Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly.
Análisis de usuarios: Mayormente positivos (914 análisis)
Fecha de lanzamiento: 15 de Nov, 2013

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Recomendado por mentores

"I really enjoyed Deadfall Adventures and while it didn't present me with anything new, what it did was make me have immense fun whilst playing it."
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Digital Deluxe Edition

The Digital Deluxe Edition includes:

  • Deadfall Adventures
  • Original Soundtrack
  • Making Of - Movie
  • Artbook
  • DLC 1: Unique Allan Quatermain Revolver
  • DLC 2: Three exclusive Multiplayer Skins: Arab Mercenary, Arctic Quatermain and Skeleton

Acerca de este juego

Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

The Story

The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.

Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

Key Features

  • Action -Adventure gameplay from a first-person perspective
  • Set in the Quatermain-universe, created by H. R. Haggard
  • Fast-paced action and intense, accurate FPS gun battles
  • Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
  • Puzzles that encourage you to explore the game environment and interact with it
  • Environmental traps that can be used to eliminate enemies in many spectacular ways
  • Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
    Mayan ruins in the jungles of Guatemala
  • Compelling story faithful to the spirit of classic action-adventure movies
  • 1930’s setting, including detailed weapon designs
  • Unique adventurer-style multiplayer features and modes

Requisitos del sistema

    • OS:Windows XP SP 3, Windows Vista/7/8
    • Processor:Intel Core 2 Duo @ 2 GHz / AMD Athlon 64 X2 equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 9600GT / ATI Radeon HD 3830, 256 MB VRAM, Shader Model 3 support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
    • OS:Windows 7/8
    • Processor:2.6 GHz Quad Core processor
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce GTX 460 / ATI Radeon HD 5850, 1 GB VRAM, Shader Model 3 Support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
Análisis útiles de usuarios
A 15 de 16 personas (94%) les ha sido útil este análisis
17.1 h registradas
Publicado: 21 de Diciembre
Estamos ante un buen juego de aventuras en primera persona. La trama es normalita y como shooter también es bastante normalito. Algunas batallas con algunos jefes mejoran el nivel medio de este apartado. Contiene multitud de secretos/coleccionables que a su vez nos sirven para ir desbloqueando mejoras en un sistema de habilidades bastante simplón y que tampoco echaríamos mucho de menos si no estuviera. Los puzzles, numerosos, son muy variados en cuanto a dificultad, algunos son muy simples y otros pueden dar algún que otro quebradero de cabeza. Por si no fuera poco, puedes seleccionar un mayor nivel de dificultad al princpio, tanto para los enemigos, como para los puzzles.

Sorprende bastante en su apartado técnico y diseño. Buenos gráficos en general, variedad de escenarios, con muchos detalles y distancia de visión. Buenos efectos de luz, modelados y texturas. Y lo mejor de todo, mucha estabilidad. Está muy bien optimizado. Falla un poco en las animaciones, sobre todo las faciales.

El apartado sonoro cumple sin más.

En general, un juego notable, de duración media (que además incluye multijudor, el cual no he probado) que sorprende bastante ya que se supone que es un desarrollo humilde, o, al menos, alejado de las grandes superproducciones. Se puede encontrar a precio muy bajo en períodos de rebajas y ofertas en distintas webs, por lo que es una compra recomendada.

NOTA: El juego está completamente en inglés, pero para nosotros, los castellanoparlantes, hay una traducción para los subtítulos muy, muy buena en la comunidad de Steam:
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A 8 de 9 personas (89%) les ha sido útil este análisis
14.9 h registradas
Publicado: 19 de Octubre
Muy buen juego super entretenido me recuerda a tomb raider pero en shooter no aburre porque esta lleno de accion aparte de los puzzles que no son dificiles, tiene varios modos de juego aparte de la historia que son"Multijugador" y "supervivencia" que estan vacios no ay gente asi que mejor con amigos.
No tiene traduccion oficial a español aqui os dejo la traduccion funciona muy bien un saludo
Traduccion al Español

Nota: 10/10 Juegazo
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A 1 de 1 personas (100%) les ha sido útil este análisis
4.7 h registradas
Publicado: 19 de Diciembre
Excelente, muchos modos de juego, muy entretenidos, para jugar solo o con amigos, (con amigos muy recomendado para los modos diferentes, muy divertido. vale la pena.
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A 52 de 61 personas (85%) les ha sido útil este análisis
8.1 h registradas
Publicado: 20 de Octubre
First, let's get one thing out of the way: this is not an Indiana Jones clone. Indiana Jones was himself based on and a tribute to Allan Quatermain (H.R. Haggard, 1885) and Professor George Edward Challenger (A.C. Doyle, 1912). And the protagonist of this game, James Lee Quatermain, Allan Quatermain's great-grandson, has a completely different personality (and a couple of jokes in the game point out those differences).

But the feel, the mood and the ambiance are the same, so Indiana Jones fans WILL enjoy it.

The good:

When Lucas created Indiana Jones, he was trying to recreate the feel of 1930s action serials. This game succeeds in re-recapturing that feel and it's the main point in favor of this game. The scenery is beautiful and even the ceilings are worth admiring (not to mention that they also sometimes hold clues or things with which you can interact). The plot is unoriginal, but still engaging. The puzzles are logical and well integrated in the flow of the game. There's an interesting selection of weapons and they feel well balanced. You can kill an unarmored human enemy with one or two bullets, but they can return the favor, so you can't play this game as if you were Rambo. The journal, a very obvious copy of Henry Jones' journal, is not interesting to read, but it is very useful. Sometimes it just provides a hint for a puzzle. Other times, it's a key part of the puzzle and you can't solve it without consulting the journal. A nice touch is that the foreigners you meet speak in their native tongue, which makes it feel more authentic.

The bad:

The game is so linear that you might not notice a difference if they put it on rails. Backtracking is impossible because your entrance is invariably blocked every time you enter a new zone. I can't see this game having a lot of replayability. It uses the lazy, antiquated, and much hated checkpoint mechanism. Sometimes, the chekpoint is so far back that it can take 10 minutes to replay the part leading up to your death. Movement and shooting are ok, but in almost every other part of the interface, it feels so much like a console port that it's practically a slap in the face to PC users. You can only scroll back and forth between your weapons; you can't select the one you want directly. The POV is very strange and gives you the impression that you're only 4 feet tall. This feeling is exacerbated by the fact that you're unable to jump on a crate that your grandmother could jump over. The jumping is so sluggish, in fact, that it's more irritating than useful. There are glitches that will let you get trapped between two objects and your only option is to restart from your last checkpoint.

The acting is a bit on the campy side, but not so much that it ruins the game.

But for all the little irritants, this is a fun little trip into an Indy-esque world and I still recommend it, though not at the ridiculously high full price.

One odd thing: the optional Allan Quatermain revolver that comes with the Deluxe edition is worse than the default Webley; it's just prettier.

Two suggestions: (1) don't swap your basic revolver for a better one you find. The basic revolver has infinite ammo, your new one does not! (2) If you're so inclined, you can change one of the ini files to give yourself infinite ammo for all weapons (instructions are on the web). A nice side-effect is that you end up keeping almost every weapon you find (you can usually carry only two), but you occasionally get stuck on one of them until some random event in the game clears the buggy state and you can switch weapons again. It's a fun way to run the game a second time.
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A 43 de 51 personas (84%) les ha sido útil este análisis
14.5 h registradas
Publicado: 1 de Agosto
Personally, I enjoyed the experience that was Deadfall Adventures, because this game is meant for people who are fans of the Adventure/Fantasy genre, but with archaeologists.

Sadly this means not everyone might enjoy this, as this follows the usual "Get to the artifact before the badguys get to it and use it for world domination" cliche. Also, since the game is focused in the first person, some gamers might expect alot of good action in a first person perspective environment, but I will say that the shooting bits of the game are pretty generic, along with the usual cliche armies of Nazis and Russians (yes the two most cliche kinds of badguys in shooters are in the same game together.)

In my opinion, I did not mind the cliches as they were exactly what I wanted and expected from the game, because the game does take place in the eyes of an archaeologist, and I always like adventures involving such a profession. This game does it's best to recreate the kind of Indiana Jones like adventure we expect in a game involving archaeologists, so I understand why the shooting sections seems generic, because the game wants to focus more on the actual adventure and not just drown it in FPS heaven... which can be a bad thing if overdone.

I heard a bunch of people complained about some of the puzzles in the game, saying it was either too confusing, too straight forward, or the hints of the ingame journal seem too vague. I played through the game myself and only once did I have to look up a walkthrough for a puzzle, turns out that certain puzzle I was stuck on was super simple as all I had to do was shoot a lever. Some puzzles in the game did seem confusing at first to me, but after some thought and looking around I did actually figure out what to do, and the journal only seemed very vague to me just once in the game, which was at that one super simple puzzle I mentioned. There was indeed some simple straight forward puzzles, but I felt these puzzles were a simple relief to the bigger and more complex puzzles I encountered previously. Overall, I felt the puzzles were fun and it felt good just to finally solve each one.

My only complaint in the game is character animations in the cutscenes. Characters move awkwardly in cutscenes, which reminded me of how bad the character animations in the game Dead Island were in cutscenes when I used to play that.
Other than that, I pretty much enjoyed myself with the rest of the game.

My favourite part of Deadfall Adventures was the very cool and well done minecart chase scenes were done in the Mine level of the game. That part of the game made me feel very nostalgic as this seemed to be a clear reference to the minecart chase scene in the film Indiana Jones and the Temple of Doom.

Sadly I could not try out the multiplayer portion of the game, since nobody was hosting anything. So I shall skip this part of the review since I was late for the party.

Overall, I enjoyed this game. I really liked the adventure it let me experience, as I also had alot of fun with the characters, even if our archaeologist hero seemed awkwardly animated in cutscenes along with everyone else. I got through alot of fun puzzles and moments in the game, just feeling the nostalgia of older adventures touching my heart with each step.

Now, I recommend this game to people and fans who enjoy adventures starring archaeologists, travelling, exploring temples, avoiding traps, solving ancient puzzles, and recovering mythical and genuine artifacts for fortune and glory. This game is not as bad as Metacritic says on the store page, as I feel it deserves more, because the game is based for a certain kind of audience who would enjoy this, no matter how cliche the things in this game sound. I missed playing a good adventure starring an archaeologist in the 20th century, and that is exactly what I got to play once again with Deadfall Adventures.

Thank you Farm 51 for giving me another adventure to play. I hope the next adventure you guys make will be a successor to Deadfall Adventures, because you guys deserve more than that cruddy 53 out of 100 Metacritic gave you for it.
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A 45 de 55 personas (82%) les ha sido útil este análisis
22.3 h registradas
Publicado: 23 de Septiembre
Fair idea, mediocre execution

As a game, DA is a fair one. It's probably not going to be one of the titles that you will remember with nostalgy 10, 20 or 30 years from now, but it's not horrible either.

In terms of game concept, the main shortfall is its lack of originality: there's not a distinctive feature that sets it apart from other titles, not in terms of mechanics nor progression, or characters. The fact that the game is inspired by the H. Rider Haggard novels (the same that inspired Lucas/Spielberg for Indiana Jones) makes the game feel like a knock-off of the glorious franchise from the '80s. There's the fedora, the rolling rock ball chasing you, the ride on the mine cart, the female sidekick, etc...

At this point I would have still given it a "thumbs up" though: afterl all, not every single game must be ground-breaking and innovative. However the execution is also unimpressive:
  • I played it on "hard" (the max level available) on both combats and puzzles, but neither were much of a challenge (and I'm just an "average Joe" kind of player).
  • A couple of times I walked behind a rock/tree/wall only to remain trapped behind it, or having my character bouncing up and down and not moving anywhere.
  • Sometimes clicking items in an order that did not reflect the programmers expectations (e.g. during the briefing at the agency) simply made impossible to make any progress, obliging me to reload the last saved checkpoint.
  • Body animation is rigid and definitively sub-par relative to mainstream titles.

I should also mention that I played DA on a linux box (64bit, brand new nVidia card with proprietary drivers, CPU 8 cores, 16Gb RAM) and the port is of beta quality at best. In particular there is some issue with shader compilation, so that even on my machine (which is quite top-end, hardware-wise), just to boot the game requires ~3 minutes.

In-game transitions between different segments of a map are affected by the same problem, although at a much smaller scale (5-10 seconds of waiting). This is acceptable while roaming on foot in the map, but it totally breakes the experience in fast-paced transitions like those in the mine cart run (basically you are left with a fixed screenshot and the music background, and when animation resumes you are much further down the railtrack than when you last were playing.

Again: the game is not horrible. It's "ok", but the world is a big place, and I would rather recommend something else to a friend.

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A 17 de 20 personas (85%) les ha sido útil este análisis
8.7 h registradas
Publicado: 2 de Noviembre
Played it all the way through. A nice little Diversion. Nothing ground breaking in gameplay or story but still very entertaining. I have to say that the puzzles fit in well and the environments are often very beautiful and well done.

Definately worth a play through, although there won't be much here to bring you back once you've beat it. Looks like another case of crammed-in multiplayer that no one asked for forcing the single player experience to be shorter.
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A 9 de 11 personas (82%) les ha sido útil este análisis
3.3 h registradas
Publicado: 22 de Noviembre
This game contains this direct quote:

"Arctic Nazi Submarine Mummies? Any other time that might be unusual"

And it's fairly typical of the game. I'm not sure if it's just bold-facedly dumb or working on at least some level of irony.
It's definetly not 5 star game play and the writing/ voice acting is pretty atrocious. But it's fun!
Imagine Uncharted had a baby with Indiana Jones. You've got Deadfall Adventures. It's worth keeping up with the gameplay for the ♥♥♥♥♥♥♥♥ly funny story. And vice versa.

Worth a play if you can pick it up cheaply enough.
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A 7 de 8 personas (88%) les ha sido útil este análisis
21.2 h registradas
Publicado: 16 de Noviembre
This game is enjoyable and fun. Has some bugs (don't try to wander off from the path because you can get stuck), but overall it is OK. If you want a light-weight Indiana Jones adventure, I can recommend this one.
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A 5 de 5 personas (100%) les ha sido útil este análisis
14.7 h registradas
Publicado: 29 de Noviembre
o.k, first i must say that the graphics of that game are really splendid, you got there some fine views... the other things like the plot or the voice acting and puzzles are o.k but not more then that, anyway the importent to me that would drive me to give this game 10/10 points, is the joy that finally someone is doing the good fun old indiana jones games style but with updated good graphics and all, why is everybody always doing all those sad and rotten zombie/ horror games? why don't make a happy and good-feeling-leaving games like this game or ps3 uncharted, that were so enjoyable to play... hope someone high there is reading this review and will do something...
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A 4 de 4 personas (100%) les ha sido útil este análisis
6.2 h registradas
Publicado: 20 de Diciembre
Its an ok fps, its very linear and not very hard, the story is classic adventure stuff, if you find it cheap give it a try it might surprise you.
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A 13 de 22 personas (59%) les ha sido útil este análisis
11.6 h registradas
Publicado: 2 de Septiembre
I will only comment on one aspect of this game, the stupid save system, the person (for want of a better word) that put a checkpoint autosave in a game with exploration as its basic gameplay feature, in a game with traps and instadeaths needs to leave the game industry, I hope your company took a bath on this game and you learn from your lesson.
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A 3 de 3 personas (100%) les ha sido útil este análisis
16.4 h registradas
Publicado: 22 de Diciembre
Way better than the critic reviews in my opinion. I bought it for $4 on Humble Store and was pleasantly surprised by how fun it is. Basically a low budget Tomb Raider in first person, with some hilariously bad voice acting. Grab it on a sale for $5 or less. 6.5/10
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A 3 de 3 personas (100%) les ha sido útil este análisis
4.6 h registradas
Publicado: 24 de Diciembre
This is like the "Sky Captain: And the World of Tomorrow" of videogames.

A genuine pulp-adventure, but ultimately flawed in many aspects. However, if you can appreciate the good things it has to offer you will have a fun time with it despite it's flaws. Beware though that this game is tetering on ♥♥♥♥ and Average, you will only enjoy it if you have specific tastes and a lower threshold for mediocrity.

This game has really great atmosphere, a pretty decent amount of variable but simple puzzles, and some really well made unreal engine 3 maps that keep the adventure from becoming too stale. Also there are plenty of forked pathways to find hidden treasure and it seems to be a little different everytime you come upon one.

What's average is the gameplay. It's just another one of those FPS games with Call of Duty-itus. Boring linear paths, regenerating health, flat battlegrounds for the most part, aiming down the sights to be able to hit a target, etc. However, something about it feels a tiny bit worse than most generic call of duty-itus shooters.

What's really bad is the voice-acting, A.I, cutscenes, and the overall assets. The music is really bland and a half ♥♥♥♥♥ rip-off of uncharted or something. Voice acting is bad but not in a fun corny way. Gun models and sound effects are amatuer, in fact there are many amatuer UE3 mods that are even better in those regards.

I would buy if you are a huge fan of Indiana Jones or Uncharted type things because the atmosphere is amazing in those regards, and if you are an FPS ethusiast who can even enjoy the slightly below average FPS gameplay.
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A 5 de 7 personas (71%) les ha sido útil este análisis
3.3 h registradas
Publicado: 6 de Noviembre
This game is very buggy, but in singleplayer at least, all the bugs I've come across have been innocent, charming ones, like ending up with a handheld flashlight with your tommy gun instead of the gun mounted one it should be, so it looks like you have 3 hands. Also, the cutscenes, AI, and voice acting aren't very good, but no worst then most budget games of this style of gameplay.

So with all of it's problems I will recommend this game (when it's on sale) to two groups of people, people who really, really like Indiana Jones, The Mummy, or anything similar, and people who just saw one of those movies or whatever and want a simple first person shooter to go along with it.
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A 5 de 7 personas (71%) les ha sido útil este análisis
10.7 h registradas
Publicado: 21 de Diciembre
its ok
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A 2 de 2 personas (100%) les ha sido útil este análisis
8.7 h registradas
Publicado: 26 de Diciembre
This is one of those bad games that I personally enjoyed for some reason. And I do mean bad.

First up, the price. I got it on sale for $4 USD, do NOT pay more than that.

Second, I've noticed a silly argument on it being based on a book series vs. ripping off a movie series. It is based off a book series that also happened to inspire Indiana Jones (some), BUT it also does borrow from Indiana Jones. It doesn't "rip it off" but it directly references Indiana Jones on multiple occasions and clearly draws inspiration from the movies. Which isn't a bad thing! It is based on the book series but also inspired by Indiana. I just don't even know why its a discussion but it is, and I just kept it going haha.

LOTS more bad stuff; Graphical glitches, frame rate drops, downright silly character animations, plot holes, plot jumps, invisible walls, places to get stuck, clunky puzzles to get to areas our adventurer could clearly just leap or climb to, mindless AI, and more I can't recall. But worst of all is the silly saving system. Checkpoints that activate after killing certain enemies or triggering certain puzzles. Rather annoying on a game with hidden side treasures and traps that insta-kill. Upon death it reloads you to the checkpoint and you gotta get all the side stuff again. There just happened to be a few long distances with high chances of death between a few checkpoints that made this a fatal flaw but for the most part the checkpoints do come often enough. Another time I killed a boss with minions still running about and it triggered a cutscene that when over had me standing right in the middle of the surviving minions. You can read all the negative reviews that elaborate on all the problems and more I didn't mention.

I guess I should mention that despite the bad animations, graphical glitches, and frame rate drops, this game does look pretty damn good overall. And then also, I only play single player games and didn't even attempt the multiplayer.

In the end though, I had fun. I really did. This game has some sort of weird charm to it that got ahold of me. Maybe it was the over the top adventure, or the cheesy one-liners, or the puzzles that actually took thought, or a little bit of all of it. It was a fun casual game that took just over 8hrs to complete. I just simply had fun. And you might too! (If the price is right of course!)
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A 8 de 14 personas (57%) les ha sido útil este análisis
10.5 h registradas
Publicado: 25 de Octubre
The negative critique this game received is not justified. The price at the moment ( 40 Euros - 25. Oct. 2014) is a bit much, but if you like Indiana Jones, reasonably easy puzzles with some shooting and can get if for cheap in sale maybe it is well worth it.
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A 1 de 1 personas (100%) les ha sido útil este análisis
25.4 h registradas
Publicado: 16 de Diciembre
I can only barely recommend Deadfall Adventures..and if you're thinking about getting it for Linux, you'll benefit from excessive loading times and some graphical glitches (though you can still complete the game). Given that these have been around for most of a year, I wouldn't hold your breath in the hope that they'll be sorted soon.

More generally (and I'd imagine that this would apply to the Win version too), puzzles are often weak and some can be solved quite simply by spamming switches if you're too lazy to consult the in-game game guide (i.e. the notepad). Dialogue between characters varies between dull and cringeworthy and is not helped by the rather awful voice acting. Combat is so so, neither types of enemy will surprise you in their tactics and weapons, whilst generally doing what you expect, are rather limited in variety. The different shotguns also seem a little on the weak side when they should be at their best (limited range / spread).

Cutscene animation was like watching hover-handed people with parkinsons and often combined well with the aforementioned dialogue to make for awkward watching. Thankfully, you can just click on ahead,

Soo, why recommend? Well the backdrops are nicely done, but more importantly, the game is just well-paced fun - an easy game you can just go back to and be pretty sure that you'll make progress without it being a complete gimme. Probs best to get it during a sale or in a bundle as the original price is steep..and I can't guarantee you'll get your buck / hour value, but it will be an non too taxing experience that doesn't take itself too seriously.
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A 1 de 1 personas (100%) les ha sido útil este análisis
32.4 h registradas
Publicado: 22 de Diciembre
I remember when I preordered the game and its came out in 2013. I enjoyed this game so much but I can play again with this game until 2015, bcuz I will have gotten my new PC XD
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