REJOIGNEZ LA RÉVOLUTION!Attirés vers Mars par la promesse d'une meilleure vie établie par la corporation Ultor, des milliers sont venus chercher fortune et travail pour la géante société minière. Mais tout ne semble pas être aussi simple.
Évaluations des utilisateurs :
Récentes :
très positives (14 évaluation(s)) - 85% des 14 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (888 évaluation(s)) - 92% des 888 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 18 sept 2001

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Inclut les 7 articles suivants : Red Faction, Red Faction Armageddon Soundtrack, Red Faction Guerrilla Steam Edition, Red Faction II, Red Faction: Armageddon Path to War DLC, Red Faction: Guerrilla Soundtrack, Red Faction®: Armageddon™

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

 

À propos de ce jeu

REJOIGNEZ LA RÉVOLUTION!
Attirés vers Mars par la promesse d'une meilleure vie établie par la corporation Ultor, des milliers sont venus chercher fortune et travail pour la géante société minière. Mais tout ne semble pas être aussi simple. Une maladie mortelle est en train de balayer les vivants dans les casernes, et les mineurs sont quotidiennement maltraités par les gardes d'Ultor. Une révolution serait-elle au bout de l'horizon?
Red Faction révolutionne le jeu vidéo en proposant la technologie Geo-Mod, qui permet de complètement modifier et détruire les éléments de l'environnement en temps réel. Comprend 5 véhicules contrôlables, 15 armes de destruction massive, action multijoueurs non parallèle, et une mise en action sur Mars en plein milieu de la peste et des conflits, Red Faction laisse une empreinte dans le monde du jeu vidéo!
  • La technologie Geo-Mod — le seul FPS avec de la modification géométrique arbitraire en temps réel arbitrary
  • Actions multijoueures non parallèles, avec des stratégies liées avec le Geo-Mod
  • Simulation des physiques poussées - comprenant la géométrie de la chute, des particules et du liquide
  • Five land, sea and air vehicles to commandeer and control
  • Un scénario surprenant à travers 20 niveaux diversifiés
  • Objectifs basés sur la furtivité et l'action
  • Environnements variés, comprenant des passages naturels uniques dans le genre
  • Éclairages dynamiques et en temps réel
  • Réaction de l'IA travaillée
  • Déformations squelettiques en temps réel et interpolation pour des animations fluides
  • Système de dégâts basés sur l'endroit des dégâts
  • LAN et TCP-IP inclus pour des parties multijoueurs (jusqu'à 32 joueurs)

Configuration requise

    • OS: Windows® 2000/XP
    • DirectX: DirectX 8
    • Processeur: Pentium II 400 MHz ou mieux
    • Memoire: 64 Mo de RAM
    • Carte Vidéo: 3D Carte Graphique accélératrice (8 Mo)
    • Son: Matériel audio compatible avec Direct X
Évaluations des utilisateurs
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Récentes :
très positives (14 évaluation(s))
Globales :
très positives (888 évaluation(s))
Publiées récemment
1singur
( 8.8 heures en tout )
Posté le : 25 juin
I have yet to finnish the game, but I like it. I can't help comparing it with Half-Life, though, and while it doesn't feel as good, it certainly is a game that deserved more apreciation from the public. It is a certain reccomendation for players that wanna get a feel for classic shooters, but don't feel like playing Half-Life or classic Quake games again.
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Snake Wildlife
( 0.7 heures en tout )
Évaluation avant sortie
Posté le : 25 juin
The only thing missing from this amazing classic of a game is Multiplayer bots. PS2 version has multiplayer bots but PC does not, WHYYY!?!?!

10/10 Framed as one of the greatest mechanical games of its era.
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EnderWiggin
( 11.6 heures en tout )
Posté le : 23 juin
this game is so damn hard
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
BallsOfSteel
( 0.4 heures en tout )
Posté le : 19 juin
Just a terribly outdated PC game.
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bjorn_altenburg
( 6.1 heures en tout )
Posté le : 14 juin
The game is hard but not ludicrous amounts. The digging mechanic was hyped and there is little of it actually used in the single played. Buy it for nostilgia, I can't see a reason people would any way else. Also far warning there is a few timed section of the game that become impossible if you save at the wrong moment.
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Faze_Waifu
( 4.2 heures en tout )
Posté le : 13 juin
This game is old.... yet really awesome! Stop reading the reviews and get it already! :3
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Xerenogan
( 4.6 heures en tout )
Posté le : 5 juin
It is amazing how nostalgia can affect memories in your mind after enough time has passed.
I remember this game being so realistic with its flashy grapics and geomod technology, along with a really cool story.

Now I play it, and I find it to be a fairly standard story of rebelion. Though the graphical capabilities of the game are ok, even geomod, just not as impressive as I recall.

That being said, I still thouroghly enjoyed this game(then and now).
The gunplay is good, and it's alot of fun blowing big holes in the map(at least in the sections that allow you to do so).

Is is a descent first person shooter with a neat gimmick.

Give it a go.
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PeaceMaker
( 3.0 heures en tout )
Posté le : 2 juin
Older game but still is fun to play.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Traxadel
( 4.2 heures en tout )
Posté le : 2 juin
I can't believe that haven't played this game when it was released, it's looks so advanced for 2001. Still is playable in 2016.
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Ridah
( 1.7 heures en tout )
Posté le : 1 juin
The biggest diffrentiator between this and many other games of the time is the Geomod technology. Unfortunately the actual in game usage of this really cool tech is extremely limited. I really liked it at first, using this tech to dig around locked doors was cool....but I only got to do that once along with blowing up a bridge and then the game turned into another sub par shooter of the time.

A couple of the biggest issues are how innacurate guns are regardless of how you use them, there is always a ridiculously sized cone of fire which is espeicially terrible when your shooting long distances as often as you have to.

The AI is ♥♥♥♥ing bat ♥♥♥♥ crazy and will strafe all over the place and run back and forth like theres something wrong with them. They will rarely attempt any sort of tactics or sample any sort of intelligence. Most the time you can just leave the room they are in and they will be unable to follow you because they are so stupid. They arn\'t fun to play against, combine the poor accuracey with their movement and its like shooting squireels on crack from a hundred yards away with a .22lr.

The bossbattles that are here suffer from really bad AI and really bad scripting. Theres a point where you have to lure a robot into a garbage disposer which is really terrible because the AI just don't want to follow you unless you really try your best to bait them. Even then its sheer luck if they decide to follow you. Which made a condition where I had to just try the same thing many times over trying to bait this stupid robot only to die and then load the save and try again before he jankily ended up above the burning pit of garbage disposing. At which point I opened the doors to it and he slid slowly down the wall of the pit then dissappeared. Completely anti-climatic and what I thought was a fun set peice turned out to be a huge ♥♥♥♥ing waste of time.

And in general the game isn\'t really at all interesting or fun. Alot of the time the voice mixing will be so bad you don\'t know where your supposed to go or the game will downright not tell you what in gods name your supposed to do next so your forced to waste time backtracking and guessing.

Difficulty is very poorly balanced. Medium/Normal can be ridiculously hard bordering on nigh impossible while easy is so easy that you don\'t have to worry about getting shot or dying at all unless you let the enemies kill you. Its either climbing everest or walking up a small hill. I don\'t even want to try impossible.

In summary its just not very fun. They offer a decent amount of variety but at its core the shooting gameplay just isn\'t fun. It isn\'t fun to play against spazzing NPCs and its not fun to have a game be overly easy or overly difficult.

Half Life 1 was released 3 years prior to this game and it feels like they were still behind in every way but physics and technology in general. I would rather play \"On a Rail\" than continue playing this game. It would have been an okay game at the time I would imagine but the base gameplay here just isn\'t very fun and theres little actual variation. Its just not fun or satisfying to kill anything in this game. Thats all I can really say, at the end of the day the core gameplay of an FPS is more important than anything to me at this point and Red Faction just isn\'t a very fun game to play in alot of ways similiar to the later game RF Gureilla which the shooting and AI were also very poor and not fun.

I also found plenty of forum posts detailing the same issues they had with the game that I did that were dated around the time the game came out. This isn't an issue of entiltled modern consumer whining but rather the game was always ♥♥♥♥.
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Évaluations les plus pertinentes  Dans les 30 derniers jours
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
6.1 heures en tout
Posté le : 14 juin
The game is hard but not ludicrous amounts. The digging mechanic was hyped and there is little of it actually used in the single played. Buy it for nostilgia, I can't see a reason people would any way else. Also far warning there is a few timed section of the game that become impossible if you save at the wrong moment.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
6.5 heures en tout
Posté le : 6 avril
A l'époque de sa sortie, Red Faction s'était distingué pour ce qu'il apportait au genre. En effet, il était alors possible de détruire la plupart des décors : une innovation technique remarquable, très intéressante, mais surtout frappée au coin du bon sens. Et oui ! Quand on lance une roquette contre un simple mur ou, mieux, contre une barrière en bois, l'issue devrait être assez... prévisible. Ce qui, aujourd'hui encore, ne semble hélas pas faire l'unanimité. Bref, passons.

Quinze ans plus tard, et l'une de mes lacunes enfin comblée, je dois bien admettre que ce jeu ne démérite pas. Son histoire, dans l'ensemble assez banale, est sublimée par des niveaux réalisés avec beaucoup de soin. Entre passages secrets et chemins alternatifs, le moins que l'on puisse dire, c'est que la progression n'est pas du tout linéaire. Les indications sur le moyen d'atteindre nos objectifs sont le plus souvent floues, ce qui incite le joueur à parcourir les niveaux de fond en comble. Exit le fps-couloir donc, ce qui n'est pas pour me déplaire !

Les phases de jeu sont variées, de l'infiltration à l'action pure, en passant par l'exploration, le tout à pieds ou en véhicule (ces dernières sont d'ailleurs plutôt bien foutues). Ce qui fait qu'au final on ne s'ennuie jamais, d'autant plus qu'il est assez court : ~7/8h. Quant aux armes, là encore, la diversité est au rendez-vous. Avec une quinzaine au total, on balaie ce que propose le genre : corps à corps, pistolet, fusil à pompe, d'assaut, de sniper, mitraillette, lance-flammes, explosifs, lance-roquettes, rail gun, etc.

Sinon, soyons clairs : c'est laid ! Entre l'animation complètement datée et les tronches de botoxés des personnages, je vous préviens, vous allez saigner des yeux. Mais bon... un mars et ça repart ! Vanne de ♥♥♥♥♥ : check. Quant à l'I.A., je ne sais trop quoi en penser. On a l'impression que les ennemis sont constamment sous ecstasy, à s'agiter dans tous les sens. Mieux que d'attendre au beau milieu du couloir qu'on les dézingue, remarquez. Quant au scientifique qui vous bloque le passage, parce que prostré dans l'embrasure de la porte, je ne saurais trop vous conseiller de lui loger une balle dans le buffet.

En résumé, Red Faction vaut le détour, si vous étiez déjà fan bien sûr, ou si vous êtes désireux de parfaire votre culture du fps. Sinon, attendez qu'il soit soldé, parce qu'à 10€, c'est un poil cher quand même.

NB : On me souffle dans l'oreillette qu'en réalité, la peste qui sévissait parmi les mineurs était une épidémie de crises cardiques. D'où leur propension à tomber raides morts sans raison apparente... -.-'
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0 personne(s) sur 3 (0%) ont trouvé cette évaluation utile
Non recommandé
1.5 heures en tout
Posté le : 29 septembre 2015
red faction 2 ne fonctionne pas
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94 personne(s) sur 100 (94%) ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
Recommandé
8.6 heures en tout
Posté le : 13 juin 2014
Oh no. A door I can't get past. Well I could go and backtrack for 3 hours and fight enemies that have respawned again, looking for that keycard... or I could just blow a hole in the wall and go around it. Like literally anyone carrying explosives would do.

THIS IS WHY RED FACTION IS ONE OF THE BEST GAMES EVER MADE. WHY IS THIS THE ONLY GAME WHERE THAT'S A ♥♥♥♥♥♥♥ OPTION.
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118 personne(s) sur 147 (80%) ont trouvé cette évaluation utile
48 personnes ont trouvé cette évaluation amusante
Recommandé
5.8 heures en tout
Posté le : 20 octobre 2015
It's a rainy thursday evening, and Summer-Rain
has a thermometer sticking out of her mouth
as she curls up in bed, shifting underneath the
covers. You feel her forehead tenderly with your
hand's exterior before checking her temperature.

"Seems like it's going down..." You tell her, while
she pulls a long face. You open your laptop and
engage the Steam client, looking for a game to
play together, a simple one, to take her mind off
of the fever. Suddenly she grabs your arm, and
orders you to stop scrolling in your library.

"What's that one? I've heard of it, but it doesn't
seem familiar."
Summer-Rain points at a game
you remembered buying on the franchise sale.

RED FACTION.

You tell Summer-Rain about how you were ten
years old when the game came out and you had
to play as a miner named Parker who started as
a disenfranchised worker on Mars before leading
an entire Revolution against his evil company,
Ultor.

Summer-Rain pulls the sheets up to her nose and
says she wants ice cream while she watches you
play Red Faction. After a short trip to the kitchen
and fetching her a bowl of vanilla ice cream, the
introductory cutscene plays as Parker narrates
his down-on-his-luck life as a miner on Mars.

The introductory level opens quickly enough. A
fellow miner is provoked into assault with the
guards, and all hell breaks loose, with you quickly
obtaining a stun baton to bludgeon guards with
and a 9mm pistol as a basic firearm.

Remote charges that stick to targets and grenades
round out your arsenal in this starting stage,
and Summer-Rain laughs while you latch remote
charges to the oncoming Guards, their arms
flailing wildly as they scream and run about
before you detonate them.

You encounter an APC amid a rocky bridge as
Summer-Rain tells you to be careful, expecting
you to face the APC head-on with your Rocket
Launcher which has minimal ammo. You opt to
blow up the two edges of the rock bridge, which
sends the Guards and the APC falling to their
death down the ravine below.

"How-?!" Summer-Rain exclaims, before telling
her that this game has Geo-Mod technology, a
precursor to DICE's Frostbite engine and their
destruction 2.0. "Although this game is from
2001, almost everything you see that isn't part
of the preprogrammed story is fully destructable."


You are soon taking on Guards in drilling vehicles,
travelling between sabotaged power plants in
Submarines and even taking to the skies in one
level in one of Ultor's AESIR Fighters. By now, you
have obtained an Assault Rifle, a Shotgun, the
deadly Precision Rifle with 4x zoom scope and
almighty Sniper Rifle with 10x zoom scope.

Through it all, Summer-Rain mindlessly munches
ice cream in anticipation of what comes next,
with Parker laying waste to everything before him
in his quest to be free of Ultor and Mars.

The villains of the game, Dr. Capek and later the
cold, calculating mercenary Masako, prove to be
some of the most difficult boss fights in the game
with your meager health and zero modern-day
mechanics a player takes for granted, such as
shields and auto-save checkpoints.

When you die and you had the unfortunate habit
of not saving in a game like Red Faction, you find
yourself at the beginning of the Miner Uprising
at the start of the game, having to do it all. over.
again.


The supporting characters of Red Faction are
minimal, but they all compliment the story very
well. The hacker Hendrix is a non-annoying
version of Otacon, Summer-Rain observes, while
she likes the no-nonsense attitude of the Red
Faction leader Eos, and her right-hand man
Orion, who appears only a few times, but chews
up scenery well with his sincere voice acting.

The enemies of Red Faction progress incredibly
well. First there are regular guards, then the
Officers, with their rough-and-tumble black
assault rifles, red visors, yellow trim and biting
attitudes to match.

Later, armored Mercenaries take over the
enemy role, armed with heavy machine
guns, one-hit-kill Railguns (which can see
and shoot through walls)
and the dreaded
Fusion Rocket Launcher.

The end comes, and you have to disarm a
bomb that Eos is strapped to, but the controls
to disarm the bomb make no sense, and you
swear to the High Lords of Valhalla that the
timer is rigged. Summer-Rain has long finished
her vanilla ice-cream, cowering under the
blanket and hoping you can save Eos in time.

The screen fades to white, and both of you
find yourselves at the main menu of the game,
where you load your last save and find that
you have to fight Masako in her AESIR Fighter
again before you can try to disarm the bomb
she strapped to Eos. Summer-Rain heaves a
small sigh of disappointment.

"I could never figure out the sequence in time
back then anyway."
You shrug, apologizing
to Summer-Rain. She sets aside your laptop
and draws you in for a hug. Summer-Rain
thanks you for showing her a game from
your childhood, and if anything, she enjoyed
the ride with you, watching you play as
Parker and try to take down the Ultor
Corporation has her feeling better than
the fever that got her down.

You smile and say that you have to go
and prepare some things for tomorrow's
class before you can join her for the night.
"Go on, go on... hurry back so I don't get
too cold without you!"
She says. You nod,
and reach for your laptop, before her hand
closes on yours. "Leave the laptop." She
orders, and you shrug as you leave to pack
your bags for the class tomorrow.

As you leave her room, you hear the sound
of swooshing doors of the main menu theme
and a guard shouting the familiar words to
a certain Parker...

"HOLD IT, MINER!"

You turn round and see Summer-Rain
looking away from you at the ceiling, her
mouth in mock whistling. "Better red than
dead, huh Summer?"


She beams back at you.

RED FACTION.


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53 personne(s) sur 59 (90%) ont trouvé cette évaluation utile
Recommandé
5.6 heures en tout
Posté le : 9 juillet 2014
Pros
-Good story
-Fun mechanics
-Variety of weapons.

Cons
-No auto save feature, only manual saves.
-The sneaking around missions are tedious

Neutral
-People talking to you can be drowned by the action around.

Tips
-Use the purefaction patch to be able to play in widescreen and at an higher resolution than the game allows (make sure to dowload the beta, this is the only version that works with steam. Check out the guide in the community section for more info)
-Lock the framerate to 60. Anything higher and it will cause some game breaking bugs.

Still a classic. Grab it and have fun.
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37 personne(s) sur 40 (93%) ont trouvé cette évaluation utile
Recommandé
11.9 heures en tout
Posté le : 2 février 2014
What happens when you mix the first Half-Life game with the original Total Recall movie (1990)? The first game on the Red Faction franchise featured a narrative and playable style very similar to Valve's first title and was set on a martian colony in a dystopian future like the Arnold Schwarzenegger movie.

PROS:

- Solid gameplay (very similar to the first Half-Life with a low gravity twist thanks to the martian surface).
- Non-Stop levels (the maps doesn't count with a "beginning" or "end" per se, just like the first Half-Life game).
- Multiple fully controllable aerial, marine and land vehicles (each one counts with a precise control and multiple weapons/modes of fire).
- Lots of cool futuristic weapons (each one with its corresponding primary and secondary fire mode).
- Multiple ways to reach an objetive or location (alternatives routes prevent the game to be fully lineal).
- Destructible enviroments (the Geo-Mod Technology allows you to use this to your advantage for destroying enemy cover, finding secrets, create shortcuts, alternative routes, etc).
- Some great graphical aspects for its age (dynamic lighting and water effects).
- Despite its age, the Multiplayer game mode remains active with more than 30 servers with players (at the moment of writing this review).

CONS:

- Given the Non-Stop character of the maps, the game does not save your progress automatically (there is no Auto-Save, so you have to be very aware to Quick-Save from time to time. Also, you only have one Quick-Save slot, so you have to know when and where to do it).
- some dialogue and characters are cliche and even generic (from my POV).
- The IA tends to cheat towards the end of the game, firing weapons that pass through walls/cover out of your vision range (although some weapons allows you to do the same thing).
- A little short.

If you liked the first Half-Life game regarding narrative, design, shooting mechanics and adding that you can control several vehicles, plus the atmosphere of the original Total Recall movie (1990) you have a winner in here.

There are Mods that allows you to play the game with widescreen and modern resolutions, in addition to correct some bugs (although i played the original Steam version).

My Score: 7.6/10

Note: Played it on Windows XP - SP3
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35 personne(s) sur 39 (90%) ont trouvé cette évaluation utile
Recommandé
4.8 heures en tout
Posté le : 21 octobre 2013
Really awesome game, amazing mechanics and graphics for its time, I mean it has a fully destructible map, most modern shooters don't have that, well worth the price, here are some guides you need to do if you're running this on a modern rig though. Use this guide if you're planning to play this game on a modern Windows 7 computer because the base game is a mess when it comes to that http://steamcommunity.com/sharedfiles/filedetails/?id=187911016
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51 personne(s) sur 66 (77%) ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
Recommandé
12.2 heures en tout
Posté le : 14 mai 2015
Memories.
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36 personne(s) sur 44 (82%) ont trouvé cette évaluation utile
26 personnes ont trouvé cette évaluation amusante
Recommandé
21.2 heures en tout
Posté le : 25 février 2015
Total Recall: The Video Game.
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