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Un inmenso mundo de juego que explorar, con cerca de una docena de mazmorras en las que adentrarse.
Fecha de lanzamiento: 30 de Ene, 2012

Comprar Fortune Summoners

Paquetes que incluyen este juego

Comprar Carpe Fulgur Collection

Incluye 3 artículos: Recettear: An Item Shop's Tale, Chantelise - A Tale of Two Sisters, Fortune Summoners

Acerca del juego

Piedras Elementales: piedras imbuidas con el poder de un Espíritu Elemental que ofrecen al portador la habilidad de controlar ese elemento a través de la 'magia'.

En el país de Scotsholm, han transcurrido tres siglos desde su creación original. Sin embargo, las Piedras Elementales se producen ahora en masa y se utilizan de forma habitual, haciendo que la magia sea una parte personal y común de las vidas de las personas.

En este país vive una enérgica niñita llamada Arche. Arche, tras haberse mudado con su familia a una nueva casa en la ciudad de Tonkiness, ha comenzado a ir a la única escuela de la zona. Esa escuela es la Escuela de Magia Minasa-Ratis. Y es ahí donde Arche podría descubrir algo impresionante sobre de las piedras elementales... y sobre ella misma.

Características Principales:

  • Un enorme mundo para explorar - Nos aguardan cerca de una docena de mazmorras y fácilmente más de 25 horas de juego, ¡con montones de contenidos extras que descubrir!
  • Magníficos, detallados fondos de sprites y animaciones en 2D - ¡Como el mejor juego de 16 bits al que nunca pudiste jugar!
  • ¡Acción clásica de plataformas y RPG al estilo de los auténticos grandes de ayer!
  • Conquista los retos ante ti con inteligentes compañeros de IA - ¡Puedes dejarles actuar como quieran o personalizar su comportamiento a tu gusto!
  • ¡Impresionantes sonido y música, de calidad profesional!
  • ¡Soporte completo para mandos Xinput, incluyendo el de la XBox 360, así como teclados!

Requisitos del sistema


    • SO: Windows XP / Vista / 7
    • Procesador: Pentium III a 1.0 GHz
    • Memoria: 384 MB de RAM
    • Gráficos: Gráfica compatible con DirectX 8 o superior
    • Versión de DirectX®: 8.0
    • Disco Duro: 250 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 8


    • SO: Windows 7
    • Procesador: Pentium IV a 2.4 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: Gráfica compatible con DirectX 8 o superior
    • Versión de DirectX®: 9.0
    • Disco Duro: 250 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 8
Análisis útiles de usuarios
A 34 de 47 personas (72%) les ha sido útil este análisis
24.0 h registradas
Funny things about games. Espechially about video games: Big companies will rain you with more and more realistik graphics, gameplay may resemble a sheit load mess of everything, big names actors and actresses will do voices, huge marketing... But people still wll play and most of gamers will prefer something simple, something that will lend you a hand in killing time. Think of this; Battlefield 4 may be bells and whistles fest, but would not your ather play deathmatch in Unreal? New Thief and Dishonored are hiding in shadows when original Thief and Thief 2 appear. Morrowind community is no less than Skyrim one. Pacman gets his HD remake, while Modern Warfare is a long dead with a bunch of lads still playing it (when nobody's watching).

Why is it? Maybe because before games became buisness, developers tryed to entertain their consumers with what gamers actually wanted! Simple doesn't mean easy, and hard doesn't mean frustrating. As opposite for modern games, they are easy or frustrating. rarely we can experience an actuall blast from the past, even indy many times don't understand what made games from the past so great -- they making games, like dem pioners of arkcde developpment. Of course past was not a magic land with ponies eating rainbows and farting butterflyes. But back than, experiments where conducting! A lot of games, -- masterpiece mind you -- where born as a joke, or with developers themselfs not beleving in sucsess (Deus Ex, Thief, Unreal, Rainbow 6, Operation Flaspoint). But did it matter? No, developers where bold, the where making games, not movies and not the same game over and over (at least on PC and early consoles). Now it's like there are 5 games, only diffrent wrap. And you know what... Oh sheit! I was suppose to write a rewiew or just my own thought about this game... How did it jumped into nostalgia and ranting?

Whatever, a good old platformer-JRPG mix; Fun, challenging, adorable charecters and great time killer. I like it, and if you're into Platformer-action-JRPG with school gals as charecters, you sure will like this one too.
Publicado: 24 de Abril
¿Te ha sido útil este análisis? No
A 9 de 9 personas (100%) les ha sido útil este análisis
5.9 h registradas
A loli carrying a sword almost as big as her.
What could possiby go wrong?
Publicado: 10 de Agosto
¿Te ha sido útil este análisis? No
A 16 de 27 personas (59%) les ha sido útil este análisis
30.3 h registradas
As much as I want to recommend this game. I simply can't. It is a fun game and unique being a JRPG action based game. The story is great, the characters are colorful and it's not bad in that department. What it fails in is it's playthrough. Some parts didn't make sense at all where to go next and some parts totally made sense. I found myself looking at a guide vs the clues it gave me for my next objective, the game could have worded it better.

Another aspect was control. I'm not sure about KB but I'd recommend a controller. Even with a 360 controller, the control was sometimes very stiff. In most action games I've played, if you have to button mash and change directions the character would usually do that automatically, here it does not. You have to stop turn then resume your attack if you want to change directions. A thing someone can forget in the heat of battle. Also jumping/attacking just feels sluggish and inaccurate.

Finally, the enemies. While at first it's not bad at all; about midway point through the game. The stupid switch gets turned on....BAD! I've never seen such enemies become super smart on normal mode. They know when your gonna jump (they counter it), they know when to avoid a trap just at the right moment, they know when to dodge, and know when to attack. It's like super smart, I'm only human! Also enemies are VERY relentless AND brutal. They will chase you down, spam attacks, while at the same time predicting your every move. Amazingly, it was only boss fights that weren't as brutal compared to normal enemies.

I got this game for $10 and for the most part it is worth it, but if you can't get past these flaws. If controller or really unfair enemies isn't in your forte then don't get this game. On the bright side, the game is VERY forgiveable about restarting as you'll resume in the last room your in. This doesn't change how I feel, doing this just makes the game feel sorry for you and is frustrating to retry something just because the enemies are brutally unfair.
Publicado: 29 de Marzo
¿Te ha sido útil este análisis? No
A 4 de 4 personas (100%) les ha sido útil este análisis
38.8 h registradas
Excellent game as well as has some very funny parts. Much longer than I thought for a $10 game and even has replay value. The one thing I wish they would add achievements because research has shown that people who have a reward that gives a sense of accomplishment makes it funner to play and even longer gameplay. Overall though is a exellent game and would highly reccomend it especially at its price.
Publicado: 26 de Abril
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
5.7 h registradas
Meet the real Dark Souls.
Publicado: 29 de Junio
¿Te ha sido útil este análisis? No
A 49 de 50 personas (98%) les ha sido útil este análisis
25.5 h registradas
Before trying this, let it be known that it has a huge cliffhanger and the main developer has quit making games as they just weren't making enough of a profit.

With that said:

Don't let the cute anime little girls fool you, this is a great and challenging game, where you need to pay attention to enemy patterns, know your and your partners moves and watch out for them. A controller is highly recommended as playing with the keyboard might be a little painful.
Publicado: 26 de Noviembre, 2013
¿Te ha sido útil este análisis? No