Also known as Out Of This World™, Another World is a pioneer action/platformer that released across more than a dozen platforms since its debut in 1991. Along the years, Another World™ has attained cult status among critics and sophisticated gamers alike.
Análises de utilizadores: Muito positivas (696 análises) - 86% das 696 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 4 Abr, 2013

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Inclui 21 itens: Farming Simulator 2013 Titanium Edition, Wargame: Red Dragon, Bound By Flame, Mars: War Logs, Styx: Master of Shadows, Space Run, Etherium, Pro Cycling Manager 2015, Cities XXL, Contrast, Faery - Legends of Avalon, Final Exam, Blood Bowl: Chaos Edition, Of Orcs And Men, Game of Thrones, Another World – 20th Anniversary Edition, Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, Yesterday, R.A.W. Realms of Ancient War

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"15fps lock. Framerate varies based on difficulty level. Genre: Action-Platformer"

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3 Novembro


Find out about Eric Chahi, creator of Another World (aka, Out of This World) and From Dust, with this unique biography retracing his career as an artist and game designer. Written by Daniel Ichbiah, writer and journalist specializing in video games, Eric Chahi – Journey of a French Video Game Creator, takes you on a path full of magic and waking reveries, to the heart of the artist’s work, his inspirations, his world; the story of a man who dreamed about Another World…

Take the chance to rediscover the epic game Another World, one of Eric Chahi’s masterpieces remastered in HD within this dedicated boxset! Read the story of one of the greatest game designers of the 1990s through this unique work. Eric Chahi takes the reader backstage, from the dawn of microcomputing to French video game development in the 1980s and 1990s and the democratization of gaming. A fascinating glimpse of the birth of an industry, full of key moments, disappointments, rebounds and last-minute victories!

Support the translation of the biography in english on Kickstarter HERE

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“Another World is a landmark game for a host of reasons, from the 2D polygonal work to its excellent narrative.”
8.5/10 – IGN

“A great example of how to offer a classic game to a new audience with improved graphics and sound for a low price.”
8/10 – Destructoid

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Also known as Out Of This World™, Another World is a pioneer action/platformer that released across more than a dozen platforms since its debut in 1991. Along the years, Another World™ has attained cult status among critics and sophisticated gamers alike.

Another World™ chronicles the story of Lester Knight Chaykin a young scientist hurtled through space and time by a nuclear experiment that goes wrong. In an alien and inhospitable world, you will have to dodge, outwit, and overcome the host of alien monsters, while surviving an environment as deadly as your enemies. Only a perfect blend of logic and skill will get you past the deadly obstacles that lie in wait.

Key Features:

  • Remastered presentation: a joint effort between visionary game-designer Eric Chahi and developer DotEmu, Another World is back in its 20th Anniversary Edition with High Definition graphics faithful to the original design.
  • 3 difficulty modes: Normal (easier than original game), Difficult (Equal to original game) and Hardcore (more difficult than original game)
  • A new immersive experience: rediscover a cult adventure with 100% remastered sounds and FX
  • Social features: Steamworks™ integration with 13 achievements.
  • Extra features: development diary, making of video, technical handbook

Requisitos do Sistema

Mac OS X
SteamOS + Linux
    • Processor: 1.6 GHZ
    • Memory: 512 MB/2048 MB (Vista/7/8)
    • Graphics: OpenGL 2.0 compatible
    • Hard Drive: 800 MB
    • OS: MAC OSX 10.7
    • Processor: 1.6 GHZ
    • Memory: 2048 MB
    • Graphics: OpenGL 2.0 compatible
    • Hard Drive: 800 MB
    • OS: Ubuntu 12.10 or similar.
    • Processor: 1.6 GHZ (32 and 64 bit supported)
    • Memory: 2048 MB
    • Graphics: OpenGL 2.0 compatible
    • Hard Drive: 800 MB
Análises úteis de clientes
41 de 46 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
2.8 hrs em registo
Publicada: 30 Agosto
One of the first games I ever played in ye olde times of Amiga and unsliced bread, Another World is one of the giants of that era, standing tall over other games at that time for its art style and cinematics - both in real-time and in cutscenes.

The basic premise of the story (if you aren't aware of it) is scientist Lester Knight Chaykin (weird name huh) went to work, experimenting at what appears to be a cyclotron facility. A lightning storm interferes with the particle accelerator, there is an explosion, and Lester finds himself and his desk on another planet.

This Anniversary Edition is good in that it retains the art style of the original game. The graphics are a bit chunky, but pleasing to the eye - if you can put up with Minecraft graphics then this is even better. I have it on Windows 7 and have experienced no issues, which is miles better than trying to play it on an old, glitchy Amiga, where you're trying to figure out which Kickstart disk will actually get it to boot.

For its time, Another World pushed the boundaries. Even though there is very little music, what there is has been done well, helping to immerse gamers with passable sound effects and beautiful scenery.

So bam, you're in this new, strange world. Thankfully the controls are easy enough to work out. Direction controls, jumping, sprint, and attacking. It's a world full of dangers, and there are various ways to die, but I wouldn't say it's hard.

It can be made trivial these days with the ease of access to guides and walkthroughs through the internet, but Another World's interface was very much a 'work-it-out-for-yourself' at original release. There is no HUD of any sort, except a breath meter when you're underwater. There are no clues as to where to go next, or how to do it. Even the aliens speak another language, as you would expect.

It can sometimes take a bit to get used to the controls - the laser pistol itself is complex enough. Rapidly tapping fire will shoot numerous lasers, holding it down briefly and then releasing will form a brief energy shield in front of the tip of the gun, and holding the trigger for a while before releasing fires an epic laser bolt. Naturally the enemies you encounter have the same options available to them, thus combat can get tricky fast if you don't know what you are doing. Enemies also have plasma grenades that can roll straight past shields - while I've heard Lester gains access to them later in the game I've never used it.

The gameplay is broken up into several types, not just combat though. There is escaping from jail, rolling through air ducts, messing around with the weapon controls inside a tank, running away from a tidal wave, kicking aliens between the legs ... it has stood the test of time admirably, and is truly fun in every sense of the word.

If you've never played such a classic, old game, then here's a place to test your tastes. Whether you like it or not, you will walk away enriched by your experience.
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82 de 115 pessoas (71%) acharam esta análise útil
65 pessoas acharam esta análise engraçada
0.1 hrs em registo
Publicada: 3 Setembro

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14 de 17 pessoas (82%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.8 hrs em registo
Publicada: 11 Junho
1 of the best platform games ever made maybe even the best, now even sexier. Unforgivingly hard like any oldschool game worth its salt. Lots of different ways to die, 1 of the things that sticks in my mind, getting killed by creatures each have their own unique deathscene, u probably see them all for yourself as u try to figure out how to get past each 1.

I bought this purely for nostalgia, i remember playing this on my bro's amiga 600 and is 1 of my altime favorite games, It hasnt aged, just as much fun as i rememeber it, i'm amazed i can still remember most of the game, when i walk into each new screen i have a flashback (haha the sequal) to the 90's and all the failed attempts to get through to the next save point, back then there was no such thing as saving a game u had to write down codes on pieces of paper to get back to where u were, thankfully u no longer have todo such things. im amazed it's over 600mb i seem to recall this whole game was on 1 floppy disk.
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8 de 8 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.6 hrs em registo
Publicada: 6 Setembro
This game is simply enchanting. Saying it has held up over the years is an understatement of how good this game is, even by todays standards. It's unique, challenging, and rewarding.
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6 de 6 pessoas (100%) acharam esta análise útil
4.1 hrs em registo
Publicada: 5 Outubro
Nostalgia cuts both ways... there's a great difference between impressions you recall and reality you face.

It's about:
  • experiment which went wrong;
  • young scientist who has a Ferrari and suspiciously fast learnt gunfight;
  • an adventure in galaxy far-far away.

Why you should play this:
  • it's one of the most famous, even cult, action-adventure games of the 90s (if you had console that time you know that without my "expertise");
  • with the original "Flashback" it's one of the first so-called cinematographic action-games: you not just run and shoot - there're first scripted scenes when you have to act in particular way, cutscenes istead of text on static picture and some kind of a ceaseless action-story;
  • it has its atmosphere and it's inquisitive to see how in past times devs could draw a whole world with only 16bit colour;
  • its "Hello!" from the times when game industy doesn't exist as an industry - games were a passion, not money-making conveyor;
  • out of curiosity (if you a newbee and didn't have a console in 90s);
  • out of sentiment (if you are a veteran of gaming).

Why you may not like it:
  • 15 FPS lock;
  • no tutorial (in 90s all games were without it - you will have to learn by yourself how to play, including mechanic of the rare action-puzzles);
  • controls - it still as it was before: arrows and one button for all 3 gun modes, combination of them for run and long jump - in a fuss mess is guaranteed;
  • crashes, not often but they happen;
  • scripted puzle-scenes (some of gunfights, chasing scenes) don't contain any hints, total oldschool, irritation included.

Probably, some things from the past better to leave in the past if you not ready as a developer to pack them into modern cover.

For nowadays players "enhanced" graphic is barely enhanced, controls too messy and about 20 minutes of gameplay for the whole story if you don't make any mistakes is a good reason just to shrug shoulders perplexedly or even cry out "WTF!?".

For veterans it's a strange dissonance between memories about the game and game itself. Might happen that the main feeling you are left with is an assurance that it could have been better... because nostalgia cuts both ways.
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