Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond.
사용자 평가: 압도적으로 긍정적 (평가 9,970 개)
출시 날짜: 2013년 5월 24일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Dust: An Elysian Tail 구매

 

큐레이터의 추천

"A gorgeous and action packed 2d game made by a single person. It's a real labour of love and it shows, if you can get past how annoying the sidekick is."
이 곳에서 평가 전문을 읽어보세요.

평가

"... Fabulously executed."
EGM 9/10

"Dust pretty much has it all."
Giant Bomb 5/5

"... A beautiful, well-written, and entirely fun action-RPG."
Digital Trends 9/10

Steam Big Picture

게임에 대해

Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond. At your disposal is the mythical Blade of Ahrah, capable of turning its wielder into an unstoppable force of nature, and the blade's diminutive guardian, Fidget. Battle dozens of enemies at once with an easy-to-learn, difficult-to-master combat system, take on a variety of quests from friendly villagers, discover ancient secrets and powerful upgrades hidden throughout the massive, open world, and uncover the story of an ancient civilization on the brink of extinction as you fight to uncover your own past.

Key Features


  • A traditionally-animated action-adventure tale, now in gorgeous 1080p
  • An expansive world filled with unique characters, quests, and secrets
  • Action-packed nonlinear platforming rewards exploration and experimentation
  • Fully voiced cast and a deep, rewarding storyline
  • Full support for gamepad, mouse+keyboard, or keyboard-only controls
  • A wide range of performance options to cater to every PC
  • Award-winning musical score by Hyperduck Soundworks

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 1 GB RAM
    • Graphics: DirectX 10 compatible video card with shader model 3.0 support
    • Direct X®: 10, Windows Media Player
    • Hard Disk Space: 1.5 GB HD space
    • Sound: 100% DirectX 9.0c compatible sound card and drivers
    • Input: Keyboard
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® 9600GT or ATI Radeon™ HD 5000+ or better
    • Direct X®: 10, Windows Media Player
    • Hard Disk Space: 1.5 GB HD space
    • Sound: 100% DirectX 9.0c compatible sound card and drivers
    • Input: Mouse and Keyboard or XInput-compatible Gamepad
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Disk Space: 1.5 GB HD space
    • Input: Keyboard
    • OS: Mountain Lion 10.8.5, 64-bit
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ support
    • Hard Disk Space: 1.5 GB HD space
    • Input: Mouse and Keyboard or Gamepad
    • OS: glibc 2.15+, 32/64-bit (S3TC NOT required)
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Disk Space: 1.5 GB HD space
    • Input: Keyboard
    • OS: glibc 2.15+, 64-bit, S3TC texture support
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ support
    • Hard Disk Space: 1.5 GB HD space
    • Input: Mouse and Keyboard or Gamepad
유용한 고객 평가
12명 중 11명(92%)이 이 평가가 유용하다고 함
11.3 시간 기록
게시 일시: 2015년 1월 17일
기억을 잃은 개가 말하는 검과 이상한 요정을 만나 기억을 찾는 이야기
썸네일에는 먼지라고 한글로 써져있지만 한글화는 아닌게임.
썸네일에 낚이지 말고 지원 언어탭을 항시 확인하는 습관을 가져야 하는 이유가 바로 여기있다.
썸네일에 낚여 한글지원인지 알고 산 바보(!)들을 위해 잠시 묵념....

사실 이를 어엿비너긴 한필드팀이 한글패치를 맹가노니 아래와 같다 하더라.

나랏말싸미 미귁에 달아 썸네일와 서르 사맛디아니할쎄
이런젼차로 어린 스티머가 플레이져 홇배이셔도 마참내
제 플레이를 펴디 몯핧노미하니라
한필드팀이 이랄 윙하야 어엿비너겨 새로 한글패치랄 맹가노니
스티머마다 희여 수비니겨 날로 쑤메 뼌한킈 하고져 할따라미나라.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
10.4 시간 기록
게시 일시: 2014년 12월 19일
furry must be having this game, indie game supporter must have this game.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
14.8 시간 기록
게시 일시: 2015년 1월 29일
횡스크롤액션게임으로 제목에 먼지라고 한글이 들어가 있어서 관심을 많이 받기도 한 작품입니다.
이 게임의 대단한 점은 1인개발작이라는 점입니다
게임을 하기전에 1인개발작라는 건 알고 있었지만 게임을 시작하고 또한 진행할수록 경탄해 마지 않았습니다.

이 정도의 퀄리티가 정말 1인개발작이 맞는가 의심도 들었고요.
타격감이나 효과음이 매우 좋습니다.
크로스카운터 같은 몬스터와 플레이어가 동시에 공격하면 몬스터가 혼란상태에 빠지게 되는데
이때의 이펙트도 훌륭하고 사운드가 잘 어울려집니다. 이렇게 게임 전반에 걸쳐 효과와 사운드가 잘 표현되어 있고요.

2D그래픽에 어설픈 디자인처럼 느껴지지만 그래픽적인 면에서도 매우 신경을 많이 썼다는 걸 알 수 있습니다.
아이템도 디아블로 같은 게임에 비하면 적은 수이지만 오히려 이스같은 게임류보다는 많습니다.
무엇보다 잊지 말아야 할 점은 위에서도 언급했지만 1인개발작이라는 점입니다.
성우같은 부분이야 외주를 맡겼겠지만 나머지는 혼자서 다 제작했다는 건데 프로그래밍,디자인,기획,밸런싱 등등 그 많은 작업을
혼자서 이정도로 밸런스를 맞춰서 내놨다는게 새삼 놀랍죠.

게임시스템적인 부분도 불필요한 부분을 최소화하고 재미요소와 편의성를 고려한 부분이 보입니다.
던전마다 곳곳에 텔레포트(저장포인트역활도 합니다.)와 상점을 설치해 놓았고 재료도 상점에 1개라도 팔아 놓으면 등록이 되서 일정시간만 지나면 한번에 무제한 구입은 아니지만 충분한 수량을 구할 수 있다는 점도 좋았습니다.

조작에 있어서도 최대한 간편하게 쓸 수 있도록 한 부분이 보입니다.
반격(크로스카운터)도 여타게임은 가만히 있다가 몬스터가 반격할때 타이밍 맞춰서 눌러줘야 하지만 더스트는 계속 공격버튼 누르고만 있어도 됩니다. 물론 타이밍 맞춰서 눌러도 되고요. 선택의 여지와 초심자를 고려한 부분이지요.

펫시스템이라고 볼 수 있는 피젯을 이용한 공격 역시 아이디어가 돋보입니다.
각각 다른 공격스킬을 조합해서 새로운 공격스킬을 만들어 내는 점이 마음에 들었습니다.

더스트를 하면서 어릴적 하던 옛게임들 향수를 흠뻑 느낄 수 있어서 매우 좋았습니다.
(장르는 다른데 왠지 저는 옛 전통-일본식RPG의 느낌을 강하게 받았습니다.)

게임은 그래픽이 전부가 아니라는 걸 더스트 역시 보여줍니다.
더스트보다 더 많은 자금, 인원을 퍼붓고도 게임성이 더스트보다 못한 게임들이 수두룩 합니다.
오히려 요즘 기술은 발전했지만 그래픽만 그럴 듯 하고 실속이 전혀 없는 게임들이 너무 많죠.
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
22.7 시간 기록
게시 일시: 2014년 12월 4일
더스트라는 이름의 삿갓쓴 이종보행하는 족제비가 날개달린 쥐와 말하는 검과 함께 종족 차별주의자들을 무참히 학살한다는 끔찍한 내용의 이야기의 게임입니다.
이게임은 몹들뿐만이 아닌 순정만화급으로 큰 눈으로 플레이어의 안구를 공격하는것 뿐만아닌 쓰잘데 없는 퀘스트를 주어 플레이어 들을 지루함으로 공격하는 npc들과
더스트라는 이름에 걸맞는 몸을 가진 주인공에 의해 플레이어들의 멘탈을 더스트로 만들어 드리는 요소들이 추가되어 있습니다.
허걱스~
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
12.4 시간 기록
게시 일시: 2014년 12월 6일
나쁘지 않습니다.
난이도는 후반가면 좀 어렵네요 아무런 쓸모 없는 아군들이 적 공격 가려서 반격기를 못쓰네요.
스토리는 대충대충 읽어서 잘은 모르겠는데 나쁘진 않은거 같네요.
제가 못 찾은거 같은데 도대체 대장장이는 어디에 있는거지요?
어쨋든 게임 자체는 액션 장난아니고 재밌네요
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
9.5 시간 기록
게시 일시: 2015년 1월 4일
미니맵은 대체 왜 안만들었는지 모르겠다. 길 외우는 게임같음.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
8.1 시간 기록
게시 일시: 2014년 12월 6일
액션감이 눈에 띄어서 마음에 든다.
스토리는 그저 무난하지만 휘짓이 귀엽고... 중간중간의 개그가 꽤 볼만하다 다만 메인 스토리 이외에 서브 퀘스트들이 꽤 있어서 약간은 귀찮을지도. 하지만 대체적으로 재미있다.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
39.4 시간 기록
게시 일시: 2015년 5월 15일
그냥 해보세요

진짜..와 완전 개꿀

이 평가가 유용한가요? 아니요 재미있음
59명 중 55명(93%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
19.5 시간 기록
게시 일시: 2015년 1월 11일
Chris Sawyer, sole developer of RollerCoaster Tycoon, once said that "many game designs suffer from having too many people working on them, losing their individual character and becoming games that look and play like so many others." Dust: An Elysian Tail's animator-turned-developer, Dean Dodrill, programmed, animated for, planned out, and otherwise developed this game on entirely his own effort, save for a few sound people and a smattering of voice actors. He has nothing to offer you but his blood, toil, tears and sweat; times when he would have to cram ten months' work into three, times when his Christian beliefs were put to the ultimate test, even times when by some sheer luck or divine intervention, the solution to an impossible problem of development would come to him in a dream. And when the fruit of his labour came to see the light of day, it became a perfect example of the kind of game Chris Sawyer was talking about. A game that one man was sure he wanted to create, with his will, intention and vision left unspoiled in the final product by the opinions of the many others who would be working on it otherwise; a work of art with his personal signature left in every facet of it.

Dust: An Elysian Tail captures the aesthetic of an animated movie almost perfectly, with just a few mature touches to keep its older audiences interested. Its characters, plot and background lore may not be the most complex, Shakespearian thing you've ever encountered, but if anything, they will charm you. In fact, I would compare the story more so to an ancient myth or tale of legend. Despite its animations only being about 12-24 FPS, which is pretty standard for animated works, it runs at a smooth, 60 FPS, and is uber-responsive to controls as well, so that it still plays fluidly with controller or keyboard. Especially considering the majestic hand-painted backgrounds and stages, as well as even the slightest shader effects, like light refracting around icicles, and bloom/lens flare effects that make their presence known, but don't overstay their welcome, I would call this, to my knowledge, the best-looking 2D game we've seen yet.

Though the aesthetic of the game may grow to be your neo-childhood, the gameplay mechanics are fuelled on pure testosterone. Being the closest thing that I know of to a fantasy-action-exploitation-film-turned-beat-'em-up-Metroidvania, it carries an emphasis on stylish swordplay, massive combos, and looking like a total bad-♥♥♥ in the heat of battle, as well as some RPG-like mechanics, like stat levelling and equippable items, that you'll pay more attention to in the quieter moments, to add some complexity and sense of progress. In fact, you may find yourself caught up in an inner struggle over whether to raise the difficulty to add more challenge, or keep it the same to retain the feeling of being all-powerful. As is standard with Metroidvania-type games, there are hidden areas that can be accessed as you gain new skills, and great attention was put into making these areas still enjoyable to look for, and not just like a long, tacked-on extra journey.

As was mentioned before, the plot isn't exactly the most complex thing out there. In a game like this, it actually works out for the better. It was a refreshing change to play a game that seemed so innocent and honest with itself. Even the protagonist, Dust, starts out innocent - he follows the trope of the amnesiac hero, having just come to in a forest with barely a memory of his past self. There's plenty of baddies to slice and dice your way through, sure, but Dust: AET is really just a journey of self-discovery that, as you play through and the pieces come together, slowly morphs into something truly epic. It gives you a rush unlike any other to fight your way through the final level, and to get to the final boss and pulverize him multiple times, even until the very end of the game, made me the most satisfied I'd felt with any game in quite a while.

In conclusion, this game is criminally underrated. No review, including mine or any other, will completely do this game justice. You have to buy it to fully understand just how Dodrill's inhumanly hard work all paid off to create the best experience I've received from a video game in a long time - and you will, too.

And for those who get tremendously upset over the fact that this game contains anthropomorphic animals, who cares? Playing this game won't turn you into a flamboyant, hyper-sexual sparkledog of a furry. It is something that almost everyone can enjoy, as long as you remove any prejudices about this game from your mind. Unfortunately, that seems to be the main thing holding people back from playing it.
이 평가가 유용한가요? 아니요 재미있음
21명 중 19명(90%)이 이 평가가 유용하다고 함
18.2 시간 기록
게시 일시: 2015년 4월 30일
This is a game that I had been meaning to play for a while now. The visuals in the screenshots look absolutely stunning. Dust has been out since early 2013 and it has that real polished feeling of a fantastic game. Essentially this is a hack and slash, RPG, side scroller. The combat system is basic, but does exactly what you need it to do. All of the attacks look and feel satisfying, as well as the parry system which normally is something that gets overlooked in a lot of games like this.

The musical score behind Dust is somewhat of a masterpiece too. I am surprised they haven’t released just the sound track as it is beautifully crafted. The level design on offer here is interesting too. Each "zone" is split into separate areas, which can be a little daunting at first because they are all huge. One gripe I did find is that the map in game isn't very clear and can sometimes cause confusion as to where you actually are on it.

As I said above, the combat system is basic, so this means you can master it very easily. There are a few combos to learn as you progress, as well as a welcome addition of a crafting mechanic. I also liked the feature where if you sold something to a shop, they would then stock this in the future so you can buy multiple copies of it; this is really helpful when you are trying to craft your armour and weapons.

This took me roughly twenty hours to complete everything on offer, main story line, challenges and side quests. The game did feel slightly repetitive towards the end of the last chapter however.

I would really recommend you pick up Dust: An Elysian Tail, you can more often than not find it on sale, but I would still recommend this at full price.

If you found this review helpful, please consider giving it a thumbs up. You can also find more reviews over at http://www.completingthebackloggroup.com/
이 평가가 유용한가요? 아니요 재미있음
19명 중 17명(89%)이 이 평가가 유용하다고 함
21.7 시간 기록
게시 일시: 2014년 11월 29일
First of all.

This is one of those games. The game where you actually believe in the adventure, where you actually feel yourself inside this world. It's a tale that goes on for a great period of time and makes you savour every single momment of it. And in the end. After dedication, amazing gameplay, character interaction. It's one of those rare games

Where you do not want the story to end.


And who wouldn't really? This game is a jewel. This game is EVERYTHING you could ever possibly want. Lemme explain it to you.

A bit of background. First of all this game was made by one guy. Dean Dodrill. Keep that in mind when I go on and say he spent four complete years on this project.

Very dedicated guy for the content he made. I assure you.

And I assure you. There is going to be more. Judging by the story content and every bit of plot it throws at you. Along with the confirmation of the developper. There is going to be more someday. Not now. But someday.

Why am I excited? Here are my thoughts during the entire gameplay.

The first thing you see when oppening the game are the graphics. A luscious rain falls on the background and as soon as you begin the game you realise something really, REALLY cool. (Sidenote This port on Computer really adapts itself well for an Xbox port. If my memory doesn't fail me you can plug an Xbox controller if you wish. But why would you do that when the Pc settings are so well ported?),

The game is hand drawn. In fact. EVERYTHING is hand drawn and well colored. The colors are flashy and memorable, including the amazing shade of blue your main character has. Every landscapes from plants to creatures to other characters, buildings. All of it is hand drawn.

It's nuts. Every thing Was designed for it to be absolutely Stunning making me gaze in awe and wonder like a 10 year old a couple of times. So when it comes to quality. It is heartwarming.
I love it. and it makes me think alot about Child Of Light and Rayman Origins which are both great.

So you begin this game and the game throws you this simple almost fairy tale like story.

You are Dust, A cloaked and straw-hat wearing swordman who has woken up in the forest, alone, who can't remember his own path, and his guided by a magical sword accross the land to repel the evil racist millitary campaign of General Gaius. And so you take on the fight along with your trusty Nimbat sidekick named Fidget to both save the land and remember who you are in the proccess.

Recapped like that it, sounds like absolute cheese. But it's not. I assure you that this very basic and simple plot holds a lot more within it than you could think. You end up caring a lot towards both the main characters within the story. Your partner, Fidget, looking very similar to Daxter from the Jak series, probably has the most adorable and well thought personality that I have ever seen. Her voice her comments her attitude, everything about this side kick is incredibly adorable. And she actually helps you along the way by providing you some of the best attacks in the game when combined with the sword making you feel like she is actually really useful. Something rare from a sidekick.

The story is one of those fairy tale stories that are meant to keep you enchanted along the way. And I absolutely love it.

The gameplay works as a 2D beat em all type of games with a, although lacking in numbers, selection of very useful combos meant for every situation. As all the combos are worth using, you do not really feel the need to add any other combos into it. There is also a great parry system included which you need to use well in order to beat certain monsters.

You also gain experience and money outside of combat allowing you to level the stats of your main character and buy items and equipments. Defeating ennemies allows you to gain ingredients from them for you to combine and create stronger weapons, rings and armor making it for a constant character progression as you wander the land.

Quests are given to you giving your new locations and purposes to do things in exchange of very very useful rewards. Some of these quests are absolutely crazy with good ideas (The box quest being one of my favorite).

Outside of combat. It is an exploration game very similar to Metroid. You search the land for secrets the map is separated into rooms and your characters gains new abillities as you advance making you feel this constant progression.

Level designs are stunning. When I said you explore the land. You EXPLORE the land. With all of it's hazards you go through forests, plains, cavers, mountains, tundra's, ghost house's, volcanoes. Giving you a lot of variety for level exploration and enviromental hazards like poisonous mushrooms and spikes, mines, avalanches, lava. Making it just a jolly good ride all the way.

I cannot find a single flaw in the gameplay except for the higher difficulties setting.

Those are only minor nitpicks. For example. Hardest difficulty setting, you are zero invincibility frames and hazards are increased in frequency. (Like poison mushrooms spraying on the floor more frequently). It makes certain environment hazard a complete atrocious pain and almost a difficulty spike in certain areas as the hazards are just shooting everywhere (You will see once you reach the cave level on the hardest setting). Another example would be that if you fell in a pile of lava. There is a good chance that on the harder difficulty setting you might get stuck endlessly in lava due to you having no invincibility frames making it a pain when.

SPOILER

Fighting the last boss in a volcano filled with instant killing lava where as in a lower difficulty setting, you could easily jump away after getting lava-burned.

END OF SPOILER.

That's a very small nitpick though. The rest of the game is mighty fine and challenging in the other difficulties making it an amazing experience all the way through.

And yes. For a beat em up. The game is 20 hours long on average. Which is almost twice as long than a usual beat em up.

Did i say this game was made by one person?

Should I really tell you if it's good or not? From what I said above, this game is an absolute godsend made out of gold and pristine quality.

It was so good I did not want it to end.

How many games have ever given you this feeling of pure commitment?

It is one of the rare games I will never forget and treasure in my heart forever.

So in recap

Pros:

Amazing hand drawn graphic almost shimmering you blind with their beauty.
Great combat gameplay with crafting and a level up system making you feel progress all the way through.
Metroid/Catlevania exploration to the finest degrees rewarding you with both upgrades and easter eggs.
Fidget.
Very in depth story overall that starts off pretty slow and cheesy and slowly escalates into something great.
Fidget.
Fidget.
It's only 15$ while it could easily top alot of triple A 60$ titles on the market.
20 hours long gameplay which is a great bargain for only 15$.
Great finale along with a certainty of a sequel (More Fidget) in the future.

Cons:
Unforgiving environmental hazards at higher difficulty.
A sort of slow and cheesy start when it comes to story telling (Gets way better after a while)
Boss fights are a little deceiving but great nonetheless.

Other than that, It is pure gold and I recommend you to buy it for yourself. Buy it as a gift for your friends. Support Dean Dodrill (He deserves all the praises in the world). I can't tell you how much this game has claimed such a cozy spot in my heart. Probably one of my favorite games of all time.

So get this game.
You will love it i assure you.
You will play this game gazing upong it's amazing story and gameplay. Laughing in joy.
And will slowly reach the end of your journey and more and more you will feel this anguish building up inside you.
And mutter.
I don't want this tale to end.
이 평가가 유용한가요? 아니요 재미있음
14명 중 12명(86%)이 이 평가가 유용하다고 함
23.1 시간 기록
게시 일시: 2014년 12월 17일
Dust: An Elysian Tail, The Best Indie Game Out There!

Dust: An Elysian Tail is a mix of Platformer, Hack n' Slash and Action-RPG, If you're a fan of one of these, you really should give this game a try.


The Story:

It has a touching, Mysterious story, you get to play Dust as and get to know more about yourself as you proceed through the game, Accompanying Fidget and The Blade of Ahrah.

The Gameplay:

Dust: An Elysian Tail has a very satisfying gameplay, where you "vwooshzheeooshzoozoosh" as Fidget says, The soundtracks are mesmerizing, Environment is really cool in all parts of the game, It really makes you feel you're in a fantasy world. Unfortunately, the cutscenes are way below the game level, I feel like they haven't put much effort into it as much as they put into the game, Which kinda ruined some moments for me. Also the bosses are very weak, you can keep them in mid-air with Dust Storm, damaging them until they die.


The Characters:

The main characters in the game are very unique, look and personality, Unfortunately some the side characters look generic and aren't very special, I'm talking about some of the side quest characters. It doesn't effect the gameplay though. Dust, Fidget and Ahrah make a perfect team!

Overall:

Dust: An Elysian Tail is a 2D Action-RPG + Platformer + Hack n' Slash game mixed together, It has a great story, music, and game mechanics, the only downside for me was the cutscenes and the unchallenging boss fights, I'll happily name it my Favourite Indie game of all time, and one of my favourite games aswell, I'll proudly give it 8.5/10
이 평가가 유용한가요? 아니요 재미있음
8명 중 7명(88%)이 이 평가가 유용하다고 함
7.7 시간 기록
게시 일시: 2014년 12월 27일
Dust is a great game. The whole cutsy animated look isn't really something I'm used to so there's moments where I'm thinking "Wow that's really overly cutsy borderline furry" lol like the Figet character whos your sidekick in combat throughout the game, but the game has a very deep and rich story with a tremendous amount of voice over content. There's a lot of talks with characters in the game and the way Dust doesn't remember anything makes for a very rich and engaging story where you are constantly discovering in pieces what hes about and what your purpose in the games story is. It's the kind of deep story that most games lack now days.

The learn as you start playing way they teach the mechanics of the game is also very well done. All of the little tutorial tips as I learned new moves actually displayed the name of the button that I had remapped certain actions to instead of a preset default key mapping. I was glad to see that the game knew I'd changed primary and secondary fire and correctly displayed it when guiding me through, most games fall short with this but not Dust. This game really has a very polished and good feel to it.

The combat is great hack and slash fun and the secondary fire with the ability to add in extra damage from Figets ability gives it some fun choices that work better for certain enemies. Overall this is a definite must buy for anyone who likes a good hack and slash game. Cutsy animation that some may hesitate at but if you want a taste of that hack and slash fun and the deep story I mentioned just watch the video trailer on the Steam Store page here and it's clear that this game is standing above most other games in its class.
이 평가가 유용한가요? 아니요 재미있음
10명 중 8명(80%)이 이 평가가 유용하다고 함
46.1 시간 기록
게시 일시: 2014년 12월 7일
An unforgettable trip through a fairy world, with lovable characters, and an extremely addictive gameplay. A must-have! :'3
이 평가가 유용한가요? 아니요 재미있음
7명 중 6명(86%)이 이 평가가 유용하다고 함
19.1 시간 기록
게시 일시: 2015년 1월 5일
Frankly, this game got me back into gaming, after only a few hours of playing it. But now that I've finished it, and am on the way to 111%, I think I can give a fair and balanced review, apart from the fact that I love it.


This game is a modern classic. As everyone else has said, there's a lot of metriod-vania aspects to the game. And the platforming reminds me exactly of the first rayman game ;p. Especially dem floating platforms. Oh boy, some of those levels in Rayman 1 ♥♥♥♥♥♥ me off so much....anyway, I digress.

The gameplay elements are very polished, if a little simple. The RPG elements fit in nicely with the rest of the game.
The controls are surprisingly good and responsive. If you keep dying, it's not the games fault. You just aren't very good at it.

The story..alright, it's pretty predictable, and cheesy at times, but I liked it. So that *obviously* means it was good. If you go for only the story, it's a short game, but still fun.

Oh, and the visuals, soundtrack, sound effects? ...perfect. I've heard plenty of people complain about the voice acting, but I thought it fitted in well with the game. Maybe that's just me though.

I can't say much that is bad about this game, because I genuinely can't think of much to say. I would point out that there are some repetitive parts, but I didn't find the whole thing repetitive, because every stage looks so beautiful and usually a new element is added for each new area.

All in all, this has to be my one of my favourite games on steam. Certainly worth $15, and if you get it cheaper, it's a steal.

I won't give a numerical rating, but know this; I highly doubt you'll regret getting this game.




Sounds like the review is over, eh? But the scrolly thing isn't at the bottom. Yes, there is more to come, but feel free to ignore it.



This game is good, and can I just say, if you genuinely think it's a fault that the characters are anthros, please read on, and wake up.

Why does this bother you? It doesn't mean it's a furry game. That's like saying rachet and clank is a furry game. Does noone else think this adds an extra charm to the game? Imagine this game, or ratchet and clank if all the characters had been human. Alright, it wouldn't have ruined the game, but I reckon it wouldn't have been as fun.

So please...just accept a brilliant game for what it is.
이 평가가 유용한가요? 아니요 재미있음
6명 중 5명(83%)이 이 평가가 유용하다고 함
37.9 시간 기록
게시 일시: 2015년 1월 9일
One of my favorite games, thus far. Great artwork, story-line and controls. It's fun to play!
이 평가가 유용한가요? 아니요 재미있음
8명 중 6명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
19.7 시간 기록
게시 일시: 2014년 12월 2일
quick review
(+)
-Amazing, fast-paced, fluid combat system, and you can literally kill everything with a flying creature's magic abilities and a talking sword.
-Furries
-Good music, the song during the ending credits is astonishing.
-Furries
-Fascinating artworks on stages
-Fidget
-Responsive controls
-Fidget

(-)
-I was expecting some sort of customizatons, like changing Dust's clothes or changing Fidget's appearance, turned out i was wrong. You can only upgrade your armors, sword and accesories through crafting, which is kinda boring.
-I couldn't feel the hype when fighting bosses
-Need more kinds of slashing moves and combos

(+/-)
The story is...mehh, not bad but not too good.

Keep in mind that this game was made by a single man, which is incredible.

This is a beautiful game, 8/10
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
19.0 시간 기록
게시 일시: 2015년 5월 27일
Dust: An Elysian Tail (actually this pun is never referenced in the game) is an action role-playing video game that takes place in the fictional world of Falana, inhabited by anthropomorphic animals (and ordinary animals alike).
The story is quite good, but most people who have ever read a book in their life can spot the plot twist from miles away.
I was especially impressed by the cut scenes, because this isn't an AAA game, but an indie game which was developed by one person who did nearly everything alone (with the exception of sound effects, music, and voice work).
In regard to game play Dust keeps it very simple. Even though the player learns new abilities through the course of the game, the basic attack pattern (hit the attack button four times) and a dodging motion (dash) is more than enough to defeat every enemy. I played the game on "tough" difficulty and invested my skill points primarily in damage. Thus, I was able to defeat every opponent (even in boss battles) by hitting it with the basic attack combo a few times. Projectiles and the dust storm are useful, but not mandatory. Another mechanic that supports such a simple play style is the counter mechanic which requires you to press the attack button in the right moment. Just press it all the time and you will counter everything (as long as you face in the right direction).
The game is rightfully labeled as a "metroidvania" game, which means (in my understanding of the term) that the player has to backtrack as soon as he earns a new ability in order to collect all the secrets. Due to the short length of the game this was never tiresome, but I wish I had read the map legend more closely and noticed that secrets are marked with a circle earlier.
Dust is an easy game of relatively short length that may not challenge the player, but then again doesn't frustrate him ever (even the "challenge" arenas aren't really challenging) and doesn't take forever to finish completely. By the way, when you have explored everything, finished every side quest, and collected every secret in the game, the save slot before the final battle will show a completion rate of 120% instead of 100%. That was a bit weird.
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
23.8 시간 기록
게시 일시: 2015년 1월 1일
Dust: An Elysian Tail is a wonderful game.

It's a fighting platformer that tells the story of Dust, who goes on a quest to find out who he really is, along with a squeaky, cute, little flying companion and a talking blade. Is that it? Yes, and no.

While the fighting mechanics might be somewhat simple and feel a little bit too easy to win at, this game has much more to offer than that. The way the story progresses is amazing, and kept me interested until the very end.

Now combine that with fantastic graphics and music that just suck you in and fill you with atmosphere, brilliant dialogues featuring both epicness and humour, and spot on voice acting that greatly suits each character's personality. It's truly a work of art.

The only disappointing thing I've encountered was the amount of bugs in the game and even crashes here and there. But don't get me wrong - this game is nowhere near broken and definitely in a playable state, so if I may be so bold as to make a suggestion, you should really play it if you haven't given it a chance yet.
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
3.5 시간 기록
게시 일시: 2014년 12월 18일
Note - I originally played this game through when it debuted on the Xbox Live Arcade and only recently had a Steam copy gifted to me.

In short, Dust: An Elysian Tail is the best 2D platformer/brawler story-driven experience I've ever had. Period.

Gameplay-wise, this game is very easy to pick up and takes a lot of focus to master. Granted it's generally possible to breeze your way through the game by maxing Fidget's magic first, the melee combos and building chains is great fun.

This game is also aesthetically pleasing to the maximum, I couldn't fault someone for thinking this was a professionally animated movie (maybe because it almost was) for the beautiful character and environment design.

Throughout the story things evolve from very tongue-in-cheek tropes to the very serious and emotional later stages. All along the way humor is balanced with serious moments perfectly.

As far as I'm aware Dust is largely bug free, and the options menu is something to take the ♥♥♥♥ out of even modern AAA titles.

Seriously, if you haven't already get your hands on this game. It's cute, fun, sad and well worth the price even now.
이 평가가 유용한가요? 아니요 재미있음