥♥♥♥ting my way out!

Tid-bits.

The game is in an entirely black an white color scheme, punctuated with shades of red. This adds to the horror, and the red shows you something is not right with the world. You can change the color contrast, but why would you do that also? I do recommend playing through it the first time on black and white, it was the dev's artistic vision and it really makes the game. There's also no music, relying on ambient and various sounds, some superb audio if I ever heard any.

The game also throws punches in terms of difficulty, as you do progress your weapons do let you deal with the enemies more smoothly, but as you get better so do they, as new enemies appear and as they get more agressive in numbers and to ane extent, power. Did I mention arrows have a chance of deflecting off armor?

There is one problem, and that is a bug that makes you crash to the desktop. This is the only bug and it happens by accessing the menu and just rapidly moving through things. It's not the worst, but it does break the immersion when it happens; tread carefully around that. The game also saves often, so no worries if it does crash.

Overall, Betrayer is an unsettling game, that gets better as you progress, it doesn't get over complicated or lost in telling the story, the combat remains challenging and grows as you go along. The total game time is at least 8-10 hours, not bad for an indie game.

I give this game 4 out of 5 Axes!
Yayınlanma: 26 Mart 2014
Bu inceleme yararlı oldu mu? Evet Hayır

Ödüller

FPS Guru: "PAX Prime 2013 Awards: Up and Comer"