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In Eador wird dein ganzes taktisches Geschick herausgefordert! Gleich drei verschiedene Spielebenen warten darauf, gemeistert zu werden. Auf astraler Ebene verlangt die Welt Eador nach deiner Führung: Hier entscheidest du über den Fortschritt deines Imperiums und eroberst nach und nach die Scherben der Welt, um sie wieder zusammenzufügen.
Veröffentlichung: 19 Apr. 2013
Beliebte benutzerdefinierte Tags für dieses Produkt:
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Kürzliche Updates Alle anzeigen (5)

Update notes (June 19)

19 Juni 2014

Hi everyone,

New update 1.4.4 is coming later today.



Update notes:

Changes:

- Added and improved sounds for a number of units.
- Changed balance (characteristics, skills, upgrades etc.) for a number of units.
- Improved tooltip display during tactical battles.
- Income tooltip is now shown at the bottom of the screen after finishing a turn on the strategic map.

Fixed:

- Foreign quarter's buildings not increasing gold income.
- Incorrect health display for province guards under player’s control after their bribery.
- Units hatched from the eggs of ‘Black Widow’ shown on the victory screen.
- Units immobilized by ‘Slyboots’ ability being able to retreat in close combat.
- Income calculation for the Hippodrome building.
- ‘Roots’ spell bug.
- Catapult and Ballista units can no longer attack other units at close range.

4 Kommentare Mehr erfahren

Allied Forces DLC + Linux version

5 Juni 2014

Hi everyone,

Today we're releasing a new DLC for Eador called Allied Forces.

As you know, Eador doesn't exactly lack in the unit department, especially after last month's update. However, we thought that the benefits of befriending one of the seven races in Eador could be a bit more rewarding.

So there it is, inside you'll find 14 brand new units (two for each race) with their unique skills and abilities.

Let's take the gentlemen on this picture as an example:



  • Orc Witchdoctor - the witchdoctors can inspire their kin, improving their fighting ability. Moreover, they can harm their enemies with the «Scream of Urugu,» a curious spell never studied by the magicians too preoccupied by loftier matters.
  • Dwarf Guardsman - these elite dwarven warriors are armed with long halberds, and wield them with great efficiency despite their short stature. Their ability to strike with blazing speed often surprises their opponents thinking themselves safe behind the cover of their troops.
  • Lizardman Turtleback - while untrained and unprepared for regular formation fighting, the lizardmen have invented another way to protect themselves from an attack from behind. The strongest and most resilient among lizardmen become Turtleback warriors, armored with a great tortoise shell on their back, able to deflect almost any attack.
  • Elf Ranger - elves who completed their training at the «Maple Branch» school are called rangers. These warriors are skilled at tracking and ambushing, and their training includes not just the mastery of a bow, but outstanding swordsmanship as well, making them able to stand their ground in melee.
Nice, right? You can get the DLC here for $3,99.

There's even more good news — along with new content we also release the long-awaited Linux version on Steam. Yes, it's taken us quite some time but the promise has been kept and hopefully it would have been worth the wait. Please let us know how it plays, Linux folk.

Update notes 1.4.2:

New:

- Added Linux support.
- Added new sounds for a number of units.

Fixed:

- Incorrect pop-up tips for some abilities used in a battle.
- Exploit that let players hiring trolls in their lair after hero’s defeat.
- ‘TODO’ text shown instead of the Scout’s ability name.
- ‘Life Drain’ spell’s function.
- Crystal of Power giving the same quest repeatedly after player refused completing it once before.
- Icons for golem ingots.
- Incorrect HP display for province guards.
- Bug that affected desert trolls lair and mercenary guild.
- Savegames on Windows XP.
- AI units movement being weird during tactical battles.
- Crystal golem no longer has magic immunity.

41 Kommentare Mehr erfahren

Reviews

"Eador’s design is worth your time – a testament to its strength."
8.25 – Game Informer

"Eador is bloody enormous, packed with things to discover and hugely rewarding."
Rock Paper Shotgun

"'If you're a fantasy TBS fan, you should definitely pick this up."
88/100 – Gaming Nexus

Steam Greenlight

Über das Spiel

In Eador wird dein ganzes taktisches Geschick herausgefordert! Gleich drei verschiedene Spielebenen warten darauf, gemeistert zu werden. Auf astraler Ebene verlangt die Welt Eador nach deiner Führung: Hier entscheidest du über den Fortschritt deines Imperiums und eroberst nach und nach die Scherben der Welt, um sie wieder zusammenzufügen. Auf der strategischen Karte rüstest du deine Helden aus, stärkst deine Festungen, hebst Armeen aus und verwaltest dein Reich. Auf der taktischen Karte geht es in die Schlacht. Führe mit deinen Helden ganze Armeen fantastischer Einheiten (ob Schwertkämpfer, Ork, Hydra, Riese oder Magier) gegen deine Feinde ins Feld. Rundenbasiert musst du die richtige Taktik finden, um hier zu bestehen und einen Sieg zu erringen.

Durch zahlreiche zufällige Ereignisse auf immer neu generierten Karten sind jedes Spiel und jeder Kampf einzigartig und das Erkunden der epischen Fantasy-Welt wird dich Nächtelang in seinen Bann ziehen und dich nicht mehr loslassen.

Features

  • Erlebe einen einzigartigen Mix aus Strategie, rundenbasierter Taktik und Rollenspiel-Elementen im Stile der „Heroes of Might & Magic“-Reihe
  • Erforsche mehr als 170 Gebäude, 80 Zaubersprüche und 70 verschiedene Einheiten
  • Erkunde immer neue, zufallsgenerierte Welten und unendlich viele Karten
  • Erkämpfe dir einen Platz in der epischen Story von Eador und finde deinen eigenen Weg zwischen Gut und Böse
  • Entdecke eine lebendige Fantasy-Welt mit weit mehr als 100 Stunden Spielspaß

Systemvoraussetzungen

    Minimum:
    • Betriebssystem: Microsoft® Windows® XP SP2 / Vista / 7
    • Prozessor: Intel® Pentium 2,0 GHz/AMD 2000+
    • Speicher: 512 MB RAM
    • Grafik: GeForce 7300/Radeon 9200
    • DirectX®: 9.0c
    • Festplatte: 2 GB frei
    • Sound: DirectX® kompatibel
    Empfohlen:
    • Betriebssystem: Microsoft® Windows® XP SP2 / Vista / 7
    • Prozessor: Intel® Core 2 Duo 1,6/AMD 3000+
    • Speicher: 2 GB RAM
    • Grafik: GeForce 8800/Radeon X1900
    • DirectX®: 9.0c
    • Festplatte: 2 GB frei
    • Sound: DirectX®-kompatibel
Hilfreiche Kundenreviews
3 von 3 Personen (100%) fanden dieses Review hilfreich
10 Produkte im Account
1 Review
72.7 Std. insgesamt
Für 5 EUR im Angebot gekauft und mehrere Tage gezockt. Auf mittlerer bis schwerer Stufe echt eine Herausfroderung. Kein Spiel welches man (ich) auf Dauer ewig spielen könnte, aber immer wieder mal für einige Stunden (und momentan zu Anfang einige mehr...). Hier bei Steam bisher die am besten angelegten 5 EUR :)
Verfasst: 5 Mai 2014
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2 von 2 Personen (100%) fanden dieses Review hilfreich
109 Produkte im Account
9 Reviews
49.0 Std. insgesamt
The last time I extensively played Eador was back in summer of 2013, outside of Steam. The game was quite new. It had tons of bugs but it was mostly playable. However it was no secret it was unfinished and many important mechanics did not work. But the small team of developers really deserve a load of respect because now a year and dozends of patches later - after many fans may have given up their hope on Eador and even taunted the creators "Masters of the Broken Game" on their official support forums - the game is great.

My comeback to the game today was worth and to honor the good work on the game the devs put into it I decided to buy it on Steam. I never thought they could recover this game and even more important giving the UI a needed refresh. By today the game is like it should have been at release - it is fun and can be challenging.

There are still some drawbacks: it can be confusing to learn how to conquer the shards and how the whole works.
The AI may be still better. The monsters, items and events you face on the shards are very repetitive. Not to start talking about the music. Apart from that I would give Eador a good 6 of 10 rating.

If you have some time kill and you love to combine strategy with roleplay elements it is definitely worth the few bucks it costs! In strategic aspects how creatures are fighting each other it reminds me a bit of Magic the Gathering.

Bad luck for Windows 8 users this game needs .NET Framework 3.5 to be installed to work properly.
Verfasst: 25 Juni 2014
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
63 Produkte im Account
8 Reviews
20.7 Std. insgesamt
Eador ist ein durchaus solides Fantasy-Strategiespiel. Das System funktioniert gut und die Schlachten lassen sich vielseitig gestalten. Allerdings macht der Spieler nur sehr langsam Fortschritt und erspielt sich neue Gebäude auf äußerst zähe Art und Weise. Schade, wäre das Spieltempo höher, könnte ich Eador mehr genießen, so wird es leider recht schnell langweilig. Für die ersten 12 - 15 Stunden ist es jedoch empfehlenswert.
Verfasst: 7 Juli 2014
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3 von 17 Personen (18%) fanden dieses Review hilfreich
84 Produkte im Account
4 Reviews
5.0 Std. insgesamt
Wenn man auf ein Spiel steht wo man auf dem Schwierigkeitsgrad Beginner nach dem Totorial Level nur auf den Sack bekommt ist man bei diesem Game richtig!
Verfasst: 7 Juni 2014
War dieses Review hilfreich? Ja Nein
201 von 260 Personen (77%) fanden dieses Review hilfreich
104 Produkte im Account
13 Reviews
86.3 Std. insgesamt
This is so close to being an amazing game that it causes me physical pain. It's that close, but there are a few crippling flaws that just ruin it. First, there's the combat. There are different ranks of creatures, one through four, one being weakest and four being most powerful. The problem with this is, after a certain point, anything below rank three will die in the first turn of battle because the enemy AI consists entirely of 'KILL WEAKEST CHARACTER'. The combat maps are tiny so forget any sort of strategy, mid and end game opponents can hit you anywhere you stand. Oh, and those opponents are almost always all one to nine monsters, plus nine to twelve wizards. There are three wizard types, and you will see up to a dozen in every single combat.

There are dragons in the game, and you can find them as random encounters. That isn't a problem. A single low level dragon can be beaten, but it's fairly tough unless you come loaded for end game critter hunting with high end, high level units. It's cool. You get an achievement. What isn't cool is that the dragons can spawn in groups of up to six, and all of them in the level 15 range. There might be worse groups out there, but this is literally what invaded one of my provinces in my current game. This isn't something you can fight. I also mean that Literally. You can not defeat these multiple dragon encounters. It isn't possible. You can build an arena in your home province and send heroes to battle in it to gain experience. Why am I mentioning this? because as soon as a hero reaches level ten, the enemy heroes you battle in the arena can also spawn with dragons as minions. It goes about as well as you'd expect.

On the plus side, your units can level up and improve their abilities, but it really doesn't matter, because a lvl 30 tier one unit will still be instagibbed by a lvl 1 tier four. And the upgrade system is utterly worthless as well. Why yes random number generator, I did want to improve my crossbowmans hand to hand skills for the fourth time in a row. No, he doesn't need better ranged attacks, he needs to be able to swing that butterknife he has like a man!

There are hundreds of items you can find, which is nice, but there's almost no storage space for them. You get a tiny little vault that can't be upgraded. It wouldn't be so bad but on the same screen you have access to the merchant window to sell stuff, and hey, if you guessed that had a scroll bar and infinite space in it, go get a cookie or something. You can build an artifact shop so you can buy artifacts, but unfortunately it doesn't cycle through different ones. You get the opportunity to buy three randomly chosen ones and it never changes for the rest of the game. Those three items are pretty much going to be terrible and I really want to chalk it up to being a bug that it doesn't refresh every so often, but it's been like that since release so probably it isn't.

There are four types of hero you can recruit, but you shouldn't bother getting anything but a warrior. The warrior is so much better than the other three it defies belief. Scouts can be useful for the rare encounters designed exclusively to kill warriors, but that's about it. Oh, and yeah, there are encounters designed from the ground up to murder warriors. packs of medusa will petrify you and then poison you, giant spiders will web you down and poison you, giant slugs will poison you if you hit them or vomit poison on you from a distance if you don't.

Edit: Okay, so I finally managed to grind a mage high enough to use a specific spell named 'white magic', and basically, it lets you break the game over your knee like a rotten twig. Two casts will clear virtually any combat encounter of critters, barring the two (the latest update may have added more) creatures who are magic immune. Once you get one cast per combat, better beleive that mage is going straight to lvl 30 since he can now effectively obliterate entire armies. Unconquerable foes turn instantly into big, meaty sacks of free XP. Just load up every unit slot with lvl 1 swordsmen, the enemy creatures/mages/whatever will go and kill them while your mage, free and unharmed, fires magic nukes that hit EVERYTHING ON THE MAP FOR MASSIVE DAMAGE. This is a well balanced, well implimented ability that reduces multiplayer combat to 'whoever goes first wins'. Casting it does a small amount of damage to the mage, but a couple of healers can fix it easily before any monsters that made it to turn two kill them for being a weaker, easier target than the wizard FIRING MAGICAL NUKES AT THEM.

Oh, and I hope you like really, really really loud TING! sounds, because the game plays one over and over at random for no reason I can discern.


Edit: I also hope you don't like loading saved games, because doing that while the game is running will cause the entire thing to crash. Not always, but often enough that I had to mention it.
Verfasst: 28 April 2014
War dieses Review hilfreich? Ja Nein