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Welcome back to the Citadel, Rangers! Join the over 70,000 Kickstarter backers and interact with the development team to help shape the ending of an already historic post-apocalyptic story. The Wasteland's hellish landscape has been waiting for you to make your mark… or die trying.
发行日期: 2013年12月13日
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开发者的话:

“Here’s the thing: we’ve got a sequel to the classic Wasteland 1, one of the original RPG's and the godfather of the Fallout™ series. Like the original, this one’s a turn-based, isometric, story-intensive exploration of the radioactive wastes of the American Southwest, heavy on choice and consequence. 20 years we have been waiting for the moment to have a sequel to Wasteland and the moment is near.

Now, time was we could get a publisher to do the beta for us… but like the United States in 2112, those days are long gone, a windswept, radioactive memory. Like the Desert Rangers risin' from the ashes of the old world, we’re building a new community, a new reality for the world as it is: from the Kickstarter community to the Steam community, this new world only works when people are weighing in with their ideas and impressions.

We’re starting out at $59.99 and you’re going to get a lot for your money over time, including a truckload of digital extras, including:

-- A free copy of Wasteland 1 - The Original Classic
-- Two digital novellas set in The Wasteland world
-- Mark Morgan's Wasteland 2 OST in digital format
-- A digital concept art book

* We expect the final release price will be lower, but the digital novellas, OST and concept art book are exclusive to Early Access

You also are joining our indie dev team. Your participation is going to make this game better.

We’re looking for your input to help us tailor the remainder of the development process into the best experience we can deliver. The audience input has been hugely useful throughout the process, and we want to make sure your voice is heard clear through to the end. Do you see areas where you could improve the art? Systems? Dialogue? Find anything that’s broken? We want to hear it; because we’re going to fix it.

This game’s basically feature-complete. We’re including over 40% of the game levels so you can see how Wasteland 2 plays: AI, gear, inventory, creatures, line-of-sight, exploration, world-maps, fast travel, dialogue, and more. Oh yeah: you’ll also get to test out the combat system. Hell, that’s a big part of the fun here. We’ve got a cartload of quests, memorable characters, NPCs who’ll be happy to join your party for a price (or for vengeance), and all the explosive fun of a radioactive monk without any of that actual radiation. During this early access phase we’ll be adding even more content in the form of new levels, killer weapons and NPCs and of course fixing those pesky bugs that the programmers put in the code. (We keep telling them to stop putting them in because they’re just going to have to take them out later.)

What’s missing? We still have UI to improve on, more skills to add, more player choice, more SFX and of course more areas to explore and we will hone these elements based on your experiences.

We’re offerin' an Early Access and Kickstarter Backer-exclusive site so you can report bugs and deliver your feedback. This is where you get to interface directly with the development team and shape the direction of the final candidate for release. We’ve been making games for a long time—some of the members of the team were on the original, back in ’87—and our decades of experience have taught us that the best measure of quality is the happiness of the customer.

Help us deliver the quintessential post-apocalyptic RPG.”
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购买 Wasteland 2 - Digital Deluxe Edition

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Kickstarter Update: 100% of Early Access revenue going back into development

2014年6月30日

The latest Wasteland 2 Kickstarter update contains a lot on our current progress and plans, covering topics like the local area map, loot drops, jamming changes and frequency increase of alarm disarm and demolitions.

But aside from that, it speaks a bit to how Early Access has gone for us, and how we handle the revenue. Here is that section of the update:

Wasteland 2 is 2x bigger than Kickstarter budget allowed!

Wasteland 2 is a hell of a project. One that is larger and more nuanced than we had imagined even when completed our Kickstarter campaign and knew what our budget was. We've had the good fortune of having a nicely selling back catalog, which allowed us to put a good chunk of our own money into making this the best experience possible. That along with some help from Early Access on Steam provided additional revenue along with a great influx of feedback.

We made this promise a while back and it still holds true. Every penny coming in from sales is still going back into making Wasteland 2. By this stage, it means we have doubled Wasteland 2's initial budget.

There was discussion when we put the game up on Early Access whether it was a good idea or not. I can promise that the game we are close to releasing would not have been the same without it. While Wasteland 2 would have been released months ago without Early Access, it would not have the polish, detail, and scope that we are bringing to you in very near future. The past few years have been one large learning and refining process for all of us, and in hindsight, we can measurably say this had a huge positive impact on the game. Nothing beats the feedback from tons of you playing the game and the resources and time to act on that feedback.

At this stage in production we are thinking about practical tasks such as getting a gold master version so we can start printing discs. We're currently aiming to have that done in late July, but that doesn't mean we wrap up the project. Some people will stay on (as others move fully to Torment) and continue working on the game until its release to provide a day one patch, and we fully plan on significant post-release support.

The most obvious of that will be the mod-kit and of course post-release patches. We do not have any expansions currently planned but that doesn’t mean there won’t be any in the future. We will keep an eye on feedback just like we have during the beta period and be open to taking another look at features that are highly requested. Basically, while we are nearing the release date and thus nearing "the end" in that sense, we are looking forward to working on this game for quite some time yet!

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Stackpole/Long Novella & hotfix released

2014年5月29日

The Earth Transformed - Ghost Book I is now available. If you have the digital deluxe version installed the novella will be added in .epub, .mobi, .pdf, and .azw3 formats under your install folder, at Program Files (x86)\Steam\SteamApps\common\Wasteland 2\Books.

We also updated the beta with a hotfix to the latest release that addresses the issue of locations not popping up on the world map.

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评测

“Wasteland 2 is looking increasingly like one of the most delicious fruits of Kickstarter.”
Rock, Paper, Shotgun

“Wasteland 2 is a modern reflection of glorious retro gaming.”
Polygon

“Wasteland 2 is nothing if not a game all about player agency.”
Dealspwn

Early Access Offer

  • A free copy of Wasteland 1 - The Original Classic.
  • A free copy of The Bard's Tale.
  • Two digital novellas set in The Wasteland world.
  • Mark Morgan's Wasteland 2 original sound track in digital format.
  • An incredible digital concept art book showcasing many of the world's characters and environments.

You also are joining our indie dev team. Your participation is going to make this game better.

关于游戏

Welcome back to the Citadel, Rangers! Join the over 70,000 Kickstarter backers and interact with the development team to help shape the ending of an already historic post-apocalyptic story. The Wasteland's hellish landscape has been waiting for you to make your mark… or die trying.

Wasteland 2 is the direct sequel to 1988’s Wasteland, the first-ever post-apocalyptic computer RPG and the inspiration behind the Fallout series. Until Wasteland, no other CRPG had ever allowed players to control and command individual party members for tactical purposes or given them the chance to make moral choices that would directly affect the world around them. Wasteland was a pioneer in multi-path problem solving, dripping in choice and consequence and eschewing the typical one-key-per-lock puzzle solving methods of its peers, in favor of putting the power into players’ hands to advance based on their own particular play style.

The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save you. Deck out your Ranger squad with the most devastating weaponry this side of the fallout zone and get ready for maximum destruction with the RPG-style character advancement and customization that made the first Wasteland so brutal. Save an ally from certain death or let them perish – the choice is yours, but so are the consequences.

Key Features


  • One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
  • Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
  • Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
  • Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.

系统需求(PC)

    Minimum:
    • OS: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7/8/8.1 64bit
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 30 GB available space
    • Sound Card: DirectX compatible sound card

系统需求(MAC)

    Minimum:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.4GHz Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 300 Series or Radeon equivalent
    • Hard Drive: 30 GB available space
    Recommended:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.66GHz Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 400 Series or Radeon equivalent
    • Hard Drive: 30 GB available space

系统需求(Linux)

    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • Hard Drive: 30 GB available space
    Recommended:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • Hard Drive: 30 GB available space
有价值的用户评测
22 人中的 17 人(77%)觉得这篇评测有价值
帐号内拥有 145 项产品
2 篇评测
0.7 小时(记录在案的)
抢先体验时期的评测
这是一款本身就有“传奇光环”的游戏,前作是上个世纪的废土1。如果你不知道废土,那你一定听说过辐射。毫不夸张的说,废土和辐射的关系就相当于父与子,废土就是前者。核心的玩法,优秀的世界观和氛围都是这款游戏的特点。如果喜欢末日废土的风格。你不可以错过它。不过它是一款更偏向老玩家的回合制RPG,如果你不习惯这种风格。恐怕有你受的,但这并不代表他不好。对很多人来说,这也正是它在今天看来很珍贵的原因。正式版绝对值得你期待。
发布于:2014年2月17日
这篇评测是否有价值?
6 人中的 5 人(83%)觉得这篇评测有价值
帐号内拥有 81 项产品
2 篇评测
5.0 小时(记录在案的)
抢先体验时期的评测
虽然游戏还在beta阶段,但大部分的东西还是很不错的。
优点:
+角色自定义
+庞大的世界观和剧情
+武器多
+技能设定丰富
+画面,音效,动作什么的不错
+场景渲染好
缺点:
-角色略丑
-战斗系统没完善,但正式版出了以后应该会好很多
-没有教程
-有时会跳出
-贵
PS:有个地方让我想起了生化危机= =
发布于:2014年6月24日
这篇评测是否有价值?
2 人中的 0 人(0%)觉得这篇评测有价值
帐号内拥有 231 项产品
9 篇评测
5.1 小时(记录在案的)
抢先体验时期的评测
不会英文或者没带脑子都不建议入。如果没玩过废土,玩过博德之门之类的游戏,也可以尝试一下。我觉得不照顾新手玩家是比较正常的,毕竟是众筹而来的fans向游戏,玩家觉得好玩就行了,出了教程就得有配套的预设build,那就无聊了。。。
发布于:2014年7月2日
这篇评测是否有价值?
243 人中的 197 人(81%)觉得这篇评测有价值
帐号内拥有 200 项产品
16 篇评测
25.4 小时(记录在案的)
抢先体验时期的评测
I want to start this off with this comment; the game is currently in beta. That said, I am sure you have read that multiple times now through the various posts. So, where to start?

PROS:

--Character customization and looks in game.

--Story is great thus far.

--Combat will be great once game is complete.

--Graphics / audio / and interface thus far are all great.

--Gameplay is sweet. I said it may not be for everyone because combat is tactical / turn. So, think back old school with X-Com. I love that part of it, personal opinion.

--Combat animations / effects are sweet.

--Choice and consequence are a part of this game. You save someone from drowning, his parents offer him to you as an added party member if you want. Plenty of characters to change up the party.

--Different skills are used for different things. Obviously, ha ha. Those chances to use the skills on a frequent basis are not persistent in other games. There are a lot of opportunity to use each skill you have in your party. I like that.

--A TON of interactions within the world. Be it digging stuff up, repairing gadgets, even down to repairing toasters, ha ha! (definitely have someone in your party that can repair them, because you never know what's stored in one!)

--Completed game will hands down be great.

CONS:

--Loading a save will often change the portrait of your character(s) if they are created from scratch. A minor annoyance, unless you get into combat, then you have to go by name. Or, if you made a guy and your portrait is now a gal.

--Combat, sometimes, can be a bit.. Interesting. You have a sniper, that has 0.0% chance of hitting a target. That same target now moves behind cover, and you now have an 80.00% chance to hit.

--Combat again, some enemies have ridiculous move / attacks. They will move across the screen, attack you twice, then move again... BETA, remember. It will frustrate / annoy you though, ha ha.

--Make sure you get a dedicated surgeon / healer. I roamed around for a bit trying to find someone that could heal my wounds, to no avail.

--There are times when walking around on the world map you are accosted by bandits, raiders, whatever, only to enter combat (if you choose) and find everything dead. Good for the free loot, bad because you never know what will really happen!

--The game crashes from time to time AFTER combat is completed.

--Some game choices have to be made on the spot, you do not have a lot of time to fart around and trying to figure the puzzle out. You take your time, (drowning boy for example,) he will die. Some people may not like that part.

--With no tutorial yet, character creation can be.. difficult.

--Finally; some characters you may spec for conversation bonus dialogues, sale prices, et-cetera. Once you enter dialogue, there is no way to change who is talking, so in cities, towns, you want to lead the party with the talker if that is your thing.

Fans of Fallout 1 and 2 need to play this game, awesome on so many levels! There's real consequences for your actions, believable dialogue, survival based resource alocation (water), and toasters!

What to say about this game, there really is nothing else to say but for you the reader to choose do you want that really nice mouse or keyboard or do you want a peice of history... I am from Canada and @ $59.99 its worth every penny, from the short 10 hrs i have played of this game... see my person reaction to all sorts of game including this one @

Live Stream
http://www.twitch.tv/apandaco 8pm PST Daily.

Youtube Playlist of Wasteland 2

https://www.youtube.com/playlist?list=PLIYwV8V2ObyHz395njTCSOfoW_U34T8qj

Start Here If you want to see gameplay : https://www.youtube.com/watch?v=Ee97EYUpBQQ

New Episode Daily @ 8am PST
发布于:2014年3月2日
这篇评测是否有价值?
122 人中的 100 人(82%)觉得这篇评测有价值
帐号内拥有 269 项产品
7 篇评测
9.3 小时(记录在案的)
抢先体验时期的评测
Do I recommend shelling out 60 dollars if you're just looking for something new to play? No.
Do I recommend shelling out 60 dollars if this has been on your radar and you just can't wait to get your hands on it? Maybe.
Do I recommend shelling out 60 dollars if you want to see this game evolve, have a hand in seeing HOW this game evolves, and want a taste of what is to come? Definitely.

I was hesitant to spend the asking price on this Beta (Deluxe Edition goodies included but let's be honest, I wanted to play the game). I spent days watching videos on YouTube, reading impressions, looking at Steam reviews, trying to convince myself not to buy it yet. I caved. But I'm glad I did.

The current state of the game is buggy. Sometimes buttons don't seem to activate when clicked, sometimes characters get stuck. Sometimes the game seems to hang while loading. Some thing aren't explained very well (Protip: make sure ammo is EQUIPPED or else you will not be able to reload). But all of this is to be expected in a development build. Have I experienced anything in the game yet that made me ragequit? No. In fact, I had to pull myself away from the game after I bought just to eat.

Combat is your basic turn based affair ala XCOM or Fallout Tactics. All actions use Action Points and can be saved up between turns (to a max) so there is definitely some call for strategy prior to moving yoru characters. Cover can be used and even destroyed to get the upper hand on your opponents which I always find to be a nice touch. There are plenty of opportunities for loot and this is made even more possible by allowing players to lockpick, break doors open with brute force, or blow things up with explosives. The choice is yours. The maps I have played so far have had nice secret areas to explore, mounds of dirt to dig to find goodies, and branching paths that, while the end goal is the same, allow for additional exploration on the players part.

The character creation is also quite well done at the moment. You can choose a group of four based on premade characters ranging from a demolitions expert, melee specialist, sniper, or even a jack of all trades. You can also create your entire team from scratch, putting points into attributes and points into three categories of skills: Combat (assault rifle, energy weapon, pistol, etc), Knowledge (brute force, lockpicking, safecracking, toaster repair (no I'm not joking), etc), and General (surgeon, barter, evasion, field medic, etc). There are a multitude of group dyanmics to play around with here. You can also pick up additional NPCs for your group that you then gain control over in battle and exploration (they sometimes "lose control" and go rogue during combat. I'm not sure what dictates this but it never seems to detract from the action).

All in all, I have actually been extremely impressed with the current state of the game. I went in expecting, to be honest, not much and I was pleasantly surprised. While I agree with many people out there that 60 may be a bit steep, I have absolutely no regrets with my purchase. I am looking forward to playing more and seeing what is offered and I truly believe the end result will be a phenomenal experience and worthy of the price of entry.
发布于:2014年3月4日
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