As the greatest detective of all time you must find clues, interrogate suspects & unveil a mystery in a story full of twists!
출시 날짜: 2012년 9월 25일
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Testament of Sherlock Holmes 구매

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A RELEASE DATE AND NEW SCREENSHOTS FOR CRIMES & PUNISHMENTS!

2014년 5월 14일

Crimes & Punishments, the new investigation game developed by Frogwares studio, is now set for release on consoles and PC on early September 2014!

On this occasion, discover 3 new screenshots of the game, featuring Sherlock Holmes and Doctor Watson investigating some of the crime scenes from the 6 exceptional cases the game asks you to solve. You will have to exploit the incredible gifts and talents of Sherlock, such as his ability to guess the details of an individual's life simply by observing them, or to imagine and reconstruct a past event by studying the key features of a crime scene, in order to find out the truth. But what will you do of your suspects? Will you listen to your moral sense, or will you impartially enforce justice?

Crimes & Punishments will be released on PC early September 2014.

See the Images

Crimes and Punishments Steam Page

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평가

“One of the legendary sleuth's greatest investigation”
8 out of 10 – GameSpot

“A Testament to the genre”
4.5 out of 5 – Gamezebo

“It is every bit as gripping as you would expect from a tale about the great detective”
8 out of 10 – Hooked Gamers

게임 정보

YOU ARE SHERLOCK HOLMES, AND THIS IS YOUR INVESTIGATION!

Become the greatest detective of all time in The Testament of Sherlock Holmes, a twisting, turning investigation game set in a faithfully-reproduced London of 1898. Suspected in a case involving theft, fraud and double-crossing, Sherlock Holmes will undergo a descent into hell in what will doubtlessly become one of his most thrilling cases yet. You will find all the elements of a grand investigation: examine crime scenes, find the clues, follow the trails, interrogate suspects and unveil the mystery behind a great adventure, led by a breath-taking story full of twists!

Key Features:

  • Lead Holmes’ darkest investigation: examine crime scenes, find clues, interrogate suspects
  • Discover Sherlock Holmes’ dark side in a breath-taking story full of twists and turns
  • Uncover new leads and clues as you explore richly detailed places all across London

시스템 요구 사항

    Minimum:
    • OS:WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
    • Processor:AMD/INTEL DUAL-CORE 2 GHZ
    • Memory:2048 MB RAM
    • Graphics:256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE ATI RADEON HD 2600 XT/NVIDIA GEFORCE 8600 GT OR HIGHER
    • DirectX®:9.0c
    • Hard Drive:14 GB HD space
    • Sound:DIRECTX 9 COMPATIBLE
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16명 중 16명(100%)이 이 평가를 유용하다고 평가했습니다.
328 개의 게임 보유 중
평가 58 개
2.0 시간 기록
대다수의 영국인들이 실존 인물이라고 믿는(그들이 섭취하는 음식의 부작용으로 추정) 명탐정 셜록 홈즈가 주인공인 추리 게임 셜록 홈즈의 유언입니다.

저도 학창 시절에 명탐정 소리를 듣곤 해서 자신있게 도전해봤지만 결국 셜록 홈즈의 간판이 내려가는 결말들만 맞이하게 되더군요.

역시 남의 물건을 몰래 숨겨놓고 탐정을 자처하며 찾아낸 척 연기하는 명탐정으로는 무리가 있었던것인지...

여하간에 이 게임은 높은 추리력을 요구하므로 저처럼 연기력에만 자신있는 탐정분들은 구매에 주의를 요합니다.
게시 일시: 2014년 7월 11일
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2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
11 개의 게임 보유 중
평가 1 개
12.5 시간 기록
엄청 재밌다! 할 정도는 아니고 킬링탐용으로 괜찮은거 같아여
심심하신 셜로키언분들 함 해보시길
게시 일시: 2014년 6월 21일
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1명 중 0명(0%)이 이 평가를 유용하다고 평가했습니다.
679 개의 게임 보유 중
평가 13 개
1.1 시간 기록
퍼즐이나 스토리는 차치하고 조작성이 최악입니다. 시점에 따른 컨트롤 방향이 자동 적용이 되어야 하는데 그게 안됨.
게시 일시: 2014년 6월 6일
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12명 중 12명(100%)이 이 평가를 유용하다고 평가했습니다.
201 개의 게임 보유 중
평가 6 개
16.1 시간 기록
Short review

Graphics & sound are good, especially for an adventure game where you usually don't expect much. "Hunt the pixel" is mostly avoided, though you may have to seek around a bit sometimes. There's brilliant moments where you actually feel like Sherlock Holmes when you're deducting the true circumstances of a crime, but those are outnumbered by dodgy moments where you're confronted with unconnected puzzles that really have no reason to be there. Fortunately all such puzzles are skippable, so you won't get frustrated. The story is interesting enough to motivate and feels like classic Holmes, with a twist at the end that may not be everyone's cup of tea but is certainly original.

Snap this up when it's on sale, especially if you're a Holmes fan. It feels slightly overpriced at full ($20 at the time of writing).


Long review

The Testament of Sherlock Holmes is the latest installment (as of writing) in a series that I haven't played. No knowledge of events in the previous games is required, fortunately; there's some allusions but you don't need to know anything about them to play this one. Your very first investigation serves as a tutorial on the controls, and you can simply go from there. This game does not rely on you carefully scanning every inch of the screen with your mouse until you've found the hotspot; you don't have to do more than get close enough and you will get clear indications of what can be investigated. At the same time, this is not so obvious that it takes all the fun out of exploring, and sometimes you do have to backtrack carefully to see what you've missed.

For an adventure game in particular, the graphics are good. You won't fall out of your chair in amazement, but character models and environments are all well done and fit the atmosphere of the story. The soundtrack does its job, in that you hardly notice it's there, except for one notably bad case of it playing with an intensity that the situation doesn't warrant -- things only start to happen in that location later, yet the soundtrack is ominous and frantic right from the start. The voice acting for both Holmes and Watson is excellent and the characters come across just right. The other characters are mostly believable, with two notable exceptions: one character who is required to pass for another with a British accent has a painfully obvious faux German accent that shouldn't have fooled anyone, and the actor voicing the main villain sounds like he's taking his cues from cartoons, with the only thing missing being an evil laugh. Both of these break immersion quite badly and mess up what is otherwise fine voice acting.

Enough about the window dressing, let's get to the gameplay. Here we get to both the game's best and worst parts. As in all adventure games, you walk around, gathering information and objects, and occasionally apply one object to another. Especially commendable in this regard is that when you do have to combine objects, this makes sense and is easy to do (like combining pieces of rope to make a longer piece of rope) -- sounds obvious, but there are many adventure games where you have to combine unlikely objects in bizarre ways to solve puzzles in the most roundabout way possible. You won't find such puzzles here -- whenever you need to overcome obstacles by combining objects it feels perfectly natural.

Unfortunately, what you will find are puzzles that are generic brain teasers (like matching colored balls in some interesting sense or rotating tiles) that have no believable connection to the story and are just there to make you stop and solve them. To the game's great credit, all of these puzzles are skippable after some time has passed, because it would feel really frustrating to *have* to solve them if you didn't want to, or couldn't. Some can be solved by trial and error, some are impossible to do that way, but almost all of them feel like they don't belong in the game and they don't fit in with the narrative. Apparently everybody in Victorian England used intricate locks that can nevertheless be opened without outside help to safeguard their valuables, instead of, you know, keys. The lowest point for me was a series of puzzles in an elementary school that really break immersion by their sheer contrivedness and lack of justification for solving them at all (rather than simply forcing the issue). Elementary, dear player? Hardly.

If those were the only puzzles, I couldn't really recommend this game, but it redeems itself with the deduction puzzles. The game's best moments come when you actually get to feel like you're solving crime like the great detective himself, carefully observing for clues and piecing them together in a logical whole using "deduction boards", where you choose from several logical (and less logical) alternatives until both the clues and your deductions line up. Solving these puzzles with a minimum of guessing rewards you with the feeling that you're Holmes himself, coming to seemingly impossible conclusions by eliminating the actually impossible. Even the "chemical analysis" puzzles, which are not really about deduction but about memorizing colored blobs, tie in with the overall atmosphere of crime-solving. The game could have elevated itself considerably if it had more of this and less of the arbitrary puzzles -- in fact, if they ever make another installment, I'd strongly recommend that they only do these deduction puzzles and no more of the mechanical ones. As it is, there are only three or four in the game, with the regular puzzles padding out most of the playtime.

The story is the other selling point of the game. The flavor is excellent, and when it works, it's worthy of anything Sir Arthur Conan Doyle has written, with both the mundane and slightly fantastical/unbelievable elements mixed together in a familiar way. The characterization is fine -- Holmes has his dry quips and stoic determination, while Watson is there to reign in his friend's unique brand of callousness where it's warranted, without coming off as a dunce (a common sin in other adaptations). There's nothing original here (except for the end, which we'll get to in a bit) and you've seen most of these elements before in other Holmes stories, but it's all well put together, with the exposition scene where Holmes recaps what's really happened for Watson before the final showdown being especially memorable. It doesn't quite exceed its source material, but it's a valiant effort nonetheless.

There's a twist at the end that might leave opinions divided on whether it's of benefit to the story (or whether it should be there at all), but I liked it. After all, this is only one of many stories told of Holmes, and if you don't like what this one's selling, you can always ignore it, but I thought it was a charming idea that I hadn't seen before. Not everything is wrapped up in a neat little bow and there are one or two spots that I'd consider plot holes, but I found myself intrigued and entertained. Overall the level is more "penny dreadful" than Shakespeare, but then, that fits the Victorian era nicely.

Bottom line: this is a strong recommendation if you're a fan of Sherlock Holmes as he appears in the Doyle stories. If you're just an adventure game aficionado in general, be warned that this contains some pure puzzles which have little or nothing to do with adventuring, and the remainder is probably not going to challenge you a lot. In either case, at the $20 that is its current asking price it's probably slightly disappointing, but this would be a good one to pick up on a sale.
게시 일시: 2014년 5월 18일
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7명 중 7명(100%)이 이 평가를 유용하다고 평가했습니다.
89 개의 게임 보유 중
평가 13 개
20.2 시간 기록
I just started playing, but I wanted to write this. I may edit it or replace this later on.

Things I love about this game so far:
* This is Conan Doyle's Sherlock Holmes, not Robert Downey Jr.'s action hero Sherlock Holmes.
* You have to actually use your brain and deduce from your facts. Puzzles tend to be logical.
* There are several references to former Sherlock Holmes cases, not only from earlier games, but from the books.
* I know action-driven players could get massively bored, but it is just my kind of game.

Things I am neutral about:
* Perhaps less videos and more little mind games would have been nicer, but it's cool anyways.

Things I hate about this game:
* When I use the "point-and-click" mode, it is not so easy to move around and cover the whole area, but when I use the "first-person" mode, the movements of the "camera" get me so dizzy that I end up nauseated after a few minutes. It reminds me of the old Doom game for PC from the early 90's (graphics are way better, though).
* Watson, get the F#@k out of my way! LOL (Not the first Sherlock Holmes game where Watson has the annoying habit of standing right in front of Sherlock as you try to walk).
게시 일시: 2014년 3월 22일
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