They Bleed Pixels is a fiendishly difficult action platformer inspired by H.P. Lovecraft and classic horror.
用户评测:
最新:
特别好评 (37 篇评测) - 86% of the 37 user reviews in the last 30 days are positive.
总体:
特别好评 (1,677 篇评测) - 1,677 篇用户的游戏评测中有 88% 为好评。
发行日期: 2012年8月29日

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包含 2 件物品: They Bleed Pixels, They Bleed Pixels Soundtrack

 

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3月11日

They Bleed Pixels is now playable in Japanese!



Thanks to the fine folks at Playism you can now play They Bleed Pixels in Japanese. Everything from the chapter start quotations to the bonus artist bios has been translated, and we worked closely with Playism to ensure that the game’s unique typography and design was preserved. You can read more about the localization process on our blog (which is unfortunately English only ).

Also there's a new T-shirt design available through We Love Fine!

8 条留言 了解更多

评测

"They Bleed Pixels will make you feel like a magician with a gamepad."
8/10 – Hardcore Gamer

“Gothic brutality shines brightly throughout this blocky, blood-soaked indie platformer.”
8.2/10 – IGN

"A Pleasurably Painful Way to Break In Steam's Big Picture Mode."
– Kotaku

关于这款游戏

They Bleed Pixels is a fiendishly difficult action platformer inspired by H.P. Lovecraft and classic horror. Rendered in a distinct visual style that blends pixel art with paper and ink textures, They Bleed Pixels is a singular mix of intense platforming and fierce beat-em-up action. At the core of its fighting system is a simple one-button combat scheme with surprising depth and versatility. Button mashing is discouraged while kicking shadowy monsters into saws, pits and spikes is rewarded, thanks to a unique system that lets you earn and place your own checkpoints through stylish kills. The fancier your kills, the faster you fill the checkpoint meter.

Story:
When a young girl arrives at the Lafcadio Academy for Troubled Young Ladies, she's unprepared for the violent nightmares that plague her dreams and transport her to other worlds. Worse yet, her dreams are intruding into her waking life, slowly altering her flesh into the demonic form of her night terrors. Can she destroy the mysterious blood-soaked book that appears to be the root of her troubles or will her transmutation from girl to clawed horror become complete?

Key Features:

  • Extra tight controls: One-button attack system favors skilled combat over complicated combos and button-mashing. Super precise platforming controls let you stop and start on a dime while pulling off gravity-defying dashes and double jumps.

  • Eleven massive levels to fight through and explore, each with unique visuals and music. Unlock additional bonus levels and guest levels from indie game developers based on their own creations: They Bleed Ponycorns, They Bleed Stardust, exp.

  • Unique checkpoint system rewards fancy kills with a save spot you can carry with you. Hold on to it for extra points or drop it right away to preserve your progress.

  • Becoming a monster stabbing master with individual level rankings as well as 150 skill-based achievements. There's lots to aim for after you've completed the game.

  • Standard and Novice difficulty to match your skill level.

  • Record, playback and share your best playthroughs with online leaderboards for speed and high score!

  • Lush pixel art motion comics tell the story a young girl haunted by eldritch nightmares.

  • Original electronic soundtrack by DJ Finish Him (aka Shaun Hatton) composed with synthesizers, unconventional instruments and gadgets often not meant for musical use.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP sp 3 or later.
    • Processor:CPU 1.2GHz or Faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
    • Hard Drive: 250 MB
    • Controller Support: Any SDL 2.0 compatible controller (DirectInput/Xinput) including the Xbox 360 Controller.
    Recommended:
    • Processor:CPU 1.73Gz or Faster
    • Graphics: Recent Intel HD Graphics or better.
    Gamepad highly recommended for best experience.
    Minimum:
    • OS: Snow Leopard 10.6.8, 32-bit
    • Processor:CPU 1.2GHz or Faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
    • Hard Drive: 250 MB
    • Controller Support: Any SDL 2.0 compatible controller (DirectInput/Xinput) including the Xbox 360 Controller.
    Recommended:
    • Processor:CPU 1.73Gz or Faster
    • Graphics: Recent Intel HD Graphics or better.
    Gamepad highly recommended for best experience.
    Minimum:
    • OS: glibc 2.15+, 32-bit. S3TC support is NOT required.
    • Processor:CPU 1.2GHz or Faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
    • Hard Drive: 250 MB
    • Controller Support: Any SDL 2.0 compatible controller (DirectInput/Xinput) including the Xbox 360 Controller.
    Recommended:
    • Processor:CPU 1.73Gz or Faster
    • Graphics: Recent Intel HD Graphics or better.
    Gamepad highly recommended for best experience.
消费者评测
Customer Review system updated! Learn more
最新:
特别好评 (37 篇评测)
总体:
特别好评 (1,677 篇评测)
最近发布
MUTANT OVERLORD
( 10.4 小时(记录在案的) )
发布于:5月28日
Damm, now I wish for more Cthulhu stuff on Steam.
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asmodeusnecro
( 15.3 小时(记录在案的) )
发布于:5月27日
Even with its dark, Lovecraftian aesthetic, interesting take on combat and refreshingly unique checkpoint system, any potential enjoyment to be found in They Bleed Pixels will ultimately ride entirely on a player's ability and willingness to deal with its steep and often unrelenting difficulty. This retro-inspired 2D platformer has as much chance to bring you to rapturous fits of joy as is does to drive you to murder your PC monitor with your control pad.
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sufineye
( 4.8 小时(记录在案的) )
发布于:5月26日
好玩是好玩,但是手残千万不要买!打多低的折扣都不要买!!太难了!
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Znipper
( 4.1 小时(记录在案的) )
发布于:5月23日
I CAN'T I JUST ♥♥♥♥ING CAN'T I-
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Mind Rendell
( 1.9 小时(记录在案的) )
发布于:5月23日
非常不错,手残的话一个地方能死上一天,比起我想要香蕉,我更喜欢这个游戏的画风
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BerryLovely
( 3.0 小时(记录在案的) )
发布于:5月23日
Very fun game, it is VERY RAGE INDUCING....almost scratched my cheek when i got upset with level 2 >.>. The game is fun, the controls are fine you basically use z for jump, x for attack and the arrow keys. But you can modify them to however you like, idk why ppl are ♥♥♥♥♥♥ about the controls they are fine. The game overall is challenging so i'm glad they have a checkpoint system going on.
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AlexanderRandoms
( 12.4 小时(记录在案的) )
发布于:5月22日
10/10 I would die in the same place again and again and again and probably again
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Beatrice
( 6.4 小时(记录在案的) )
发布于:5月22日
像我这样的抖M
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Evilnapkin
( 1.4 小时(记录在案的) )
发布于:5月22日
Controls aren't very fluid and the soundtrack is pretty flat. Not digging the stage design much either.
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西行寺逆屏子
( 11.6 小时(记录在案的) )
发布于:5月21日
难度适中,妹子超萌,操作流畅,爽的飞起,三到四个小时就通关了。那些喊难的偶只能说太弱了
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Loquacious Opisthocomus Hoazin
( 4.2 小时(记录在案的) )
发布于:5月20日
There is a bonus level in this game called... It's called They Bleed Ponycorns. And it's narrated by a little girl.
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Lionheart
( 1.3 小时(记录在案的) )
发布于:5月19日
This is an amazing game. I would elaborate further, but unfortunately, I already made a review before my client crashed. Still here are some good characteristics: Music, Storyline, Color Palette, F*king ACTION EVERYWHERE. GOOD JOB SQUID!
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VirgoBro96
( 0.2 小时(记录在案的) )
发布于:5月18日
It kept launching with a blank screen. I was told to change the configuration and I ended up with a tiny window that constantly crashed. Completely unplayable.
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Mwxr
( 1.0 小时(记录在案的) )
发布于:5月17日
外星人很早就知道这个游戏,(从电骡上),所以看见打折带专辑就买了;但实验了最开始的一段路程,我真心想退货。

太难了!太虐了!手指太痛了!!

根本无法想象我是否可以坚持下去而且不摔手柄,不砸屏幕;难道说我的库里要出现第二个和【自杀猪】同类,完全不打算玩只攒徽章的+1么?

按道理讲这种不是退货就是找客服删掉的,但这游戏的徽章比自杀猪好看不知多少倍,(但卡也很贵)。

所以我目前还在徘徊当中。

为了不浪费生命,趁犹豫的时间上来给个差评罢。

和外星人同样的手残党们!!严重呼吁你们远离这个游戏!远离这个游戏!远离这个游戏!

以上。

【PS:对于外星人来讲,不能好好的玩耍放松,令购买者挠墙吐血苦不堪言,我就有权说它算不上好的游戏,因为游戏的存在意义就是叫人放松调剂的;一些说什么“才玩一小时”的大言不惨者,本人不稀罕你的抗议;要知道steam不负责的好评不单有,而且是太有了;而外星人好歹是安装了,打开了,并且在游戏中试图挑战第一关,遭受了无法计数的失败后,才来写的评价;不像你,看到太多人给好评,就要求更多人也一样给好评,拥有慵懒的从众心理;看到你的评价实在是浪费我的时间。】
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SmaugBaggins
( 5.9 小时(记录在案的) )
发布于:5月16日
One of the best Indie Platformers I have ever played. I absolutelly love the combo system It makes kill feel really satisfying, The Sprite work is really nice and clean and the level design in amazing. Steam says i have 5 hours on it but i have played atleast 32-48 hours offline also. It is well worth the money you pay for it if you enjoy platformers.
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The Pepperoni HeadCrab
( 4.0 小时(记录在案的) )
发布于:5月16日
ICE PHYSICS!!!
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gourry.gabrief
( 12.3 小时(记录在案的) )
发布于:5月11日
Very fun and reactive platform game. I was expecting something really hard, like dustforce (except for its very easy beginner levels), but I could progress without much problem. I started to struggle only at chapter 4. The checkpoint system and the good controls makes it fun instead of frustrating. Like Super Meat Boy, it's a game you get better with your own skills (no ingame power up, only you get better). I really like the cute gothic cartoon style, pixel or not, combined with the gore Lovecraftian background.

About the controls, there are however some times where the game doesn't feel responsive. I can't tell if it's my pad, my system or the game itself (which purposely punish those who spam the buttons, and it's a good idea), but I died lot of times at some places because I didn't jump even though I pressed the button. For the attacks, it's a bit random which one is triggered but I guess I'm still learning.

The soundtrak is very enjoyable, and of course very 8-16 bits like.

Overall I have a very positive impression of this game. Those who like super meat boy will most probably like this one too.
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ArbitraryQC
( 7.9 小时(记录在案的) )
发布于:5月10日
MDZZ……这游戏真不简单,尤其梦境里简直了:就一点地方能着地周围都是刺,地还是滑的!!!简直了
但是就是因为难才好玩,操作简单明了,很容易上手,每一关距离实际上不长,但是……短小精悍。游戏会记录每次死亡的位置和姿态,来“提醒”你记住血的教训
像素风赞,模式不少,可玩性十足,各种关卡虐你没的说,越被虐越想玩(可能会觉醒抖M之魂)
说实话有点惩罚游戏了……
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Credo
( 7.7 小时(记录在案的) )
发布于:5月8日
Really bad controls. Uses hardly any buttons, but stacks functions on the buttons is does use.
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AkenoDaBest
( 4.1 小时(记录在案的) )
发布于:5月8日
This game is a fun and challenging game, its hard at first but when you get used to the gameplay it be comes easier.
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最有价值的评测  在过去的 30 天内
1 人中有 1 人(100%)觉得这篇评测有价值
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5.5 小时(记录在案的)
发布于:4月30日
抖M必须要玩一玩的游戏,不多说
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1 人中有 1 人(100%)觉得这篇评测有价值
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11.6 小时(记录在案的)
发布于:5月21日
难度适中,妹子超萌,操作流畅,爽的飞起,三到四个小时就通关了。那些喊难的偶只能说太弱了
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2 人中有 2 人(100%)觉得这篇评测有价值
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12.3 小时(记录在案的)
发布于:5月11日
Very fun and reactive platform game. I was expecting something really hard, like dustforce (except for its very easy beginner levels), but I could progress without much problem. I started to struggle only at chapter 4. The checkpoint system and the good controls makes it fun instead of frustrating. Like Super Meat Boy, it's a game you get better with your own skills (no ingame power up, only you get better). I really like the cute gothic cartoon style, pixel or not, combined with the gore Lovecraftian background.

About the controls, there are however some times where the game doesn't feel responsive. I can't tell if it's my pad, my system or the game itself (which purposely punish those who spam the buttons, and it's a good idea), but I died lot of times at some places because I didn't jump even though I pressed the button. For the attacks, it's a bit random which one is triggered but I guess I'm still learning.

The soundtrak is very enjoyable, and of course very 8-16 bits like.

Overall I have a very positive impression of this game. Those who like super meat boy will most probably like this one too.
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2 人中有 2 人(100%)觉得这篇评测有价值
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5.9 小时(记录在案的)
发布于:5月16日
One of the best Indie Platformers I have ever played. I absolutelly love the combo system It makes kill feel really satisfying, The Sprite work is really nice and clean and the level design in amazing. Steam says i have 5 hours on it but i have played atleast 32-48 hours offline also. It is well worth the money you pay for it if you enjoy platformers.
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1 人中有 1 人(100%)觉得这篇评测有价值
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3.4 小时(记录在案的)
发布于:4月30日
Challenging, but in a fun way. There are frequent save spots (at least so far for me), the controls are simple and mechanics work well, and the blood shuffling about when my character walks is a nice touch. Also cute artwork.
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10.4 小时(记录在案的)
发布于:5月28日
Damm, now I wish for more Cthulhu stuff on Steam.
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1 人中有 1 人(100%)觉得这篇评测有价值
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4.1 小时(记录在案的)
发布于:5月8日
This game is a fun and challenging game, its hard at first but when you get used to the gameplay it be comes easier.
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5 人中有 3 人(60%)觉得这篇评测有价值
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10.7 小时(记录在案的)
发布于:5月2日
This game made me want to punch my monitor, but it's good.
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最有价值的评测  在过去的 90 天内
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6.1 小时(记录在案的)
发布于:3月16日
手殘的記住別買啊!!買來只是找虐!!買來只是找虐!!買來只是找虐!! 我也是其中之一的受害者!!噓,記住別告訴人!
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8.5 小时(记录在案的)
发布于:3月18日
我是手残,鉴定完毕
再不删游戏键盘就要砸坏了
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5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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5.5 小时(记录在案的)
发布于:3月17日
相比我玩过的其他动作游戏,这游戏就是个渣
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4.6 小时(记录在案的)
发布于:3月18日
献血凌厉,尸体遍地!

这游戏真好玩!

无数种死法,应有尽有。

只有你想不到的死法,没有她做不到的死法!

还让不让人好好玩游戏啊!
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5.6 小时(记录在案的)
发布于:3月20日
总的来说这个游戏对我来说前两大章的游戏是有趣的,但是从第三大章关卡设计让我十分厌烦。
我本来一直不认为跳台游戏难度过高是减分项,现在发现错了,重复多次无意义的死亡让我十分烦躁。这个游戏跳跃手感非常不对我的习惯,在跳起来之后很难控制左右方向,最难操作的是反向的蹬墙跳,操作是你按反方向时就会离开墙壁,如果你跳和反方向一起按就只等等着被扎死了,但是关卡设计又要求尽可能的按长时间的反方向键,这就对操作来说十分不方便,根本不知道为什么就少了一段跳。
玩了5 6个小时好评还是可以的,可以尝试一下,但是追求通关就需要一点耐心了。
最要命的是画廊里的画。。你是要吓死谁啊,这不是恐怖游戏吧!!
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16.1 小时(记录在案的)
发布于:3月17日
每一个抖M都应该玩的游戏
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3.5 小时(记录在案的)
发布于:3月18日
原来奥里和奇幻领域都是那么简单的游戏啊……
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6.0 小时(记录在案的)
发布于:3月23日
黑暗的剧情设定,精美的像素风,清新与邪恶的融合,让人欲罢不.......你妹啊!!!!!!!!┻━┻︵╰(‵□′)╯︵┻━┻

相信我,当你在方向键和ZXC的控制之下在光滑或带刺的地面上抑制不住快乐一般的惯性运动,当你在飞翔的小章鱼和小黑怪中绚烂炸裂留下最绚丽的色彩,当鲜红的血渍以像素格破碎洒满屏幕,你的内心激烈的情感抑制不住的喷薄而出——

【妈的,手残。】

失足于魔道的妹子剧情和像素画风足够吸引一个手残在死了88次之后继续玩下去,但是我现在真的需要做个手操休息三天再继续这个虐身虐心的游戏。

--低画素+10
--音乐+5
--剧情+5
--教学+5
--趣味+5
--成就感+5
--意外+5
--爽+5
--计数+5

--操作-10
--难度-10
--【存档点需要积累点数,积累不足无存档重来】-10
--无死亡成就-10
--逼死收集强迫症-5

总分:5

喜欢节奏感音乐的,爱低画素风格的,喜欢黑化的,抖M的,不能错过的虐手残游戏。

我喜欢它,绝对不是因为最后一个原因。
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2.8 小时(记录在案的)
发布于:4月15日
看了岚少的实况入的,挺好玩,手感特别好……就是玩久了莫名好晕OTL我这晕3D难道发展成晕像素了嘛【x
比起打怪,可能各种跳更难点, _(:з」∠)_所以说手残玩什么平台,存档挺方便亲切的,当然是easy模式里【
玩了困难模式,我表示通完第一关我已经想砸键盘了【笑cry】
音乐很契合,画面很哥特,跳跳跳很难【 咦我怎么觉得我在评价爱丽丝疯狂回归【
但的确好玩。
9/10
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8.5 小时(记录在案的)
发布于:3月11日
A very challenging platformer with good controls. Not a casual game.
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5.4 小时(记录在案的)
发布于:3月12日
They Bleed Pixels is a 2D Action/Platformer in where we take control of a young orphan girl that finds a mysterious book which slowly begins to transform her into a monster. She is then transported to a world within the book in where there are other monsters all wanting to kill you. Being a monster now, the girl is just as capable of brutally murdering them as they are at harming her. You have a basic attack, a dash attack and a kick that sends enemies flying through the air. You'll rarely just be button mashing as this game is more about using the hazards in the environment to your advantage rather than actual combat with your foes. Killing them in stylish ways will earn you more points which in turn will fill up your checkpoint meter that will allow you to place a checkpoint at a safe place of your choosing by simply standing still for a few seconds when the meter is full.

The real threat to you will be the environments as this nightmare world is filled to the brim with pointy objects like spike and floating saw blades. Usually you are able to take three hits before death from whatever harms you unless you fall on a spike and are impaled. Saw blades will be your worst foes as their hit-boxes are rather large and being scraped by one will send you bouncing all around the place like if you were a pinball, annoyingly enough. Starting up the game you have the options of picking either Normal or Novice difficulty. Novice difficulty makes the game far easier as well as removes the leader-boards, most of the games collectibles and the final mission of the game won't be accessible in this mode. Normal is far more difficult than it implies and I was happy just being able to get through a level, much less worry about collecting any of the secret pages or other collectibles set in hard to reach locations.

They Bleed Pixels is an extremely hard game and even if it only continues 11 missions in the story mode it will take you longer than you may expect as you cover the stage in your blood as you die repeatedly. There are no lives or anything of the sort so you are free to try as much as you like and with the addition of being able to set checkpoints wherever you please you'd think it would be a simple task but nothing can be further from the truth. Setting checkpoints requires quite a large area for it to be considered as a safe place to set it, though even immovable saw-blades can deem an area unsafe causing you to pinpoint just the right angle which seems a bit unnecessary. You can exit the game at any time and the next time you choose that level you can load up on the last checkpoint that you set meaning that you can rage quit a level without losing any progress but the leader-boards will be disabled now.

As you fight and maim your way across the level blood will be spraying everywhere from your defeated foes. The blood in this game is plentiful and will splatter across the environments in a satisfying fashion. Unfortunately the combat system itself is rather abysmal. All the attacks are tied to one button for some reason and accidentally triggering the dash attack was the lead cause of my death throughout. Even then it just doesn't feel right as it is difficult to connect your attacks and when you stay your ground it is impossible to harm them as you default to harmless kicks which can be problematic when there are no hazards to toss them to or when you are fighting a more powerful foe. Other than the basic enemies with stretchable limbs you will also be facing ghosts which can obviously phase through the environments, flying foes that will hurl themselves toward you and a short fella that jumps around with a giant blade. There is a lot of variety within the enemies which is no doubt a good thing but with the combat system in this game it is just a painfully awkward to face them.

In a game that requires pinpoint precision and has everything placed in a way to kill you stopping to fumble about with an enemy really breaks the flow. After finishing three levels you are rewarded with a cut-scene that reveals more of the story as well as gives you a key in which you can unlock some fan art in the extras menu. The story is there just for the sake of it and doesn't really add or detract from the game. In the extras menu you will find 150 badges that challenge you to do certain things and will take quite a while to complete if you are into that kind of thing, a decent amount of really nice fan art to unlock and five extra levels to play through. These levels are quite different visually from the normal campaign ones and are pretty well done.

Music is pretty solid across the board though I personally found none of it to be particularly memorable. Graphics are pretty simple with all the environments just being black blocks but having a different background each level so it doesn't get stale. The camera is just right and you never feel cheated due to something you didn't see coming. All in all it is a good game that is sure to challenge even the most hardened of gamers. It will constantly have you wanting to punch something but it is fair enough that it will keep you playing for “one more try”. While the combat part of They Bleed Pixels is sub-par, kicking an enemy into a saw-blade and watching the blood physics work their magic is impressive enough to make it less of a hassle. If you are looking to grow some gray hairs or brag about your gaming skills this would be an excellent title to do so.
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10.9 小时(记录在案的)
发布于:3月27日
TL;DR Version: Understand that you are not going to play this game for a complex story. Or a great reward at the end. You are going to play this for the feeling of acomplishment after being done with this game. Because honestly- that's the best thing you'll get.


Long Version:
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F.uck you, Spooky Squid Games. F.uck you for that ending level- I never raged so hard at a game before.
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But god damnit is this a great game.
They Bleed Pixels (AKA PIS5! CUN7! B1TCH! AAAAASS!) is a platforming game developed by Spooky Squid Games heavily influenced by lovecraftian horror (please take notice that the reviewer has never read any of H.P. Lovecraft's books) and old hard as balls NES games. To quote a review of Dark Souls: "You will DIE. A LOT."

Story follows a young unnamed girl who I named Lily (why? I don't know honestly, it kind of fits to me), who's dropped at "Lafcadio Academy for Troubled Young Ladies" private school. One day Lily finds a weird book in the library, and begins to read it in the evening. In her following dreams she dreams of being a weird demon hybrid of herself disfiguring other monsters in worlds like out of the head of H.P. Lovecraft. However, in the morning she finds that her dreams are starting to affect her. I won't tell more about the story, but let me tell you, don't expect any MGS or Mass Effect depth of story.

Gameplay consists of the dreams Lily finds herself in. While her control scheme might seem really simple at the beginning, you'll find (either to your aproval or disaproval) that the difficulty of the game is not at all in the controls, but in player's SKILL of using them and the ENVIROMENT around you.
The levels will start out relatively easy, but will end up being hard as all hell unleashed (especially the last level. OH GOD THAT LAST LEVEL...).
The checkpoint mechanic in the game is really neat: your combos and points you gather throughout the levels fill up a special meter at your disposal. When full, you can make your OWN checkpoints anywhere... AS LONG as it is on solid ground, and in a certain distance from enemies or traps.
Other than that, this game does NOT hold your hand: traps differ from short spikes that take away one of three hit points you have per life, long INSTA-KILL spikes, to buzzsaws that are annoying when there's one but are complete and f.ucking AS.SHOLES in groups.
Enemies come in four/five types (the game does not give them names so I made up my own [EDIT: THE GAME DOES GIVE THEM NAMES IN THE ACHIEVEMNTS]):
Walkers: slow guys that attack you with extendable blades and block after you hit them a few times. Around 6-8 HP, not sure.
Squids: small flying squids that charge you like bullets. Annoying during hard platforming sections. 1 HP.
Gremlins: little guys armed with either swords or bombs. 1 HP
Bomb variant: Suicide bombers. They charge you and try to explode close to you so they can blow you up. Can be useful in fights to kill more enemies at once.
Sword variant: these guys are hard to kill, and are never a good sign, ESPECIALLY in small corridors where you can't jump. Best disposal method is to jump and use the downards attack while they are on the ground. The problem is that they know this attack as WELL, and love to use it. Only positive thing about them is their low HP.
Samara: oh god no. This ghost with long hair is here to do one thing, and one thing only: RUIN YOUR EFFIN' DAY. She is relentless, can fly through walls, has 7 HP, and teleports if you attack her with more than two times in a row. Method of survival: find a piece of ground without traps, and deal with her on ground. YOU CANNOT KILL HER IN AIR. I TRIED. AND THE DAMN LAST LEVEL OF THE GAME MAKES YOU FIGHT THREE OF THEM IN A ROW, WHILE CLINGING TO A WALL OVER A PIT OF F.UCKING BUZZSAWS AND SPIKES. WITHOUT A CHECKPOINT. GOOD LUCK AS.SHOLE.
A nice thing is that levels actually resemble their respective background- for example, one level looks like a giant grandfather clock from the inside- huge gears and such. The actual platforms you'll be jumping on will be gears as well. And this counts for all levels. Nice detail.
The game offers two difficulties- Novice, which is kind of the same as Normal, but with the exception that you can't access the last level of the game (AND FOR GOOD REASONS), and you only have to finish the level in order to move on.
Normal difficulty. That's where the shi.ts at. Only here will your progress be tracked, and only here can you get achievents for such things as combos, enemies killed with one attack, etc. Here you can access the last level (which I mentioned a few times already). Here you also get an optional objective: collect the secret Book of Blades pages scattered throughout the level (6/level). At the beggining, like with the levels themselves, they are... well not easy but let's say not as hard as it may seem. But later... The first problem is that sometimes you run through a level, realize you do not have 2-3 pages, and your initial reaction is "WHERE IN THE DAMN HELL COULD THEY BE!?!?". Yes, sometimes, even finding them can be hard. And in the later levels, getting them is not a challenge anymore- it's a damn suicide mission.

I have to mention the last level.
OH. MY. GOD. If you are not prepared, this level will F.UCKING DESTROY YOUR MIND. It will throw every obstacle you had to endure at you, with a god damn fighting marathon at the end. AND THAT'S NOT EVEN THE HARDEST PART. THE HARDEST PART IS THE ONE WITH THE ELEVATING PLATFORM SHORTLY BEFORE IT- IT MADE ME RAGE SO HARD, I LITTERALLY ALMOST RIPPED MY HAIR OUT IN FRUSTRATION.

BUT GOD DAMN IT IS IT A GREAT GAME.
This is one of the games that gives you the determination to go on, to try just one more time, and never give up. The kind of game that makes you celebrate just getting through a tough part. The kind of game that makes you sattisfied with your relentlessness at the end of the level. The moment I finished that god forsaken level was one of the best moments I ever experienced in a game.

The pixel art and graphics are really great and original, one of the best I've seen in a while.
The music is awesome and I'm considering buying the OST, although it's not my type of music.

...Sigh... But do I recommend this game?
I want to, I REALLY WANT TO... but this is a kind of game that only the hardcore fans of platforming will enjoy. Altough I fell in love with the game, I can't deny my rage that made me ragequit several times before finishing it.
... But I finished it. Two times in fact.(both difficulties) I can't say that about other games I like more and don't frustrate me as much.

...I RECOMMEND IT.
Understand that you are not going to play this game for a complex story. Or a great reward at the end. Or some epic boss fight at the end (No bosses in this game). YOU are going to play this game, so that when you are done, you can pat yourself on the back and say "I beat They Bleed Pixels.". No great celebration. No big reward. Only you. Your pc. and the glorious feeling of acomplishment after beating that god forsaken final level.

I realise that I haven't said everything about the game (Concept art unlocks, Bonus levels...), but It's currently 2:12 AM in my country, and I just finished the game, and felt the need to write this review.

Great job Spooky Squid Games. But seriously- F.UCK you for that last level


They Bleed Pixels: 8/10

Now if you'll excuse me, my bed is calling me. AND I BETTER NOT BE GOD DAMN CTHULHU WHEN I WAKE UP!!!
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