Strider palaa uudessa seikkailussa! Uskomatonta sivusta kuvattua toimintaa ja salamannopeita taisteluita massiivisessa ja yhtenäisessä maailmassa! Lataa koko peli nyt heti ja ryhdy alkuperäiseksi salamurhaajaksi!
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (66 arvostelua) - Edellisten 30 päivän aikana tehdyistä 66 arvostelusta 84% on myönteisiä.
Yhteensä:
Erittäin myönteinen (1,539 arvostelua) - 86% / 1,539 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 19. helmi, 2014

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Osta Strider

 

Arvostelut

“Hiryu is back, and better than ever”
9.5 – Destructoid

“Strider is a great reboot and a fresh action experience for newcomers to the franchise”
8.75 – Game Informer

“Strider nails the thrill of being that ultimate ninja badass”
8.5 – Polygon

Steam Big Picture

Tietoja pelistä

Strider palaa uudessa seikkailussa! Uskomatonta sivusta kuvattua toimintaa ja salamannopeita taisteluita massiivisessa ja yhtenäisessä maailmassa! Lataa koko peli nyt heti ja ryhdy alkuperäiseksi salamurhaajaksi!

Järjestelmävaatimukset

    Vähintään:
    • Käyttöjärjestelmä: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64
    • Prosessori: Intel Core 2 Quad Q9550, 2.83GHz / AMD Phenom II X3 720, 2.8GHz
    • Muisti: 4 GB RAM
    • Grafiikka: ATI Radeon HD 5770 / GeForce GTX 460 or better
    • DirectX: Versio 11
    • Verkko: Laajakaistayhteys
    • Tallennus: 3700 MB vapaata muistia
    • Äänikortti: DirectX 9.0c Compatible
    • Lisätietoja: Integrated graphics solutions not supported. Controller recommended.
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Viimeaikaiset:
Erittäin myönteinen (66 arvostelua)
Yhteensä:
Erittäin myönteinen (1,539 arvostelua)
Lähiaikoina julkaistu
Ableyon
( 5.9 tuntia pelattu )
Julkaistu 26. toukokuu.
.
Hyödyllinen? Kyllä Ei Hauska
Adam JoJoKage
( 0.4 tuntia pelattu )
Julkaistu 26. toukokuu.
Summary of this game:

RUN RUN SLASH SLASH HIDE SLASH SLASH RUN
Hyödyllinen? Kyllä Ei Hauska
Kudoshi Junior  
( 3.0 tuntia pelattu )
Julkaistu 23. toukokuu.
Made in Chine xD. I love this game :)
Hyödyllinen? Kyllä Ei Hauska
ShortAge
( 1.2 tuntia pelattu )
Julkaistu 22. toukokuu.
Amazing side scrolller platform game.
The mobility in this game is glorious.
Fighting is damn satisfying.
The models are glorious, i mean just look at the backgrounds, they are just amazing.
The sountrack is awesome aswel, relaxing futuristic.

A must buy, for any side scroller out there.
Hyödyllinen? Kyllä Ei Hauska
folia_rock
( 4.6 tuntia pelattu )
Julkaistu 22. toukokuu.
Slightly boring environments but fast paced and exciting metroidvania action. great boss fight and decent unlockable upgrades. backtracking is lacking any real strong motivation for me for whatever reason. overal enjoyed the game this is my second time paying for the game on a new platfrom.
Hyödyllinen? Kyllä Ei Hauska
SISLYDIA
( 7.0 tuntia pelattu )
Julkaistu 22. toukokuu.
bad
Hyödyllinen? Kyllä Ei Hauska
Sorenthaz
( 8.6 tuntia pelattu )
Julkaistu 20. toukokuu.
Overall a very fun, albeit short, Metroidvania title. What it lacks in story it makes up for in the fluid, fast-paced combat and wonderful visuals as well as controls that feel really good (at least with a controller). Game can be completed within probably 4-8 hours depending on whether or not you try to find all the hidden upgrades and collectibles (costumes (which are just recolors), enemy intel, concept art, etc.). Doesn't really have much for replayability and navigating back to previous areas to collect stuff can feel daunting, but overall it's a fun little game for the length it provides.

Would recommend waiting for it to be on sale as you probably won't get 15 hours out of it unless you're a completionist or enjoy the gameplay enough to play it a few times through.
Hyödyllinen? Kyllä Ei Hauska
juxstapo
( 182.2 tuntia pelattu )
Julkaistu 20. toukokuu.
Didn't expect it to, but this completely drug my attention away from 150 other games in my library. Shadow of Mordor and Far Cry 4 sit unfinished while I 100% Strider.

Combines the best of the Metroidvania concept. Fast, fluid controls; large, open levels that reward exploration; a challenge level that stays pleasantly consistent.

Each weapon and technique upgrade becomes an additional arrow in the quiver, giving you more options for clearing masses of enemies, without ever turning it to mindless easy mode.
Hyödyllinen? Kyllä Ei Hauska
McFuckNuggets
( 9.8 tuntia pelattu )
Julkaistu 20. toukokuu.
Pretty standard MetroidVania.
No inovation here.
But still, it's good, get it if you see it for 5 bucks or less.
Hyödyllinen? Kyllä Ei Hauska
Lee's Gaming Channel
( 5.0 tuntia pelattu )
Julkaistu 20. toukokuu.
Great game and great level design. I wish this dev team would work on the next Metroid, their level design really is fantastic. The metacritic score really should be higher.
Hyödyllinen? Kyllä Ei Hauska
Blueman8305
( 0.1 tuntia pelattu )
Julkaistu 19. toukokuu.
I regret buying this. Im not sure what the problem with it is, but, Ive tried playing this on THREE different PC's made to play any game, and this game refused everything. If you're gonna buy Strider, buy it on anything else other than PC. PS3, PSVita, PS4, Hell, Buy it for your microwave. Just not PC.
Hyödyllinen? Kyllä Ei Hauska
fanta
( 5.8 tuntia pelattu )
Julkaistu 18. toukokuu.
definitely cool hack and slash game
Hyödyllinen? Kyllä Ei Hauska
Ronstan
( 3.9 tuntia pelattu )
Julkaistu 17. toukokuu.
This game is a masterpiece but you might get RSI if you use a keyboard.
Hyödyllinen? Kyllä Ei Hauska
nascode
( 9.6 tuntia pelattu )
Julkaistu 17. toukokuu.
When your house burglar is a Strider, then you are basically hopeless. Even if you have infinite number of robotic soldiers.

This game is like a Megaman game. With X and Zero fushioned together, faster pace of gameplay, and big maps to explore.

For those who loves quick action and only have a small window of playtime each day. This is a perfect game.
Hyödyllinen? Kyllä Ei Hauska
Rubdown
( 1.8 tuntia pelattu )
Julkaistu 16. toukokuu.
Barely any story. Mashy fluid gameplay. More action game than Metroidvania, which isn't necessarily a bad thing.

Good for a mindless time, but the map tells you basically everything you need to do.

Not much strategy involved with the combat, though you do get upgrades to change the element of your sword which adjusts your style slightly. Same enemies over and over, and the only strategy to speak of is mash or jump away when you see them telegraph their moves, which isn't really required since you have so much health so quickly.

Best bit is that the movement is quick and simple enough to have you all over the map with ease. No precision platforming here.

Overall, you hit attack a lot, the game is easy, the map lines out where nearly everything that isn't a useless collectable is and even tells you which power up to use, but I didn't find myself hating it. Not that I'm gonna finish it, but I'm sure to others it'd be more exciting.

6/10
Hyödyllinen? Kyllä Ei Hauska
robert60791
( 6.2 tuntia pelattu )
Julkaistu 16. toukokuu.
Fun game, use a controller
Hyödyllinen? Kyllä Ei Hauska
No One
( 13.0 tuntia pelattu )
Julkaistu 16. toukokuu.
Super cool action game !
I got it super cheap on humble bundle, but I think I wouldn't have been disappointed if I had paid the full price.

great things :
- you really feel powerful
- upgrades makes you feel even more powerful
- all sort of objects can be collected
- great boss fights
- fond memories

Not so great thing :
- only one save slot !
Hyödyllinen? Kyllä Ei Hauska
ACE 7
( 0.1 tuntia pelattu )
Julkaistu 16. toukokuu.
Damn.. NO SOUND AT ALL!!!!!

After 2 years, this bug still exists..
Will Capcom ever fix this??
Hyödyllinen? Kyllä Ei Hauska
EvilLost
( 8.5 tuntia pelattu )
Julkaistu 16. toukokuu.
Repetitive action gameplay with clean controls and an infuriating knockback mechanic.

As a strider game, it is OK. (Recommend)
As a metroidvania game, it is quite disappointing. (Do NOT recommend)

PROS:
-Clean controls
-Good boss fights
-Variety of collectibles

NEUTRALS:
-Different weapon types don't really do anything different (except the freeze)
-No real combat mechanics. The entire game you just mash to swing your sword, and once you have kunais you also mash to throw those at the same time. Over and over.
-Maybe 3 or 4 "actual" enemy types? (Wall cannons, soldiers w/ and w/o shields, and the 6 legged bot guys)


CONS:
-INCREDIBLY ANNOYING KNOCKBACK MECHANIC withOUT invul frames.....expect to get annoyed being knocked down cliffs, etc, and towards the end of the game you will get mini-chain stunned on the harder difficulty.

-Metroidvania elements are barely implemented. Yes there are levels with collectibles strewn about, but the only thing preventing you from accessing them is colored doors (which can be opened by the various weapon types). There are very few hidden items (for example, one requires you to freeze a number of enemies and use them as stepping stones to cross a large gap....this type of hidden item is extremely rare in the game). Usually you just get the weapon, open the matching door, and upgrades voila.

-No fast travel mechanic (although the game says the panther is supposed to be, it isn't and there are only like 2 points where its active anyway)
Hyödyllinen? Kyllä Ei Hauska
krazy_calvin
( 3.7 tuntia pelattu )
Julkaistu 15. toukokuu.
The black screen is extremely soothing. It makes me realize thought that the blacks are not black enough on my main monitor. i have to use my second monitor. -1 point because of the fact they made me realize this.
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Edeltävät 30 päivää
7/7 (100%) arvioi tämän hyödylliseksi
Suositeltu
8.0 tuntia pelattu
Julkaistu 2. toukokuu.
Taking the action packed world of the retro Strider games and placing them in a new "Metroidvania" styled title works very well. Even new fans will find something to enjoy in this crazy labyrinth.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/5 (100%) arvioi tämän hyödylliseksi
Suositeltu
12.3 tuntia pelattu
Julkaistu 13. toukokuu.
★★★★☆
Another one of those old retro game remakes, except this one stays true to the feeling and improves upon it, nice gameplay, reason to backtrack, nice graphics, cool boss battles, this game has it all, if you like retro games or 2D games I would recommend you to try this game out, its quite a gem 4/5!!! (PS wear wrist casts otherwise this game will give you RSI , so much button mashing!!! But it's a good thing not a bad thing :P)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/5 (100%) arvioi tämän hyödylliseksi
Suositeltu
12.6 tuntia pelattu
Julkaistu 13. toukokuu.
Plot

The plot is pretty simple, you're a ninja sent to kill the evil mastermind Meio who has dominated the world and for that you have to infiltrate into his city fortress, making your own path by destroying his minions and getting stronger in the process.

Gameplay

Menu interface:
By pressing the map button you also can access the menu:

The map can be zoomed in and out and it highlights power ups if you happen to get nearby enough. It also allows you to check maps of the areas you already explored.

I had troubles checking other areas using the map. It seems the coordinates of the map stick to you so other areas map's are not centered and you will need to zoom out and then try to find it, there are also cases when you can't see the whole map if you are not completely zoomed out. Since the scrolling limit is reached before you get to the edges.

Then you have an equipment tab which only purpose is to tell you the skills and power ups you unlocked so far.
It kind of spoils the game since it tells you how many health, energy and kunai power ups are in the whole game and also the quantity of "locked" slots hints to the quantity swords and dashes you will get on the long run.

And finally a suit tab, as you explore you will find different ninja suits which can used as soon as you get them. These suits have a small lore and are purely cosmetic (they're just palette swaps).

Movement:
It's quite fluid. The controls are very responsive and easy to use. Hiryu moves really fast and can jump into walls and ceilings, moving between them is relatively easy and this allows to explore the map to find hidden bonuses and power ups.

Attack:
Hiryu can run/jump/climb and attack with his sword at the same time giving him a lot of fluidity while attacking. You can also change the angles of your slashes. Depending on the situation, charge your attack and deal a high damage slash or deal quick slashes at the speed of your button mashing skills.

You also unlock different elements for your sword, and kunais which allow you to reflect projectiles, burn, blow up, freeze and stun enemies and different kind of skills, adding lots of variety to your attacks.

World:
Each area is interesting in its own way, the first areas are quite basic, letting you learn the ropes and the limits of your starting abilities and each area increases the platforming difficulty taking into account the mobility skills you have acquired, forcing you to use them to its maximum potential. ex: as you acquire double jump, the next area will ask you to jump an electric barriers which would have been impossible if you lacked that skill.
This also happens when you unlock air dash.

As you go further into the game, you unlock different types of "swords" and skills which, in a really metroid-esque style, allow you to gain access to previously inaccessible parts of the map or warp between areas. The map is indeed big so these fast travel devices really help at moving around the areas (which you will do a lot if you want to find all the hidden power up and extras which are almost always behind a door that can be unlocked with one of your newly acquired skill).

One thing I noticed is that these "warp" devices, while they always take you to the same place, it is never previously told to you to where you're being sent. So if you don't memorize where each one will take you, you could end up wasting some time.

The enemy variety is quite lacking tho, it relies on upgraded version of the same enemies to up the difficulty as you keep advancing.

Difficulty:
You have infinite lives, there are a few checkpoints in each area, if you die. You get a fision mailed screen and then spawn in one of them so you can try again.

The enemy variety is like this: mech-soldier, turret, big dudes and stationary cannons.
  • Mech-soldiers: They're pretty much the same. Their variety relies on what weapons they use (rifle,shotgun,machine guns, small rocket launchers or shields), most need from 1charged slash and/or 3 slashes to die since they grow a bit more durable as you progress.
  • Flying turrets: They're pretty much the same as mech-soldiers, except airborne.
  • Big dudes: Durable and slow, they telephone their attacks and can be easily kill-able by just jumping from their left to their right (they prioritize turning and they do it really slow).
  • Stationary Cannons: Placed on walls or ceilings, they shoot at you rapidly, recharge and shoot at you again.

Outside of bosses, the game is relatively easy even on hard difficulty. The charged attack has a wide range, deals high damage which allows you to take care of many enemies in a row and just needs approx. 2sec. to charge. Your normal attacks interrupts most enemies so as long as you keep hitting them they wont retaliate. As you get more power ups and new skills, you keep getting stronger to the point where most enemies won't really pose a threat to you.

Platforming is also quite forgiving. Stepping on the acid/lava deals low damage as long as you jump out of it asap (which is pretty easy since the pools are shallow, they reach Hiryu's thighs at most) and anything that should one-shot you just does some chip damage and then returns you to the closest safe place you landed before so you can try again. So save for some exceptions, it's almost impossible to die from failed platforming,

The bosses difficulty is harder compared to the normal enemies. They follow attack patterns as you lower their hp and enter "phases". this can be learned mid-fight, so as long as you learn it, the easiest ones should be doable on the first try.

You're most feared enemies will be the popup messages by npcs which take space near the bottom of the screen, hiding enemies, traps and projectiles which you could have seen otherwise.

Music:
There really isn't any memorable soundtrack here, nor there are area specific music, so you will end up hearing around 5 different musics as you play.

Extras
There are a few extras that are unlocked by discovering them in hidden parts of the world areas.
  • Artwork: Developers drawings and drafts
  • Enemy data: Description of enemies and lore followed by their respectives 3D model.
  • Challenges: Gauntlets and Speed runs. Clearing them would provide of an extra hour of gameplay but this doesn't really unlock anything additional.


Conclusion:

Strider is a decent game, It takes around 10hrs to clear the game if you backtrack to get all the power ups and most extras(I got around 78% of the extras when I cleared the game) I did backtrack on my own to get them earlier as soon as I unlocked a new skill, thinking I would never go back if I hadn't... The game had me go back anyways. So knowing this, one a new run it would take me 1 hour less or so to clear the game.

The controls are nice and each new skills adds a lot to your mobility and damage but they don't really offer enough to provide the possibility of multiple playstyles until very late game. the platforming is quite challenging but also very forgiving in deadly areas via re-spawn. The difficulty is intermediate even in its highest difficulty with not much enemy variety.

I would recommend it as long as you buy it on a 50%+sale.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/4 (100%) arvioi tämän hyödylliseksi
Suositeltu
4.2 tuntia pelattu
Julkaistu 1. toukokuu.
Very enjoyble and hints of 2D in the visuals i thought the gameplay speed was abit slow but it really works well with his ninja movement
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/4 (100%) arvioi tämän hyödylliseksi
Suositeltu
13.1 tuntia pelattu
Julkaistu 14. toukokuu.
Great re-make of the original.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
Suositeltu
1.4 tuntia pelattu
Julkaistu 7. toukokuu.
Fast paced game with fluent/ fun combat. This game is really fun and overall cool as far as concept and graphics go. Very atmospheric and has many hidden things to find throughout. The only negative thing I can think of is the fact that the combat is repetitive, but despite this, it's still very fun. If this game is on sale GET IT.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
Suositeltu
4.4 tuntia pelattu
Julkaistu 12. toukokuu.
Seriously awesome fun. Old school hack and slash gameplay. If you want a game where you can run around FAST and chop the crap out of robot without even having to stop, then here you are.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
Suositeltu
5.5 tuntia pelattu
Julkaistu 14. toukokuu.
A little romp of a game about mashing the attack button and jumping around everywhere. Not nearly insane enough to be a proper strider game though, even though all of the dialogue is stunningly stupid.

In my 4 hour run of the game I stumbled into a handful of pretty wild bugs where I got trapped in the walls, and then one where I died while beating the first form of the final boss resulting in the game crashing and then loading my save with me unable to attack, use the catapult move, or reenter the final showdown area again. I manged to fix by leaving the zone, by kind of sliding through a door I shouldn't have been able to without the launch move, closing the game and loading my save again.

Just like in real life doors complain that you aren't attacking them with the right kind of sword.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
6.2 tuntia pelattu
Julkaistu 16. toukokuu.
Fun game, use a controller
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/4 (75%) arvioi tämän hyödylliseksi
Suositeltu
9.1 tuntia pelattu
Julkaistu 9. toukokuu.
I had a pretty good time with this. I didn't know what to expect, having never played a Strider game before, and I was pleasantly greeted by a fast-paced classic side-scroller. Gameplay is very hack and slash oriented, your primary weapon is a sword that can be swung incredibly fast in multiple directions, even while airborne. This gives you a wide range of flexibility when attacking enemies, which is nice. Along the way you pick up upgrades and special moves/weapons that offer some variety to your attacks. These upgrades also represent the metroidvania elements of the game, as they can be used to further explore areas of the free roaming maps that were previously inaccessible.

On the technical side the game runs smooth and fast, as expected from a game of this genre. It offers a pretty good selection of graphics tweaking options, though I assume most PCs these days will have little trouble handling the game. While it’s not a visual spectacle by any means, it manages to look pretty nice, showcasing the unique art style in great detail.

Overall, Strider is pretty fun through and through if you're looking for a game of this type. There are a few downsides; combat can get somewhat repetitive before you gain all of your abilities and a few of the bosses are pretty disappointing in terms of challenge, however, they are not too detrimental to the overall experience. You can run through the game pretty quickly (there's an achievement for beating it in under 4 hours), however fully exploring each area will undoubtedly add some extra playtime. Definitely recommended if you're a fan of this genre.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Edeltävät 90 päivää
6/6 (100%) arvioi tämän hyödylliseksi
Suositeltu
5.5 tuntia pelattu
Julkaistu 31. maaliskuu.
Strider is the name, and the game is speed. Very fast, high paced, no compromise, 360 degree platforming action. An effective cross-breed between free-running and a metroidvania style map makes this a modern day halmark for the genre and the series.

So the original strider was a platformer with some sick hack 'n' slash elements. It had cool moves and a whickedly long sword that was fast to boot. You'd make your way from one end of the level to the next while slashing everything to bits; including the Soviet parliament. Good times.

The new version is not a remake; more like an emulation and update. With the finesse of today's hardware Strider has been made more agile, and faster. Everything about him is smooth and flexible. You can attacks in eight directions, while in motion, on any surface. Ok, not while hanging from a ceiling, but it is still more than you're getting from Simon Belmont. The flexibility of Strider's movement options is so amazing you'd wish you could play other games with them.

Along with the fluid movement options you also acquire a number of powers. Like shield drones, energy panthers and power hawks, along with elemental powers and kunai. All these tools are needed to fend off the never ending tide of conscripted enemies and bosses. You can clear a room on the fly, but sometimes you need to stop and think and moderate your approach before being gunned down by a crossfire of machinegun bullets. It is awesome and fun to deal with obstacles in such a fast and agile way. It helps keep the pace up and the fun coming.

You make your way through an open world, with indicators telling you where to go. Certain abilities unlock new areas, just like in the classic Metroid games (I'm calling them classic now; I have little faith in Nintendo at this time). This sends you round the world with the option to go back for more powerups or to plow on ahead, straight for the boss' head. Three ways the game offers you a level of freedom. In movement, in combat, and in exploration.

The game takes a step back from it's Soviet roots and propells you into a Soviet controlled neo-industrialist nation that is being opressed by a powerhungry madman. Standard fare. Not much time is spent on story or expostion. Just so you can get back to that sweet high speed action all the faster.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/6 (100%) arvioi tämän hyödylliseksi
Suositeltu
13.6 tuntia pelattu
Julkaistu 3. maaliskuu.
This game has a ♥♥♥♥♥♥♥♥ spike of difficulty even on normal, if you're not good at these type of games forget you'll finish it on normal, it was so stupidly difficult going through this game but I managed. It is a good smooth game though, odd level design some times, it's definitely worth a buck (humble bundle) but be prepared to get your ♥♥♥ kicked.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
Suositeltu
4.1 tuntia pelattu
Julkaistu 2. maaliskuu.
I think its great! If you want to play a game that you can pick up and play, with a hint of Metroidvania, then this is the game for you. If you remember the arcade original, it will also bring a smile to your face!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
Suositeltu
0.9 tuntia pelattu
Julkaistu 1. huhtikuu.
Still playing it. This game is a lot of fun however I must warn that you really need to play this with a controller.Just and overall great hack and slasher.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
Suositeltu
5.7 tuntia pelattu
Julkaistu 22. maaliskuu.
So.. You play as a sort of sci-fi ninja, killing the sнiт of every moving thing on his path. Did I mention that you are in anti-utopian militaristic totalitarian Kazachstan for some reason? So... Yeah.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/9 (67%) arvioi tämän hyödylliseksi
Ei suositeltu
5.1 tuntia pelattu
Julkaistu 14. maaliskuu.
Not exactly bad, but it gets really boring when you realize every stage is the same and the combat is repetitive as hell.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
Suositeltu
8.3 tuntia pelattu
Julkaistu 27. helmikuu.
Strider is a reboot of the 1990 Sega Genisis release which was based off an 80's manga about a ninja that ♥♥♥♥s ♥♥♥♥ up. I haven't read the manga but I did play the original Strider. The reboot, a really fun Metroidvania style game, is a great addition to my library. The game comes with a couple extra play modes other than the campaign if your into that stuff (I'm not). Combat is fast paced and the abilities are varied.

Pros
- Fast responsive combat
- Skill based platforming feels rewarding
- Extra costumes
- Fun boss battles

Cons
- Some abilites are useless in combat and I only used for opening doors
- Travel takes forever, wish they had a faster teleport ability to move around the world map

Definitly pick this up if your into ninjas, platforming, or Metroidvania style gameplay.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
2.5 tuntia pelattu
Julkaistu 1. huhtikuu.
I have no idea what's going on, but I like it.
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1/1 (100%) arvioi tämän hyödylliseksi
Suositeltu
18.5 tuntia pelattu
Julkaistu 24. maaliskuu.
Fantastic action-platformer with some metroidvania-style gameplay elements. It combines the best of all older Strider games, like the arcade machines, the NES game, and the later adaptations for home consoles. It throws them into a blender, and underlines the delicious mix with flawless visuals, pumping sound effects, an excellent soundtrack, fluid and responsive controls, awesome boss battles, and a gameplay that has perfectly tuned difficulty settings. Hunting down collectibles and extra challenge modes will give you plenty of extra re-play value, as well.

And yes: you will see gravity break. Just as you should in any good Strider game. The gravity-warped areas are back. So are the Four Winds, Solo, and facing off with Grandmaster Meio.

This. This is how you remake an old game series. This is the definitive Strider experience.
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1/1 (100%) arvioi tämän hyödylliseksi
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0.6 tuntia pelattu
Julkaistu 7. huhtikuu.
Kill everything that moves, Tap as fast as you can, faster u tap more u will kill, Feel like a ♥♥♥♥ing ninja
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