Chaos on Deponia resulta ser aún más chiflado que su predecesor y pone al jugador bajo su hechizo de forma inmediata.
Análisis de usuarios: Muy positivos (709 análisis) - El 92% de los 709 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 6 nov. 2012

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Comprar Chaos on Deponia

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-85%
$19.99
$2.99

Packs que incluyen este juego

Comprar The Daedalic Comedy Selection

Incluye 4 artículos: Chaos on Deponia, Edna & Harvey: Harvey's New Eyes, Edna & Harvey: The Breakout, Randal's Monday

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Comprar The Daedalic Armageddon Bundle

Incluye 11 artículos: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

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Críticas

"Si te gustan las aventuras, vas a adorar Chaos on Deponia"
90% –
Gamereactor

"Chaos on Deponia es el nuevo punto de referencia que desafiará a todos los juegos de aventuras que se publiquen en el futuro".
94% –
http://www.gamers.de/artikel/1945/1/chaos-auf-deponia/ein-neuer-meilenstein-des-genres.html

"Comparado con su igualmente brillante predecesor, Chaos on Deponia es más complejo, extenso, excitante, enredante y un buen rato más hilarante. ¡¿Quién podría haberlo esperado?!"
90% –
GameStar

Acerca de este juego

Con esta largamente esperada secuela, del aclamado por la crítica y alabado profusamente Deponia, el jugador entra en la segunda ronda. “Chaos on Deponia” se descubre para ser incluso más loco que su predecesor y poner al instante al jugador bajo su hechizo.

Tras lo ocurrido en Deponia, parace que Rufus ha vuelto en sí. Se ha vuelto prudente, amable, amigable y cariñoso, sin ninguna intención de provocar el caos solo por perseguir sus propios fines egoístas. Parece que está muy lejos de encadenarse a unas cuchillas llameantes, entrenar con torpedo-delfines o buscar dentro de nidos de ornitorrinco. ¿O no es así?

En ultima instancia, el incidente con las cuchillas llameantes ha provocado que Goal caiga denuevo en Deponia. El accidente, ha provocado que la conciencia de Goal quede dividida en tres partes y almacenada en tres discos distintos.
Ahora está en manos de Rufus convencer a las tres partes de Goal, utilizando su encanto y sus notables habilidades de persuasion, para embarcarse en una nueva operación hacia Eylsium con ella, y salvar Deponia de la ruina mientras está en ello.

La segunda aventura en Deponia cuenta una historia única e independiente, autocontenida y jugable sin necesidad de conocer los hechos de la primera parte. Los fans de la precuela descubrirán nuevos aspectos en los trasfordos de los personajes, y veran como muchas preguntas abiertas quedan contestadas.

Características Principales:

  • Un mundo único haciendo honor a grandes como Douglas Adams, Terry Pratchett y Matt Groening.
  • Diseño artístico dibujado a mano in plasmado con la gloria del full FD y animaciones de alta calidad dibujadas con estilo comic.
  • Personajes estrafalarios y humor absurdo hacen migas con los puzzles más desafiantes.
  • Banda Sonora elaborada con cariño y colmada de atmosferas.
  • De los creadores de galardonadas aventuras como 'Edna & Harvey: The Breakout' , 'Edna & Harvey: Harvey's New Eyes' y 'The Whispered World'.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows Vista/7
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible
    Recommended:
    • OS:Windows Vista/7/8
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:4 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible
    Minimum:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:5 GB HD space
    Recommended:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:5 GB HD space
    Minimum:
    • OS:Linux x86_64
    • Processor:2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • Hard Drive:3 GB HDD space
    • Sound:OpenAL compatible
Análisis útiles de usuarios
A 3 de 3 personas (100%) les ha sido útil este análisis
14.9 h registradas
Publicado el 2 de enero
Gran aventura grafica,y teniendo en cuenta la escasez de ellas que hay hoy en dia esta muy realizada,con un sistema intuitivo,de point and click una banda sonora bien realizada,y con muchas bromas durante el juego.

Sobre todo esta destinadas a los que eran seguidores de juegos tipo monkey island.

Lo malo es que los puzzles te obligaran seguramente a tirar de guia,puesto que pueden ser demasiado enrevesados,y dicha la verdad,estamos mal acostumbrador a no usar el cerebro ultimamente.

recomiendo este juego sinceramente,solo si te gustan las aventuras graficas, y estas dispuestos a echarte rato delante de la pantalla mirano como demonios se puede esolver el puzzle x.

¿Te ha sido útil este análisis? No Divertido
A 16 de 16 personas (100%) les ha sido útil este análisis
14.2 h registradas
Publicado el 8 de octubre de 2015
Chaos on Deponia starts with a repeat of the first game’s tutorial. Deponia’s anti-hero, Rufus, immediately complains and points this out, making me feel that Rufus and I are on the same page. It’s a nice beginning but what follows is even better.

The true opening of CoD is one of the most knee-slappingly funny and creative intros I’ve seen in an adventure game. It brilliantly plays upon the tropes of the genre and established fiction of Deponia. Rufus is brought into the home of an elderly couple, who bicker and talk about Rufus’ as the player kills their pet, breaks their plumbing, and burns their house down. If only all of CoD’s puzzles were so humorous and self-contained.

I would actively steer clear of giving spoilers, but CoD would have to have some significant plot reveals and progression first. For a sequel to a game that ended on a cliffhanger, CoD’s plot goes absolutely nowhere. Correction: It goes backward. The plot of CoD mirrors that of the debut: Rufus has once again damaged Goal’s memory implants and must traverse a large city hub to solve puzzles and piece her back together. There is a twist, however. Goal has been split into three personalities: spunky, lady, and child. All of the puzzles in the city progress Rufus in convincing each side of Goal to merge together again. It’s a good concept but I often grew tired of navigating the same dialogue options with all three versions of Goal.

If the opening city hub of Deponia made you fall to your knees, you’re going to faint when you enter CoD’s main city that is double, if not triple, in size. CoD is not for the novice adventurer, since there are always so many locations, people, and items to factor into a puzzle. This is not the game’s problem. Its problem is that it frequently does a poor job in directing the player and subtly dropping hints. Perhaps something is lost in translation from the game’s original German, but I often felt lost and frustrated. Grim Fandango has a similar structure but I always thought it was my fault upon discovering a solution. I either wasn’t paying attention or listening to dialogue close enough. This is rarely the case in CoD and considering the game’s large world, that’s unfortunate.

The structure of CoD can be frustrating, but the puzzles themselves are often fun and just challenging enough. As with other Daedalic titles, you can always skip a puzzle. But why would you want to skip battling as a platypus? Not all of the game’s puzzles and minigames are great, but they are interesting and nicely tie into the story. You’ll occasionally come across one that will drive you nuts. I feel almost obligated to give the solution to what is one of the most obtuse puzzle solutions ever put in a game. It gives Psycho Mantis a run for his money, that’s for sure. I’ll just say this: Don’t count out the options screen in your puzzle-solving. I nearly went nuts, so you don’t have to.

Where CoD fails as a sequel, it succeeds with flying colors as a stand-alone, comedic adventure. Curb your expectations and you’ll discover a great cast of characters that are much better written and voiced than anything else Daedalic has put out. From Rufus’ hard-to-please father to the deluded renegade leader, CoD strives on the strengths of its outlandish characters and gorgeous world. As unlikely as it sounds, CoD manages to look even better than the first title. Secret of Monkey Island-style close-up dialogue scenes add some much needed variety and personality to presentation, and the large city hub is fantastic, full of color and detail. The backdrops still lack animation, though.

As disappointed as I am that CoD isn’t more progressive in its design or storytelling, it managed to win me over with its characters, dialog, and slapstick comedy. There are few revelations and twists in CoD, to the extent that I’d recommended it to those that haven’t played the first. Although I loved the comedy and characters of this entry, I miss the scale and sense of adventure that the original game contained.

In contrast to the first game, Chaos on Deponia leaves me a little less excited for the next entry, but it also leaves me a little more satisfied with the adventure I just had. If you are up for a serious challenge and some hearty laughs, you won’t be disappointed.
¿Te ha sido útil este análisis? No Divertido
A 10 de 11 personas (91%) les ha sido útil este análisis
11.0 h registradas
Publicado el 7 de octubre de 2015
"So much wonderful potential for a festive, all-consuming fire."

Chaos on Deponia is a point & click adventure and the second of a three-part series by the company Daedalic Entertainment with emphasis on character and story development.

Atmosphere & Details:

+ Well-animated comic look with great attention to detail creates an interesting world.
+ Each track fits the feel of the situation it plays in.
+ Puzzle sections offer creative solutions.

o Complex puzzles can be skipped.

- The sometimes illogical item combinations can lead to a break in immersion.

Characters & Story:

+ Well done character development of protagonist and side characters
+ Witty dialogues and unconventional conversation options.
+ Amusing plot development based on a split personality.
+ High quality voice acting.

o Based on the German origin of the game, some of the jokes are lost in translation.

Summary:

Daedalic Entertainment successfully continues with Chaos on Deponia its crazy and fascinating trilogy. In comparison with the first part there have been some improvements regarding the character development of the protagonist and musical presentation.
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Estimated time for 100 % completion: +10 hours

You can obtain all achievements within one playthrough, just make sure to keep an eye on the “Cheater” and "Pinup Goal" achievements.

There are no multiplayer achievements.

Aspirant level of commitment (achievement difficulty: 2 of 10)

Cheater [+1]
Pinup Goal [+1]

A useful guide can be found on the link below (thanks to MASTAN).

http://steamcommunity.com/sharedfiles/filedetails/?id=121160313
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Goodbye Deponia (PC) - Point & click adventure
(Fantasy / Science-Fiction) - 2013
Link to Steam review for Goodbye Deponia.

Chaos on Deponia (PC) - Point & click adventure
(Fantasy / Science-Fiction) - 2012

Deponia (PC) - Point & click adventure
(Fantasy / Science-Fiction) - 2012
Link to Steam review for Deponia.
--

Please also check out the Completing the Backlog’s Curator page here – follow for the regular updates on reviews for other games.
¿Te ha sido útil este análisis? No Divertido
A 10 de 12 personas (83%) les ha sido útil este análisis
10.3 h registradas
Publicado el 7 de febrero
Care Spoilers. After a long time nearly 2 years i come from the epic Deponia now to part 2 and its still so epic like part 1. Its my Nr. 6 Daedalic Entertainment game (Edna Harvey Harvey New Eyes, Breakout, 1954 Alcatraz, Journey of a Roach, Deponia) and all 5 games was really amazing for me, dont expect wonders, but its feels a bit like old good Lucas Arts Adventures, sure nothing come on the exact level of quality) The graphic has still the charm, the sound are mid-class (not very good not annoying). So the dialogs are still some funny things and there are nice extra cameos if you play the achievements: Star Wars: I am NOT your FATHER (Luke, Vader, Rufus, Seagull) or there is a point someone go and catch it Tiger (Spider Man 2 with Tobey M.), there are many more like Achievement (the Dinos NOT THE MOTHER (Baby Sinclair to Father) but this dont know everyone https://www.youtube.com/watch?v=BkAEH6uX7hQ and if you try to catch an item to far (ONE PIECE RUFFY http://onepiece.wikia.com/wiki/Gomu_Gomu_no_Mi/Techniques) or a Harvey Cameo, Back in the Future, Pokemon, Captain Planet (https://www.youtube.com/watch?v=DMoodiD0UEI). Sure there are some more and i forget some and maybe i dont know everyone too. So there are many puzzles to do and i love all of this game, some parts are really hard to do and the achievements have many tricks surprises you should see (Alice in the mirrors? Terminator Rat? A strange world of another Daedalic Game Inner World or something else i think). So enjoy this game. I give this game as a click and point fan and i think i couldnt be better (only longer) but i need 10 hours so more then double the time for part 1 i give 97 %, for many people it will be 82-92 % maybe if they dont hate point and click and dont expect to much. Test it yourself and hopefully be satisfied with it. Thank you for reading.
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A 5 de 5 personas (100%) les ha sido útil este análisis
10.0 h registradas
Publicado el 17 de noviembre de 2015
Review for the whole saga.

First of all, I don't really like point-and-click games,
but for some reasons... I loved Deponia saga.


Pros:
  • Puzzles: In a lot of point-and-click you have to figure it out on your own, without hints, and so you should try to combine random items\click everywhere\etc... In Deponia you'll get tons of hints, in dialogues\descriptions\etc... you'll always find great hints.
  • Awesome graphics
  • Awesome musics
  • Awesome voice acting
  • Nice story
  • FUNNY ! Dialogues\puzzles\descriptions\even trying to use the wrong item, will make you laugh.
  • The whole saga takes ~30h, it's never repetitive
  • Platypuses
  • Rufus
  • Great inventory system

Cons:
  • Last chapter (Goodbye Deponia) it's a bit buggy
  • I don't want to spoil so I'll just say that I'm REALLY REALLY REALLY disappointed with the ending...
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