Challenging platformer with striking visuals and deep engrossing story transports you to a world beyond ours!
ユーザーレビュー:
最近:
ほぼ好評 (28 件のレビュー) - 直近 30 日間のユーザーレビュー 28 件中 71% が好評です。
総合:
非常に好評 (2,160 件のレビュー) - このゲームのユーザーレビュー 2,160 件中 86% が好評です
リリース日: 2012年10月31日

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このゲームについて

A young boy named Kurt finds himself stranded on a peculiar planet, and he must find his way home. Finding help from unlikely allies and the curious tools in his backpack, Kurt must use gravity-defying beams to conquer every platform and solve every puzzle on this strange journey. Featuring over 12 hours of action-adventure gameplay and fully-realized co-op, players are poised to experience a beautiful world set to an evocative soundtrack. With twenty-two different locations, dozens of foes and hundreds of secrets, Pid is like your world… only different.

システム要件

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2
    • Processor: 2.6 GHz single core
    • Memory: 1 Gb
    • Hard disk space: 2 Gb
    • Video Card: DirectX 9.0 compatibility
    • DirectX®: DirectX9
    Recommended:
    • OS: Windows 7
    • Processor: 3.0 GHz dual core
    • Memory: 2 Gb
    • Hard disk space: 2 Gb
    • Video Card: GeForce 8 series, ATI Radeon HD2xxx
    • DirectX®: DirectX10
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 2.6 GHz single core
    • Memory: 1 GB
    • Hard Disk Space: 2 GB
    • Video Card: OpenGL 2.0 compatible video card with 1 GB shared or dedicated RAM (ATI or NVIDIA)
カスタマーレビュー
カスタマーレビューシステムがアップデートされました! 詳細を見る
最近:
ほぼ好評 (28 件のレビュー)
総合:
非常に好評 (2,160 件のレビュー)
最近の投稿
Duggery
( 記録時間: 15.7 時間 )
投稿日: 7月22日
This is what I would consider the Medea of indie games.
It has an amazing story, a beautiful art style, and enthralling music. The boss fights are truely some of the best I've seen in a long time. There is one problem, though. Being in my books the "Medea of video games", it shares the exact same problem Medea has. The beginning is amazing, the middle is enthralling, and all the way up to right before the final boss, it is a generally good time (I found the final "giant" boss to be quite dull, and the Ken boss fight wasn't great, either, but at least they were both enjoyable). The problem is, though, the final boss fight is, sadly to say, mediocre at best. Compared to the others, it seems stiched together at the last minute. You beat the final boss with no satisfaction, more just a feeling of relief that you don't have to deal with his annoying attack patterns anymore and it's all over, only to realize that it is then followed by 3 platforming sections (2 of which are, like the final boss, more annoying then enjoyable). Though, all of that said, I can easily say that this is one of my favorite video games of all time (I love Medea just the same), and I would recommend it to anybody that likes platforming games (word of advice, it strays a bit more towards the frustrating / difficult side of platforming in some times) and to I believe all people I know!
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Tytanyx
( 記録時間: 0.8 時間 )
投稿日: 7月17日
無料で入手した製品
Fun platformer with a beautiful atmosphere.
参考になりましたか? はい いいえ 面白い
WoodrowShigeru
( 記録時間: 18.1 時間 )
投稿日: 7月11日
pid is a lovely 2D platforming puzzle adventure game with a gorgeous visual aesthetic, and a charming, somewhat extra-ordinary story about a boy who, on his bus ride home from school, gets lost and trapped on a distant planet where the interplanetary traffic has died down for centuries.

Unfortunately however, the controls are too floaty which makes for a frustrating platforming experience. The music is okay in itself and definitely sports a colorful variety, but it gets fairly annoying in die-a-lot sections. Same for some of the sound FX. Speaking of sounds: Kurt's footsteps sound way too heavy for a little boy, which threw me off the entire time. There are difficulty spikes all over the place, and especially the chase scenes are absolutely abysmal. If I were to guess, I'd say this game hasn't been playtested thoroughly.

I wish some of the checkpoints were placed differently (for instance, not at the beginning of a cutscene). As for the gameplay, it *is* innovative at times, I'll give it that, but … bottom line: I did not enjoy myself much of the time; I did not enjoy playing through this game. Even though I did finish pid, the experience was all in all too frustrating.

5.5/1o

(I have to pick Yes or No? Hm … then I rather do recommend this, but with a caution).
参考になりましたか? はい いいえ 面白い
Ben F
( 記録時間: 7.7 時間 )
投稿日: 7月10日
Pid shows everything it has to offer after the first two hours. The core mechanics feel great but the game built around them is unfocused. Something about the level design feels clumsy as though the developers were not quite sure what to do with the mechanics. It's alright but after BC: Rearmed I was expecting another classic which it definitely isn't. Looks and sounds great but is ultimately underwhelming.
参考になりましたか? はい いいえ 面白い
Draknath
( 記録時間: 0.6 時間 )
投稿日: 7月3日
I'm lovin' it. Would love to get more games like this to play and review.
参考になりましたか? はい いいえ 面白い
Rowan Berry
( 記録時間: 3.0 時間 )
投稿日: 7月3日
There is only one reason I'm giving a thumb down and it's the fact that after three hours of playing I encountered a "Fatal Error in gc". Normally I wouldn't mind errors or glitches or bugs, but this rendered my save file unplayable. Up until that I had had a good experience. This abrupt stop to the good flow I'd been has made me uneager to pick up the game again for some time now, unfortunately. I am giving a thumb down merely to draw attention to the fact that it's possible that this happens to other players as well.

Pid has an eerie yet pretty art style, relaxing music and a slow pace. This works for some, for some it doesn't. I'm a sucker for platformers and I do like the relaxing pace of this game personally. I don't know if it'd get tedious after a while, but so far I liked it how I could just stand still and think in peace most of the time before "springing" into action. I didn't find so many secret areas yet, but I saw a lot of possible places that I failed to access. A nice added extra touch, I think.

The level of difficulty is decent. Not too complicated, but every once in a while you do have to stop to ponder about what to do. You die as easily as Mario, but you have infinite lives and usually respawn mere steps away from where you died. The game mechanics are simple but they surprised me pleasantly. I expected a "beam" to be for destroying enemies, but it actually works as tool for puzzle solving, The limited bombs you get are also fittingly strategic for this game in my opinion, but the mix of "vending machines" and "free" items is a little confusing. I ended up restocking on items only to receive the same item for free by destroying the next enemy.

All in all, the game works for me, while I understand why it doesn't work for some. I will pick it up again for sure after some time to "cool off" for like I said, my save file is unplayable now.

And in case it might be helpful in any way, I'll now try to describe the error situation in detail (spoiler alert)... Maybe it's useless, but oh well.

I'm using Windows 10. The error happened in "a Sitting Room", right after the boss, really. I ventured into the room above the limbless gate guardian's head. I cleared the room but noticed a spot I hadn't gotten into, so I left the room but changed my mind and came back to run through it one more time. I died and my restart point threw me back to the spot where you have to destroy the red enemy with a laser beam to clear the room. I did that again and once I dropped down to the entrance/exit, well... The game froze still. I caught a glimpse of the error message, but I could only make out the headline "Fatal error in gc" and the word "thread" in the actual message. I tried to bring up the task manager, but the now black screen of Pid made it impossible. I couldn't "bring up" the task manager, nor the error message, nor even the Skype I had on at the same time, because everything save for the, well, toolbar was untouchable covered by blackness. I could restart my computer normally because the start menu functioned, but when I restarted the game, well... It shows I am in "a Sitting Room" still and it shows me standing by the entrance/exit of the puzzle room I'd been in. But Pid is nowhere to be seen, only the ESC button yielded any response. "Restart from previous save point" made no difference. I did mess around for a while and tried everything I could think of but nothing worked. Thus, I need to start a new save file.
参考になりましたか? はい いいえ 面白い
jack_the_beast
( 記録時間: 11.7 時間 )
投稿日: 7月2日
pros: great story, great style, innovative gameplay, very long for an indie game

cons: sometimes it's frustrating, unresponsive controls in some higly timing-related situations

a must have
参考になりましたか? はい いいえ 面白い
gu_spiazzi
( 記録時間: 0.5 時間 )
投稿日: 6月26日
doesn't like it
参考になりましたか? はい いいえ 面白い
Gruba la Vivek!
( 記録時間: 2.9 時間 )
投稿日: 6月26日
無料で入手した製品
This game was in my library for some time, but I wasn't playing it, thinking that it is next weak game, like others that I recieved free. It was the big mistake - this game is really good one, with nice graphic, plot isn't the most interesting one, but gameplay still gives fun. Only disadvantage is the fact that it becomes boring when you play it on long sessions.
参考になりましたか? はい いいえ 面白い
C. I. P.
( 記録時間: 2.2 時間 )
投稿日: 6月25日
RECOMAND 100%
参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  過去 30 日以内
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 3.0 時間
投稿日: 7月3日
There is only one reason I'm giving a thumb down and it's the fact that after three hours of playing I encountered a "Fatal Error in gc". Normally I wouldn't mind errors or glitches or bugs, but this rendered my save file unplayable. Up until that I had had a good experience. This abrupt stop to the good flow I'd been has made me uneager to pick up the game again for some time now, unfortunately. I am giving a thumb down merely to draw attention to the fact that it's possible that this happens to other players as well.

Pid has an eerie yet pretty art style, relaxing music and a slow pace. This works for some, for some it doesn't. I'm a sucker for platformers and I do like the relaxing pace of this game personally. I don't know if it'd get tedious after a while, but so far I liked it how I could just stand still and think in peace most of the time before "springing" into action. I didn't find so many secret areas yet, but I saw a lot of possible places that I failed to access. A nice added extra touch, I think.

The level of difficulty is decent. Not too complicated, but every once in a while you do have to stop to ponder about what to do. You die as easily as Mario, but you have infinite lives and usually respawn mere steps away from where you died. The game mechanics are simple but they surprised me pleasantly. I expected a "beam" to be for destroying enemies, but it actually works as tool for puzzle solving, The limited bombs you get are also fittingly strategic for this game in my opinion, but the mix of "vending machines" and "free" items is a little confusing. I ended up restocking on items only to receive the same item for free by destroying the next enemy.

All in all, the game works for me, while I understand why it doesn't work for some. I will pick it up again for sure after some time to "cool off" for like I said, my save file is unplayable now.

And in case it might be helpful in any way, I'll now try to describe the error situation in detail (spoiler alert)... Maybe it's useless, but oh well.

I'm using Windows 10. The error happened in "a Sitting Room", right after the boss, really. I ventured into the room above the limbless gate guardian's head. I cleared the room but noticed a spot I hadn't gotten into, so I left the room but changed my mind and came back to run through it one more time. I died and my restart point threw me back to the spot where you have to destroy the red enemy with a laser beam to clear the room. I did that again and once I dropped down to the entrance/exit, well... The game froze still. I caught a glimpse of the error message, but I could only make out the headline "Fatal error in gc" and the word "thread" in the actual message. I tried to bring up the task manager, but the now black screen of Pid made it impossible. I couldn't "bring up" the task manager, nor the error message, nor even the Skype I had on at the same time, because everything save for the, well, toolbar was untouchable covered by blackness. I could restart my computer normally because the start menu functioned, but when I restarted the game, well... It shows I am in "a Sitting Room" still and it shows me standing by the entrance/exit of the puzzle room I'd been in. But Pid is nowhere to be seen, only the ESC button yielded any response. "Restart from previous save point" made no difference. I did mess around for a while and tried everything I could think of but nothing worked. Thus, I need to start a new save file.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 7.7 時間
投稿日: 7月10日
Pid shows everything it has to offer after the first two hours. The core mechanics feel great but the game built around them is unfocused. Something about the level design feels clumsy as though the developers were not quite sure what to do with the mechanics. It's alright but after BC: Rearmed I was expecting another classic which it definitely isn't. Looks and sounds great but is ultimately underwhelming.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.8 時間
投稿日: 7月17日
無料で入手した製品
Fun platformer with a beautiful atmosphere.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.6 時間
投稿日: 7月3日
I'm lovin' it. Would love to get more games like this to play and review.
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 18.1 時間
投稿日: 7月11日
pid is a lovely 2D platforming puzzle adventure game with a gorgeous visual aesthetic, and a charming, somewhat extra-ordinary story about a boy who, on his bus ride home from school, gets lost and trapped on a distant planet where the interplanetary traffic has died down for centuries.

Unfortunately however, the controls are too floaty which makes for a frustrating platforming experience. The music is okay in itself and definitely sports a colorful variety, but it gets fairly annoying in die-a-lot sections. Same for some of the sound FX. Speaking of sounds: Kurt's footsteps sound way too heavy for a little boy, which threw me off the entire time. There are difficulty spikes all over the place, and especially the chase scenes are absolutely abysmal. If I were to guess, I'd say this game hasn't been playtested thoroughly.

I wish some of the checkpoints were placed differently (for instance, not at the beginning of a cutscene). As for the gameplay, it *is* innovative at times, I'll give it that, but … bottom line: I did not enjoy myself much of the time; I did not enjoy playing through this game. Even though I did finish pid, the experience was all in all too frustrating.

5.5/1o

(I have to pick Yes or No? Hm … then I rather do recommend this, but with a caution).
このレビューは参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  全て
8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 1.5 時間
投稿日: 2014年2月12日
雰囲気やBGMがすごくいい
ゲーム自体は反重力装置的なものを使って先へと進んでいく感じなのだが、放り投げて使用するため設置したい場所に設置するということが難しく、解き方がわかってるのにうまくいかないことが多い
ジャンプなどの挙動もいいのだが反重力との相性が悪く、アイテムも反重力の影響をうけるのかと思えば受けなかったり(もしかすると先に進むとあるのかも)要素がいまいち噛み合っておらず、アクションゲームとしてもパズルゲームとしてもおもしろみは薄い
せめて英語がわかればもっと愛せたかなぁとは思う
BGMは本当にいいのですごく残念
でもBGMがいいからサムズアップしちゃうBGMがいいから
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 2 人 (40%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 0.3 時間
投稿日: 2015年10月28日
一応パズルアクション。
曲はすごく良い。
正直ゲーム内容はメリハリが無く単調。

お安いので価格通りの内容かなと思いました。
このレビューは参考になりましたか? はい いいえ 面白い
17 人中 7 人 (41%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 4.7 時間
投稿日: 2014年2月7日
パズルアクション
雰囲気いい 操作性いい ボリューム結構ある
bundle starsで無料でもらえるよ!
このレビューは参考になりましたか? はい いいえ 面白い
213 人中 195 人 (92%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 32.9 時間
投稿日: 2013年11月25日
If there's one game that completely failed to find its audience, it's Pid. On the outside, Pid looks another artsy puzzle platformer, with its gentle, softly rendered backgrounds, and relaxing acoustic soundtrack. Upon playing it though, the game honestly has more in common with Super Meat Boy than any puzzle platformer. The distance between checkpoints is tiny, you have infinite lives, and enemies, traps, and spikes are everywhere. I personally love the game to death, but I can see why the huge dissonance between how the game looks and feels, vs how it plays, turned a lot of people off. It's really too bad though, because I think Pid is one of the best games around.

The main gimmick here is the ability to place down beams of light that can carry you around. The way this changes how you navigate through the game world is dramatic, and a bit reminiscent of Bionic Commando Rearmed, which some of the Pid team also worked on. The game thoroughly explores this mechanic, with every area in the game having a slight twist to how the game plays. Most of the time you use the beam to carry yourself, but other locations have you using it to carry bombs towards enemies, carry enemies themselves, or even push around light sources needed to light the way for you. The other great thing about the beam mechanic is how the solution is always right there in front of you, but you have to figure out where to place the beams, adding a bit of a puzzle aspect.

Overall though, I really can't stress enough how much I like this game. The scenery, music, atmosphere, and gameplay all combine to form this truly unique experience. The game is pretty long as well, but has a great flow and variety to the areas. If you like hard platformers, you should check this game out.
このレビューは参考になりましたか? はい いいえ 面白い
65 人中 57 人 (88%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 18.1 時間
投稿日: 2013年11月15日
No game has frustrated me and entertainmed at the same time so much than Pid.
Underneath the beautiful aesthics (it honestly had a pixar vibe going on) and the ♥♥♥♥ing amazing sound track lies a game so god damn hard it made me want to burn my computer.
The game starts out friendly enough. You learn the basic mechanics of using the game's gravity gems to float to high unreachable platsforms. Then you are introduced to bombs, music boxes, smoke bombs, lazer beams, and so on to assist you. Then approaching the first boss there is a sudden difficulty spike. Platforms got smaller, enemies became faster, and oh god the ♥♥♥♥ing spiked walls. EVERYWHERE.
Even at the easiest difficulty setting if you don't have the patience to retry a level again again you will be ♥♥♥♥♥♥.
Unlike other precision platoformers like Super Meat Boy the game has a larger focus of utilizing the gravity gems/timing. For instance you'll teach yourself how to wall jump even if there isn't a wall sticking mechanic, which will help you find the collectables throughout the game.
The collectables are what almost ruined this game for me. There are 12 "souviners" and 17 "secret constellations". Finding them are almost impossible without guides and even when you reach them you will have to try. try. try and try again to get them. one of the souviners took me at least 40 mins to get. Collecting all of them doesn't give you an alternate ending or anything, but it certainly makes you feel good knowing that you challenged yourself to the MAX. Also an achievement.

BUT, the game is gorgeous. Even when i was frustrated i couldn't get over how amazing the game looked. The soundtrack is definately up there with hotline miami in terms of quality. The timing of when the tunes started playing according to where you are in the game is pitch perfect also. One moment you're hearing gusty fast paced drum, when suddenly you reach a calm zero gravity zone and a calm piano track kicks in. Perfect. These two factors kept me pushing through the more unforgiving parts of the game.
The levels also very greatly from robot sweat shops, to an opera stage with flying airplanes. ♥♥♥♥ gets creative, and you will grin ear to ear everytime a new set piece is opening.
The story is also starts out simple, and gets pretty interesting by the end. It's pretty cliche, but it's like a reallly good children's picture book.

If you like platformers that are challenging you might want to pick this up. It's pretty cheap, and it's been in like 3 bundles this year alone. While it has an extremly unforgiving diffuiculty spike, it also has alot of excellent redeeming qualities. Reccomended if you have time.

7/10
it's also the 3rd game I 100%. Why do i do this to myself.
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