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Erforschen Sie die wichtigsten Perioden der Weltgeschichte in einem Spielerlebnis der Meister großartiger Strategiespiele.
Veröffentlichung: 14 Feb. 2012
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Crusader Kings II kaufen

Pakete, die dieses Spiel enthalten

Crusader Kings II Collection kaufen

Enthält 22 Artikel: Crusader Kings II, Crusader Kings II: Dynasty Shields, Crusader Kings II: Mongol Faces, Crusader Kings II: Songs of Albion, Crusader Kings II: Songs of Faith, Crusader Kings II: Ruler Designer, Crusader Kings II: Songs of the Holy Land, Crusader Kings II: African Unit Pack, Crusader Kings II: Songs of the Caliph, Crusader Kings II: Sword of Islam, Crusader Kings II: Dynasty Shield II, Crusader Kings II: Legacy of Rome , Crusader Kings II: Byzantine Unit Pack , Crusader Kings II: African Portraits , Crusader Kings II: Songs of Byzantium , Crusader Kings II: Sunset Invasion, Crusader Kings II: Russian Portraits, Crusader Kings II: Russian Unit Pack, Crusader Kings II: Songs of the Rus, Crusader Kings II: The Republic, Crusader Kings II: Mediterranean Portraits, Crusader Kings II: Songs of Prosperity

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Crusader Kings II DLC Collection kaufen

Enthält 21 Artikel: Crusader Kings II: Dynasty Shields, Crusader Kings II: Mongol Faces, Crusader Kings II: Songs of Albion, Crusader Kings II: Songs of Faith, Crusader Kings II: Ruler Designer, Crusader Kings II: Songs of the Holy Land, Crusader Kings II: African Unit Pack, Crusader Kings II: Songs of the Caliph, Crusader Kings II: Sword of Islam, Crusader Kings II: Dynasty Shield II, Crusader Kings II: Legacy of Rome , Crusader Kings II: Byzantine Unit Pack , Crusader Kings II: African Portraits , Crusader Kings II: Songs of Byzantium , Crusader Kings II: Sunset Invasion, Crusader Kings II: Russian Portraits, Crusader Kings II: Russian Unit Pack, Crusader Kings II: Songs of the Rus, Crusader Kings II: The Republic, Crusader Kings II: Mediterranean Portraits, Crusader Kings II: Songs of Prosperity

Kürzliche Updates Alle anzeigen (7)

Patch 2.1.3 Released!

11 April 2014

2014-04-11: v2.1.3

- Fixed broken MP from v2.1.2
- All Muslim rulers are now notified and given an imprisonment reason when a dynasty member refuses to straighten up
- Added a notification event when a dynasty member goes decadent
- Only Kshatriya women are generated in feudal Indian courts
- Can no longer pick the "Excommunicated" trait in the ruler designer
- Fixed a bug where dead characters could get the wrong liege set
- Fixed bug where the "Become King" ambition would abort due to holding a temporary revolter kingdom
- Added better text when losing decadence from a title grant
- Adjusted to care more about Caste for marriages

34 Kommentare Mehr erfahren

Patch 2.1.2 Released!

10 April 2014

This patch should fix all major issues reported since the release of Rajas of India!


- Memory optimizations (graphics DLCs)

- Fixed a bug where allies could be called into certain Major Revolts by attackers, resulting in some erroneous vassalizations at the end of the war.
- Temporary titles no longer increase the multiplier for Decadence gain if they are the character's highest tier title.
- Hunts and Fairs should now be more interesting.
- Hunts and Fairs should no longer give you bundles of events on the same day.
- Hunts and Fairs should now almost always fire at least one event.
- Tournaments will now end properly after all winners are chosen.
- Fixed a bug where an adventure would declare war ahead of time.
- Asking to join a crusade is no longer limited by the distance to the religious head.
- Arrange Marriage no longer shows people with a different caste if you're Hindu.
- Now possible to search for trait names and last names in character finder.
- Spouse no longer likes you less if you have a different caste.
- Fixed a bug where decadence would be incorrectly reset when resigning.
- Fixed a bug where you couldn't grant county titles to Hindus even if they would have their barony become the primary holding in that province.
- Fixed a bug where you couldn't grant lower titles of the incorrect type.
- Fixed a bug where you could designate dead heirs.
- Ruler designer costs improved for balance.
- Fixed a bug where commanders could be offered marriages which they would accept.
- Fixed a bug where the pope would be listed as your best candidate.
- Fixed a bug where the guardian would its wards far away with them.
- Fixed a bug where characters of special interest would be cleared upon inheritance.
- The Robin Hood event series should no longer fire more than once per campaign.
- Fixed some issues with the Aztec invasion.
- Made Buddhist ambitions easier to fulfill.
- Added religion triggers for certain nicknames.
- Fixed a number of minor text bugs.
- Celibate characters should no longer be worried about their conjugal lovelife.
- Added/changed some trait-based opinion modifiers.
- Made Mount Athos an Orthodox holy site instead of Piraeus.
- Bogomilist women can now be appointed as court chaplains.
- Homosexual characters can now have the "get married" ambition again.
- Tweaked various factors affecting whether AI chooses the "get married" ambition.
- Fixed a bug with the decadence "straighten up" action.
- Fixed a bug where characters sacrificed to Kali would mysteriously survive.
- Blocked some ambitions for court gurus.
- Fixed a bug that gave Indian provinces way too much revolt risk from certain events.
- Fixed an issue with the timing of events at Indian feasts.
- Fixed an error with flag clearing at Furusiyya and Epic Tournaments.
- Fixed several event triggers that failed to correctly check a character's location.
- Applying history backwards was working incorrectly.
- Fixed a bug where you wasn't able to reform pagan.
- Fixed a bug with the allow_laws console command
- Now allowed to arrange marriages regardless of diplomatic range if you have a courtier who is betrothed to someone in the target's court
- The Messalian heresy now has access to Absolute Cognatic Succession
- Now allowed to assign a leader to a flank without one regardless of crown authority
- Fixed a bug with lover event 64065
- Fixed a bug with the vassal king opinion penalty being applied multiple times
- Fixed a bug where you couldn't arrange marriages as a child.
- No longer costs any piety to banish if one has a valid reason.
- Banishment description shows the cost to banish.
- Games already in progress no longer show up on the server list.
- Ransom interaction no longer distance limited.
- Fixed some issues with the Samrat Chakravartin decision. It should now be much more attractive for the player.
- Removed an exploit with muslim schools and tech points.
- Fixed a bug with temporary revolt titles and certain achievements.
- Fixed error in troop amount trigger causing horse archers to get elephant tactics.
- Added missing localization for jungle terrain combat effect tooltip.
- Indian temple corruption and local death cults are now immediately removed if province owner is of a non-Indian religion.
- Fixed a bug which sometimes prevented the player from building some holdings.
- Updated so all light cavalry based tactics affect camel cavalry as well
- Fixed invalid patrician trade post cost calculation
- Nestorians can now only appoint landed bishops as Autocephalous Patriarchs (court chaplains)
- Fixed so technology gives bonuses to some special troops
- Improved the logic of bribing people into plots.
- Adapted pilgrim events to include Messalian and Paulician heresies.
- Fixed a bug where the usurp button for kingdoms usurped vassals as well

- Will only ask vassals or below to "Straighten up"
- No longer possible for AI to plot to assassinate self (unless they are a lunatic)
- AI can now start Claimant factions again

- Holy Warrior has a better effect description.
- Fixed a case where righteous imprisonment alert was shown even though imprisonment wasn't available.
- Piety name fixed in ledger.
- Piety name fixed in religion view.
- Piety name fixed in law view for Muslims.
- Piety name in casus belli selection for declare war diplomacy.
- Piety name in score description fixed
- Piety name in end of combat/battle dialog fixed.
- Cursor offsets for character finder.
- Autosave to cloud no longer open main menu upon completion.
- Find province window updated.
- Character selection could show a wrong CoA for lowborn.
- Piety name fixed in execute interaction.
- Clients no longer show "waiting for server id"
- Ransom button in intrigue view disabled when the employer can't/won't ransom the person.
- Fixed invalid text shown for special troops in commander traits
- Fixed moral authority tooltip for indian religions.
- Fixed upside down CoA's on map for versions using OpenGL
- Added missing top bar extension for Indian republics
- Added missing jungle terrain picture
- Vassal tab shows patricians as patricians now
- Fixed another [Player.Religion.GetPietyName] localization issue

- Renamed cost to ruler_designer_cost for trait age costs.
- ruler_designer_cost now forces the cost instead of applying an offset.
- Added a check for characters holding titles before they were born.
- Error log now alerts for any duplicate landed titles.
- Fixed a bug with the event filter 'only_independent' and revolters

- Made a number of changes to starting characters and dynasties, above all in Northern India.
- Ruler of Agen in 987 is now shows as the bishop he is.

23 Kommentare Mehr erfahren


“...playing is winning, and there’s something quite satisfying about leading your house to power and glory through whatever means you can, for as long as you can.”
9,5/10 – Strategy Informer

“In short, Crusader Kings II is a majestic feudal sandbox, the greatest generator of hilarious medieval soap opera ever created and Paradox Interactive’s best title to date.”
90/100 – IncGamers

“It's perfectly possible to have made a few too many enemies, anger the Pope and find most of Europe out for your blood. That's really what makes the game so damn fun.”
9/10 – Destructoid

Über das Spiel

Die dunklen Zeiten mögen sich dem Ende neigen, doch in Europa herrscht noch immer Tumult. Unbedeutende Feudalherren konkurrieren um die Gunst von belagerten Königen, welche sich nur mühsam die Kontrolle über ihre zersplitterten Königreiche erhalten können. Der Papst ruft auf zu einem Kreuzzug, um die Christen im Heiligen Land zu beschützen, selbst dann noch, als er sich weigert, auf die Kontrolle über die Investitur der Bischöfe zu verzichten - inklusive ihrer Reichtümer. Jetzt ist die Zeit für wahre Größe. Erweitern Sie Ihren Landbesitz und sichern Sie die Zukunft Ihrer Dynastie. Füllen Sie den Staatssäckel, ernennen Sie Vasallen, stöbern Sie Verräter und Ketzer auf, führen Sie Gesetze ein und interagieren Sie mit hunderten Adligen, jeder mit seinen eigenen Zielen.
Ein guter Lehnsherr wird immer gute Freunde benötigen, die ihm helfen. Aber geben Sie acht, da loyale Vasallen schnell zu Erzfeinden werden können, und einige könnten nicht so zuverlässig sein, wie sie wirken... Seien Sie bereit und kämpfen Sie um Ihr Prestige bis die Welt Ihren Namen in Ehrfurcht flüstert. Haben Sie das Zeug zum König der Kreuzritter?
Crusader Kings II lässt Sie eine der wichtigsten Epochen der Weltgeschichte entdecken - in einem Spielerlebnis, handgefertigt von den Meistern von Grand Strategy. Das mittelalterliche Europa wird in diesem monumentalen Spiel über Könige, Pläne und Throne zum Leben erweckt...


  • Beginnen Sie ein Spiel irgendwann zwischen 1066 und 1337 und spielen Sie bis 1453
  • Wählen Sie einen christlichen Lehnsherrn und stellen Sie sicher, dass seine Dynastie über die Generationen von Nachfolgern hinweg bestehen bleibt
  • Erarbeiten Sie sich Prestige mit jedem Nachfolger den Sie spielen, um den Glanz Ihrer Dynastie fortzutragen
  • Erweitern Sie Ihre Ländereien - und schützen Sie sie vor dem Auseinanderfallen
  • Entlarven Sie die Anschlagspläne Ihrer Höflinge und Vasallen, jeder mit seinen eigenen Meinungen und Zielen
  • Nehmen Sie das Kreuz in die Hand und bekämpfen Sie die Mauren, Heiden und Ketzer
  • Verteidigen Sie sich gegen die Angriffe der mongolischen Horde
  • Ringen Sie mit dem Papst um Kontrolle über die Bischöfe
  • Erleben Sie heute das Mittelalter mit bis zu 32 Spielern in einem konkurrenzbetonten Mehrspielermodus

Systemvoraussetzungen (PC)

    • Betriebssystem: XP/Vista/Windows 7
    • Prozessor: Intel® Pentium® IV 2.4 GHz oder AMD 3500+
    • Speicher: 2 GB RAM
    • Festplatte: 2 GB
    • Grafikkarte: NVIDIA® GeForce 8800 oder ATI Radeon® X1900, 512 MB Grafikspeicher vorausgesetzt.
    • DirectX®: 9.0c
    • Sound: Direct X-kompatible Soundkarte
    • Zusätzlich: 3-Tasten Maus und Tastatur

Systemvoraussetzungen (Mac)

    • Betriebssystem: Mac OS X 10.6.8 oder besser
    • Prozessor: Intel Core Duo Prozessor (2 GHz oder besser)
    • Speicher: 2 GB RAM
    • Festplatte: 2 GB
    • Grafikkarte: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce
      9600 oder höher

Systemvoraussetzungen (Linux)

    • OS: Ubuntu 12.04 LTS
    • Processor: IntelR PentiumR IV 2.4 GHz or AMD 3500+
    • Memory: 2 GB
    • Hard disk space: 2 Gb
    • Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce
      > 9600 or higher, 1024MB graphics memory required.
Hilfreiche Kundenreviews
31 von 32 Personen (97%) fanden dieses Review hilfreich
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306.8 Std. insgesamt
Wo fange ich da am besten an... Vielleicht mit einer Warnung...

Wenn man dieses Spiel kauft, wird man eindeutig ein großes Loch in seinem Geldbeutel spüren. Ich bin eigentlich nicht der Typ, der sich gerne und andauernd DLCs zum Originalpreis kauft, aber bei diesem Spiel mache ich uneingeschränkt ein Ausnahme. Das heißt, es wird leider sehr teuer ^^

Nun zu dem Spiel selbst: Wie man meiner Stundenzahl entnehmen kann, ist es der Oberhammer. Mit jedem DLC entdeckt man neue Bereiche, neue Details und Aspekte und ist versucht, andauernd wieder von vorne zu beginnen. Ich habe bis heute noch nicht 1 Spiel bis zum Ende durchgespielt :D Irgendwas kommt immer dazwischen, sodass ich doch wieder von vorne beginne.

Meines Erachtens nach definiert CK2 den Standard eine Strategiespiels komplett neu. Insbesondere dann, wenn man einen kleinen Hang zu RPG Spielen hat. Nachdem man dieses Spiel gespielt hat, sind all die Annos, Siedler, Sim Citys dieser Welt absolut nur noch zweit oder drittklassig.

Wenn man auf Strategie und Mittelalter auch nur ansatzweise steht, ist dieses Spiel absolut und definitiv uneingeschränkt zu empfehlen. Selbst ohne DLCs ist das Grundspiel m.E. absolut empfehlenswert.
Verfasst: 26 November 2013
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1,961 von 1,995 Personen (98%) fanden dieses Review hilfreich
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159.5 Std. insgesamt
Crusader Kings 2 is a complex grand strategy game. The most complicated game I've ever played. Be prepared to spend hours and I mean hours confused as hell, looking at youtube, the wiki and forums. Once it clicks though, it's awesome. Not for everyone, but its kinda like playing through 'real life' Game of Thrones (there's a game of thrones mod too).

You control a land owning character starting on any date between 1066 and 1453 AD (The Old Gods DLC will push this starting date back to 867 if you wish). You can start as a powerful emperor or a lowly count. The map you play on is more or less Europe stretching into parts of Asia and Africa. Your sole goal in the game is to keep your bloodline going (and I believe holding land). Other than that, there isn't a win screen, there aren't defined goals, its open ended, you play until 1453AD and then the game ends (save exportable to Europa Universalis 4 to continue your game with the purchase of a DLC). You get a 'score', but that is just a rough estimate on how prestigious and pious your bloodline was. It's quite possible to have 400 years of super rewarding gameplay without getting a high score. This is a trend you will see me developing on and is a big part of what makes CKII so awesome.

That's kinda hard to grasp, but it is less awkward than it sounds. The goals sort of present themselves naturally. You don't often sit there with no idea what to do (again, once you understand the game), you kind of always have something you're working towards. For a first time player this is usually just become as powerful as possible, i.e. aquire land, become a king, then become an emperor and expand your empire. If you're an advanced player you can set your own crazy goals, roleplay, or do other things to spice up the game.

The game runs in 'real time', with a day going by a few times a minute on normal speed. You can fast forward and pause. Most of the time you will indeed be going through various menus. Arranging marriages, keeping tabs on powerful families, plotting assinations, acquiring territory through political shennigans, keeping your subjects happy, bringing in powerful characters to tutor the children of the realm and hold office, and much more. You can micromanage to your hearts content, play a more hands off style, or switch between the two.

When combat breaks out, it is done by moving stacks of armys around the campaign map, meeting an opposing army will cause a battle. These really just compose of watching numbers go down, and kills go up, so if you're looking for Total War style combat you arent going to get it here. Don't be fooled though, many times I've been on the edge of my seat watching these numbers change. The combat system is quiet nuanced as well. To be the most effective you have many things to consider. Terrain bonuses, attrition penalties, appointing competant commanders from your realm, and more add depth.

In all I highly recommend this game to anyone who has played something like Civ or Total War and fancy themself a strategy gamer, is looking for a challenege, and has a lot of patience. This is kinda the next step you can take into something quite a bit more complicated. That is the path I took into the game am loving it.

The game is still actively having expansions and patches developed for it as of the writing of this review 11/25/2013.

Full disclosure: Your reviewer has not quite finished a playthrough yet but am close. I have 120 hours playtime. I own the dlcs The Old Gods, Legacy of Rome, and the Europa Universalis 4 save converter. I solely purchased EU4 because of how much I enjoyed my crusader kings 2 game and wanted to continue playing my empire, I haven't even played it yet.

Also: Don't buy for full price. Even though it is worth it, getting the game and all the dlc all at full price is pretty expensive. The base game is often on sale or in bundles.

This is my first steam review so if you think this is helpful give the thumbs up and I'll do some more reviews. Hope you enjoyed reading.
Verfasst: 22 November 2013
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575 von 600 Personen (96%) fanden dieses Review hilfreich
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Word of warning when buying this, it will will ruin all other strategy games!

I was a big Civilization fan and whilst it isn't really far to compare the two (they are wildly different in many ways) going back to something like Civ now seems like a huge leap back in terms of depth.

The politics, emergent story and shear possibility of genuine scheming in Crusader Kings 2 make other dilpomacy games almost a joke. Once you've conspired to kill a duke with the help of his wife and the hope of triggering a civil war to potentially swing in the favour of your first born heir as your final legacy, nothing will offer the same devious pleasure in other games.

By all means try the demo, but don't be scared off by the amount of information. Whilst great, the interface is certainly intimidating at first, but the tool tips are excellently written for just about every button. Just take your time and don't worry about losing to much at first, just mess around and it will soon come to you.

This is the type of game that makes you want to write down your stories just to share with other people. Like that time I murdered my own inbred daughter because she was in a plot with my uncle to kill me! Beat that!
Verfasst: 25 November 2013
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1,005 von 1,101 Personen (91%) fanden dieses Review hilfreich
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10/10 would murder spouse again
Verfasst: 26 November 2013
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10 von 15 Personen (67%) fanden dieses Review hilfreich
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Wunderbares Spiel, fesselt, hat Tiefe...kann ich wirklich jedem an's Herz legen.
Verfasst: 5 Januar 2014
War dieses Review hilfreich? Ja Nein