Challenging platformer with striking visuals and deep engrossing story transports you to a world beyond ours!
사용자 평가:
Recent:
대체로 긍정적 (평가 20 개) - 75% of the 20 user reviews in the last 30 days are positive.
Overall:
매우 긍정적 (평가 2,153 개) - 이 게임에 대한 사용자 평가 2,153개 중 86% 가 긍정적입니다.
출시 날짜: 2012년 10월 31일

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Pid 구매

여름 할인! 종료일: 2016년 7월 4일

 

최신 업데이트 모두 보기 (1)

2016년 1월 20일

Paws - New project from Might and Delight

We are happy to announce our latest project, Paws!
In a continuation of the Shelter series, this is a standalone spinoff from Shelter 2 where you play as a lynx cub.

http://store.steampowered.com/app/434000

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게임에 대해

A young boy named Kurt finds himself stranded on a peculiar planet, and he must find his way home. Finding help from unlikely allies and the curious tools in his backpack, Kurt must use gravity-defying beams to conquer every platform and solve every puzzle on this strange journey. Featuring over 12 hours of action-adventure gameplay and fully-realized co-op, players are poised to experience a beautiful world set to an evocative soundtrack. With twenty-two different locations, dozens of foes and hundreds of secrets, Pid is like your world… only different.

시스템 요구 사항

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2
    • Processor: 2.6 GHz single core
    • Memory: 1 Gb
    • Hard disk space: 2 Gb
    • Video Card: DirectX 9.0 compatibility
    • DirectX®: DirectX9
    Recommended:
    • OS: Windows 7
    • Processor: 3.0 GHz dual core
    • Memory: 2 Gb
    • Hard disk space: 2 Gb
    • Video Card: GeForce 8 series, ATI Radeon HD2xxx
    • DirectX®: DirectX10
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 2.6 GHz single core
    • Memory: 1 GB
    • Hard Disk Space: 2 GB
    • Video Card: OpenGL 2.0 compatible video card with 1 GB shared or dedicated RAM (ATI or NVIDIA)
Customer reviews
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Recent:
대체로 긍정적 (평가 20 개)
Overall:
매우 긍정적 (평가 2,153 개)
Recently Posted
C. I. P.
( 1.6 시간 기록 )
게시 일시: 2016년 6월 25일
RECOMAND 100%
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Mr.Flango
( 0.7 시간 기록 )
게시 일시: 2016년 6월 24일
Very very good
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Always wear a suit
( 0.6 시간 기록 )
게시 일시: 2016년 6월 24일
One of the games u have to buy
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SirusDoma
( 39.5 시간 기록 )
게시 일시: 2016년 6월 21일
Beautiful art and music.
But the gameplay kinda repetitive and.. at some point, it really frustating!

Anyway, what Pid stands for?

Edit: I have figred out that Pid stands for Peculiar Destination
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A Frosty Summer
( 0.3 시간 기록 )
게시 일시: 2016년 6월 19일
idk, cant remember playing this game. I guess it was good maybe. I think I was drunk when I bought this
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Kr4t0s
( 18.0 시간 기록 )
게시 일시: 2016년 6월 19일
One of the best games I ever played.
Go get it already!

Love the art, music and mechanics.

Its quite hard at times (I died 293 times) accoring to the stats at the end.
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Barad The Dwarf
( 13.2 시간 기록 )
게시 일시: 2016년 6월 17일
It's a nice little game, a little puzzle platformer. Played this as coop and on one hand it was easier to be able to do the levels with 2 players than as a single player. However it hasn't really have a coop ending to the game. The most important person is the main character and it's harder to finish it in coop if you are not playing the main character.
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Esquilo
( 0.2 시간 기록 )
게시 일시: 2016년 6월 16일
9 minutes into the game, and I thought: If I mistakenly hit the wall again with the beam of light that pushes me back, I'm out to leave a negative.
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DeadlyDan
( 5.0 시간 기록 )
게시 일시: 2016년 6월 10일
First Impressions;
~~~~~~~~~~~~~~

Awesome game so far.

Recommended if you like 'platformers' with story/character.
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Chaychan
( 32.3 시간 기록 )
게시 일시: 2016년 6월 10일
different and super enjoyable, buy and play good game.
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Most Helpful Reviews  In the past 30 days
4명 중 4명(100%)이 이 평가가 유용하다고 함
추천
16.6 시간 기록
게시 일시: 2016년 5월 28일
Overall 9.5/10
one of my most favourite games

I got Pid for 80% off using a coupon a guy on reddit gave me, after beating the game in 8 frustratingly challenging hours i would pay double the original price to play it some more, the controls seemed fit for the game in my case, although many others have complained about it before, the soundtrack was more then delightful to listen to the entire time, and the whole idea and concept of the game was intruiging from start to finish!

During my gameplay i often found myself comparing it to the Portal games in the way that you have to think outside the box in order to properly get through each puzzle they throw at you, during the game you are given small quantities of items ment to aid you along your way, i often avoided using these items whenever i could because they didn't quite fit my gameplay style but none the less they were unique enough to give each one it's own purpose!

side note: Not once during the game did i feel like i was lost or didn't know what to do, the game was fairly straight forward in letting me at least know my final destonation

Pros:
-Soundtrack
-Creativity
-challenge

Cons:
-Quick changes from avoiding easy enemies into challenging boss fights
-Often requires quick reactions in order to stay alive
-(SPOILER ALERT) after the final boss fight i was annoyed to find myself having to make a near flawless run across a changing foreign landscape in a timely manner


the third boss i think i found most difficult i knew what i needed to do for most of the fight it was just the exicution i found most dificult, timing the jumps and getting accurate item placement was a huge challenge in such a time crunch
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8명 중 6명(75%)이 이 평가가 유용하다고 함
비추천
11.9 시간 기록
게시 일시: 2016년 5월 27일
Product received for free
The game idea and aesthetics are great, but the design of the controls and mechanics which you play by are a big let down. Most of the time spent playing will be dedicated to achieving an absolute perfect execution of the solution identified to the second half of the game, when the puzzles drastically increase in difficulty. If you are VERY patient, this game would be enjoyable.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
1.0 시간 기록
게시 일시: 2016년 5월 28일
Beautiful little puzzle platformer.
Scenery really pulls you in.
Nice, relaxing and rewarding gameplay.
Not too difficult.
Not irritating after you die.
Fitting music and story.

10/10
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
18.0 시간 기록
게시 일시: 2016년 6월 19일
One of the best games I ever played.
Go get it already!

Love the art, music and mechanics.

Its quite hard at times (I died 293 times) accoring to the stats at the end.
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2명 중 1명(50%)이 이 평가가 유용하다고 함
추천
13.2 시간 기록
게시 일시: 2016년 6월 17일
It's a nice little game, a little puzzle platformer. Played this as coop and on one hand it was easier to be able to do the levels with 2 players than as a single player. However it hasn't really have a coop ending to the game. The most important person is the main character and it's harder to finish it in coop if you are not playing the main character.
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Most Helpful Reviews  Overall
209명 중 191명(91%)이 이 평가가 유용하다고 함
추천
32.9 시간 기록
게시 일시: 2013년 11월 25일
If there's one game that completely failed to find its audience, it's Pid. On the outside, Pid looks another artsy puzzle platformer, with its gentle, softly rendered backgrounds, and relaxing acoustic soundtrack. Upon playing it though, the game honestly has more in common with Super Meat Boy than any puzzle platformer. The distance between checkpoints is tiny, you have infinite lives, and enemies, traps, and spikes are everywhere. I personally love the game to death, but I can see why the huge dissonance between how the game looks and feels, vs how it plays, turned a lot of people off. It's really too bad though, because I think Pid is one of the best games around.

The main gimmick here is the ability to place down beams of light that can carry you around. The way this changes how you navigate through the game world is dramatic, and a bit reminiscent of Bionic Commando Rearmed, which some of the Pid team also worked on. The game thoroughly explores this mechanic, with every area in the game having a slight twist to how the game plays. Most of the time you use the beam to carry yourself, but other locations have you using it to carry bombs towards enemies, carry enemies themselves, or even push around light sources needed to light the way for you. The other great thing about the beam mechanic is how the solution is always right there in front of you, but you have to figure out where to place the beams, adding a bit of a puzzle aspect.

Overall though, I really can't stress enough how much I like this game. The scenery, music, atmosphere, and gameplay all combine to form this truly unique experience. The game is pretty long as well, but has a great flow and variety to the areas. If you like hard platformers, you should check this game out.
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62명 중 54명(87%)이 이 평가가 유용하다고 함
추천
18.1 시간 기록
게시 일시: 2013년 11월 15일
No game has frustrated me and entertainmed at the same time so much than Pid.
Underneath the beautiful aesthics (it honestly had a pixar vibe going on) and the ♥♥♥♥ing amazing sound track lies a game so god damn hard it made me want to burn my computer.
The game starts out friendly enough. You learn the basic mechanics of using the game's gravity gems to float to high unreachable platsforms. Then you are introduced to bombs, music boxes, smoke bombs, lazer beams, and so on to assist you. Then approaching the first boss there is a sudden difficulty spike. Platforms got smaller, enemies became faster, and oh god the ♥♥♥♥ing spiked walls. EVERYWHERE.
Even at the easiest difficulty setting if you don't have the patience to retry a level again again you will be ♥♥♥♥♥♥.
Unlike other precision platoformers like Super Meat Boy the game has a larger focus of utilizing the gravity gems/timing. For instance you'll teach yourself how to wall jump even if there isn't a wall sticking mechanic, which will help you find the collectables throughout the game.
The collectables are what almost ruined this game for me. There are 12 "souviners" and 17 "secret constellations". Finding them are almost impossible without guides and even when you reach them you will have to try. try. try and try again to get them. one of the souviners took me at least 40 mins to get. Collecting all of them doesn't give you an alternate ending or anything, but it certainly makes you feel good knowing that you challenged yourself to the MAX. Also an achievement.

BUT, the game is gorgeous. Even when i was frustrated i couldn't get over how amazing the game looked. The soundtrack is definately up there with hotline miami in terms of quality. The timing of when the tunes started playing according to where you are in the game is pitch perfect also. One moment you're hearing gusty fast paced drum, when suddenly you reach a calm zero gravity zone and a calm piano track kicks in. Perfect. These two factors kept me pushing through the more unforgiving parts of the game.
The levels also very greatly from robot sweat shops, to an opera stage with flying airplanes. ♥♥♥♥ gets creative, and you will grin ear to ear everytime a new set piece is opening.
The story is also starts out simple, and gets pretty interesting by the end. It's pretty cliche, but it's like a reallly good children's picture book.

If you like platformers that are challenging you might want to pick this up. It's pretty cheap, and it's been in like 3 bundles this year alone. While it has an extremly unforgiving diffuiculty spike, it also has alot of excellent redeeming qualities. Reccomended if you have time.

7/10
it's also the 3rd game I 100%. Why do i do this to myself.
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34명 중 33명(97%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
11.8 시간 기록
게시 일시: 2015년 6월 12일
Sometimes it's easy, sometimes it's a real pain in the ♥♥♥, but the story is quite interesting. It has a great soundtrack and audio. Pid is very atmospheric and graphics are smooth. It asked me a while to complete the game, because there are many secret areas and some puzzle parts are kinda tricky. Co-op mode is intense, because you need to collab with your pal a lot. You won't get far if you play alone in co-op mode. Also some levels gets boring after a while aaand challenges are really challenging. I recommend this game to everyone who likes unique platformer puzzles. Oh, and I also recommend to play with a controller.
7/10
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96명 중 70명(73%)이 이 평가가 유용하다고 함
비추천
2.9 시간 기록
게시 일시: 2014년 11월 17일
I really wanted to like this game. On first blush, it should really satisfy: interesting art direction, unique music, and a nifty little gameplay mechanic. The difficulty seemed on par with my meager skills: not super-frenetic, but needing a little thought to keep it from being a cakewalk.

The trouble is, it all just seems too sluggish. Character control is incredibly slow. Just try "running" (loping?) one way, and then quickly change direction: young master Pid does an excruciatingly tardy about-face.

Worse yet, this sluggishness extends to jumping, as well. Platormers live and die by their jump-physics, and Pid sadly comes across as clumsy in this department. I think the benchmark for controllability in a character is to stand on a ledge, jump out into space, and then reverse direction to land on the edge again. The distance that you can get from the ledge safely tells you how "in control" you will feel with the gameplay. Pid does not fare well here.

I suppose it can be reasoned that everything *else* in the game is slow as well (animations, enemies, dialog, checkpoint restarts) so perhaps a slow character fits in with the dream-like feel. Or perhaps you could say that the emphasis is on the force beams instead of jumping, and you'd have a point. And there are plenty of people that loved Pid, so I won't begrudge them that.

However, for my own taste, the poor character control turned gameplay into a chore for me due to being unnecessarily challenging for comparatively trivial tasks. Life is short, and I have more games in my library than time to play them all, so I'll move my attention to more rewarding fare!
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56명 중 43명(77%)이 이 평가가 유용하다고 함
추천
1.3 시간 기록
게시 일시: 2014년 6월 7일
Pid is a delightfully pleasant and challenging platformer / puzzle game. It is striking in every sense and plays a lot like that of LIMBO, you are a small boy who is lost and trying to find a way home. Using a strange power where you are able to create traction fields on any surface for a limited time, you use them to navigate your way through the alternative, artistic world. I don’t see there being too much length to the game and it’s a but short on achievements but it’s a well-crafted game and piece of art.
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