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Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island.
Fecha de lanzamiento: 28 Nov 2012
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Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island. Long ago, the island was inhabited by a group of indigenous people, whose extant monuments still decorate the island landscape. The island is now home to a scientific research outpost and it is your hope to reunite with your colleagues working there. Unfortunately, you'll soon discover that something has gone terribly wrong.

During your adventure, you will encounter a mysterious and deadly creature. This creature can stalk you for miles, lurking behind grasses and vegetative cover. By treading carefully and with stealth, you may be able to elude the creature. If you are careless, however, you will be forced to confront the creature head-on.

Key Features

  • Experience: An engine built from the ground up, featuring voxel-based volumetric clouds, advanced water reflection and refraction, volumetric light-shafts and atmospheric scattering simulations.
  • Explore: A lush and incredibly detailed natural world. The island landscape is covered by forests with lush canopies. The terrain surfaces are blanketed by tufts of moss and grass. The forest floors have thick undergrowth and are littered with fallen leaves, rotting logs, stumps and sticks.
  • Discover: Dozens of camps, outposts and ruins. Find maps, notes and clues that lead you on your adventure.
  • Survive: A deadly world. Discover plants and fungi and synthesize them into life-saving medicines. Find water and shelter to stave off fever, dehydration and exhaustion. Use stealth and cunning to escape the deadly creature.
  • Create: A map of the island using an innovative cartography mechanic. Use a true-to-life triangulation system to pinpoint your location on the island and construct a map of the its boundaries, contours and landmarks.

Requisitos del sistema

    Minimum:

    • OS:Windows XP, Vista, 7
    • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
    • Memory:2 GB RAM
    • Graphics:NVidia Geforce 8600GT, ATI Radeon 3670HD or equivalent
    • DirectX®:9.0
    • Hard Drive:3 GB HD space
    • Sound:DirectX compatible sound card

    Recommended:

    • OS:Windows XP, Vista, 7
    • Processor:Intel Core i5/i7, AMD equivalent or better
    • Memory:4 GB RAM
    • Graphics:Nvidia GeForce GTX 280, ATI Radeon 4870 or better
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:DirectX compatible sound card
Análisis útiles de usuarios
A 23 de 25 personas (92%) les ha sido útil este análisis
297 productos en la cuenta
8 análisis
1.4 h registradas
Sobrevive en la isla Eden.

Se trata de un juego de supervivencia puro, únicamente nos explican quién somos, qué necesitamos, a usar el laboratorio y a “mapear” la isla triangulando nuestra posición; a partir de ahí tendremos que ingeniárnoslas solos.

Muchas veces acabaremos perdidos sin ningún punto de referencia o dando vueltas en círculos. La sensación de angustia que se puede vivir en algunos momentos es terrible, llegaremos a experimentar qué es lo que sienten las personas que se pierden en el bosque o la montaña, puesto que no es tan fácil encontrarse una vez te ves envuelto en ello.

Análisis completo: http://tecnoslave.com/analisis-miasmata/
Publicado: 20 enero 2014
¿Te ha sido útil este análisis? No
A 10 de 10 personas (100%) les ha sido útil este análisis
296 productos en la cuenta
1 análisis
18.1 h registradas
Miasmata es un juego de supervivencia y exploración. Sobre todo de exploración, en esto es el mejor al que he jugado. Su sistema de ir desvelando el mapa a base de triangular puntos de referencias es buenísimo.

Ojo porque no es un juego que guste a todo el mundo. No hay ni un solo disparo porque, de hecho, no hay ni un solo enemigo. Se trata de luchar contra la fiebre y la sed mientras exploras una isla en busca de la cura para la enfermedad que sufres. Su guardado por puntos de control y el estar atado a las cabañas donde confeccionar tus medicinas y calmar tu sed, ha conseguido que, por primera vez en un juego, haya tenido miedo a perderme en

Es tremendamente inmersivo. Lo consigue, primero, porque no abandona nunca la vista subjetiva: no existen indicadores flotantes ni pantallas aparte de la principal. Todo lo que tienes que consultar (mapas, notas, el reloj...) son modelos virtuales en manos del protagonista. Segundo, su sistema de control, aunque imperfecto, funciona muy bien: El personaje se acelera o frena en las pendientes, se cansa al correr, camina con dificultad en terreno pedregoso... etc.

Los gráficos están bien aunque no son los de una superproducción. Y además le faltan algunas cosas como la necesidad de comer o de descansar (Se puede dormir pero como forma de guardar la partida y avanzar las horas nocturnas). Carencias lógicas de un juego independiente, pero es que un juego como este solo lo puede hacer un estudio independiente. Aún así la isla es grande y bonita. Y está bien diseñada.

La historia vas construyéndola a partir de las notas y diarios que vas encontrando por la isla, al estilo "shock". Está bastante bien y mantiene el misterio hasta el final.

Personalmente, me ha encantado.
Publicado: 25 enero 2014
¿Te ha sido útil este análisis? No
A 0 de 5 personas (0%) les ha sido útil este análisis
202 productos en la cuenta
61 análisis
1.6 h registradas
Maso no se garpa ni de oferta jajaju
Publicado: 4 abril 2014
¿Te ha sido útil este análisis? No
A 35 de 38 personas (92%) les ha sido útil este análisis
1,029 productos en la cuenta
15 análisis
4.9 h registradas
This game is amazing. It's ♥♥♥♥ing brilliant. There's almost nothing i would complain about in this game.

To start off, the concept is amazing and the execution is spot on. You are on an island, probably alone (yet to complete). And you are plague stricken for which you have to find a cure. The entire island is yours to explore. There are survival concepts such as thirst and fever. There is crafting and such with which you can make medicines and some perma-upgrades.

Now, the three things i loved the most about this game. First, the mapping system. You have to explore the entire map but it's not that simple. You have to use triangular cartography by using landmarks which is just awesome. And when you run, it actually takes time to stop because of your momentum which i think is a great idea for a realistic survival game. And the graphics are amazing as well. Beautiful when admired and scary at night.

This game is amazing. I like it because of it's reality aspect. Perfectly created and delivered. 10/10.
Publicado: 5 abril 2014
¿Te ha sido útil este análisis? No
A 14 de 14 personas (100%) les ha sido útil este análisis
567 productos en la cuenta
11 análisis
12.1 h registradas
Miasmata is a game with a great sense of adventure and exploration. Majority of the time is spent just exploring with no fear of danger leaving you to plot and map out the island as you go. The mechanics for taking notes on landmarks you see and using them to get your bearings around the island to fill out the map more is great fun and very rewarding. It is quite unique and I have never seen it in a game before. By using buildings, statues, and stone formations you can use triangulation to check your location and add your surroundings to the map you create.

The creature that roams the island can be a positive or a negative for many people whether they are looking for some slight horror and suspense of hiding from it, or if they just don't want to be bothered by it. The creature isn't a constant threat and holds a good balance to appease either type of player. When the creature draws near your heart pounds and you do your best to stay hidden and hope it passes.

The game works very well with exploration and filling out the log book and looking for specific plants to be used in antidotes and medicines help drive you to explore more. Though you will want to keep exploration to the days as much as possible making your way to camps to rest through the night. The night time is extremely dark and after losing track of time and getting stranded in the middle of the night you will never want to be left out again stumbling through the darkness hardly able to see what lies ahead.

If you enjoy the slower pace and exploration which you most likely do if you care enough to look at reviews and recommendations about the game then you won't be disappointed. This game draws you into the world and makes you want to spend time in it seeing what lies just over the next crest.
Publicado: 17 marzo 2014
¿Te ha sido útil este análisis? No