Strider regresa en un juego de scroll lateral cargado de acción y combates fulminantes en un gran mundo interconectado. ¡Descarga ya mismo el juego completo y conviértete en el asesino número uno!
Análisis de usuarios:
Recientes:
Muy positivos (84 análisis) - 89% of the 84 user reviews in the last 30 days are positive.
Global:
Muy positivos (1,635 análisis) - El 86% de los 1,635 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 19 feb. 2014

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar Strider

¡REBAJAS DE VERANO! La oferta termina el 4 de julio

-70%
$14.99
$4.49

Comprar Summer Sale Metroidvania Bundle PACK (?)

Incluye 5 artículos: Shantae and the Pirate's Curse, Strider, Axiom Verge, Salt and Sanctuary, Momodora: Reverie Under the Moonlight

 

Críticas

“Hiryu is back, and better than ever”
9.5 – Destructoid

“Strider is a great reboot and a fresh action experience for newcomers to the franchise”
8.75 – Game Informer

“Strider nails the thrill of being that ultimate ninja badass”
8.5 – Polygon

Steam Big Picture

Acerca de este juego

Strider regresa en un juego de scroll lateral cargado de acción y combates fulminantes en un gran mundo interconectado. ¡Descarga ya mismo el juego completo y conviértete en el asesino número uno!

Requisitos del sistema

    Mínimo:
    • SO: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64
    • Procesador: Intel Core 2 Quad Q9550, 2.83GHz / AMD Phenom II X3 720, 2.8GHz
    • Memoria: 4 GB de RAM
    • Gráficos: ATI Radeon HD 5770 / GeForce GTX 460 or better
    • DirectX: Versión 11
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 3700 MB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c Compatible
    • Notas adicionales: Integrated graphics solutions not supported. Controller recommended.
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Recientes:
Muy positivos (84 análisis)
Global:
Muy positivos (1,635 análisis)
Publicados recientemente
Zazdor
( 8.7 h registradas )
Publicado el 1 de julio
I was often asked what the game Strider was, and I responded with, "It's a ninja platformer," but that doesn't really describe it fully. Calling it a ninja platformer implies that there is at least one stealth aspect in the game, but au contraire. Strider is probably the only Hack'n'Slash platformer I've ever heard of. You have this extremely satisfying saber that you can swing as fast as you can click the button, and you eventually get new abilities that let you dodge around enemies like a ♥♥♥♥♥♥♥ baby-face-blaster scout (before the nerf.) You start out the game struggling to kill a couple grunts, but by the end of the game, both from upgrading and getting better, you are cutting through waves of enemies. Strider does this great thing, where it introduces new enemies as bosses, and they kick the crap out of you. Once you die enough times and you kill the boss, you then progress forward only to find that many of the newly found enemies sprawling before you are that very same boss. But because you spent so much time learning their weaknesses, you can now kick the crap out of them no problem.
There are, however, some certain broken enemies. The acid-spitting shielded bugs in the sewers will wombo combo you into the next century, and the gorilla boss will stun-lock you for 5 hours. Strider also tries to implement these 3 different combat "options." They are stupid and I don't like them. The cutscene models are the same models as the actual game models, so they look like crap, and the voice acting is terrible.
There is one more mechanic that is both a blessing and a curse. As you progress through the game, you gain different kinds of sabers, reflect, fire, ice, and homing. The reflect one is great, you can reflect bullets and kill waves of enemies without laying hands on them. The fire one is also great because it lights enemies on fire, and a charge strike can makes enemies explode. The ice saber makes people frozen, there's not much else to say about it. Then there's the homing shot saber. Ever wanted to cut your attack rate by 3/4 and gain a slightly ranged attack that homes in on a random victim? Well there you go. Now all that is well and fine, I just don't like the ice and homing ones, but the game introduces enemies that have shields that can only be destroyed by a specific type of saber. So you have to dodge enemy fire while meticulously trying to get the game to register your command to change sabers, then break the shield in one hit, then switch back to the old saber to continue on your way. It's not good game design.

7/10 So much replayability, the soundtrack was good, and the 3d backgrounds were great. There were a couple rage game mechanics, but I'll let that slide.
¿Es útil? No Divertido
HyperDebtRay
( 18.4 h registradas )
Publicado el 30 de junio
Overall a really great game that I had a lot of fun with, the difficulty level was perfect for me as it reminds of older days where the current generation wasn't coddled and hand-held through the entire thing. Anyways, if you have the itch for either a: Metroid, Castlevania or a Megaman Zero type game then you are in a for a treat.
¿Es útil? No Divertido
JimZiii
( 2.3 h registradas )
Publicado el 30 de junio
a fairly easy and simple metroidvania but still very enjoyable.

it's been offered really cheap over at humble bundle twice and other bundle sites.
it's also possible to get it discounted on steam, when writing this it's 70% off ($4.50) on steam.
so if you see it on sale i recommend you buying it
¿Es útil? No Divertido
LizzieScarlet
( 0.9 h registradas )
Publicado el 29 de junio
NICE GAMEPLAY!!
¿Es útil? No Divertido
InVader
( 1.7 h registradas )
Publicado el 28 de junio
(disregard playtime, I actually have at least 50 hours on this)

CONTROLLER IS RECOMMENDED!
It actually gives an advantage, which you don't normally have with the keyboard. It lets you aim with the kunai in any direction WHILE running and using other abilities!!! It's a pretty huge deal...

Excellent game btw! I didn't play the original, but this is one of the best sidescrollers I've ever played. It's right up there with the Disney's Aladdin DOS game and Broforce.

What I like the most about it is the movement. Complex, yet fast, lots of options. It makes running through those long levels so much less boring. Remember how in other games you have to always take a long run back towards the objective after you've explored the level? Yeah, this game makes that fun.

Weapons (elements) might be few, but each are very different and further contribute to the variety and complexity of enemies and ways to take them out! Then there's also the special attacks. I sometimes forget to use them, but the highest difficulty will actually punish you for forgetting to use them. This game wants you to smash as many buttons as you can, until the screen is full of all kinds of effects. Quite literally - you can attack as fast as you can smash the button!

You might be thinking, that if all you have to do is smash buttons, then the game is rather easy and very primitive. Yeah, for the first half an hour. Then it gets hard. + that's what makes this game special. In comparison, in Disney's Aladdin you sometimes had to stop and firgure out the best way to take out enemies and approach them as such. In this game you go full nuts and dash through the level like a cyberninja - for the first half of the game. Then it adds armored enemies with laser weapons, where that becomes more difficult to do, but still makes it the preferred playstyle! Run&slash all the way!
¿Es útil? No Divertido
Deh
( 2.4 h registradas )
Publicado el 28 de junio
Ever played Metroid, Ninja Gaiden (nes), or Strider (nes)? Then buy this game
¿Es útil? No Divertido
Hezb0
( 1.1 h registradas )
Publicado el 27 de junio
Awesome game, fast and fun. Really recommended to all side-scrollers fans here :)
¿Es útil? No Divertido
KFC
( 19.5 h registradas )
Publicado el 26 de junio
I played the game alittle, not that much though.....overall great game
¿Es útil? No Divertido
Yube
( 7.6 h registradas )
Publicado el 26 de junio
Fun Metroidvania with satisfying controls and fun upgrades. The backtracking doesn't feel like a chore, which is always a plus.
¿Es útil? No Divertido
Mark 🍣
( 10.6 h registradas )
Publicado el 25 de junio
How come I never heard about this new Strider game before?
Strider was one of the BEST platformers for the GENESIS, so I gave this one a try.
And oh boy, it did not disappoint. I only paused because I HAD to recommend this game.
Definitely one of the coolest platformers I've played recently
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 11 de 12 personas (92%) les ha sido útil este análisis
Recomendado
3.1 h registradas
Publicado el 5 de junio
Strider is the sort of man who flies a hang glider into a warzone. He doesn’t get bogged down in the details, preferring instead to slice first and ask questions later. His latest hack-and-slash action game is the same way. Without preamble or pretext, you’re dropped straight into the action, cleaving through one hapless guard after another. Strider’s capacity for carnage is boundless, and the acrobatic precision with which he dispatches his foes makes him a delight to control. Right away, you have everything at your disposal to feel like a one man army, and as your arsenal grows, so too will your enjoyment of this well-crafted game.

Simply being Strider feels great. The way he moves from running to sliding to climbing a wall to bisecting a robot is so seamless that you feel like a tempest on the battlefield. From the arc of his jump to the range of his slide, all of Strider’s movements are perfectly measured to give you complete command of the action. In the beginning you can do little more than jump and slash, but by exploring the world and defeating powerful bosses, Strider unlocks new techniques for his arsenal. Reflecting bullets, throwing knives, and summoning a eagle made of pure energy are just some of the powers you earn, and those powers expand your fighting repertoire in new and interesting ways. Instead of mindlessly cutting down the competition, you could send your eagle to intercept airborne foes while you take out those on the ground. Alternatively, you could employ a long-range strategy using the throwing knives and reflection cypher to dispatch foes from afar.

Whichever you choose, juggling these powers together is a real delight, and cartwheeling through the air while dispensing death at 360 degrees is extremely empowering. There are plenty of locked doors to be found early in your quest with no means of entry--this is the game’s way of teasing you with the promise of new powers--and they grant you no choice but to pass them by. As you unlock new powers, referred to as cyphers, you are able to return to these spots and open the doors associated with your new cypher. This can help you advance along the main storyline or reward you with hidden unlockables such as concept art and new costumes.
As you acquire new cyphers, Strider's scarf color will change to indicate which cypher you currently have active.

While Strider’s world is filled with surprises, the backdrop itself is disappointingly drab. The game looks slick and clean, with a subtle scanline effect that harkens back to the ninja’s arcade roots. However, the moment you touch down you’re greeted with a futuristic, industrial aesthetic that rarely relents as you progress. Gloomy pipes and heavy machinery follow you wherever you go, splashed with all the browns, greys, and whites you can handle. Admittedly, this style has the benefit of making Strider--in all his crimson-scarfed glory--pop against the background, but even so, more variety in the different arenas would have been welcome.

Certain enemies also sport a splash of color to indicate a weakness to a particular cypher. Against such a foe, Strider must switch to the appropriate cypher and use it to disable the enemy’s defenses--most often a color-coded shield--before dispatching him. These enemies help keep fights feeling dynamic as they force you to mix up your tactics and utilize Strider to his fullest. One cypher, the cold cypher, does rise above the rest with its incredibly powerful ability to quickly freeze enemies. Frozen enemies can take no action, and are locked in place for several seconds. Other cyphers add to the enjoyable chaos of Strider's combat, but the cold cypher does the opposite. It simplifies encounters and feels more like a crutch than a compliment to your other abilities.

Unlike most rank-and-file grunts, Strider's bosses maneuver around the arena making them very different--and enjoyable--encounters.

Once you finish Strider’s main adventure, you can try your hand at the game’s challenge modes. These challenges come in two varieties: survival and beacon run. Survival challenges are all about testing your combat prowess. You’re granted a pre-selected loadout of cyphers and turned loose against wave after wave of enemies. Beacon runs, on the other hand, are all about speed and agility. Your goal is to pass through each of the beacons on your way to the goal, all the while navigating a trap-and-enemy-infested environment. This mode is especially welcome since Strider is so fun to control and the main game rarely tests your platforming capabilities. When a challenge is completed, you are graded on your performance and can compare your stats against others on challenge-specific leaderboards.

From the moment you embark on your journey right up until the final deathblow, Strider is a blast to play. Controlling this agile ninja feels empowering right out of the gate, and each new upgrade brings with it an enjoyable new way to engage your foes. While his world is a little drab there’s still plenty to explore even after the job is done. Strider is fun, pure and simple, and serves as a fitting revival of a classic video game hero.

Strider / PlayStation 4 & Xbox One / PC

The Good
Strider himself is wonderfully fun to control
Steady stream of new powers and enemies keeps combat fresh
Beacon run challenges let you flex your platforming muscles

The Bad
Strider’s world is rather dull and repetitive
The cold cypher is too powerful

8
Great

¿Te ha sido útil este análisis? No Divertido
A 10 de 11 personas (91%) les ha sido útil este análisis
Recomendado
4.5 h registradas
Publicado el 16 de junio
STRIDER™ is a game that I recommend because:
- is a method to banish boredom
- it has a good price
- it has full controller support
- it is classic
- it has action
- it has trading cards

Enjoy!
¿Te ha sido útil este análisis? No Divertido
A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
7.1 h registradas
Publicado el 16 de junio
Strider Hiryu, ready for battle.

Now this is how you do a reboot of a franchise. Capcom has done an amazing job bringing back one of their beloved franchises in Strider (2014). The game is beautiful, fast, frantic and simply alot of fun to play. No other game makes you feel like such a badass ninja such as this one.

Story: The story is nothing to write home about. It is pretty stock standard, the Strider organization sends their best assassin, Hiryu, to kill the dictator Grandmaster Meio who currently rules with an iron fist in Kazakh City. The plot is pretty paper thin and is only there to progress the gameplay.

Graphics: On high graphics settings, Strider is a joy to look at. The character textures are super crisp, colours are vibrant and pop off the screen and the landscapes are incredibly pretty. Capcom has done well to modernize the game yet keep the charm of the original arcade classic released in 1989.

Sound: The soundtrack is fantastic to listen to. The composers of the game have done well to remix old tunes such that they sound fresh yet familiar and harken back to the glory days of the arcades in the 80s to 90s. The sound of Hiryu's blade cutting through enemies is very satisfying and the laser blasts have a nice retro sound to them. Each of the villains are voiced admirably, being cheesy yet fun to listen to.

Gameplay: Strider's gameplay is just too much fun. The game moves at a much faster pace than the original arcade game and I think is better for it. You can rapidly tap the X button on the Xbox 360 to slice and dice your way through enemies and use the trigger buttons in combination with the A button, to quickly dash through the air and jump through obstacles. Each of the gameplay elements is refined to a tee and is a pleasure to play.

Overall, Strider is a fantastic reboot of a much loved arcade franchise. It is the perfect example of how to create a modern take on a series and yet still remain faithful to the original's spirit.

There should be alot more remakes like this one.

9.5/10.
¿Te ha sido útil este análisis? No Divertido
A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
6.9 h registradas
Publicado el 5 de junio
At least as good as Strider 2. The game borrows a lot from that title, but reinvents the gameplay as a metroid-vania. Very cool if you are into action-exploration games and insane ninja antics with some beautiful graphics.
¿Te ha sido útil este análisis? No Divertido
A 5 de 5 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
1.3 h registradas
Publicado el 3 de junio
very fast paced and very fun. it reminds me of the good ol gaming days of yesteryear
¿Te ha sido útil este análisis? No Divertido
A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
11.7 h registradas
Publicado el 4 de junio
Epic platformer. A must if you like games like Super Metroid and Castlevania.
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
16.2 h registradas
Publicado el 6 de junio
Great visual and gameplay. Totally nostalgic.
Played for more than 8 hours to get all health, energy and hidden strider.
Worth my time! Great game!
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
10.8 h registradas
Publicado el 12 de junio
This is a "side-scrolling" action game. Your character, Strider, is an assassin in a technologically advanced future dystopian world. There's an evil dictator in Kazhak and you have to assassinate him.

Basically you run around the levels, slashing up bad guys with your high tech sword. Strider stats off as a fairly advanced side-scrolling melee action hero. He can run, jump, slide, climb walls (even hang ceilings), and slash enemies with this sword, you even get to charge up your super attack meter. You have a life meter so you can get hit a few times before dying. You also have a mana meter that autochages but you start without any mana or skill to use it.

Killing enemies will grant you a little bit of life and mana and help charge your super attack meter. Getting hit takes away life and some of your charge meter. When your meter is fully charged, for a short period of time, your attacks are more powerful and have extended range.

As you explore the levels and progress through the story you earn power ups for Strider and his sword. He can learn new actions: double jump, dash, downward flying stab, throw daggers, deflect enemy shots, charge the sword, and summon mosnters to attack or for "fast travel." Summoning monsters to attack and throwing kunai use up mana.

You also earns elemental upgrades for the sword: fire, ice, and magnetic charge. These elemental upgrades can also be applied to his charged sword attacks, throwing daggers (kunai), and dash attacks. You can choose which element to have active.

There are also optional upgrades to find throughout the map. Extend life bar, extend mana bar, increase mana re-charge, and number of kunai thrown per use. These require a bit of backtracking. They are not necessary but very helpful to have.

I played this on easy difficulty and found it to be an enjoyable experience.

I highly recommend using a controller. I used an xbox 360 controller.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
9.5 h registradas
Publicado el 14 de junio
Strider is fast-paced platform-advanture hack and slash game developed and published by "CAPCOM" and "Double Helix Games" in February of 2014 serving as a reboot of 1989's side scrolling platform game with the same name,which also was a prior for Street Fighter II.Game has really pretty graphics with cool and eyecatching effects.about game itself,you are playing as a Strider Hiryu,ninja assassin sent to kill "Lord of Darkness" Grandmaster Meio. you have to infiltrate his city by clearing everything that stands on your path,clearing his elite units bypassing turrets and traps and defeating powerful bosses while searching for the hidden power-ups to get yourself stronger and be able to succeed where other assassins failed.besides the single player campaign,game also has challange modes such as beacon run and survival mode

Gameplay is really simple,you have a freedom of movement,being able to run non-stop or jump around and climb anywhere with in the reach,and there's no falling damage,neither restricted lives amount,there are several checkpoint locations around the map,where your respawn in case you die,as an objective you have to run through a group of enemies and elites on a large sized maps,with a lot of hidden rooms and collectibles such as character and story intel, concept art and outfits of legendary striders as well as a power-ups to get as stronger as possible to be able to defeat bossess in the end of the maps,to finally reach your target.however you can't access some of the rooms in early levels,you have to progress further in the game to be able to unlock certain powers which is required to get pass the door,but you can check which areas you haven't visited on your map,you might need them all to stand against the challenging bosses game has to offer.after defeating bosses you unlock different elements for your weapon which are called "plasma" types,totally changing the outcome of your abilities giving it a different situational powers,such as reflecting bullets,freezing enemies,or putting them on fire for extra damage.

PROS:
  • Variety of Power-ups – (4 different situational plasma types,each having totally different playstyle,combo variations and spell efects,along with a special abilities used for traveling or as an access to some of the doors where are health/energy upgrades located,which are hidden all around the map)

  • Variety of Abilities and Combos – (with the different plasma types.you can pull out different attack and movement combinations,and in case you forgot them you can check them all again in the ingame menu,as well as see how many upgrades you have already achieved)

  • Variety of Collectibles – (besides just getting upgrades for your character,there are some concept arts,story and enemy intels, hidden all around map along with the outfits of legendary striders to suit yours)

  • Variety of Enemies – (looks abilities and health of the old enemies also changes for each area besides adding some new type of enemies,also increasing the number of elites you meet and amount of traps you have to pass while progressing through storyline and each one of them takes different approach since they have weakness to different plasma types)

  • Fast-paced – (you have freedom of movement,you can just run past enemies slashing through them without stopping as well as reaching any surface map provides without having any fall damage or restricted lives)

  • Graphics – (Graphics and effects overall look really pretty and eye-catchy,makes gameplay more enjoyable)

  • Challenging Modes – (game offers beacon run and survival modes to test out your abilities,besides campaign)

  • Challenging Bosses – (some of the elites and bosses are pretty challenging and takes different approaches, tactics and adoption in order to defeat them)

  • Full Controller Support – (besides playing it with keyboard,game has a full support of gamepads)

CONS:
  • Controls – (Game doesn't let you to change any of the controls affecting the gameplay,it only gives you a preset controlls to play with)

  • Story – (story lacks of content,anything you want to find out you have to check outside the game in extras, if you collected any intel about them)

This review is part of the Steamified Community Reviews. I received this game for free thanks to Steamified and the developer. If you'd like to contribute your own reviews check out our Steam Group.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
15.7 h registradas
Publicado el 12 de junio
Time Played: ~9 hours (according to the timer in-game)
Purchase Price: $1 - humble bundle ftw!
Verdict: Yes yes please more of this, yes.

I bought this game as part of a humble bundle a few weeks ago, and I had played the previous versions of this game (including the original on the NES when it came out)... so maybe I'm a bit biased, but this game is pretty much everything I want from a platformer. Period.

Pros:
Lots of sprawling areas to explore, and return to once you have more mobility
Fast paced action game, lots of enemies, always stuff going on.
Boss fights were entertaining, though a couple were pretty frustrating (of course, what platformer is complete without the boss or jumping puzzle that keeps you banging your head)
Well designed levels, decent replayability.

Cons:
I couldn't stop playing once I started ;) (I seriously blew a good chunk of this weekend playing)
You can't go back to the rest of the game once you enter the last board. I am thus stuck at 92.8% complete (I swear I thought I'd gone and gotten all the unlocks, but I missed one. LET ME GO BACK WITHOUT STARTING OVER!)
Switching plasma mid-fight does not feel very fluid. On some fights I'd have to go blue, yellow, purple, and I lost a lot of health doing that. maybe having one of the two kunai buttons as a "next plasma" might have been better... maybe it's just that I am really terrible at remembering which direction is which plasma, or something... or I'm bad at using my left thumb on the controller? Not sure.


Unplayed portions:
I'm still missing quite a few achievements, I'll possibly come back to get those later.
I haven't played any of the challenge modes. I will have to take a look at those to see how they go. I've unlocked them all (I'm a collector so I've gone through and done them all)
Haven't tried a 4 hour speed run yet.
haven't played on Hard yet (played through on normal)

Other:
Even though I paid $1 for this game, I would easily have spent 10 or 15 on it, because the quality was fantastic. If you're on the fence, I vote you go for it. if you hate it, you can always ask for a refund, but I think it's totally worth the investment.
¿Te ha sido útil este análisis? No Divertido