Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly.
Recenzje użytkowników: W większości pozytywne (949)
Data wydania: 15 Lis, 2013

Zaloguj się, aby dodać tę grę do listy życzeń lub oznaczyć ją jako ignorowaną

Kup Deadfall Adventures

Kup Deadfall Adventures Digital Deluxe

 

Rekomendowane przez kuratorów

"I really enjoyed Deadfall Adventures and while it didn't present me with anything new, what it did was make me have immense fun whilst playing it."
Zobacz pełną recenzję tutaj.

Digital Deluxe Edition



The Digital Deluxe Edition includes:

  • Deadfall Adventures
  • Original Soundtrack
  • Making Of - Movie
  • Artbook
  • DLC 1: Unique Allan Quatermain Revolver
  • DLC 2: Three exclusive Multiplayer Skins: Arab Mercenary, Arctic Quatermain and Skeleton

O tej grze

Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

The Story

The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.


Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

Key Features

  • Action -Adventure gameplay from a first-person perspective
  • Set in the Quatermain-universe, created by H. R. Haggard
  • Fast-paced action and intense, accurate FPS gun battles
  • Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
  • Puzzles that encourage you to explore the game environment and interact with it
  • Environmental traps that can be used to eliminate enemies in many spectacular ways
  • Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
    Mayan ruins in the jungles of Guatemala
  • Compelling story faithful to the spirit of classic action-adventure movies
  • 1930’s setting, including detailed weapon designs
  • Unique adventurer-style multiplayer features and modes

Wymagania systemowe

    Minimum:
    • OS:Windows XP SP 3, Windows Vista/7/8
    • Processor:Intel Core 2 Duo @ 2 GHz / AMD Athlon 64 X2 equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 9600GT / ATI Radeon HD 3830, 256 MB VRAM, Shader Model 3 support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
    Recommended:
    • OS:Windows 7/8
    • Processor:2.6 GHz Quad Core processor
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce GTX 460 / ATI Radeon HD 5850, 1 GB VRAM, Shader Model 3 Support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
Pomocne recenzje klientów
15 z 18 osób (83%) uważa, że ta recenzja jest pomocna
9.8 godz. łącznie
Zamieszczono: 24 listopada, 2014
Plusy
-Zagadki to miła odskocznia od zwykłych ciupanek strzelanek
-Róznorakie lokacje
-Cena (Mi dorzucili do słuchawek, a na allegro po 10zeta chodzi)
-Polski produkt
-Hardkorowy basurd historii i tego co sie dzieje
-Dużo znajdziek i sekretów
-Nazisci hehe
-Długa
-Karty Steam #januszebiznesu

Minusy
-Czasem niejasne zagadki ktore rozwiazuje sie przypadkiem
-System ulepszeń totalnie z dupy i nic nie wnosi do rozgrywki
-Martwy multiplayer
-Gra nie mówi nam co mamy robić wiec biegamy, szukajac elemntu który aktywuje drzwi/cutscenke etc
-Suchary którymi serwuje nas głowny bohater mnie denerwowały ;-;
-Punkty zapisu daleko od siebie,czasem nawet trzeba ogladac cutscenki od nowa
-Sztywne postacie i bugi z nimi związane
-Elementy sztucznie przedłużające gre (czekanie w windzie, na kompanów po rozwiązaniu zagadki etc)
-Rowolwer w formie DLC wartego 10euro (za tyle to mam kose w csie)
Czy ta recenzja była pomocna? Tak Nie Funny
6 z 9 osób (67%) uważa, że ta recenzja jest pomocna
11.1 godz. łącznie
Zamieszczono: 6 grudnia, 2014
Cięzko mi ocenić Deadfall. Ładna grafika, fajna muzyczka i klimat. Niestety twórcy naładowali tu od chuja zagadek, które czasami kompletnie nie trzymają się kupy i jest ich zwyczajnie za dużo. Walka może by i była fajna, gdyby bronie nie były tak cholernie niecelne! Dawno nie widziałem równie słabo zrealizowanego systemu strzelania. Żeby ubić trzeba walić w środek oncymona, bo inaczej nichuja. Produkcja podpowiada nam z początku, że na każdym kroku mogą czaić się skarby i faktycznie - pierwsze etapy zachęcają do myszkowania, jednak w połowie gry było to już tak nudne i irytujące (często po zdobyciu skarbu totalnie z dupy osuwa się podłoga, wyskakują kolce z pizdy czy coś), że odpuściłem. Poza tym od strony technicznej gra to niezły potworek. Skrypty się nie ładują, optymalizacja ssie pałę, podczas strzelania bronie się blokują i słyszymy tylko dźwięk strzelania przy braku stosownej animacji a kilka razy na ekranie mój bohater miał 3! ręce. No ♥♥♥♥♥. U mnie była tendencja spadkowa z małym plusikiem na końcu -> dobre pierwsze wrażenie -> meh.. -> o ja ♥♥♥♥♥♥♥♥ -> eee, niech będzie.

5/10
Czy ta recenzja była pomocna? Tak Nie Funny
67 z 79 osób (85%) uważa, że ta recenzja jest pomocna
22.3 godz. łącznie
Zamieszczono: 23 września, 2014
Fair idea, mediocre execution

As a game, DA is a fair one. It's probably not going to be one of the titles that you will remember with nostalgy 10, 20 or 30 years from now, but it's not horrible either.

In terms of game concept, the main shortfall is its lack of originality: there's not a distinctive feature that sets it apart from other titles, not in terms of mechanics nor progression, or characters. The fact that the game is inspired by the H. Rider Haggard novels (the same that inspired Lucas/Spielberg for Indiana Jones) makes the game feel like a knock-off of the glorious franchise from the '80s. There's the fedora, the rolling rock ball chasing you, the ride on the mine cart, the female sidekick, etc...

At this point I would have still given it a "thumbs up" though: afterl all, not every single game must be ground-breaking and innovative. However the execution is also unimpressive:
  • I played it on "hard" (the max level available) on both combats and puzzles, but neither were much of a challenge (and I'm just an "average Joe" kind of player).
  • A couple of times I walked behind a rock/tree/wall only to remain trapped behind it, or having my character bouncing up and down and not moving anywhere.
  • Sometimes clicking items in an order that did not reflect the programmers expectations (e.g. during the briefing at the agency) simply made impossible to make any progress, obliging me to reload the last saved checkpoint.
  • Body animation is rigid and definitively sub-par relative to mainstream titles.

I should also mention that I played DA on a linux box (64bit, brand new nVidia card with proprietary drivers, CPU 8 cores, 16Gb RAM) and the port is of beta quality at best. In particular there is some issue with shader compilation, so that even on my machine (which is quite top-end, hardware-wise), just to boot the game requires ~3 minutes.

In-game transitions between different segments of a map are affected by the same problem, although at a much smaller scale (5-10 seconds of waiting). This is acceptable while roaming on foot in the map, but it totally breakes the experience in fast-paced transitions like those in the mine cart run (basically you are left with a fixed screenshot and the music background, and when animation resumes you are much further down the railtrack than when you last were playing.

Again: the game is not horrible. It's "ok", but the world is a big place, and I would rather recommend something else to a friend.

Czy ta recenzja była pomocna? Tak Nie Funny
60 z 73 osób (82%) uważa, że ta recenzja jest pomocna
8.1 godz. łącznie
Zamieszczono: 20 października, 2014
First, let's get one thing out of the way: this is not an Indiana Jones clone. Indiana Jones was himself based on and a tribute to Allan Quatermain (H.R. Haggard, 1885) and Professor George Edward Challenger (A.C. Doyle, 1912). And the protagonist of this game, James Lee Quatermain, Allan Quatermain's great-grandson, has a completely different personality (and a couple of jokes in the game point out those differences).

But the feel, the mood and the ambiance are the same, so Indiana Jones fans WILL enjoy it.

The good:

When Lucas created Indiana Jones, he was trying to recreate the feel of 1930s action serials. This game succeeds in re-recapturing that feel and it's the main point in favor of this game. The scenery is beautiful and even the ceilings are worth admiring (not to mention that they also sometimes hold clues or things with which you can interact). The plot is unoriginal, but still engaging. The puzzles are logical and well integrated in the flow of the game. There's an interesting selection of weapons and they feel well balanced. You can kill an unarmored human enemy with one or two bullets, but they can return the favor, so you can't play this game as if you were Rambo. The journal, a very obvious copy of Henry Jones' journal, is not interesting to read, but it is very useful. Sometimes it just provides a hint for a puzzle. Other times, it's a key part of the puzzle and you can't solve it without consulting the journal. A nice touch is that the foreigners you meet speak in their native tongue, which makes it feel more authentic.

The bad:

The game is so linear that you might not notice a difference if they put it on rails. Backtracking is impossible because your entrance is invariably blocked every time you enter a new zone. I can't see this game having a lot of replayability. It uses the lazy, antiquated, and much hated checkpoint mechanism. Sometimes, the chekpoint is so far back that it can take 10 minutes to replay the part leading up to your death. Movement and shooting are ok, but in almost every other part of the interface, it feels so much like a console port that it's practically a slap in the face to PC users. You can only scroll back and forth between your weapons; you can't select the one you want directly. The POV is very strange and gives you the impression that you're only 4 feet tall. This feeling is exacerbated by the fact that you're unable to jump on a crate that your grandmother could jump over. The jumping is so sluggish, in fact, that it's more irritating than useful. There are glitches that will let you get trapped between two objects and your only option is to restart from your last checkpoint.

The acting is a bit on the campy side, but not so much that it ruins the game.

But for all the little irritants, this is a fun little trip into an Indy-esque world and I still recommend it, though not at the ridiculously high full price.

One odd thing: the optional Allan Quatermain revolver that comes with the Deluxe edition is worse than the default Webley; it's just prettier.

Two suggestions: (1) don't swap your basic revolver for a better one you find. The basic revolver has infinite ammo, your new one does not! (2) If you're so inclined, you can change one of the ini files to give yourself infinite ammo for all weapons (instructions are on the web). A nice side-effect is that you end up keeping almost every weapon you find (you can usually carry only two), but you occasionally get stuck on one of them until some random event in the game clears the buggy state and you can switch weapons again. It's a fun way to run the game a second time.
Czy ta recenzja była pomocna? Tak Nie Funny
21 z 23 osób (91%) uważa, że ta recenzja jest pomocna
12.2 godz. łącznie
Zamieszczono: 10 stycznia
★★☆☆☆

+ funny sometimes
+ very classic fps style (if u like B class games buy it - under 5€ only)
+ funny bugs
+ nice idea / puzzle and shooter
- poor implementation
- bugs, so many
- poor story, characters
- a joke for 40€
Czy ta recenzja była pomocna? Tak Nie Funny
20 z 25 osób (80%) uważa, że ta recenzja jest pomocna
8.7 godz. łącznie
Zamieszczono: 2 listopada, 2014
Played it all the way through. A nice little Diversion. Nothing ground breaking in gameplay or story but still very entertaining. I have to say that the puzzles fit in well and the environments are often very beautiful and well done.

Definately worth a play through, although there won't be much here to bring you back once you've beat it. Looks like another case of crammed-in multiplayer that no one asked for forcing the single player experience to be shorter.
Czy ta recenzja była pomocna? Tak Nie Funny
22 z 32 osób (69%) uważa, że ta recenzja jest pomocna
11.6 godz. łącznie
Zamieszczono: 2 września, 2014
I will only comment on one aspect of this game, the stupid save system, the person (for want of a better word) that put a checkpoint autosave in a game with exploration as its basic gameplay feature, in a game with traps and instadeaths needs to leave the game industry, I hope your company took a bath on this game and you learn from your lesson.
Czy ta recenzja była pomocna? Tak Nie Funny
9 z 9 osób (100%) uważa, że ta recenzja jest pomocna
9.2 godz. łącznie
Zamieszczono: 31 grudnia, 2014
Bugs - check, both as enemies and the glitchy bad sort
Fun Quicktime events -check
Novel FPS platforming - check
Instadeath - check
Sparse and inconsistent checkpoint savesystem - check and doublecheck
Mandatory secrets - if you want a fighting chance later on then yes check

On the plus side it's larger that the sum of it's parts. Like, you could be jumping from platform to platform to reach an artifact, fall of and instadie because...water is deathjuice...and find yourself back 10 minutes and a platoon of enemies when the game decided to save. So that's a bunch of previously mentioned parts, but the agrevation is larger than the sum of it.

Czy ta recenzja była pomocna? Tak Nie Funny
9 z 13 osób (69%) uważa, że ta recenzja jest pomocna
1 person found this review funny
3.3 godz. łącznie
Zamieszczono: 22 listopada, 2014
This game contains this direct quote:

"Arctic Nazi Submarine Mummies? Any other time that might be unusual"

And it's fairly typical of the game. I'm not sure if it's just bold-facedly dumb or working on at least some level of irony.
It's definetly not 5 star game play and the writing/ voice acting is pretty atrocious. But it's fun!
Imagine Uncharted had a baby with Indiana Jones. You've got Deadfall Adventures. It's worth keeping up with the gameplay for the ♥♥♥♥♥♥♥♥ly funny story. And vice versa.

Worth a play if you can pick it up cheaply enough.
Czy ta recenzja była pomocna? Tak Nie Funny
5 z 6 osób (83%) uważa, że ta recenzja jest pomocna
14.7 godz. łącznie
Zamieszczono: 29 listopada, 2014
o.k, first i must say that the graphics of that game are really splendid, you got there some fine views... the other things like the plot or the voice acting and puzzles are o.k but not more then that, anyway the importent to me that would drive me to give this game 10/10 points, is the joy that finally someone is doing the good fun old indiana jones games style but with updated good graphics and all, why is everybody always doing all those sad and rotten zombie/ horror games? why don't make a happy and good-feeling-leaving games like this game or ps3 uncharted, that were so enjoyable to play... hope someone high there is reading this review and will do something...
Czy ta recenzja była pomocna? Tak Nie Funny
7 z 10 osób (70%) uważa, że ta recenzja jest pomocna
21.2 godz. łącznie
Zamieszczono: 16 listopada, 2014
This game is enjoyable and fun. Has some bugs (don't try to wander off from the path because you can get stuck), but overall it is OK. If you want a light-weight Indiana Jones adventure, I can recommend this one.
Czy ta recenzja była pomocna? Tak Nie Funny
7 z 10 osób (70%) uważa, że ta recenzja jest pomocna
15.8 godz. łącznie
Zamieszczono: 30 listopada, 2014
This is by far one of the worst Linux game ports ever! The game has a nasty aim bug, apparently you can fix it when you disable mouse smoothing, but that doesn't seem to work for me, so aiming in the game is sluggish and a pain in the butt. Not to mention the occasional hang ups. Nordic games has really messed up the Linux port big time and maybe they should consult Feral Interactive or Aspyr on how to port properly to Linux. Nevertheless, the game performance is good and it runs fairly smooth until you actually have to aim and shoot, that's where it goes down hill. Too bad, this game had potential, but it's definitely not worth 49,99 bugs. If you can get it for 10 or 15 bugs that's acceptable!
Czy ta recenzja była pomocna? Tak Nie Funny
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
8.7 godz. łącznie
Zamieszczono: 17 stycznia
If you're into single player adventure games this is for you. If you're into Co-op campaign games, look elsewhere. This only has survival co-op and a very bad one at that. It takes a whole clip to kill one enemy, and this was on easy mode lol. I bought this for the co-op, but there is nothing listed about the co-op aspect of the game on the store page. If only I would have waited or done some more research, I feel like a noob. If I didn't pick this game up for real cheap, I would be very upset at myself lol. Instead of adding a "funny" button to reviews, they should of added a "Maybe" to the recommend buttons. 40 dollar pricetag? No way.
Czy ta recenzja była pomocna? Tak Nie Funny
4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
6.2 godz. łącznie
Zamieszczono: 20 grudnia, 2014
Its an ok fps, its very linear and not very hard, the story is classic adventure stuff, if you find it cheap give it a try it might surprise you.
Czy ta recenzja była pomocna? Tak Nie Funny
4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
16.4 godz. łącznie
Zamieszczono: 22 grudnia, 2014
Way better than the critic reviews in my opinion. I bought it for $4 on Humble Store and was pleasantly surprised by how fun it is. Basically a low budget Tomb Raider in first person, with some hilariously bad voice acting. Grab it on a sale for $5 or less. 6.5/10
Czy ta recenzja była pomocna? Tak Nie Funny
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
12.9 godz. łącznie
Zamieszczono: 15 stycznia
Well I missed this game when it first came out and thanks to an online buddy for turning me on to it! I'm having quite a bit of fun with it. Nordic Games have a bright future, they are still rough around the edges a bit and certain areas of this game could've been more polished (voice-acting being my biggest complaint). The core gameplay keeps me playing through and it has enough variety to keep me entertained throughout thanks to scenery changes and the different types of enemies. Yes, the combat could be a bit better but I really like how the guns feel and sound quite authentic.

If you see this game available at a reasonable price and you are a fan of action-adventure games (i.e. the new Tomb Raider reboot...which I thought was amazing and the Uncharted games) this game is right up your alley. Being a fan of Indiana Jones does help a bit too! :) Forget the awful Alan Quartermaine movies from the 80's though... although this game's voice acting isn't top notch it's still better than those movies!

The developer listens to the community (just look what they did with Red Faction G! They totally ripped out GFWL and have put a lot of time and effort implimenting community suggestions and the game is now better than ever. The reboot of Painkiller they did was also well done although I wish they'd do a completely NEW title for the franchise and make it great to get recognition.

Well to sum it all up this game is a fun romp (even the multiplayer is decent) and I'd most certainly recommend it to any FPS fan who doesn't expect AAA titles with every game they play. Play this game knowing it could be better but enjoy it for what it is! Nordic Games have a bright future indeed and I'll be keeping my eye on them for sure.
Czy ta recenzja była pomocna? Tak Nie Funny
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
1 person found this review funny
9.5 godz. łącznie
Zamieszczono: 1 stycznia
This game has it all...

Sub-par voice acting,
Nazis,
Puzzles,
Mummies that you can kill by shining a flashlight at,
Nazis,
A female companion with a nicely rounded posterior.

What more could you want?
Czy ta recenzja była pomocna? Tak Nie Funny
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
7.8 godz. łącznie
Zamieszczono: 24 grudnia, 2014
This is like the "Sky Captain: And the World of Tomorrow" of videogames.

A genuine pulp-adventure, but ultimately flawed in many aspects. However, if you can appreciate the good things it has to offer you will have a fun time with it despite it's flaws. Beware though that this game is tetering on ♥♥♥♥ and Average, you will only enjoy it if you have specific tastes and a lower threshold for mediocrity.

This game has really great atmosphere, a pretty decent amount of variable but simple puzzles, and some really well made unreal engine 3 maps that keep the adventure from becoming too stale. Also there are plenty of forked pathways to find hidden treasure and it seems to be a little different everytime you come upon one.

What's average is the gameplay. It's just another one of those FPS games with Call of Duty-itus. Boring linear paths, regenerating health, flat battlegrounds for the most part, aiming down the sights to be able to hit a target, etc. However, something about it feels a tiny bit worse than most generic call of duty-itus shooters.

What's really bad is the voice-acting, A.I, cutscenes, and the overall assets. The music is really bland and a half ♥♥♥♥♥ rip-off of uncharted or something. Voice acting is bad but not in a fun corny way. Gun models and sound effects are amatuer, in fact there are many amatuer UE3 mods that are even better in those regards.

I would buy if you are a huge fan of Indiana Jones or Uncharted type things because the atmosphere is amazing in those regards, and if you are an FPS ethusiast who can even enjoy the slightly below average FPS gameplay.
Czy ta recenzja była pomocna? Tak Nie Funny
5 z 8 osób (63%) uważa, że ta recenzja jest pomocna
3.3 godz. łącznie
Zamieszczono: 6 listopada, 2014
This game is very buggy, but in singleplayer at least, all the bugs I've come across have been innocent, charming ones, like ending up with a handheld flashlight with your tommy gun instead of the gun mounted one it should be, so it looks like you have 3 hands. Also, the cutscenes, AI, and voice acting aren't very good, but no worst then most budget games of this style of gameplay.

So with all of it's problems I will recommend this game (when it's on sale) to two groups of people, people who really, really like Indiana Jones, The Mummy, or anything similar, and people who just saw one of those movies or whatever and want a simple first person shooter to go along with it.
Czy ta recenzja była pomocna? Tak Nie Funny
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
19.8 godz. łącznie
Zamieszczono: 2 grudnia, 2014
Deadfall Adventures is an exploration-oriented, first-person adventure game with some shooting and puzzles, including puzzles that involve shooting and shooting sequences that require solving puzzles to survive them.

The story is a typical Quatermain-style adventure - while it won't win a Hugo, if you like punching Nazis, shooting Commies, immolating mummies, or applying dynamite to irreplaceable archeological treasures, there is something here for you. The fighting sequences are mainly creative and well done - I enjoyed them more than, say, Bioshock Infinite's. The puzzles are generally straightforward, but they establish a nice, relaxed pace between the high-tension action segments. I took about 20 hours to play through the single-player campaign - I attempted to collect most of the optional treasures, at least the ones that were semi-obvious, along the way. "Normal" difficulty combat was perfectly doable with a gamepad - if you're using a mouse, I'd bump it up to "Hard."

Thanks to The Farm 51 and Nordic Games for porting this to Linux - I played the complete game on Ubuntu 14.04 x86-64.
There are a couple of technical issues, but I'm not sure if they're Linux-specific or not: Load times are massive, over 5 minutes for a "cold start"; the gamepad mappings are odd - "Jump" and "Use" are mapped to the same button, so you need to hold LB to interact with things (or perform mêlée attacks), which simultaneously toggles your flashlight.

Overall, I would recommend this game to fans of the genre.
Czy ta recenzja była pomocna? Tak Nie Funny