TRETEN SIE DER REVOLUTION BEI! Tausende von Leuten sind auf der Suche nach einem besseren Leben von der Ultor Corporation auf den Planeten Mars gelockt worden, um für ein riesiges Bergbauunternehmen zu arbeiten. Aber der Schein trügt.
Nutzerreviews: Sehr positiv (597 Reviews)
Veröffentlichung: 18. Sep. 2001

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Enthält 7 Artikel: Red Faction, Red Faction Armageddon Soundtrack, Red Faction Guerrilla Steam Edition, Red Faction II, Red Faction: Armageddon Path to War DLC, Red Faction: Guerrilla Soundtrack, Red Faction®: Armageddon™

 

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"Do you like Half-Life? Surprisingly similar. Half-Life is better but this deserves a look, really enjoyed my time with it."

Über dieses Spiel

TRETEN SIE DER REVOLUTION BEI!
Tausende von Leuten sind auf der Suche nach einem besseren Leben von der Ultor Corporation auf den Planeten Mars gelockt worden, um für ein riesiges Bergbauunternehmen zu arbeiten. Aber der Schein trügt. Eine tödliche Plage wütet in den Baracken und die Grubenarbeiter müssen täglich die Misshandlungen der Ultor Wachen ertragen. Steht etwa eine Revolution bevor?
Red Faction ist ein revolutionäres Spiel mit Geo-Mod Technologie. Sie können die realistische Umwelt komplett umändern und zerstören. Inklusive 5 steuerbaren Fahrzeugen, 15 Massenvernichtungswaffen und einmaliger Mehrspieler Action bietet Red Faction ein nie dagewesenes Spielerlebnis in mitten einer tödlichen Plage und einer Rebellion auf dem Planeten Mars!
  • Geo-Mod Technologie — der einzige FPS in Echtzeit mit frei wählbarer Gestaltungsmodifikation
  • Beispiellose Mehrspieler Action mit Strategien, die auf Geo-Mod ausgelegt sind
  • Fortschrittliche Simulationstechnik unterstützt die Gestaltung von fallenden Partikeln und Flüssigkeiten
  • Steuern Sie fünf Fahrzeuge auf Land, auf dem Meer und in der Luft
  • Erleben Sie eine fesselnde Geschichtshandlung über 20 verschiedene Levels
  • Geheimmissionen und andere actionreiche Ziele gilt es zu bewältigen
  • Verschiedene Umwelten mit einzigartigen Naturlandschaften
  • Dynamisches und realistisches Beleuchtungssystem inklusive Lightmaps, Schatteneffekten und vielem mehr
  • Erweitertes AI Verhalten
  • Echtzeitumgestaltung und Erweiterung ermöglichen gleichmäßig ineinander übergehende Animationen
  • Das System bestimmt den Schaden je nach Standort
  • Mehrspieler Support für LAN und TCP-IP für bis zu 32 Spieler

Systemvoraussetzungen

    • Betriebssystem: Windows® 2000/XP
    • DirectX: DirectX 8
    • Prozessor: Pentium II 400 MHz oder besser
    • Speicher: 64 MB RAM
    • Grafikkarte: 3D Grafikkarte (8MB)
    • Sound: Direct X Soundkarte
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3 von 3 Personen (100%) fanden dieses Review hilfreich
47.2 Std. insgesamt
Verfasst: 8. Februar
Studio Volition, Inc.
Publisher THQ
ASH
Erstveröffent-
lichung
DE: 20. Februar 2002
US: 22. Mai 2001
Plattform Windows, Mac OS, PS2, N-Gage, Mobiltelefon
Genre Egoshooter
Spielmodus Einzelspieler, Mehrspieler
Steuerung Tastatur, Maus
Medium CD-ROM
Sprache Englisch
Deutsch
Aktuelle Version 1.2




Red Faction (engl. für „rote Splittergruppe“) ist eine Computerspielserie, die von der Firma Volition, Inc. entwickelt und von THQ veröffentlicht wurde. Als erster Titel wurde der Ego-Shooter Red Faction 2001 veröffentlicht, der Nachfolger Red Faction 2 kam ein Jahr später auf den Markt. Juni 2009 erschien als dritter Teil der Third-Person-Shooter Red Faction: Guerilla. 2011 erschien der letzte Teil der Reihe mit dem Titel Red Faction: Armageddon.

Red Faction war das erste 3D-Spiel, in dem man mit Hilfe seiner Waffen seine Umgebung verändern konnte. So ist es zum Beispiel möglich, eine Tür entweder mit einem Schlüssel zu öffnen oder die Wand daneben wegzusprengen.


Handlung

Die Handlung spielt in einer nicht allzu fernen Zukunft. Die Firma Ultor Corporation besitzt alle Abbaurechte für den Mars, der nach dem Rohstoffmangel auf der Erde nun ausgebeutet wird. Ultor lockt mit der Aussicht auf schnelle Verdienstmöglichkeiten junge Leute als Minenarbeiter auf den Planeten. Doch die Zustände vor Ort sind menschenunwürdig: Die Arbeiter müssen in engen Quartieren hausen und bei der Arbeit stehen Gewalteinwirkung und Erniedrigung durch die Wachen auf der Tagesordnung. Hinzu kommt eine mysteriöse Seuche, die einen Minenarbeiter nach dem anderen tötet. Als der junge Parker eines Tages Zeuge wird, wie ein Arbeiter willkürlich erschossen wird, tritt er der Widerstandsgruppe „Red Faction“ bei und wird zu einem der wichtigsten Rebellen gegen Ultor. Das Spiel endet schließlich damit, dass die Streitkräfte der Erde die Anlage einnehmen und den Arbeitern die Rückkehr auf die Erde möglich ist.

Charaktere

Parker
Der Hauptcharakter im Spiel ist der Minenarbeiter Parker, den man selbst spielt. Parker kam auf den Mars, weil er nicht – wie von seinen Eltern gewünscht – nach Harvard gehen, sondern Abenteuer erleben wollte. Er bewarb sich als Minenarbeiter bei der Ultor Corporation, musste jedoch nach seiner Ankunft auf dem Mars schnell feststellen, dass die Zustände anders als gedacht waren. Als er eines Tages Zeuge wird, wie ein Minenarbeiter von einem Wachmann erschossen wird, setzt er sich mit einer erbeuteten Waffe zur Wehr, womit er die lange geplante Revolution der Red Faction in Gang setzt.

Hendrix
Hendrix ist Sicherheitschef von Ultor. Seine Eltern starben durch die auf dem Mars grassierende mysteriöse Seuche, und er gibt Ultor die Schuld an ihrem Tod, obwohl seine Eltern immer auf der Seite von Ultor waren und keine Kritik zuließen. So wurde er zu einem der wichtigsten Verbündeten der Red Faction. Er versorgt die Rebellen mit internen Informationen und ermöglicht den Zugang zu geschützten Bereichen. Dies ermöglichen ihm auch seine guten Hacker-Kenntnisse.
Im Spiel trifft man Hendrix nur zweimal persönlich, aber er unterstützt einen die meiste Zeit über Funk. Er stirbt schließlich bei einer Aktion in einem von Ultors Shuttlehangars durch Söldnertruppen.

Eos
Eos ist die Anführerin und Gründerin der Red Faction. Auch sie verlor als Kind ihre Mutter wegen der Seuche und litt unter den menschenunwürdigen Zuständen in den Bergwerken.

Orion
Enger Vertrauter und Stellvertreter von Eos.

Dr. Axel Capek
Leiter der wissenschaftlichen Laboratorien von Ultor. Experimentiert mit der neuartigen Nanotechnologie herum, die er sowohl an Tieren und auch Menschen testet, was Auswirkungen auf deren DNA hat. Wie sich später herausstellt, sind seine Experimente auch für die Seuche verantwortlich. Capek hat seinen Körper an vielen Stellen mit Implantaten verbessert, so dass man ihn als Cyborg bezeichnen kann. Zudem ist es ihm gelungen, Energieschutzschilde zu entwickeln.
Capek wird jedoch schließlich in seinen Laboratorien von Parker getötet.

Davis
Administrator der Ultor-Minen, wurde von Parker bei dem Versuch, den stellvertretenden Administrator von Ultor zu kidnappen, getötet.

Richard Gryphon
Stellvertretender Administrator. Als einer der wenigen integren Führungspersonen von Ultor kooperiert er später mit der Red Faction und übergibt ihnen Informationen über die von Capek geschaffene Seuche.

Masako
Anführerin der Söldnertruppen, die von Capek angefordert wurden. Auch sie stirbt im Kampf gegen Parker.

Technik
Erstmals wurde hier die neuartige GeoMod-Technik angewandt, mit der es möglich ist, große Teile der Umgebung zu zerstören. In der Entwicklungszeit warb Volition mit den neuen Möglichkeiten dieser Technik. So sollte es dem Spieler beispielsweise offenstehen, für eine verschlossene Tür einen Schlüssel zu suchen oder sich mit Raketen selbst einen Weg freizusprengen. Da allerdings die Level trotzdem recht linear aufgebaut sind und somit doch letztendlich ein bestimmter Weg vorgegeben ist, wirkt sich die GeoMod-Technik nicht besonders stark auf das Gameplay aus. Im Mehrspielermodus findet GeoMod jedoch häufiger taktische Anwendung. GeoMod stellt nicht wie andere Engines die Auswirkungen einer Explosion durch Ruß- und Trümmergrafiken dar, sondern kreiert vormodellierte Aushöhlungstrukturen. Die Engine stellt zuerst die unbeschädigte Geometrie dar und schneidet daraus nach der erfolgten Explosion das entsprechende vorgefertigte Mesh heraus.

Eine weitere Besonderheit des Spiels war die Einbindung von verschiedenen Fahrzeugen, die der Spieler im Verlauf des Spiels bei Bedarf benutzen konnte, darunter Geländewagen, U-Boote und Raumgleiter.

Freigabe
In Deutschland erhielt das Spiel trotz inhaltlicher Schnitte nach §14 JuSchG von der USK keine Jugendfreigabe. Das Spiel wurde am 21. März 2003 indiziert und somit die öffentliche Ausstellung, das Bewerben und der Verkauf des Spiels an unter 18-Jährige verboten. Die englischsprachige Version erhielt die Freigabe ab 15 Jahren.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
129.9 Std. insgesamt
Verfasst: 26. September 2014
Ich spiele Red Faction 1 schon seit 2002 und finde es immer noch geil, ich kann es jeden empfehlen, ich finde sogar es ist das beste Red Faction teil was je produziert worden ist.

Die Story ist richtig Geil schade, dass kaum jmd. mehr Multiplayer spielt

Für 10€ ein Schnäppchen, ich würde es mir sogar noch für 25€ holen.
I LOVE RED FACTION1!<3
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18 von 22 Personen (82%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
11.1 Std. insgesamt
Verfasst: 16. Oktober 2014
My thoughts about this game are mixed, so I'll shorten them down:

Things I liked about the game:
-Decent story
-Fun gameplay
-Cool guns
-Decent voice acting
-Semi-free roam gameplay
-Almost everything was explodable
-With enough RPG/Grenade/Satchel Charge ammo, you could make a tunnel in a wall
-You can kill everyone (including "innocent" bystanders) except for vital characters

Things I didn't like about the game:
-Game felt a little too long
-Repetative enemies
-Repetative enemy voices
-The voice acting was decent, but writing, dialogue, and and cutscenes were awful
-The cutscenes were REALLY awful. It's almost like they didn't even try
-The conclusion/ending of the game felt void and unrewarding
-The villains were boring
-Some levels were way too big to enjoy
-Vehicle controls were awful
-The jumping felt a little too floaty

Final thought:
The game was really fun to play through. However, as mentioned before, the game felt a little too long and the outcome was unrewarding. The story was okay, but wasn't oscar-worthy. I'm half and half about this game, which really makes me wish Steam had a "Maybe" option aobut recommending this game.

P.S.
The game can get a little too hard/annoying, and there's even a part (that many have experienced) where a submarine you need to progress explodes for no reason. In times like these, I recommend using the cheatcode "vivalahelvig" to get passed them. You can enter that cheatcode in-game by typing it into the "~" commands. It's the god-mode cheat, and you can turn it on and off as many times as you like by simply just typing "vivalahelvig" again. You should get a message on the lower center screen if it worked.
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9 von 10 Personen (90%) fanden dieses Review hilfreich
12.5 Std. insgesamt
Verfasst: 26. November 2014
One of my favourite games of all time. It will keep me going back to play it for many years to come. If you enjoy games such as Half Life I would reccommend you give this a go. Cheap and with hours of great content, what can go wrong?

9/10

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5 von 5 Personen (100%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Verfasst: 5. Dezember 2014
I was pretty shocked that a game I picked up for 79p and had last played about 12 years ago turned out to be one of my most enjoyable gaming experiences in recent memory.

Don't be fooled by the game's age - if you've never played Red Faction before, or, like me, had simply forgotten about it over time, it's immediately obvious that it's a surprisingly solid shooter, and a fantastic PC port to boot, given it's age. The controls are smooth and responsive, and whilst the default mapping is not entirely intuitive this can obviously be corrected quite easily. This smooth control scheme lays a solid base over which the rest of the game is very competently assembled.

Visually, Red Faction is head and shoulders above many shooters of the time, offering varied locals (from claustrophobic mines, to sterile office environments, to sprawling underwater caverns), a good dose of atmosphere, and of particular note - fantastic lighting. The lighting in this game holds up so well that I often found myself just walking around the environment observing how the lighting effects the various surfaces around me. The levels are often non-linear, which can be confusing at times, but more often than not simply makes the environment feel like a more realistic, lived-in place. You can play multiple times and find new things every time, which for a game that is essentially a corridor shooter, is pretty cool, I think.

Gameplay is quite varied with well-designed gunplay supplimented with stealth, driving, flying, and submarine sections. The stealth is passable, and if you follow the rules everything works. The flying and diving vehicles control beautifully and blowing up an enemy sub underwater results in some great underwater explosion effects which are imaginative and impressive even in hindsight. There's a raft of fun weapons to use as well, most of which have their own alternate fire, including the most fantastically OP flamethrower in video game history.

The soundtrack is a standout, with wonderfully moody electronic tracks perfectly supplimenting the action, and giving the game an irreplacable personality.

And of course I have to mention the environmental destruction. Whilst it isn't exactly a gameplay staple as much as it is a useful gimmick, it absolutely improves the experience when your battles dynamically scar the environment around you. Walking away from a gunfight with holes in the walls and scorch marks on all surfaces is a great feeling, and it's the moments when you forget about the mechanic, and then an enemy blows a hole in the wall you're hiding behind that you truly appreciate just how much this little touch does to improve the immersion. It's worth noting as well that this mechanic completely changes your multiplayer experience for the better, as you can strategically shatter your opponent's cover around them - I've never played more local VS. in my life than I did this game when I owned it on PS2.

Now it's not perfect, of course - the voice acting for the NPCs is repetitive, and the quality of some of the character is often poor, but in saying that, it's not uniformly bad, so I can personally let it go. It's also a game that occasionally leaves you wondering where to go as there is no mission objective screen as far as I can tell. However, there's a number of problems that I solved by simply blowing giant holes in the wall until I made a path around the obstacle, and I'm still not sure if I did the right thing or not. I, for one, call that the mark of a pretty cool game. Other than that though, I'd have to nit-pick to name issues that really bugged me.

Red Faction has single-handedly restored my faith in the quality of games released around the early 2000s - a time in which I feel a large number of developers' reach exceeded their grasp. Sure, it's not the most ground-breaking shooter, and it has its issues, most of which were somewhat characteristic of games at the time. But when it plays so well, and is so much fun, who cares? Given that I'd played it so much when I was younger, I expected nostalgia to be playing a large part in my judgements, but it's been so long that it was like playing it anew, and I just found myself genuinely excited by what the game offers.

I'd highly recommend this to anyone looking for a fun, well-designed shooter, with a decent amount of variety and some neat gameplay mechanics.
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6 von 7 Personen (86%) fanden dieses Review hilfreich
5.6 Std. insgesamt
Verfasst: 14. November 2014
Was a pretty fun game however it seemed a bit short and the enemies gets repetitive after a while but some of the bosses are fun to fight and I loved the plot. However the ending seemed to sudden. It felt like the game could have gone on for at least another 30 minutes to feel complete. There was a couple of levels that were frustrating because I was wandering the levels for a bit looking for the objective which I passed a few times because it was not obvious or displayed for some reason. Still it did not ruin the fun and the fact that there is destructible environments. Final Score 7/10.
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3 von 3 Personen (100%) fanden dieses Review hilfreich
11.7 Std. insgesamt
Verfasst: 28. November 2014
I remember playing this back in 2001 and being totally blown away by the fact that you could actually demolish the environment! oh, how things have changed! :)
Anyway, I played through the game again recently and enjoyed every moment. OK, so it's dated rather badly with some little glitches here and there but it's a solid shooter that should be played if you missed it first time round. It's great for nostalgic reasons too... *sigh*
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3 von 3 Personen (100%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 1. Januar
So let’s jump right into it. Red Faction is a first person shooter that was released in 2001 for the PC and PS2. It eventually found its way to other platforms including Mac and the Ngage (of all things).

Here’s the plot…which was obviously inspired by Total Recall. The year is 2075. The Ultor Corporation is running a mining operation on Mars. The living conditions for miners suck at best and other miners are getting taken out by an incurable disease known simply as “The Plague”. You follow Parker a miner drawn in by Ultor’s promises of a new life as a miner. Parker finds himself at the forefront of a revolution.
So what can I say here; the story is actually quite good. The game itself is actually quite long; so there was several times that the story was what kept me from getting bored and quitting. The story is compelling there’s enough twists to keep things interesting….well until the very end at least. I found the ending to be a bit disappointing. But overall I dig it and for that I’m giving it an B.

Red Faction is an older game. I mean it was originally released in 2001. I have to remind myself of that quite a bit because in my opinion the look has not aged well. The graphics have a jagged style typical of the time. I remember back when I first played it the games look was amazing. Things have changed. The game as it stands is displayed in a 4:3 format, but there’s a way around that. There is a community made patch called Pure Faction. Installing the patch opens up higher resolutions. And interesting thing to note is that playing this older title on newer hardware seems to have issues. I’m not sure if this is a problem with the game itself or with Pure Faction, but I encountered at least one glitch. In the sub bay before the underwater lab when you attempt to launch the sub; the sub just explodes. Why does this happen? Well it’s all about frame rates apparently if the games framerate goes above 200 frames per second the game glitches out causing the sub to explode. Fortunately with the help of Pure Faction you can counter act this issue. All you have to do is use Pure Faction to adjust the frames per second. I’ve left a link to the moment I figured it out in the playthrough. While it’s true that the graphics haven’t exactly aged well I certainly wouldn’t toss them into the junk pile. So…B

The Cinematics in the game do their job. They convey the story during the in-between-bits. The game used in-game graphics rather than pre-rendered cutscenes. I usually like it when games do this. The game also throws on these little communication cinematics (Hendrix talking to you, or Eos bossing you around). I find these to be nice touches, and it certainly helps keep the story moving. Interestingly enough the cutscenes are probably the times that I noticed the age of the graphics the most. Jagged character models and choppy frame rate are typical of what you’ll run into. It’s entirely possible that some of the choppy framerates were because of the screen capture software. The cinematics aren’t bad…but they certainly aren’t great, and tossing in a lackluster ending….meh C it is.

The audio in the game is good but nothing to write home about. The only reason I say that is because there was nothing sound effects wise that ever really stuck out to me. Everything was pretty much what I would expect from a game of this type. As for the voice acting….well I’ve definitely heard better. The delivery seems off for me; all of the dialogue seems forced and unnatural. Once again…C
The soundtrack….holy crap the soundtrack…it’s cinematic…it’s huge…it’s well orchestrated. It’s awesome. The unfortunate fact is during the playthrough I muted all of the music. I had to. That is the nature of the Tubes. Just take my word for it….fantastic soundtrack. So the Music is an A all the way.

Controls are typical for FPSs. Keyboard and mouse all the way. This is where the age old argument continues. Keyboard/Mouse vs gamepad. Console gamer vs elite PC Master race. I’ll say this I have both the PC and PS2 version. And I have to say the PC control scheme is much more ideal. Honestly I get quite frustrated playing this with the pad. But that’s just me and that’s a personal preference; I’ve always preferred playing FPS titles on a PC with a mouse and keyboard. That being said there are ways to use a controller with the PC release of Red Faction, but I haven’t explored it. Using classic and what I feel the most ideal control scheme for a PC….that deserves an A.

All right let’s hit the gameplay. Overall you’re looking at some pretty standard point shoot bang bang action. However, the Geo Mod engine does add another layer of gameplay dynamic. The Geo Mod engine allows the user to modify the level. You can blast your own tunnels circumvent doors by going through walls….the world is your oyster. When I first found this game way back when; I fell absolutely in love with the Geo Mod engine. I was obsessed with burrowing my own tunnels. But here’s the deal with Geo Mod it starts out really cool….and YES I will readily admit that it is a very cool idea…the thing is you end up using it less and less. To be entirely honest I barely used it after the first few stages. To kind of go with Geo Mod the game has included some pretty nice weapons…a healthy chunk of them are explosive in nature…that brings us to the fun of sticking mines to your enemies….good times….good good times. There are some other great weapons…sniper rifles, precision rifles…heck even the pistol is great. I have to recommend that you stick with the precision weapons. Like the precision rifle, sniper rifle or the rail driver….if you’re feeling crazy go with a rocket launcher. I had a tendency to steer clear of automatic weapons because the shot grouping for all of the automatic weapons is ridiculous. It’s nearly impossible to hit a target without using dang near all of your ammunition. My personal favorite weapon would have to be the Rail Driver. You see the Rail Driver allows you to 1. See through walls 2. Fire through said walls to take out enemies. The Rail Driver is even strong enough to take out hover crafts….I guess that’s what they are. Heck I even shot one through a wall without seeing it….probably one of the coolest accidental shots I’ve ever done. So, gameplay is pretty standard, Geo Mod is awesome but it wears thin…and the weapons are great (with the exception of the automatic weapons). Gameplay is good just not great…B

The final thing I wanted to discuss is the multiplayer mode. When I first got this game I think I ended up playing multiplayer mode more than the solo campaign. Playing it today really takes me back to the Good Ole Days of multiplayer gaming. No voice chat….it’s like heaven. The game is pretty old but I was pleasantly surprised to find that there is still a bit of a community playing the game. It’s funny because you’ll run into a lot of the same players quite a bit. As best I can tell there are still folks creating custom maps. This is pretty impressive in my opinion. It bears mentioning that it’s really in multiplayer mode that Geo Mod shines bright. In the course of a match a map will start out pristine and end up completely trashed. Sometimes it’s by design there will be hidden paths and powerups that are only accessible by blowing holes through stuff. So much fun. Multiplayer mode is awesome well worth playing… A

So let’s look at the report card. After looking at the arbitrary grades I gave the aspects I’ve discussed and assigning them a numeric value….and then calculating an average. Red Faction gets an overall B. Red Faction isn’t the greatest game in the world, but it has some nice aspects. Gameplay is solid, the soundtrack is excellent, and the multiplayer mode is still a boat load of fun. Overall it gets my recommendation.
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3 von 3 Personen (100%) fanden dieses Review hilfreich
8.9 Std. insgesamt
Verfasst: 14. Dezember 2014
Pre-Release Review
By the time Red Faction launched in 2001, a little game called "Half Life" was already released for almost 3 years, so Volition Inc. really needed to come up with something special.

Red Faction is a FPS set on Mars. you're a miner who works in one of the mines for Ultor Corporation. The miners are treated like slaves and are not allowed to leave. One day you attack one of the guards and accidently kill him and have to escape to survive and eventually start an uprise.

Red Faction's story is nothing special, the weapons and gameplay are pretty standard and the environment is pretty dull for the most time even back in 2001.

Even though the game doesn't get even close to Half Life, I'd still recommend this game if you like old school shooters. The current price tag (10 euro) is way to steep but it's well worth if discounted.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
4.8 Std. insgesamt
Verfasst: 7. Dezember 2014
One of the best games that was fun to run and kill and destroy everything in it really good pice for all of the seires and just a blast to play alone and your want something diffrent then half life just buy it and play it you will be happy because this game we got the RF:G from this wich my opinion the best Free Roam game besides GTA!!!!!!!!
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2 von 2 Personen (100%) fanden dieses Review hilfreich
10.6 Std. insgesamt
Verfasst: 28. Januar
I had this game for the PS2 when it first came out. This game along with Ace combat were the only two games I played and must have beat well over 5 or 6 times. I would go thru the game and assassinate every person just to see if I could do it or not. I had a good time playing this then and even now it still holds up as well FPS. Beating this game again To my joy I still zipped thru the levels with ease and remembered alot of the hidden weapon stashes along the way. I love the rail gun in this game , it gives you the ability to see thru walls and gives you a good advantage aginst ambushes or enemys on the other side of a the door. The final boss is a ♥♥♥♥ing joke. One shot with the rail gun and she's done. 7/10
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2 von 2 Personen (100%) fanden dieses Review hilfreich
9.5 Std. insgesamt
Verfasst: 21. Januar
Pre-Release Review
Oh man, Red Faction. So a little bit of previous knowledge will help here. I got this with Red Faction 2 and 3 but I played 3 first because it was new and recent.. (at the time at least). So basically what's so great about Red Faction? Its basically just another Half Life ish game... though with its own unique stuff. Its hard to really say what makes it great but I honestly really enjoy it. Its not long or hard but its fun. Its fun for its time and even fun for now. Its old yes but I think it has charm. It tackles the FPS genre from a cool angle.. what if everything was destructable? You need to get past a laser grid.. just blow up the wall next to it and walk around it. Need to go to the basement.. just blow up the floor and drop down. Its about mining so the vehicles are diggers and drillers which althrough maybe terrible to drive due to games not having figured out vehicles in FPS games yet.. they are cool.

Its hard to really review this.. but it is good.. and if you liked some of the new Red Faction games you might end up liking this one.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
12.3 Std. insgesamt
Verfasst: 2. Januar
I was playing this earlier and realized that the trams on Mars in Mass Effect 3 are almost certainly a reference to the trams level in Red Faction! This game is a classic of the scifi fps subgenre, so while its linear gameplay and ancient graphics may not be particularly inspiring, it's a worthy pick for fans of the genre and certainly historically important.
I do wish the game had given more information about the game's broader setting, and that it had taken time to explore the social commentary that characterizes good science fiction. As is, it seems shallow to the point of incompleteness and the protagonist is irritatingly child-like, despite committing acts of extreme violence throughout the game.

tl;dr This game is a good FPS for its time but it's not very thought-provoking.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
15.7 Std. insgesamt
Verfasst: 25. Februar
Total Recall: The Video Game.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
1.0 Std. insgesamt
Verfasst: 2. Januar
did not think would enjoy. but did enjoy. reminded me of half life. much fun.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
9.0 Std. insgesamt
Verfasst: 8. Dezember 2014
Great game, steam version seems to have trouble linking the audio and the visuals in the cut scenes. However, it plays well.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
1.7 Std. insgesamt
Verfasst: 2. Dezember 2014
One of the pioneers for destruction in video games. A classic game, with mixture of vehicles and future weapons. This game also has a couple of stealth missions which are very fun. This game also has a great story. Also would recommend red faction guerrilla.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 3. Februar
Great older game, awesome to see it on steam.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 23. Januar
Have the CD version of this. saw that it was on sale on steam got and still love the feel and playability of this game. I wish that the other red factions would have went the way this geo-mod (the destructible stuff) went because its just fun blowing holes in walls and floors. Awesome game.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
4.7 Std. insgesamt
Verfasst: 23. Januar
This is an amazing game despite how the graphics are. The way you are able to destroy most things in your environment is awsome. 9/10
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