Demonicon reminded me a bit of Dragon Age 2 because of its repetitive and dull environments. But it's a game that's understandable, a game that anyone can play. It's actually fairly good for an action RPG. Until it becomes very repetitive as far as the quests are concerned.
The character and skill upgrade systems are refreshing. They aren't perfect, but at least they allow for a lot of customization, even if half of these upgrades aren't used all that much. You earn AP by finishing quests, killing enemies, you name it. These points can then be spend on upgrades. Each skill requires 4 blocks of points before it is entirely upgraded and there are about 10 skills in total. You can also spend these points on stats like strength and you also unlock a magic system early on that uses GP which can be earned pretty much the same way, but you have to use magic while doing things.
Quests consist of kill and fetch quests and halfway through the game this becomes rather repetitive. This is also thanks to the not-all-that-exciting combat, which is real-time, by the way.
The graphics are sharp and pretty good, but the framerate drops in villages and I have no idea why. The villages aren't overly crowded and there aren't any spectacular visual effects in it either. Weird. Otherwise, the game runs well.
The voice acting isn't all that bad, even if some of the voices don't match the personalities of the characters. But then again, this is no AAA title so if we take that into account it isn't all that bad.
Demonicon didn't disappoint me because I didn't really have any expectations so if you feel the same way give it a try. But if you want a quality RPG that isn't too repetitive look further.