Another World, ook bekend als Out Of This World™, is een pionier in het actie-/platformer-genre dat sinds zijn debuut in 1991 op meer dan een dozijn systemen is uitgekomen. Gedurende de jaren heeft Another World™ een cultstatus bereikt bij zowel critica als geraffineerde gamers.
Gebruikersrecensies: Erg positief (738 recensies) - 86% van de 738 gebruikersrecensies voor deze game is positief.
Releasedatum: 4 apr 2013

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Recente updates Alles weergeven (3)

3 november 2015

SUPPORT THE BIOGRAPHY OF ANOTHER WORLD'S GAME DESIGNER



Find out about Eric Chahi, creator of Another World (aka, Out of This World) and From Dust, with this unique biography retracing his career as an artist and game designer. Written by Daniel Ichbiah, writer and journalist specializing in video games, Eric Chahi – Journey of a French Video Game Creator, takes you on a path full of magic and waking reveries, to the heart of the artist’s work, his inspirations, his world; the story of a man who dreamed about Another World…

Take the chance to rediscover the epic game Another World, one of Eric Chahi’s masterpieces remastered in HD within this dedicated boxset! Read the story of one of the greatest game designers of the 1990s through this unique work. Eric Chahi takes the reader backstage, from the dawn of microcomputing to French video game development in the 1980s and 1990s and the democratization of gaming. A fascinating glimpse of the birth of an industry, full of key moments, disappointments, rebounds and last-minute victories!

Support the translation of the biography in english on Kickstarter HERE

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Recensies

“Another World is een mijlpaal in de gamewereld voor vele redenen, van het 2D-polygonwerk tot de manier waarop het verhaal wordt verteld.”
8.5/10 – IGN

“Een geweldig voorbeeld van hoe je een klassiek spel aan een nieuw publiek moet aanbieden met verbeterde graphics en geluid voor een lage prijs.”
8/10 – Destructoid

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Over dit spel

Another World, ook bekend als Out Of This World™, is een pionier in het actie-/platformer-genre dat sinds zijn debuut in 1991 op meer dan een dozijn systemen is uitgekomen. Gedurende de jaren heeft Another World™ een cultstatus bereikt bij zowel critica als geraffineerde gamers.

Another World™ vertelt het verhaal van Lester Knight Chaykin, een jonge geleerde die door ruimte en tijd wordt geworpen vanwege een nucleair experiment dat verkeerd verloopt. In een buitenaardse, onbewoonbare wereld zul je tal van alienmonsters moeten ontwijken, te slim af moeten zijn, en verslaan, terwijl je een omgeving overleeft die net zo gevaarlijk is als je vijanden. Je zult alleen met de perfecte samensmelting van logica en behendigheid voorbij de dodelijke obstakels die op je wachten kunnen komen.

Belangrijkste onderdelen:

  • Geremasterde presentatie: een samenwerking tussen visionair spelontwerper Eric Chahi en ontwikkelaar DotEmu is Another World terug in zijn 20th Anniversary Edition, met High Definition-graphics die trouw blijven aan het originele ontwerp.
  • 3 moeilijkheidsniveaus: Normal (makkelijker dan het originele spel), Difficult (gelijk aan het originele spel) en Hardcore (moeilijker dan het originele spel)
  • Een nieuwe diepgaande beleving: herontdek een cultavontuur met 100% geremasterde geluiden en FX
  • Sociale functies: Steamworks™-integratie met 13 prestaties.
  • Extra functies: ontwikkelingsdagboek, making of-video, technisch handboek

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor: 1.6 GHZ
    • Memory: 512 MB/2048 MB (Vista/7/8)
    • Graphics: OpenGL 2.0 compatible
    • Hard Drive: 800 MB
    • OS: MAC OSX 10.7
    • Processor: 1.6 GHZ
    • Memory: 2048 MB
    • Graphics: OpenGL 2.0 compatible
    • Hard Drive: 800 MB
    • OS: Ubuntu 12.10 or similar.
    • Processor: 1.6 GHZ (32 and 64 bit supported)
    • Memory: 2048 MB
    • Graphics: OpenGL 2.0 compatible
    • Hard Drive: 800 MB
Nuttige klantrecensies
54 van de 59 mensen (92%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
2.8 uur in totaal
Geplaatst: 30 augustus 2015
One of the first games I ever played in ye olde times of Amiga and unsliced bread, Another World is one of the giants of that era, standing tall over other games at that time for its art style and cinematics - both in real-time and in cutscenes.

The basic premise of the story (if you aren't aware of it) is scientist Lester Knight Chaykin (weird name huh) went to work, experimenting at what appears to be a cyclotron facility. A lightning storm interferes with the particle accelerator, there is an explosion, and Lester finds himself and his desk on another planet.

This Anniversary Edition is good in that it retains the art style of the original game. The graphics are a bit chunky, but pleasing to the eye - if you can put up with Minecraft graphics then this is even better. I have it on Windows 7 and have experienced no issues, which is miles better than trying to play it on an old, glitchy Amiga, where you're trying to figure out which Kickstart disk will actually get it to boot.

For its time, Another World pushed the boundaries. Even though there is very little music, what there is has been done well, helping to immerse gamers with passable sound effects and beautiful scenery.

So bam, you're in this new, strange world. Thankfully the controls are easy enough to work out. Direction controls, jumping, sprint, and attacking. It's a world full of dangers, and there are various ways to die, but I wouldn't say it's hard.

It can be made trivial these days with the ease of access to guides and walkthroughs through the internet, but Another World's interface was very much a 'work-it-out-for-yourself' at original release. There is no HUD of any sort, except a breath meter when you're underwater. There are no clues as to where to go next, or how to do it. Even the aliens speak another language, as you would expect.

It can sometimes take a bit to get used to the controls - the laser pistol itself is complex enough. Rapidly tapping fire will shoot numerous lasers, holding it down briefly and then releasing will form a brief energy shield in front of the tip of the gun, and holding the trigger for a while before releasing fires an epic laser bolt. Naturally the enemies you encounter have the same options available to them, thus combat can get tricky fast if you don't know what you are doing. Enemies also have plasma grenades that can roll straight past shields - while I've heard Lester gains access to them later in the game I've never used it.

The gameplay is broken up into several types, not just combat though. There is escaping from jail, rolling through air ducts, messing around with the weapon controls inside a tank, running away from a tidal wave, kicking aliens between the legs ... it has stood the test of time admirably, and is truly fun in every sense of the word.

If you've never played such a classic, old game, then here's a place to test your tastes. Whether you like it or not, you will walk away enriched by your experience.
Was deze recensie nuttig? Ja Nee Grappig
111 van de 160 mensen (69%) vonden deze recensie nuttig
94 mensen vonden deze recensie grappig
0.1 uur in totaal
Geplaatst: 3 september 2015
Mycaruba

10/10
Was deze recensie nuttig? Ja Nee Grappig
14 van de 14 mensen (100%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
4.6 uur in totaal
Geplaatst: 6 september 2015
This game is simply enchanting. Saying it has held up over the years is an understatement of how good this game is, even by todays standards. It's unique, challenging, and rewarding.
Mycaruba
10/10
Was deze recensie nuttig? Ja Nee Grappig
14 van de 14 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.2 uur in totaal
Geplaatst: 18 december 2015
Old-School fast paced action-platformer. An icon in the PC gamining and a pearl you can't miss as gamer.
Play it twice, first time with low details (old pixellated graphic) and then with high details (new graphic with fancy and beautiful backgrounds); the only thing is that without PC-Speaker sounds it doesn't give the same good feeling.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 14 mensen (93%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
4.1 uur in totaal
Geplaatst: 5 oktober 2015
Nostalgia cuts both ways... there's a great difference between impressions you recall and reality you face.

It's about:
  • experiment which went wrong;
  • young scientist who has a Ferrari and suspiciously fast learnt gunfight;
  • an adventure in galaxy far-far away.

Why you should play this:
  • it's one of the most famous, even cult, action-adventure games of the 90s (if you had console that time you know that without my "expertise");
  • with the original "Flashback" it's one of the first so-called cinematographic action-games: you not just run and shoot - there're first scripted scenes when you have to act in particular way, cutscenes istead of text on static picture and some kind of a ceaseless action-story;
  • it has its atmosphere and it's inquisitive to see how in past times devs could draw a whole world with only 16bit colour;
  • its "Hello!" from the times when game industy doesn't exist as an industry - games were a passion, not money-making conveyor;
  • out of curiosity (if you a newbee and didn't have a console in 90s);
  • out of sentiment (if you are a veteran of gaming).

Why you may not like it:
  • 15 FPS lock;
  • no tutorial (in 90s all games were without it - you will have to learn by yourself how to play, including mechanic of the rare action-puzzles);
  • controls - it still as it was before: arrows and one button for all 3 gun modes, combination of them for run and long jump - in a fuss mess is guaranteed;
  • crashes, not often but they happen;
  • scripted puzle-scenes (some of gunfights, chasing scenes) don't contain any hints, total oldschool, irritation included.

Probably, some things from the past better to leave in the past if you not ready as a developer to pack them into modern cover.

For nowadays players "enhanced" graphic is barely enhanced, controls too messy and about 20 minutes of gameplay for the whole story if you don't make any mistakes is a good reason just to shrug shoulders perplexedly or even cry out "WTF!?".

For veterans it's a strange dissonance between memories about the game and game itself. Might happen that the main feeling you are left with is an assurance that it could have been better... because nostalgia cuts both ways.
Was deze recensie nuttig? Ja Nee Grappig