Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly.
Recenzje użytkowników: W większości pozytywna (828)
Data wydania: 15 Lis, 2013

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Digital Deluxe Edition

The Digital Deluxe Edition includes:

  • Deadfall Adventures
  • Original Soundtrack
  • Making Of - Movie
  • Artbook
  • DLC 1: Unique Allan Quatermain Revolver
  • DLC 2: Three exclusive Multiplayer Skins: Arab Mercenary, Arctic Quatermain and Skeleton

O tej grze

Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

The Story

The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.

Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

Key Features

  • Action -Adventure gameplay from a first-person perspective
  • Set in the Quatermain-universe, created by H. R. Haggard
  • Fast-paced action and intense, accurate FPS gun battles
  • Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
  • Puzzles that encourage you to explore the game environment and interact with it
  • Environmental traps that can be used to eliminate enemies in many spectacular ways
  • Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
    Mayan ruins in the jungles of Guatemala
  • Compelling story faithful to the spirit of classic action-adventure movies
  • 1930’s setting, including detailed weapon designs
  • Unique adventurer-style multiplayer features and modes

Wymagania systemowe

    • OS:Windows XP SP 3, Windows Vista/7/8
    • Processor:Intel Core 2 Duo @ 2 GHz / AMD Athlon 64 X2 equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 9600GT / ATI Radeon HD 3830, 256 MB VRAM, Shader Model 3 support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
    • OS:Windows 7/8
    • Processor:2.6 GHz Quad Core processor
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce GTX 460 / ATI Radeon HD 5850, 1 GB VRAM, Shader Model 3 Support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
Pomocne recenzje klientów
61 z 74 osób (82%) uważa, że ta recenzja jest pomocna
20.1 godz. łącznie
Deadfall Adventures is a good fun cool blend of adventure, FPS with a decent selection of puzzles. It's not a bad game by any means, but had so much potential to be great. If your looking for an Indiana Jones first person shooter look no further.
Zamieszczono: 18 maja
Czy ta recenzja była pomocna? Tak Nie
12 z 14 osób (86%) uważa, że ta recenzja jest pomocna
14.5 godz. łącznie
Personally, I enjoyed the experience that was Deadfall Adventures, because this game is meant for people who are fans of the Adventure/Fantasy genre, but with archaeologists.

Sadly this means not everyone might enjoy this, as this follows the usual "Get to the artifact before the badguys get to it and use it for world domination" cliche. Also, since the game is focused in the first person, some gamers might expect alot of good action in a first person perspective environment, but I will say that the shooting bits of the game are pretty generic, along with the usual cliche armies of Nazis and Russians (yes the two most cliche kinds of badguys in shooters are in the same game together.)

In my opinion, I did not mind the cliches as they were exactly what I wanted and expected from the game, because the game does take place in the eyes of an archaeologist, and I always like adventures involving such a profession. This game does it's best to recreate the kind of Indiana Jones like adventure we expect in a game involving archaeologists, so I understand why the shooting sections seems generic, because the game wants to focus more on the actual adventure and not just drown it in FPS heaven... which can be a bad thing if overdone.

I heard a bunch of people complained about some of the puzzles in the game, saying it was either too confusing, too straight forward, or the hints of the ingame journal seem too vague. I played through the game myself and only once did I have to look up a walkthrough for a puzzle, turns out that certain puzzle I was stuck on was super simple as all I had to do was shoot a lever. Some puzzles in the game did seem confusing at first to me, but after some thought and looking around I did actually figure out what to do, and the journal only seemed very vague to me just once in the game, which was at that one super simple puzzle I mentioned. There was indeed some simple straight forward puzzles, but I felt these puzzles were a simple relief to the bigger and more complex puzzles I encountered previously. Overall, I felt the puzzles were fun and it felt good just to finally solve each one.

My only complaint in the game is character animations in the cutscenes. Characters move awkwardly in cutscenes, which reminded me of how bad the character animations in the game Dead Island were in cutscenes when I used to play that.
Other than that, I pretty much enjoyed myself with the rest of the game.

My favourite part of Deadfall Adventures was the very cool and well done minecart chase scenes were done in the Mine level of the game. That part of the game made me feel very nostalgic as this seemed to be a clear reference to the minecart chase scene in the film Indiana Jones and the Temple of Doom.

Sadly I could not try out the multiplayer portion of the game, since nobody was hosting anything. So I shall skip this part of the review since I was late for the party.

Overall, I enjoyed this game. I really liked the adventure it let me experience, as I also had alot of fun with the characters, even if our archaeologist hero seemed awkwardly animated in cutscenes along with everyone else. I got through alot of fun puzzles and moments in the game, just feeling the nostalgia of older adventures touching my heart with each step.

Now, I recommend this game to people and fans who enjoy adventures starring archaeologists, travelling, exploring temples, avoiding traps, solving ancient puzzles, and recovering mythical and genuine artifacts for fortune and glory. This game is not as bad as Metacritic says on the store page, as I feel it deserves more, because the game is based for a certain kind of audience who would enjoy this, no matter how cliche the things in this game sound. I missed playing a good adventure starring an archaeologist in the 20th century, and that is exactly what I got to play once again with Deadfall Adventures.

Thank you Farm 51 for giving me another adventure to play. I hope the next adventure you guys make will be a successor to Deadfall Adventures, because you guys deserve more than that cruddy 53 out of 100 Metacritic gave you for it.
Zamieszczono: 1 sierpnia
Czy ta recenzja była pomocna? Tak Nie
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
17.1 godz. łącznie
It is not a bad game. The story is good. the atmosphere is good ... but it does not satisfy you 100%, even not 70%
The puzzles are easy, the enemies also ... If we talk about graphics, well I hope somethong better. Besides the gameplay is very linear ...
Zamieszczono: 24 maja
Czy ta recenzja była pomocna? Tak Nie
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
18.9 godz. łącznie
OMG! Yes, yes, yes. I am filled with excitement and i want more of this game. I wish it were longer. Playing this game reminds me of the times when adventure was the status qoe. I highly recommend this game for thrill seeker 1st person shooters in the likes of the Tomb Raider and the Uncharted series. Compelling story, great sound in 5.1 surround sound. And you get to take on an endless horde of nazi villanoeous scum. I want more, more, more. In the like of games that got me hooked with good story telling and snap epic action along with great graphics. It just really takes you there to the place that we all lived within the Raider of the Lost Ark. Solving puzzles that are not too hard and finding treasures along the way makes this game epic. Please play this game. I promise you will not regret it. It made me want to watch the Indiana Jones Adventure series all over again. I live for the cinimatics. Thanks for bringing back what an adventure is all about! I'm hooked in Deadfall...Take THAT nazi villian'll never succeed when James Lee Quartermane is there!
Zamieszczono: 21 sierpnia
Czy ta recenzja była pomocna? Tak Nie
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
6.4 godz. łącznie
I've played this game enough now to form an honest opinion....

This is a game that wants to be Indianna Jones mixed with some other great adventure stories.

Unfortunately instead of Raiders of the Lost Ark we end up with Kingdom of the Crystal Skull.

Well maybe that is a little unfair. This game isn't awful, it isn't broken it isn't buggy and it can be fun. Certainly the game can be gorgeous at times and the art direction should be applauded.

The weapon selection is limited but is somewhat unique in the fact that they include some real life hidden gems (federov anyone?!? it!)

The main problem is that the game feels like it could have come out in 1999 the levels, while pretty feel like shooting galleries only broken up by boring puzzle sections (don't get me wrong I don't mind puzzles but these are just particularly bad ones).

Enemy AI is also pretty dumb but serves the purpose of moving the game forwards. The story is also pretty hammy but does a good job.

The one part that really ruined this game for me though is the voice acting. It is amongst the worst i've seen in almost 3 decades of gaming. It is as if the actors weren't in the same room when they recorded dialogue and more than that like they just pulled people off of the street to do the voices....words cannot describe how bad it is, especially the female lead!

In any case i'd recommend this for a lazy weekend if you could pick it up for under $5 and maybe even for under $10. It's not bad and you can have fun with it, look past the voice acting and creaky level design and there is some decent tongue in cheek action it's just a shame as it could have been so much more. Instead it just grinds to an average middle ground.

Zamieszczono: 21 czerwca
Czy ta recenzja była pomocna? Tak Nie
23 z 28 osób (82%) uważa, że ta recenzja jest pomocna
15.8 godz. łącznie
Gra jest dobra, ale nic poza tym. Niestety nie jest to produkcja, która zatrzęsie rynkiem ani przynajmniej wprowadzi coś innowacyjnego. Jest to po prosu dobry, przyjemny i ładny FPS w klimatach Indiana Jonsa. A jak dobrze wiadomo na PC jedyny Indiana jest w wersji Lego, natomiast konsolowcy chełpią się Unchartedem. Gra na PC wbija się idealnie w tę lukę, daje nam piękne lokacje, ładną grafikę (niestety nie bez potknięć bo UE3 nie do końca spełnia swoje założenia np.: skaczące cienie, doczytywanie się tekstur). Twórcy niestety też nie poszli dalej w animacjach i przerywnikach filmowych. Wyreżyserowane są bez polotu a czasem widać że w niektórych momentach poszło się na skróty. Niestety najbardziej ucierpiały tu animacje twarzy, które zdają się być z kamienia (chyba nie animowano ich w motion capture). Na pochwały zasługują lokacje i ich wykonanie, grafika też sprawia dobre wrażenie. Mamy też sporo historycznych pukawek, które dają sporo frajdy, aczkolwiek samo strzelanie nie jest zbytnio odkrywcze i nie sprawia takiej radochy jak by się można było spodziewać. Natomiast wykorzystanie otoczenia (antycznych pułapek Majów i Egipcjan, przeciwko wrogom już na pewno sprawia więcej radochy. Gra też ma całkiem znośny i dobrze wykonany multiplayer i doskonały survival. Grę warto kupić mimo przewidywalnej historii i zdaje się niskiego budżetu gry, niestety nie za te cenę, jaka widnieje na Steamie. Zalecam poczekać na wersję pudełkową w Polskich sklepach po Polskiej cenie. Kasa wtedy na pewno nie zostanie wywalona w błoto bo gra daje radość i cieszy oko a dla takich momentów jak zabijanie mumii, po których zostaje jedynie wysuszony szkielet można przeboleć wiele innych niedoróbek gry, a na pewno gra w najbliższych łatkach zostanie poprawiona. Innego archeologia z pistoletami na PC nie uświadczycie więc pozostaje wam tylko Pan Quatermain.
Zamieszczono: 26 listopada, 2013
Czy ta recenzja była pomocna? Tak Nie