Proteus est un jeu d'exploration contemplative dans une île onirique, où l'ambiance musicale de votre partie est régie par l'environnement. Joué en vue à la première personne, l'interactivité se concentre principalement et très simplement sur votre présence dans ce monde et la façon dont vous l'observez.
Évaluations des utilisateurs :
Récentes :
variables (23 évaluation(s)) - 65% des 23 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
plutôt positives (2,179 évaluation(s)) - 73% des 2,179 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 30 jan 2013

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Acheter Proteus

 

Articles

“D'une certaine manière, son manque de progression – absence d'arbre de compétences, de niveaux de difficulté, et de points de sauvegarde – joue en sa faveur; vous n'allez pas y replonger pour grappiller les derniers succès, ou pour grimper dans le tableau des scores, mais simplement parce que vous voulez jouer à Proteus. Parce que vous voulez ouvrir les yeux et avoir de l'eau de mer jusqu'à la taille, marcher sur le rivage, et errer à travers des champs fredonnants. Quand tout ceci vous démange, seul Proteus peut vous soulager.”
8/10 – Edge

“J'en suis ressorti transporté, exalté. Et c'est ce qui fait que Proteus est vraiment spécial à mes yeux. C'est un vrai bonheur de savoir que ce sera identique pour bon nombre d'entre vous.”
Rock Paper Shotgun

“Sa carte générée aléatoirement et ses secrets valent la peine de parcourir le jeu de nombreuses fois, et au-delà de ça, il est facile de se dire qu'on va y retourner juste pour se reposer d'une journée agitée ou d'une ville assourdissante.”
8/10 – The Guardian

“Proteus est beau, c'est vraiment une bien belle chose. […]Si il devait être classé dans une catégorie, Proteus serait probablement à mettre aux côtés de jeux expérimentaux, déconcertants mais fascinants, de l'année dernière – Dear Esther et Journey.”
5/5 – Eurogamer

Steam Big Picture Mode

À propos de ce jeu

Proteus est un jeu d'exploration contemplative dans une île onirique, où l'ambiance musicale de votre partie est régie par l'environnement. Joué en vue à la première personne, l'interactivité se concentre principalement et très simplement sur votre présence dans ce monde et la façon dont vous l'observez. Les îles générées aléatoirement sont le refuge de créatures réelles ou imaginaires, de vallées paisibles, et de ruines magiques.

Principales caractéristiques :

  • Jeu contemplatif : le monde réceptif à votre présence, et l'interface gommée de tout texte ou indication, distille au joueur curiosité et besoin d'enquêter, dans un titre qui récompense la patience et l'effort d'immersion.
  • Bande son dynamique composée par le musicien primé David Kanaga, qui comblera les fans de Boards of Canada ou encore de Brian Eno, s'adaptant à l'humeur du monde généré.
  • Concept visuel original mélangeant sprites 2D et profondeur 3D, teinté de couleurs pastel variant selon leur gré, qui se place entre les graphismes de jeux 8-bit et le style si particulier de l'art moderne issu du XXe siècle.
  • Îles uniques, générées aléatoirement à chaque nouvelle partie, et bien qu'en théorie il soit possible de tout découvrir d'une traite, personne n'y est encore parvenu.
  • Fonction "carte postale" intégrée pour encoder les données du monde dans chaque capture d'écran, afin de sauvegarder et même partager votre terrain de jeu et vos découvertes.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP SP3
    • Processeur : 1.8 GHz
    • Mémoire vive : 3 Go de RAM
    • Affichage : Intel HD Graphics 3000
    • Disque dur : 100 Mo d'espace disque disponible
    Recommandée :
    • Processeur : Double-cœur 2.2 GHz
    • Mémoire vive : 4 Go de RAM
    • Affichage : Carte vidéo NVidia ou ATI comportant 512 Mo de mémoire vidéo
    • Disque dur : 100 Mo d'espace disque disponible
    Minimum :
    • Système d'exploitation : 10.6
    • Processeur : 1.8 GHz
    • Mémoire vive : 3 Go de RAM
    • Affichage : Intel HD Graphics 3000
    • Disque dur : 250 Mo d'espace disque disponible
    Recommandée :
    • Processeur : Double-cœur 2.2 GHz
    • Mémoire vive : 4 Go de RAM
    • Affichage : Carte vidéo NVidia ou ATI comportant 512 Mo de mémoire vidéo
    • Disque dur : 250 Mo d'espace disque disponible
    Minimum:
    • OS: Ubuntu 12.04 LTS, Mint 13 LTS, Fedora 16, fully updated
    • Processor: 1.8GHz
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 3000
    • Hard Drive: 250 MB HD space
    Recommended:
    • OS: Ubuntu 12.04 LTS, Mint 13 LTS, Fedora 16, fully updated
    • Processor: 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: 512 MB NVidia or ATI graphics card
    • Hard Drive: 250 MB HD space
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Récentes :
variables (23 évaluation(s))
Globales :
plutôt positives (2,179 évaluation(s))
Publiées récemment
Jean Moulin
( 1.1 heures en tout )
Posté le : 28 mai
Aucun intérêt.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
вантуз_добра
( 0.1 heures en tout )
Posté le : 27 mai
wtf is that?
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
martin
( 0.1 heures en tout )
Posté le : 27 mai
Very unique style!
You start of with no goal or anything - just exploring the island.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
howlx
( 0.2 heures en tout )
Posté le : 24 mai
As much as I found Dear Esther a bit lackluster compared to the praise it received, at least it was pretty and had calming sound. Proteus is full of bright colors and odd topography that somehow doesn't affect your movement. I don't understand how people found it relaxing. Maybe I'll do multiple playthroughs (if you can even call it playing) on various drugs. Better on acid? Worse on shrooms? Best on krokodile?? I'm going to do it - FOR SCIENCE.

*ahem* The only "pro" - I thought the various animals were cute, until I realized all of them only run away from you and that's it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
CharlieB
( 2.0 heures en tout )
Posté le : 24 mai
Another reviewer said that you can see all there is to see in this game in only ten minutes. Friend, you could not have been more wrong. My mind boggles to think how much work must have gone into this game, to make the experience so subtle that it takes some time to even realise that you are playing a game. But trust me: you are. The more you explore the Proteus world the more you realise that there's more to this world than pretty graphics and nice music.

The world responds to you. Not just to your simple actions, but to the emotions you're feeling in a particular part of the world because of what's going on, what's already happened and even what you already know. It's amazing that no matter what path I choose, the game always has something for me; a new experience that surprises me, even when I think I know what's coming.

If you don't like games without tick-box goals then maybe this one isn't for you. But if you're willing to put aside your search for objectives for a few minutes and just explore instead, you may find that you come across them anyway.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
m.pa11
( 1.3 heures en tout )
Posté le : 19 mai
This is a lovely 8-bit dream world.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
jestrick
( 0.3 heures en tout )
Posté le : 17 mai
This is basically an interactive screen saver and walking simulation. Buyer beware.

THAT said however, and someone who has just gotten into meditation and relaxfulness, I really love this "game".

Random but familar island each time, just walk around and relax. Observe what you're seeing and enjoy the relaxing music. That's all there is to it, and even if that is all, it gets a thumbs up from me.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
AlexWrench
( 0.3 heures en tout )
Posté le : 16 mai
Proteus is basically an island you can generate with your computer. There's a full range of plants and animals, a handful of landmarks, and a couple of secrets and surprises. Although there isn't much to do in Proteus, the procedurally generated landscape, fudgy graphics, and kaleidoscopic sound occasionally come together into something worth bearing witness to. If nothing else, Proteus can be enjoyed passively and functions well as a palette cleanser.

There also exists a free mod called Purgateus, which uses alternate graphics and sound to create a darker setting.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
LogicalFrank
( 1.1 heures en tout )
Posté le : 16 mai
1. This is a completely awesome tech demo but they seemed to have forgotten to make any sort of finished game out of it.

2. Yes, I get that this is supposed to push the notions of what a game is and I support that. I've been supporting this same notion of pushing what a game can be over and over for some time now and frankly walking sims just aren't pushing anything these days.

3. As per 1, this is built in a charming and effective pixely landscape and the way the music changes based on where you are and what you are doing is frankly breathtaking at times.

4. Also as per 1, some things are wonky and broken in the wild. I couldn't get this to run properly on my 4K monitor for example.

5. What you do in this game is walk around until it is time to stop walking around.

6. I suppose the artistic purpose of this was to explore our relationship to the passage of time or to come to terms w/ the inevitability of death.

7. *yawn*

8. This strikes me as something that might be good to play while deeply involved in certain expanded states of consciousness. By that I mean you should play this after meditating.

9. I didn't really mean that.

10. The breaking point where I decided to not recommend this is when I closed the game when I needed to do something and when I came back, it made me start all over again. There was no warning of this given.

11. I was extremely annoyed by number 10 but it did make me realize and appreciate this world is procedurally generated.

12. Procedurally generated game worlds are cool. Too bad I didn't get to play a game set in this one.

13. The one thing that makes me want to change my vote on this to recommended is my wife, who does not think too much about video games, actually sat down a minute and watched me play this one. It is quite a striking little world and very lovely for what it is. This would be quite effective as an exhibit in a museum where a person would only spend a few minutes w/ it but on the couch or at your desk at home is just not the right setting for it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
SoJo
( 1.0 heures en tout )
Posté le : 16 mai
When I get #triggered I just take a minute breathe in and out heavily with my paper bag
open up this game and just

stop being triggered

10/10 would recommend to all feminist who get just a little bit...

triggered ( ͡° ͜ʖ ͡°)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Badger of Tzeentch
( 5.2 heures en tout )
Posté le : 15 mai
You chase a frog accross a field.
10/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Wulfgar
( 3.1 heures en tout )
Posté le : 14 mai
I pretty much only play this game when I have trouble sleeping. It's really good and distracting and relaxing the brain.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Bunkins
( 0.2 heures en tout )
Posté le : 14 mai
Entered game
See island
Ignore
Walk in to ocean for 10 mins
Get jump scared
Turn back
Cry
10/10 That jump scare though
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Shooty*
( 0.6 heures en tout )
Posté le : 13 mai
So, I bought this when I was really quite depressed. Thought it might help. It didn't.
Probably quite good for hippies, or those on massive amounts of drugs, but haven't played it since that initial run through.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Muska
( 0.2 heures en tout )
Posté le : 13 mai
Produit reçu gratuitement
This thing is not even a game, yet costs 10 bucks.

Good thing is i did not have to, thanks to humblebundle.

It is - at best - a wallpaper generator. All the artsy crap speech is an excuse because developpers cannot write a proper glsl shader.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Aekuems
( 0.5 heures en tout )
Posté le : 11 mai
I didn't really understand what I was looking at or meant to be looking at, I just wandered around doing basically nothing for half an hour. Not really for me.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
localism
( 1.3 heures en tout )
Posté le : 10 mai
Giving a positive review mainly because of the feeling this game gives you while you're playing it. It has an oddly nostalgic feeling, at least for me. Very surreal, and entertaining at the same time. Definitely one I can walk through again and again.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Bieker
( 2.1 heures en tout )
Posté le : 8 mai
This is the first game I've played where I wanted to applaud after the "end."
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Shclumbachus
( 2.0 heures en tout )
Posté le : 7 mai
i don't even know what to say or think or do after playing this
it makes no sense, and yet it's fun
it's an experience
although you walk, it feels like there is a greater meaning to what you are doing
the music is also really good, and fits the psychedelic atmosphere
i think i'm crazy
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
xsmiercx
( 0.1 heures en tout )
Posté le : 5 mai
♥♥♥♥
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
1.1 heures en tout
Posté le : 16 mai
1. This is a completely awesome tech demo but they seemed to have forgotten to make any sort of finished game out of it.

2. Yes, I get that this is supposed to push the notions of what a game is and I support that. I've been supporting this same notion of pushing what a game can be over and over for some time now and frankly walking sims just aren't pushing anything these days.

3. As per 1, this is built in a charming and effective pixely landscape and the way the music changes based on where you are and what you are doing is frankly breathtaking at times.

4. Also as per 1, some things are wonky and broken in the wild. I couldn't get this to run properly on my 4K monitor for example.

5. What you do in this game is walk around until it is time to stop walking around.

6. I suppose the artistic purpose of this was to explore our relationship to the passage of time or to come to terms w/ the inevitability of death.

7. *yawn*

8. This strikes me as something that might be good to play while deeply involved in certain expanded states of consciousness. By that I mean you should play this after meditating.

9. I didn't really mean that.

10. The breaking point where I decided to not recommend this is when I closed the game when I needed to do something and when I came back, it made me start all over again. There was no warning of this given.

11. I was extremely annoyed by number 10 but it did make me realize and appreciate this world is procedurally generated.

12. Procedurally generated game worlds are cool. Too bad I didn't get to play a game set in this one.

13. The one thing that makes me want to change my vote on this to recommended is my wife, who does not think too much about video games, actually sat down a minute and watched me play this one. It is quite a striking little world and very lovely for what it is. This would be quite effective as an exhibit in a museum where a person would only spend a few minutes w/ it but on the couch or at your desk at home is just not the right setting for it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
Recommandé
1.3 heures en tout
Posté le : 10 mai
Giving a positive review mainly because of the feeling this game gives you while you're playing it. It has an oddly nostalgic feeling, at least for me. Very surreal, and entertaining at the same time. Definitely one I can walk through again and again.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
2.0 heures en tout
Posté le : 7 mai
i don't even know what to say or think or do after playing this
it makes no sense, and yet it's fun
it's an experience
although you walk, it feels like there is a greater meaning to what you are doing
the music is also really good, and fits the psychedelic atmosphere
i think i'm crazy
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
1.1 heures en tout
Posté le : 30 avril
Now i do not usally write reviews but i felt that i had to for this game.
Im going to describe my first 20 mins in this game
i open up the game im stranded in the sea with the shore of an island in the distance i swim to shore find some chickens
listen to them for quite awhile move forward a bit and they run into the forest i chase after then my eye gets caught on a home just in the middle of nowhere i go to explore i find nothing but my character crouches down likes he is looking at somthing....or kneeling, i continue on all of a sudden it turns into evening then night eventually i come over a hill i see a white object in the tree it stares i move closer it flys away revealing itself as an owl as i follow its flight i see a gigantic tree in the distance i walk towards it im standing under it just listening to the tree creak its relaxing eventually i decide to leave i turn i see a mountain i walk towards it...thats right walk not run walk i climb it and find a circle of figures i go towards them i enter their circle all of a sudden the stars are going in and out and some are falling....shooting down to earth i eventually move on..... i come to another forest this one is diffrent there are fragments floating around i enter them and suddenly im watching the sun and moon come and go seasons change in the blink of an eye...i decide to quit...for now and i close my virtual eyes.....thus ended my first 20 mins with this game...no its not a game its a experience.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
2.0 heures en tout
Posté le : 24 mai
Another reviewer said that you can see all there is to see in this game in only ten minutes. Friend, you could not have been more wrong. My mind boggles to think how much work must have gone into this game, to make the experience so subtle that it takes some time to even realise that you are playing a game. But trust me: you are. The more you explore the Proteus world the more you realise that there's more to this world than pretty graphics and nice music.

The world responds to you. Not just to your simple actions, but to the emotions you're feeling in a particular part of the world because of what's going on, what's already happened and even what you already know. It's amazing that no matter what path I choose, the game always has something for me; a new experience that surprises me, even when I think I know what's coming.

If you don't like games without tick-box goals then maybe this one isn't for you. But if you're willing to put aside your search for objectives for a few minutes and just explore instead, you may find that you come across them anyway.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
0.1 heures en tout
Posté le : 27 mai
Very unique style!
You start of with no goal or anything - just exploring the island.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Recommandé
0.2 heures en tout
Posté le : 14 mai
Entered game
See island
Ignore
Walk in to ocean for 10 mins
Get jump scared
Turn back
Cry
10/10 That jump scare though
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 90 derniers jours
21 personne(s) sur 27 (78%) ont trouvé cette évaluation utile
Non recommandé
0.8 heures en tout
Posté le : 13 mars
You really need to play the game with the lowest possible form of any real expectations in order for you to really feel immersed, at all.


Trust me when I say this you do NOT need to go through an entire playthrough to get the jist of the game and it is very dissapointing to say that. Seriously- play it for about 10 minutes and there- that's basically the entire game, you don't need to play anymore of it as it won't give you much more than what it offered from the very start.

The world itself is not as 'interactive' as the game claims its primary aspect was made to be. For the most part you'll be walking around mindlessly, wheather changes depending on the time of day,and location which MIGHT trigger a somewhat interesting world 'event' .There are also very minor aspects of the game such as small animals and whatnot that you can approach which will intiate a reaction and a unique sound but this quickly becomes repetitive once you notice it's very petty as it makes no real difference within the meat of gameplay. The only one that does anything to your playthrough is a circle of lights that (from what I've learned) makes the world change from night to day or even its seasons without having to naturally wait for it to happen. But that on it's own right it is not that impressive enough for me to feel that this game shoud cost this much.


The music is interesting at most but I also can't say it's memorable or something people would actually listen to outside of playing it, it's a constant loop that grows mind numbing as you notice it's just the same several seconds of sound that never stops until something in the world causes it to change. I'm not sure how could they mess up one of the only elements that would have made this game redeemable - but- they did for me.



While It is decently ambient and soothing but i can't possibly recommend this at the full price of 10 f*cking dollars. Calling this a game is also a bit TOO generous, it's more like a pretentious pixelated walking simulator that is musically inclined.
Unless you're considering of buying this in a sale that makes it worth less than half of it's full price or you REALLY love this sort of thing- skip it and never look back
- there are far better games that you can play than this which is barren of any real content.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 14 (86%) ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
Recommandé
0.1 heures en tout
Posté le : 12 avril
This game is great on acid
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
Recommandé
0.9 heures en tout
Posté le : 1 mars
It's dead simple. It's arguably not a game. But what it is, is genuinely relaxing, charming, and pretty. Play this and feel your tension melt. This is like Homestar Runner's takeabreak.exe expanded to a full hour or so of content. Plus little froggies!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
5.2 heures en tout
Posté le : 7 mars
This game is very calming to play through
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
51 personne(s) sur 61 (84%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
0.7 heures en tout
Posté le : 13 janvier
Are games art?

That's a pretty loaded question. It's hard to call Proteus a game, and it's also hard to call a game "art".

Typically, games consist of objectives, things to accomplish. Proteus does not. Proteus is a procedurally generated experience, the music and visual style changing rapidly throughout.

Is Proteus a game? That's up to you.

Is Proteus art? That's up to you.

But it's something worth your time.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
45 personne(s) sur 58 (78%) ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
Non recommandé
1.0 heures en tout
Posté le : 14 janvier
The game has nice music and looks pretty, but that's it.

For $12 you can walk around an island doing, well, nothing.

If you're deep enough to say "I totally get this game, maaaan", then sure, this game is probably right up your alley.

All the people who get it maaan have downvoted all the negative reviews. Such a great review system.

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
15 personne(s) sur 18 (83%) ont trouvé cette évaluation utile
Non recommandé
0.6 heures en tout
Posté le : 15 janvier
I hoped I could dig this, since I like the walking-exploration game Dear Esther, but the paths and narrator's story in that game create an objective to keep following the paths to hear all the story, whereas Proteus gives nothing to create an objective for one's exploration.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 12 (83%) ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
Recommandé
0.6 heures en tout
Posté le : 10 février
I'm not quite sure what just happened to me, but it was beautiful.

i've drank too much/10

would again.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
Recommandé
4.3 heures en tout
Posté le : 14 février
Proteus is not a game, it's one of the (sry for derogatory term) "walking simulator" games.
There are very few interactive parts in this experience and absolutely zero so called "game play".
Yet I like it. As a person that is very stressed atm I can tell you - this is very calming and positive experience, almost therapeutic and very relaxing.
Proteus has a very simple graphics, simple but nicely arranged music and sounds and it's all well put together. There is no narration, story whatsoever that will upset you or put you in any non neutral mood.
Its like listening to the relaxaton tape but with added visuals.
Don't expect anything game like, just try to relax and travel the Proteus island.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
Recommandé
0.3 heures en tout
Posté le : 13 janvier
It is...special. And yeah, it is fun for a really short time. Is it worth the 10 bucks? Hell no, but you may think about getting it on sale.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
Non recommandé
0.6 heures en tout
Posté le : 13 février
Mediocre walking simulator.
If you actuualy want a more artsy, better looking game like this go buy Dear Esther.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
1.2 heures en tout
Posté le : 18 décembre 2015
Very Cool (And Engaging) and Fun Video game for me In My opinion.,

I
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7 personne(s) sur 12 (58%) ont trouvé cette évaluation utile
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Recommandé
1.5 heures en tout
Posté le : 25 janvier
"A game for people who can't visualise calmness"
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