Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island.
Uživatelské recenze: Velmi kladné (660 recenzí) - 81% z 660 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 28. lis. 2012

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Informace o hře

Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island. Long ago, the island was inhabited by a group of indigenous people, whose extant monuments still decorate the island landscape. The island is now home to a scientific research outpost and it is your hope to reunite with your colleagues working there. Unfortunately, you'll soon discover that something has gone terribly wrong.

During your adventure, you will encounter a mysterious and deadly creature. This creature can stalk you for miles, lurking behind grasses and vegetative cover. By treading carefully and with stealth, you may be able to elude the creature. If you are careless, however, you will be forced to confront the creature head-on.

Key Features

  • Experience: An engine built from the ground up, featuring voxel-based volumetric clouds, advanced water reflection and refraction, volumetric light-shafts and atmospheric scattering simulations.
  • Explore: A lush and incredibly detailed natural world. The island landscape is covered by forests with lush canopies. The terrain surfaces are blanketed by tufts of moss and grass. The forest floors have thick undergrowth and are littered with fallen leaves, rotting logs, stumps and sticks.
  • Discover: Dozens of camps, outposts and ruins. Find maps, notes and clues that lead you on your adventure.
  • Survive: A deadly world. Discover plants and fungi and synthesize them into life-saving medicines. Find water and shelter to stave off fever, dehydration and exhaustion. Use stealth and cunning to escape the deadly creature.
  • Create: A map of the island using an innovative cartography mechanic. Use a true-to-life triangulation system to pinpoint your location on the island and construct a map of the its boundaries, contours and landmarks.

Systémové požadavky

    Minimum:

    • OS:Windows XP, Vista, 7
    • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
    • Memory:2 GB RAM
    • Graphics:NVidia Geforce 8600GT, ATI Radeon 3670HD or equivalent
    • DirectX®:9.0
    • Hard Drive:3 GB HD space
    • Sound:DirectX compatible sound card

    Recommended:

    • OS:Windows XP, Vista, 7
    • Processor:Intel Core i5/i7, AMD equivalent or better
    • Memory:4 GB RAM
    • Graphics:Nvidia GeForce GTX 280, ATI Radeon 4870 or better
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:DirectX compatible sound card
Užitečné recenze od zákazníků
10 z 10 osob (100%) ohodnotilo tuto recenzi jako užitečnou
23.6 hodin celkem
Přidáno: 25. října 2015
„Těžký život botanika.“

Velice sympatická hra s povedenou atmosférou. Probouzíte se na neznámém pobřeží, a jen s vypětím všech sil, se vám daří pomalu křísit zesláblé smysly. Na kůži cítíte hřejivé ranní paprsky, dodávající vašemu zkřehlému tělu sílu a naději. Zaslechnete tichý vánek, tančící mezi skalisky i v korunách nedalekých stromů. V rozmazaných barevných šmouhách, začínáte poznávat ladnost motýlích křídel, mávajících vám na pozdrav. Těžce se zvedáte z promáčené země, a k údivu nenápadně přihlížejícího racka, se zvolna vydáváte po úzké pěšině směrem na sever. Po chvilce míjíte malé jezírko s průzračně čistou vodou, s úlevou poklekáte a plnými doušky zaháníte trýznivou žízeň. A v tom se to stane. Stála tam tiše a nehnutě, ale její jemná vůně ji prozradila – našli jste vaši první květinu.

Za touto hrou stojí pouze dva lidé, a to bratři Joe a Bob Johnsonovi. I v takto skromných podmínkách, se jim ovšem podařilo vytvořit unikátní kousek, který vám dokáže nabídnout mnoho nezapomenutelných zážitků. Nesmíte však očekávat brilantní technické zpracování, košatý příběh nebo propracované herní mechaniky. Autoři si byli dobře vědomi svých omezených možností, takže se zaměřili pouze na základní myšlenku hry, kterou je odhalování neznámého světa a pátrání po květinách. Z jejich výtažků totiž dokážete vyrábět léky, zmírňující příznaky vaší smrtelné nemoci. A kdo ví, možná je to i cesta k úplnému uzdravení.

Herní náplň je tak velice prostá, v podstatě jen chodíte krajinou a zakreslujete si do mapy nově objevené oblasti. To ovšem můžete provádět pouze v případě, že máte na dohled alespoň dvě již odhalená místa. Celá tahle průzkumnická činnost je až překvapivě zábavná, protože je jen na vás, kam se vydáte a jak často si budete dělat záznamy. Můžete si pečlivě zmapovat celou herní plochu, stejně jako nějakou kartografii úplně hodit za hlavu a chodit naslepo. V takovém případě ovšem riskujete, že vás přicházející soumrak zaskočí nepřipravené a bloudící. A to vám pak ani hrst nově získaných květin nepomůže...

Tahle průzkumnická hra nemusí sednout každému, ale jestli se rádi touláte virtuálními světy, pak máte mé doporučení.

Další recenze na mé kurátorské stránce
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99 z 106 osob (93%) ohodnotilo tuto recenzi jako užitečnou
8 osob ohodnotilo tuto recenzi jako vtipnou
13.2 hodin celkem
Přidáno: 20. listopadu 2015
Miasmata is an exclusive first-person survival adventure game, starts on the island of Eden.

You play a plague infected scientist, who finds himself on an uninhabited island. Looking for a cure, hidden in the plants on the island which you’ll have to collect, study them and synthesise together to create tonics. The game combines elements from a number of genres mixing first person survival, adventure and puzzle elements.

It is unlike anything else you’ll play. With an intense focus on survival, the game successfully nails the feeling of vulnerability and weakness. A fantastic open-world concept, and a wide variety of materials to collect and craft all together, makes it an extremely compelling game.
http://steamcommunity.com/sharedfiles/filedetails/?id=543328022
Sadly there are a few issues with character performance and visual effects. Some objects are quite unattractive on close examination and hard to make out at long range. The character movement alone is quite challenging and you should pay attention where you step in without rolling off the cliff or drown.

In overall:

*Unique survival experience.
*Interesting setting and game mechanic.
*Focus on realism creates a great game atmosphere.

The game delivers a great atmosphere and visuals with unique gameplay that is easy to get hooked on.
I highly recommend that anyone with a similar passion for science, discovery, and adventure give Miasmata a try. It is very rough around the edges, but its dedication to its novel niche concept makes it worthwhile.


9/10
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77 z 85 osob (91%) ohodnotilo tuto recenzi jako užitečnou
91 osob ohodnotilo tuto recenzi jako vtipnou
15.0 hodin celkem
Přidáno: 26. října 2015
I STUMBLED AROUND IN THE BUSHES FOR 15 GODS DAMNED HOURS DOING DRUGS I MADE OUT OF THE LOCAL FLORA.

alright, now that i got that out of the way:
miasmata. a game in which you have the plague, walk like a drunk on rollerskates, and make drugs to keep the plague at bay. you also occasion get stalked by what i have dubbed the "cantalope."

cons:
-you control like a drunk on rollerskates
-you're bad at everything
-lots of walking
-the plague
-some of the drugs/achievables are bugged
-i apparently misread some of the cartography rules and had the world's worst map for the first bit

pros:
-you control like a drunk on rollerskates
-you're bad at everything
-atmospheric
-really pretty
-the cartography is pretty neat
-stop being a child and learn to read a map
-MAKE THE DRUGS
-DO THE DRUGS
-the cantalope is probably my favourite monster ever because it's exactly what it should be. damn near wet myself the first time i ran into it.
-the cantalope is pretty chill once you get to know him
-seriously though, i've been in quite the state before and handled minor inclines better than richard here.
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36 z 46 osob (78%) ohodnotilo tuto recenzi jako užitečnou
5 osob ohodnotilo tuto recenzi jako vtipnou
1.2 hodin celkem
Přidáno: 26. prosince 2015
Ice skating simulator 2012.

I really want to like this game, but the gameplay is so agonizing, it's hard to keep going. I like the triangulation idea, and the premise seems intriguing, but the bread and butter of it all is very clunky. I understand it's survival, and the "realism" of the walking, slipping, climbing, etc. But in the end it really detaches me from the game. Slipping off cliffs, hours spent walking (sliding?) at a crawling pace, fetch this plant here, take it there, I just can't do it.

It's certainly a test of patience, and I have quite a bit, but not for this. Everyone seems to like it though, which is good. It's just not for me. I need a better execution for a game that requires these things.
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6 z 7 osob (86%) ohodnotilo tuto recenzi jako užitečnou
11.1 hodin celkem
Přidáno: 28. prosince 2015
I don't see why some of the reviews bash on the walking mechanics. I understood it within minutes and intensely enjoyed how they made that work. It honestly feels like, to me, that your actually walking. If you ever actually gone out hiking when you're climbing giant mountains, you have to be careful you can't just Skyrim that crap and do miraculous things. Not that they were trying to make it all seem too real, just that their main focus is exploration, so they had to make exploration a challenge. I feel they succeeded perfectly in that manner.

Within 20 minutes between hills and rocks and trails, you'll get the hang of the mechanics. If you like exploration you'd like this game. On a side note as well, the game is fun because its not a simple "there's the destination marker on your map go towards it". You actually have to read notes for certain locations and use your map and compass.

*Game is stunning
*Calm but eery
*Challenging in exploration more so then any other game I've played
*Gameplay long enough to be worth $3 damn dollars. Even the full price.


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