With this long-expected sequel to the critically highly acclaimed and lavishly praised Deponia, the player enters round two. Chaos on Deponia turns out to be even wackier than its predecessor and instantly puts the player under its spell.
Análises de usuários: Muito positivas (709 análises) - 92% das 709 análises de usuários deste jogo são positivas.
Data de lançamento: 6/nov/2012

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Pacotes que incluem este jogo

Comprar The Daedalic Comedy Selection

Inclui 4 itens: Chaos on Deponia, Edna & Harvey: Harvey's New Eyes, Edna & Harvey: The Breakout, Randal's Monday

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Comprar The Daedalic Armageddon Bundle

Inclui 11 itens: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

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Análises

"Whoever loves adventures is bound to love Chaos on Deponia."
90% – Gamereactor

"Chaos on Deponia is the new benchmark challenging every adventure game which will be released in the future."
94% – http://www.gamers.de/artikel/1945/1/chaos-auf-deponia/ein-neuer-meilenstein-des-genres.html

"Compared to the equally brilliant predecessor, Chaos on Deponia is more complex, longer, more exciting, twisting and turning and a good chunk more hilarious - who would have expected that?!"
90% – GameStar

Sobre este jogo

With this long-expected sequel to the critically highly acclaimed and lavishly praised Deponia, the player enters round two. Chaos on Deponia turns out to be even wackier than its predecessor and instantly puts the player under its spell.

After the events on Deponia, it seems that Rufus came to his senses. He's grown prudent, amicable, kind and caring, without any intention to cause major mayhem just to further his own selfish ends. It seems he is far from chaining himself to flaming saw blades, training torpedo-dolphins or foraging through platypus nests. Or is he?


Ultimately it's a flaming saw blade grounding Goal on Deponia again. By accident, her consciousness gets split into three parts and stored to three different discs.
Now it's on Rufus once again to convince all three parts of Goal, utilizing his remarkable charming wits, to become one again, venture to Eylsium with her and save Deponia from certain doom while he's at it.


The second adventure on Deponia tells a unique, self-contained story playable without further knowledge of the first installment. Fans of the first game discover new aspects of familiar characters' backgrounds and see open questions answered.

Key Features

  • Unique world honoring the tradition of Douglas Adams, Terry Pratchett and Matt Groening.
  • Hand-drawn art design in full HD glory and high-quality cartoon animation drawn in comic style.
  • Bizarre characters and wacky humor meet challenging puzzles.
  • Elaborate soundtrack with many atmospheric tracks.
  • From the creators of the award-winning adventures 'Edna & Harvey: The Breakout' , 'Edna & Harvey: Harvey's New Eyes' and 'The Whispered World'.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows Vista/7
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible
    Recommended:
    • OS:Windows Vista/7/8
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:4 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible
    Minimum:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:5 GB HD space
    Recommended:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:5 GB HD space
    Minimum:
    • OS:Linux x86_64
    • Processor:2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • Hard Drive:3 GB HDD space
    • Sound:OpenAL compatible
Análises úteis de usuários
5 de 5 pessoas (100%) acharam esta análise útil
2.9 hrs registradas
Publicada: 28 de outubro de 2015
Muito bom como sempre mas.....melhor seria em PT-BR :c
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2 de 2 pessoas (100%) acharam esta análise útil
10.9 hrs registradas
Publicada: 30 de agosto de 2015
Chaos on deponia é um jogo point-and-click de aventura, desenvolvido e distribuído pela Daedalic Entertainment.

História:

Chaos on Deponia continua a história de Deponia, seu título anterior, nele, novamente temos o papel de Rufus, o aspirante a inventor que onde quer que vá causa confusões, que sonha em ir para Elysium, um cidade flutuante onde há ar puro e água limpa, ao contrário de seu planeta natal Deponia, nesta sequência devemos impedir o plano dos Organons de destruir o planeta Deponia.

Jogabilidade:

A jogabilidade é a mesma dos jogos do gênero point-and-click, clique em qualquer parte da tela para se mover, utilize o botão esquerdo do mouse em objetos para pegá-los, e o direito para examiná-los, todos objetos obtidos vão parar no seu inventário, que pode ser acessado usando o scroll do mouse.

Som:

A trilha sonora é muito boa, porém ela peca no fato em que as vezes há apenas uma música para vários mapas, perdendo a imersão do jogo e tornando-o repetitivo, as músicas que são tocadas a cada capítulo novo da aventura, narrando as aventuras de Rufus, é certamente agradável.

Veredito:

Chaos on Deponia não acrescenta nenhuma novidade comparado a seu antecessor, mas isso não o torna em uma experiência desagradável, o humor extravagante e seus personagens carismáticos são o que fazem Deponia ser especial, Recomendado para qualquer amante de jogos de aventura e novos jogadores do gênero.

Nota Final

9.0/10
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1 de 1 pessoas (100%) acharam esta análise útil
15.0 hrs registradas
Publicada: 27 de janeiro
Recomendo!

Prós:

- Arte bonita.
- Musicas legais.
- História boa.
- Puzzles com dificuldade boa.
- Humor não exagerado.
- Divertido pra caramba xD

Cons: [apenas um na minha opinião]

- Não possui tradução em PT-BR

9/10
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16 de 16 pessoas (100%) acharam esta análise útil
14.2 hrs registradas
Publicada: 8 de outubro de 2015
Chaos on Deponia starts with a repeat of the first game’s tutorial. Deponia’s anti-hero, Rufus, immediately complains and points this out, making me feel that Rufus and I are on the same page. It’s a nice beginning but what follows is even better.

The true opening of CoD is one of the most knee-slappingly funny and creative intros I’ve seen in an adventure game. It brilliantly plays upon the tropes of the genre and established fiction of Deponia. Rufus is brought into the home of an elderly couple, who bicker and talk about Rufus’ as the player kills their pet, breaks their plumbing, and burns their house down. If only all of CoD’s puzzles were so humorous and self-contained.

I would actively steer clear of giving spoilers, but CoD would have to have some significant plot reveals and progression first. For a sequel to a game that ended on a cliffhanger, CoD’s plot goes absolutely nowhere. Correction: It goes backward. The plot of CoD mirrors that of the debut: Rufus has once again damaged Goal’s memory implants and must traverse a large city hub to solve puzzles and piece her back together. There is a twist, however. Goal has been split into three personalities: spunky, lady, and child. All of the puzzles in the city progress Rufus in convincing each side of Goal to merge together again. It’s a good concept but I often grew tired of navigating the same dialogue options with all three versions of Goal.

If the opening city hub of Deponia made you fall to your knees, you’re going to faint when you enter CoD’s main city that is double, if not triple, in size. CoD is not for the novice adventurer, since there are always so many locations, people, and items to factor into a puzzle. This is not the game’s problem. Its problem is that it frequently does a poor job in directing the player and subtly dropping hints. Perhaps something is lost in translation from the game’s original German, but I often felt lost and frustrated. Grim Fandango has a similar structure but I always thought it was my fault upon discovering a solution. I either wasn’t paying attention or listening to dialogue close enough. This is rarely the case in CoD and considering the game’s large world, that’s unfortunate.

The structure of CoD can be frustrating, but the puzzles themselves are often fun and just challenging enough. As with other Daedalic titles, you can always skip a puzzle. But why would you want to skip battling as a platypus? Not all of the game’s puzzles and minigames are great, but they are interesting and nicely tie into the story. You’ll occasionally come across one that will drive you nuts. I feel almost obligated to give the solution to what is one of the most obtuse puzzle solutions ever put in a game. It gives Psycho Mantis a run for his money, that’s for sure. I’ll just say this: Don’t count out the options screen in your puzzle-solving. I nearly went nuts, so you don’t have to.

Where CoD fails as a sequel, it succeeds with flying colors as a stand-alone, comedic adventure. Curb your expectations and you’ll discover a great cast of characters that are much better written and voiced than anything else Daedalic has put out. From Rufus’ hard-to-please father to the deluded renegade leader, CoD strives on the strengths of its outlandish characters and gorgeous world. As unlikely as it sounds, CoD manages to look even better than the first title. Secret of Monkey Island-style close-up dialogue scenes add some much needed variety and personality to presentation, and the large city hub is fantastic, full of color and detail. The backdrops still lack animation, though.

As disappointed as I am that CoD isn’t more progressive in its design or storytelling, it managed to win me over with its characters, dialog, and slapstick comedy. There are few revelations and twists in CoD, to the extent that I’d recommended it to those that haven’t played the first. Although I loved the comedy and characters of this entry, I miss the scale and sense of adventure that the original game contained.

In contrast to the first game, Chaos on Deponia leaves me a little less excited for the next entry, but it also leaves me a little more satisfied with the adventure I just had. If you are up for a serious challenge and some hearty laughs, you won’t be disappointed.
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10 de 11 pessoas (91%) acharam esta análise útil
11.0 hrs registradas
Publicada: 7 de outubro de 2015
"So much wonderful potential for a festive, all-consuming fire."

Chaos on Deponia is a point & click adventure and the second of a three-part series by the company Daedalic Entertainment with emphasis on character and story development.

Atmosphere & Details:

+ Well-animated comic look with great attention to detail creates an interesting world.
+ Each track fits the feel of the situation it plays in.
+ Puzzle sections offer creative solutions.

o Complex puzzles can be skipped.

- The sometimes illogical item combinations can lead to a break in immersion.

Characters & Story:

+ Well done character development of protagonist and side characters
+ Witty dialogues and unconventional conversation options.
+ Amusing plot development based on a split personality.
+ High quality voice acting.

o Based on the German origin of the game, some of the jokes are lost in translation.

Summary:

Daedalic Entertainment successfully continues with Chaos on Deponia its crazy and fascinating trilogy. In comparison with the first part there have been some improvements regarding the character development of the protagonist and musical presentation.
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Estimated time for 100 % completion: +10 hours

You can obtain all achievements within one playthrough, just make sure to keep an eye on the “Cheater” and "Pinup Goal" achievements.

There are no multiplayer achievements.

Aspirant level of commitment (achievement difficulty: 2 of 10)

Cheater [+1]
Pinup Goal [+1]

A useful guide can be found on the link below (thanks to MASTAN).

http://steamcommunity.com/sharedfiles/filedetails/?id=121160313
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Goodbye Deponia (PC) - Point & click adventure
(Fantasy / Science-Fiction) - 2013
Link to Steam review for Goodbye Deponia.

Chaos on Deponia (PC) - Point & click adventure
(Fantasy / Science-Fiction) - 2012

Deponia (PC) - Point & click adventure
(Fantasy / Science-Fiction) - 2012
Link to Steam review for Deponia.
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Please also check out the Completing the Backlog’s Curator page here – follow for the regular updates on reviews for other games.
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