They Bleed Pixels est un jeu de plateformes et d'action diaboliquement difficile inspiré par H.P. Lovecraft.
Évaluations des utilisateurs :
Récentes :
très positives (23 évaluation(s)) - 91% des 23 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (1,698 évaluation(s)) - 88% des 1,698 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 29 août 2012

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11 mars

They Bleed Pixels is now playable in Japanese!



Thanks to the fine folks at Playism you can now play They Bleed Pixels in Japanese. Everything from the chapter start quotations to the bonus artist bios has been translated, and we worked closely with Playism to ensure that the game’s unique typography and design was preserved. You can read more about the localization process on our blog (which is unfortunately English only ).

Also there's a new T-shirt design available through We Love Fine!

8 commentaires Lire la suite

Articles

"They Bleed Pixels will make you feel like a magician with a gamepad."
8/10 – Hardcore Gamer

“Gothic brutality shines brightly throughout this blocky, blood-soaked indie platformer.”
8.2/10 – IGN

"A Pleasurably Painful Way to Break In Steam's Big Picture Mode."
– Kotaku

À propos de ce jeu

They Bleed Pixels is a fiendishly difficult action platformer inspired by H.P. Lovecraft and classic horror. Rendered in a distinct visual style that blends pixel art with paper and ink textures, They Bleed Pixels is a singular mix of intense platforming and fierce beat-em-up action. At the core of its fighting system is a simple one-button combat scheme with surprising depth and versatility. Button mashing is discouraged while kicking shadowy monsters into saws, pits and spikes is rewarded, thanks to a unique system that lets you earn and place your own checkpoints through stylish kills. The fancier your kills, the faster you fill the checkpoint meter.

Story:
When a young girl arrives at the Lafcadio Academy for Troubled Young Ladies, she's unprepared for the violent nightmares that plague her dreams and transport her to other worlds. Worse yet, her dreams are intruding into her waking life, slowly altering her flesh into the demonic form of her night terrors. Can she destroy the mysterious blood-soaked book that appears to be the root of her troubles or will her transmutation from girl to clawed horror become complete?

Key Features:

  • Extra tight controls: One-button attack system favors skilled combat over complicated combos and button-mashing. Super precise platforming controls let you stop and start on a dime while pulling off gravity-defying dashes and double jumps.

  • Eleven massive levels to fight through and explore, each with unique visuals and music. Unlock additional bonus levels and guest levels from indie game developers based on their own creations: They Bleed Ponycorns, They Bleed Stardust, exp.

  • Unique checkpoint system rewards fancy kills with a save spot you can carry with you. Hold on to it for extra points or drop it right away to preserve your progress.

  • Becoming a monster stabbing master with individual level rankings as well as 150 skill-based achievements. There's lots to aim for after you've completed the game.

  • Standard and Novice difficulty to match your skill level.

  • Record, playback and share your best playthroughs with online leaderboards for speed and high score!

  • Lush pixel art motion comics tell the story a young girl haunted by eldritch nightmares.

  • Original electronic soundtrack by DJ Finish Him (aka Shaun Hatton) composed with synthesizers, unconventional instruments and gadgets often not meant for musical use.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP ou plus récent
    • Processeur : Processeur Intel Duo Core 1.73GHz
    • Mémoire vive : 1.5 Go de RAM
    • Affichage : NVIDIA GeForce 8600M GT (compatible haute-définition XNA 4.0, Pixel Shader 3.0, Vertex Shader 3.0) (Cartes vidéo intégrées non recommandées)
    • DirectX® : 9.0c
    • Disque dur : 350 Mo d'espace disque disponible
    • Son : Carte son compatible DirectX
    • Supplémentaire : Support des manettes : manette Microsoft Xbox 360 ou autre manette compatible XInput.
    Recommandée :
    • Processeur : Processeur Intel Quad Core 2.6Hz
    • Mémoire vive : 2 Go de RAM
    • Affichage : NVIDIA® GeForce 8800 ou ATI Radeon® X1900 (compatible haute-définition XNA 4.0, Pixel Shader 3.0, Vertex Shader 3.0) (Cartes vidéo intégrées non recommandées)
    Minimum:
    • OS: Snow Leopard 10.6.8, 32-bit
    • Processor:CPU 1.2GHz or Faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
    • Hard Drive: 250 MB
    • Controller Support: Any SDL 2.0 compatible controller (DirectInput/Xinput) including the Xbox 360 Controller.
    Recommended:
    • Processor:CPU 1.73Gz or Faster
    • Graphics: Recent Intel HD Graphics or better.
    Gamepad highly recommended for best experience.
    Minimum:
    • OS: glibc 2.15+, 32-bit. S3TC support is NOT required.
    • Processor:CPU 1.2GHz or Faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
    • Hard Drive: 250 MB
    • Controller Support: Any SDL 2.0 compatible controller (DirectInput/Xinput) including the Xbox 360 Controller.
    Recommended:
    • Processor:CPU 1.73Gz or Faster
    • Graphics: Recent Intel HD Graphics or better.
    Gamepad highly recommended for best experience.
Évaluations des utilisateurs
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Récentes :
très positives (23 évaluation(s))
Globales :
très positives (1,698 évaluation(s))
Publiées récemment
Void
( 1.6 heures en tout )
Posté le : 27 juin
I've never hated squids with such a fiery passion before!
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PungAbbe
( 1.4 heures en tout )
Posté le : 27 juin
There's really fun mechanics and it feels really cool when you link together some sweet moves. Frustrating as ♥♥♥♥ at times, though.
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Yukiteno
( 0.4 heures en tout )
Posté le : 26 juin
A great game.
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$l@$h Puppy
( 3.2 heures en tout )
Posté le : 25 juin
This game is a terribly flawed gem. And it's a simple one at that. Simply put, this game demands one thing and one thing alone from you as a player: PRECISION. If you're not a precise gamer, stop reading this review and find yourself another game. Still here? Alright, this game will teach you one button combat, you have to master it perfectly or you're going to die. It teaches you platforming. One pixel off and you're going to die. It'll teach you save management, stand one pixel wrongly and you're not going to save and thus you're going to die. It teaches you timing, be one split second too late with a jump and you you're going to die.

As others have said, this game isn't really big on freedom for you as the player. Each level is an obstacle course with only one solution and until you master that solution with your PRECISION you will not win. Simple as that. There's no gray scales here, either you suck or you own it as a player. Now, the upside to this is that when you beat a level, you will automatically have OWNED it totally. Because there is no other way to beat it. You will own it, it's that simple. You will feel like you owned it too. You will pat yourself on the back and try the next level, where you repeat it all over again.

And that's where the game falls apart completely. Now, I don't know if later levels change up the formula, but I highly doubt it. I would have liked to see where the story went, but since the alternative is to basically bash my head over and over against incredibly difficult puzzles, I figured I'd quit while I was ahead.

However, there are good parts to this game for those people with patience. For one, the storyline is simple, but really intriguing, the graphics are quite fantastic as well. The blood splatters are hauntingly awesome. The animation of the main character is also expertly done. For some reason, I've gotten hung up on the way she kicks, she just looks incredibly relaxed when she does it, like she knows her stuff. In fact, much like with Dark Messiah, kicking your enemies into traps is ridiculously satisfying. The ensuring shower of blood is better beating any level. And that's where I feel the game has one of it's weak points. Because this game really could have used some more involved combat than what is. Now, don't get me wrong, the moves that are there can be used in many cool ways, but there is just the potential for so much more in there.

Additionally, on a sidenote: the soundtrack is awesome. Hands down, it's just the kind of tight NES Pop that we oldies used to groove to as a kids.

Overall though (and this is the sad part of my review) I cannot with a good conscience recommend this game to anyone but the most die hard platformer fans, because they're the only ones that are going to have a shadow of a chance to beat it. I had a look at the achivements and only 1.8% of everyone playing this has completed this on novice difficulty, that should tell you all you need to know.
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8Res
( 0.7 heures en tout )
Posté le : 24 juin
The difficulty drove me off a bit, but the game is very tight. The pixel graphics is always over-rated, but at least the gameplay is fluid and the checkpoint mechanic allows for more screwups if there a difficult spot for you. The story, however, got a lovecraftian tale spot-on. Yes, the protag can make a difference, but how much?
I would say that this is a must-have for lovecraft fans, but prepare to die a lot.
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Wayward Son
( 2.0 heures en tout )
Posté le : 19 juin
You know, if you're a fan of incredibly frustrating-throw your controller through the window action, filled with levels that make no sense, but just made as frustrating as possible, just because. Then you'll love this game. Me, not so much. I can't give it a bad recommendment just because I'm terrible at these types of genre's. As someone that used to play Megaman/X I was hoping this would be a nice throw back, boy was I wrong. 7/10 would Cthulu again. 10/10 Won't reinstall.
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Xiaoqiao6199
( 2.6 heures en tout )
Posté le : 10 juin
Best speed running game for low spec computer user

10/10
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[SLRAG]GGP
( 4.8 heures en tout )
Posté le : 9 juin
Note: I basically forced myself to replay half the game to get myself in the right mindset for this review, it may be exxagerated for comedic purposes. Also ignore my time, I had to get a new computer and it didn't carry over for some odd reason.

They Bleed Pixels is another classic Hardcore Platformer that's been popular around the Steam market since Super Meat Boy took the world by storm, with the twist this time being that it has light combat elements. And I must say, it's probably not as hard as Super Meat Boy , but it ♥♥♥♥♥♥ me off far more. I am completely convinced that the lovecraftian themes are not coincidental and that it was actually programmed by an Elder God. Maybe this is how they plan to take over the world.

This game doesn't have the ease that Super Meat Boy did, where the gradual yet rapid climb in difficulty helped you get used to the weighty jump mechanics and platforming. It rushes you through a joke of a tutorial level before pushing you out into levels that expect you to know every in and out of the platforming and combat so it can watch you blunder your way into the same spike pit 500 times. And I love it.

100% of your deaths will be due to your own stupidity, there is no greater anguish in the world than narrowly missing your kick attack while the monster you missed bats you away with its noodly-arm attack. There is nothing more puzzling than touching the long spikes at zero momentum only for them to insta-skewer your purple schoolgirl ♥♥♥ for the 60th time. And I love it.

You have three hits instead of one, but it's a ruse. I can count the times it saved me on one hand. There is no mercy invincibility, traps will combo you to death Devil's Deception style and certain traps will kill you in one hit anyway. Even the smallest spike pit will bounce you around like a toy because yes spikes cause knockback, don't question it. A well-placed basic enemy can ♥♥♥♥♥♥♥t you to death from sheer bad luck. And I love it.

This game is like an abusive relationship. No matter how much it hurts me I keep coming back. I didn't get the burnout I got late into Super Meat Boy where I was convinced the obstacles that got placed before me were insurmountable and gave up. Every painfully difficult challenge had a way for me to pass it once I knew the platforming, no matter how many times I failed. The enemies suffered all the same handicaps I did, being afflicted by slippery surfaces and insta-murdered by a bad fall into spike pits. Nothing was better than me and at the same time nothing was weaker. Nothing felt easy, but nothing felt impossible. I feel like this game might've fared better as the hack-n-slash gore fest I thought it would be, but it does damn fine with what it has.

My one real complaint is that the soundtrack is incredibly lackluster. And I mean incredibly. A big draw of these hardcore platformers is the catchy memorable tunes, like Super Meat Boy with its orchestral scores and kickass guitar shreds. The OST in this game consists mostly of chiptune songs that aren't atrocious but don't stick in your head for any length of time. I could probably recognize every song in SMB's playlist right now, but I barely remember the music of the level I just played before writing this.

Fortunately, the most recent update has added a Novice Mode, which is the closest thing to mercy this game will ever show you. It makes the stages slightly easier, but you can't access the final level and your high scores aren't tracked. Still, everyone playing this game for the first time should make full use of it. Your ♥♥♥ will still be kicked, but not quite as hard.

Definitely a recommendation for those who enjoy Hardcore Platformers, and especially for those who enjoyed Super Meat Boy because I consider this game to be better.
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A Fair N' Balanced Crit
( 3.1 heures en tout )
Posté le : 9 juin
Do you like a challenge? Do you like platforming? Do you like Lovecraftian themes? If you said yes to two out of these three questions, than this is a game for you. They Bleed Pixels is one of the more challenging games I have played before, and that is just on the Normal setting. But the challenge doesn't get in the way of it being a fun and thoughtful platformer. And for $10, it's quite the steal.
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killerrock501
( 5.1 heures en tout )
Posté le : 8 juin
This game is pretty awesome. Its very hard but even though you die a lot it just makes you want to beat it that much more. Controlls are pretty solid but if you mess up even in the slightest it is very unforgiving.. but thats what makes you keep playing.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
16.6 heures en tout
Posté le : 5 juin
An interesting game, but only for the more hardcore platformer fans.

I really want to like this game. The gameplay, although easy to pick up and play, is rather complex due to its scoring and combo system and the level design does offer a lot of challenge. Despite that however, it can be as difficult as you'd want it to be, as you can make a checkpoint just about anywhere, given you have enough blood to do so, making it a bit more accessible to a broader audience. As for the art style, even though it uses the overused pixel graphics, it's still pretty and there are unique themes for each and every levels, along with their own musics, erasing some redundancy.

I did like its challenge, but there are some things that are recurrent and that I don't like at all, mostly the blind deaths. There are times where you'd have to go onto moving platforms, but you wouldn't know when it decides to go into spikes and saws, and there are some blind jumps of faith. There were also some annoyances with the weird controls, mostly the character's floaty jumps, which might be because I was too scrub, but she's really weird in midair, thus she incessantly bumps into saws, and said saws launch you at random speeds and directions, which pretty much means instant death anyway.

Despite these issues, I'm sure that the aforementioned platformer fans would brush off these and still get a load of fun out of it. It's still a very competent and fun game.
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Recommandé
7.6 heures en tout
Posté le : 3 juin
Most games of this genre are fairly simple. Shoot up the enemies, dodge the bullets, collect the trinkets, don't die, blah blah blah. They Bleed Pixels, however, has a battle system that is unique, immersive, and most importantly, fun. I found the experience of playing such a creative game quite refreshing. It's not an easy game, though, and it may not be for everyone. But seriously, just try it. It's amazing, in spite of the incredibly edgy themes.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
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3.1 heures en tout
Posté le : 9 juin
Do you like a challenge? Do you like platforming? Do you like Lovecraftian themes? If you said yes to two out of these three questions, than this is a game for you. They Bleed Pixels is one of the more challenging games I have played before, and that is just on the Normal setting. But the challenge doesn't get in the way of it being a fun and thoughtful platformer. And for $10, it's quite the steal.
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12 personne(s) sur 13 (92%) ont trouvé cette évaluation utile
Recommandé
7.0 heures en tout
Posté le : 15 septembre 2014
They Bleed Pixels est un jeu de plateforme (très) exigeant, doté d'une maniabilité très précise qui sera nécessaire pour esquiver tous les pics, lames et autres scies qui vous attendent, ainsi que les monstres flottants qui ne rêvent que de vous refaire les fesses.
Graphiquement, c'est sommaire, et les changements de résolution ne sont pas bien gérés, bémol technique donc, mais au delà de ça le jeu est plutôt solide et ne souffre pas vraiment de problèmes majeurs. Le level design un peu punitif est compensé par le fait que c'est vous qui crééez les checkpoints (non pas à la demande, mais uniquement lorsque vous avez accumulé assez d'énergie pour le faire, et uniquement en restant immobile dans un endroit sans monstres ni lames, ce qui n'est pas toujours possible) qui permet lorsqu'on gère bien de ne pas se retaper tout le chemin. Et c'est plutôt le bienvenu car les niveaux sont vite longs, voir très longs. Les temps de speedrun sont en général autour de 6 à 7 minutes pour les niveaux de fin, bien plus long qu'un niveau classique de super meat boy qui se speedrun en 30 secondes par exemple.
Les nombreuses morts rallongent le niveau, et lors d'un first try sur les niveaux de fin il n'est pas incroyable de se retrouver à passer plus d'une heure pour terminer un seul niveau. Le jeu est par ailleurs particulièrement bien doté en achievements, peut-être un peu trop étant donné la difficulté qu'ils représentent, et les hardcore gamers seront satisfaits de retrouver des achievements presque infaisable tels que terminer le dernier niveau sans mourir, ou bien terminer un niveau sans se faire toucher.
Au final, un très bon jeu dans son genre, mais qui nécessite vraiment d'être un afficionado du pixel-perfect platformer pour être apprécié. Les novices rage-quitteront probablement assez rapidement.
Bonus : Un très bon run d'un des pires niveaux, pour situer un peu le jeu https://www.youtube.com/watch?v=Ax65I1qE7IY
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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
Recommandé
8.9 heures en tout
Posté le : 22 juin 2014
Un bijou.
Un vrai de vrai petit bijou de jeu indé.

Ne vous fiez pas à ses graphismes en apparence basiques et très pixelisés (quand on regarde le jeu). Le jeu possède une vraie ambiance et une vraie "patte" bien à lui. C'est charmant, la musique est bien, les cut-scenes sont mignonnes comme tout, bref c'est un faux jeu moche.

Mais attention : ♥♥♥♥♥♥ que c'est stressant !!!
Et qu'est-ce que c'est duuuur ...... vous allez pleurer des larmes de sang !

Mais c'est toujours faisable. La maniabilité est EXTRA, un vrai petit miracle à la Super Meat Boy. Que je sois clair : si vous mourrez, c'est votre faute ^^ Ou une fausse manip dans le stress, ou mal joué, ou une mauvaise connaissance du niveau ...
Car OUI c'est un pur et dur "die & retry" : vous allez devoir mourir, très souvent, avant de progresser.
Mais quand on y arrive : dieu que c'est bon !!

Bref, un vrai coup de coeur pour moi, mon jeu indé préféré de ces derniers temps avec "Don't Starve" et "Super Meat Boy".
Laissez-lui sa chance !
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
Recommandé
170.5 heures en tout
Posté le : 1 août 2014
Un titre méconnu qui me parait incontournable pour les fans de jeux de plates-formes !

Il ne plaira pas à tout le monde, c'est certain, car They Bleed Pixels est un jeu très difficile et il faudra de la patience et de la précision pour en venir à bout. Il propose un mélange de plateforme et d'action, avec des combats relativement simplistes mais offrant une palette de mouvement plutôt varié.

En plus des classiques doubles sauts et la possibilité de s'accrocher aux murs, on dispose également de dash servant à la fois à se battre et à se déplacer. On a également la possibilité d’asséner des coups de pieds permettant de propulser les ennemis dans les pièges qui nous étaient destinés. Précisons que tous ces mouvements s'effectuent avec seulement 2 touches, ce qui est un choix plutôt curieux, mais cela fonctionne plutôt bien.

Une des grosse originalités du jeu est dans son système de checkpoint. En ramassant des bonus et en tuant des monstres, on rempli une jauge. Une fois celle-ci au maximum, il est possible de poser un checkpoint (presque) n'importe où simplement en restant immobile quelques secondes. L'idée est excellente et cela procure une tension supplémentaire, et il faudra parfois prendre quelques risques dans les niveaux les plus difficiles en affrontant un groupe d'ennemis qu'on aurait pu éviter, juste pour pouvoir sauvegarder.

Le jeu récompense d'ailleurs la prise de risque, et un système de scoring permet de largement rallonger la durée du jeu (environ 8 heures pour terminer 1 fois chaque niveau). On gagne des points en effectuant des combos, mais aussi en remplissant des objectifs tels que terminer un niveau sans mourir, ou récupérer les 6 pages cachées dans chaque niveau.

Pour moi, c'est donc un excellent jeu possédant un univers bien à lui. Encore une fois, la difficulté est très élevée, il est à réserver aux fans de plates-formes et de pixels.

Si vous voulez en savoir plus, rendez-vous sur http://www.skritz.com/they-bleed-pixels/
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
Recommandé
11.2 heures en tout
Posté le : 17 juillet 2015
Harder and even bloodier that 'Super Meat Boy', 'They Bleed Pixels' is a Lovecraftian platforming nightmare with level design bordering on mental illness. You will curse through some agonisingly difficult sections, but in this world, there's no pleasure without the pain...
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
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23.6 heures en tout
Posté le : 4 juillet 2014
They Bleed Pixels est un jeu de plateforme super difficile dés le début et devient de pire en pire au fur et a mesure des niveaux.
J'aime beaucoup les graphismes pixel art du jeu, ainsi que les effusions de sang en pixels ;)
Il y a beaucoup de combo à faire tout ça avec 2 touches, Saut et attaque. (Manette conseillée)
Il faut faire attention a des endroits on se tue parce qu'on dash dans des piques ^^
Bonne chance pour débloquer tout les succès, parce que certains me parraissent impossible ! :)
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
1.1 heures en tout
Posté le : 25 décembre 2013
They bleed pixel is for me one of the best game of this category, I realy like the gameplay and the graphism but also the story. And how could you not forget this wink to HP lovecraft with Cthulhu.
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Recommandé
7.8 heures en tout
Posté le : 16 mai 2013
Un excellent jeu de plateforme à conseiller aux joueurs hardcore qui n'ont pas peur du die & retry.
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