RaceRoom is the premier free-to-play racing simulation on PC and home to official race series like DTM, WTCC, and ADAC GT Masters. Enter RaceRoom and enter the world of a professional race car driver.
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Data di rilascio:
12 feb 2013

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15 marzo

Zhuhai has been released - RaceRoom has been updated


Zhuhai has been released and an update to RaceRoom has been deployed.

Here is the changelog of this update:

  • Added support for Thrustmaster TS PC Racer in “Advanced Mode”
  • Added support for colored rev LED’s on Fanatec CSL Steering wheel P1 (Xbox & PS4)
  • Game now properly clears the digits shown on the display of Fanatec rims upon closing.
  • Turned off Fanatec’s built-in auto-centering of the wheel.
  • Increased the default steering lock for gamepad users to 13 after feedback that 8 was too low.
  • Cut penalties are now decided by the game when the car has rejoined the track at racing speed, preventing cases where a penalty could sometimes be handed out to a car in an unfair manner.
  • Fixed incident reporting in Multiplayer results that would list all incidents in one and unique lap.
  • Fixed a case where a player could sometimes be handed a penalty upon spawning on the grid for the race start.
  • Fixed a case where "DRS Activated" HUD message could remain stuck on screen when manually shutting DRS off.
  • Fixed a case where player was unable to repair a broken front wing in Formula X-17, US or 2.
  • Fixed a timing issue on tracks like Nordschleife VLN / 24H that would occur when player did an outlap after pitting.
  • AI - Improved fuel calculations for pitstop decisions
  • AI - Improved tyre wear calculations for pit decisions
  • AI - Fixed a wrong AI behavior where it would fail to brake when caught out of fuel
  • AI - Further improvements to their behaviour when cars are on different lines.
  • AI - Improved pitlane entering behaviour on tracks such as Silverstone where AI could be sometimes seen braking in the middle of the track to make it into the pitlane entrance.
  • AI - Various DRS and Push to Pass logic improvements
  • AI - Fixed a case where, on track layouts like Nordschleife VLN, AI could sometimes be seen having trouble avoiding cars coming out of pitlane.
  • AI - Fixed a case where, in a replay, the data display in the cockpit camera would not match what the AI is doing.
  • AI - Fixed so refueling is always allowed in practice / qualifying, no matter the car class, preventing AI’s of classes like DTM being caught running out of fuel on longer sessions
  • AI - Allowed AI to enter pitlane through any entrance if more than one exists (i.e. - VLN / 24H Nordschleife)
  • Reduced the dropping / bouncing that could occur when car is spawning on track
  • Triple Screen - Improvement to the balance between clipping through objects close to camera and flickering of distant textures.
  • VR - Fixed a case where shadows would not render within a certain perimeter around the player.
  • VR - Fixed some window textures not showing transparency when they should
  • VR - Race ending phase no longer shows a moving TV camera
  • Massive update to french localization in both game and portal sides.

Sound, Physics & AI:
  • Audi V8 DTM ‘92 - Fixed an issue with rate at which the tires were getting worn
  • BMW M1 Procar - Adjusted AI braking distances
  • Group 5 cars - Adjusted AI braking distances
  • GTO cars - Adjusted AI braking distances
  • Formula RaceRoom X-17 - Fixed engine that could easily overheat and take damage.
  • Formula RaceRoom 2 - Improved AI’s respect for opponents.
  • GTR 3 cars - Fixed engine temperature and damage from overheating. Reduced fuel usage.
  • Porsche 911 GT3 R - Adjusted placement of hood camera in triple screen
  • WTCC 2013, 2014, 2015, 2016 & 2017 - Reduced fuel usage
  • Laguna Seca - Fixed AI cutting through the sand when exiting the pitlane through the turn 1 road.
  • Lausitzring GP - Fixed AI that was always a bit slow on the newly added GP layout
  • Macau - Improved speed at which AI enters pitlane.
  • Road America - Moved starting position for leaderboard challenges further towards the S/F line to avoid getting next lap invalidated when doing a mistake in turn 12.
  • Zandvoort - Improvements to cut rules to prevent getting penalties when exiting pitlane and rejoining track in a wild fashion.
14 commenti Altre informazioni

31 gennaio

Road America has been released - RaceRoom has been updated


Road America has been released and an update to RaceRoom has been deployed.

Here is the changelog of this update:

  • Multiplayer - Garage assignment should now result in a lot less spawning inside several other cars.
  • Multiplayer - Fixed for a second time the gear selection that resets on starting grid after everyone is ready (aka “the Franconen bug”)
  • Multiplayer - Fixed a case where a close finish between two players with latency (ping) higher than the gap between their cars would result in one of them not registering the race finish and allowed one more lap.
  • AI - Further improved spatial awareness
  • AI - AI cars now embark varying amount of fuel in practice and qualify sessions.
  • AI - Improved their pitstop strategy decisions (starting fuel, number of stops)
  • AI - AI drivers now have a random performance factor to avoid having always the same AI’s winning most championships.
  • AI - Nordschleife Tourist AI cars finishing a lap now longer remain idle in the parking area.
  • Thrustmaster - Updated API version / Added support for leds and automated the fetching of the wheel range
  • Removed the Pitstop cancel button if the player is in the pitlane to prevent mistakes.
  • Pit menu navigation - “Menu Up” and “Menu Down” commands no longer wrap vertically
  • Further improved performance when changing values on the car setup screen.
Sound, Physics & AI:
  • Porsche 911 GT3 R - External sounds improvements
  • Porsche Cayman GT4 CS - Reduced lift off oversteer (engine braking)
  • GTR3 Car class - BOP adjustments. Leaderboards were cleared.
  • WTCC 16/17 - More stability in the rear, reduced braking power. Also reduced the domination of Citroen by AI.
  • Audi TT cup - AI has been slowed down
  • Ford GT1 - Gearbox is now properly marked as sequential
  • Saleen S7R - Gearbox is now properly marked as sequential
  • Formula RaceRoom 2 - Now has a maximum steerlock
  • Zandvoort - AI strength adjusted
  • Chevrolet Daytona Prototype - Fixed a very bright cockpit when looking at a certain LOD level of the car
  • Porsche 991 GT3 Cup - Fixed missing labels / texture on the steering wheel
38 commenti Altre informazioni


“There's the accessibility, and the way it's just as satisfying to play on a cheap pad as it is on an expensive wheel set-up; how the handling is translated sublimely through both. And what handling it is, spread out across a delicious range of thoroughbred racing cars: there are the DTM cars, with their downforce and low-slung lines, that only seem one step removed from the hi-tech of F1, or their WTCC cousins that bounce over kerbs with the kiddish enthusiasm of a go-kart.”

“The sounds, the looks, the feel, it all comes together to form something that is simply a high quality product. Whether you play only the free content, or you buy it all, there is no question that this sim is worth the download.”

Informazioni sul gioco

RaceRoom Racing Experience e' un gioco Free2Race che connette i fan delle corse automobilistiche sportive sia al gioco che ad un portale motoristico.

I piloti cominciano la loro carriera sportiva sul portale e arrivano in pista con un ricco assortimento di contenuti free-to-play. La scelta varia tra 5 automobili e 2 piste, disponibili in modo gratuito per tutti gli utenti registrati.

Contenuti brevettati come auto, piste e campionati sono in vendita nello store online, consentendo ai giocatori di costruire e raggiungere il titolo dei propri sogni.

Il gioco viene sviluppato continuamente, quindi nuove modalità gioco, funzionalità e contenuti vengono aggiunti in modo costante.

Caratteristiche Principali

  • FREE2RACE – Un racing game di qualità completamente gratuito
    Il gioco include 5 auto free-to-play e 2 piste ricchissime in dettagli. Sono disponibili in modalità gratuita 3 modelli di guida assieme a delle competizioni e sfide presenti online.

  • GIOCO BASATO SULL'ABILITA' – Ci vuole stoffa per vincere
    Esiste un solo modo per diventare più veloce e vincere contro gli altri: allenati per affinare le tue abilità e il tuo talento.

  • DA PRINCIPIANTE A PRO – Gareggia da pari a pari
    I tre modelli di guida disponibili sono: Novice (principiante), Amateur (amatoriale), e infine Get Real ™, il nostro modello di guida più avanzato, che riproduce perfettamente più che mai le corse automobilistiche reali.

  • APEX HUNT - Impara la pista per trionfare
    Apex Hunt è uno strumento di apprendimento che ti aiuta a familiarizzare con tutte le piste, i layout del gioco, e anche nel mettere alla prova le tue abilità.

  • NUOVA TECNOLOGIA – Qualità SimBin
    I nuovi motore grafico RendR, motore audio 7.1 e Immersidrive™, i più avanzati modelli fisici e di guida... rappresentano la rinascita dei giochi di corse automobilistiche Simbin.

  • SOCIAL GAMING – Incontra, sfida & gareggia
    Unisciti a una delle Competition e condividi la tua sete di gare con appassionati di sport motoristici dal mondo intero.

  • CONTENUTI CREATI DAGLI UTENTI - Entra in contatto, crea e condividi
    Ogni utente registrato ha un proprio alter ego digitale, che tiene traccia delle sue performance e imprese. Inoltre, il comodo media hub consente all'utente di editare, modificare e condividere diversi contenuti.

    Info importanti/Condizioni di acquisto DLC

    Gli user account R3E sono associati con l’account Steam dell’utente per motivi di sicurezza e transazioni tramite il Portafoglio Steam. Un’account Steam può utilizzare molteplici account R3E tramite la funzione ‘cambia account’ nelle Impostazioni Account R3E.

    Una volta acquistato un R3E DLC tramite lo Steam Store, un user account R3E sarà associato in maniera definitiva con l’account Steam e quindi non sarà più possibile cambiare gli account. Pertanto, l’opzione di cambio account sarà definitivamente rimossa dalle Impostazioni Account R3E.

Requisiti di sistema

    • OS:Microsoft Windows 7 / 8 / 10
    • Processor:Dual core at 2.4 GHz or AMD equivalent
    • Memory:4 GB
    • Graphics:NVIDIA GeForce GTX 460 or AMD equivalent
    • DirectX®:9.0c
    • Hard Drive:30 GB of free HD space
    • Sound:DirectX compatible
    • Other Requirements:Broadband Internet connection
    • Processor:Quad-core AMD or Intel at 2.4 GHz
    • Memory:8 GB
    • Graphics:NVIDIA GeForce GTX 760 2.0 GB Video Card or AMD equivalent
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