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Erkunden Sie eine gewaltige Spielwelt, in der fast ein Dutzend Dungeons darauf warten, von Ihnen erforscht zu werden.
Veröffentlichung: 30. Jan. 2012

Fortune Summoners kaufen

Pakete, die dieses Spiel enthalten

Carpe Fulgur Collection kaufen

Enthält 3 Artikel: Recettear: An Item Shop's Tale, Chantelise - A Tale of Two Sisters, Fortune Summoners

Über das Spiel

Elementarsteine: Steine, geladen mit der Macht eines elementaren Geistes, die es dem Besitzer ermöglichen, dessen Element mithilfe von "Magie" zu kontrollieren.

Drei Jahrhunderte sind vergangen seitdem die Elementarsteine im Land Scotsholm erschaffen wurden. Sie werden mittlerweile in Massen angefertigt und sind weit verbreitet, wodurch Magie zu einem persönlichen und alltäglichen Teil des Lebens wurde.

In diesem Land lebt ein energiereiches kleines Mädchen namens Arche. Arche besucht, nachdem sie mit ihrer Familie in ihr neues Zuhause in der Stadt Tonkiness umgezogen ist, die einzige Schule in der Gegend. Diese Schule ist die Minasa-Ratis Schule der Magie. Und genau dort könnte Arche etwas Atemberaubendes über Elementarsteine herausfinden... und über sich selbst.


  • Entdecken Sie eine riesige Spielwelt - fast ein Dutzend Dungeons zum Erforschen und mehr als 25 Stunden Spielzeit mit allerlei Extrainhalten!
  • Wunderschöne, detailreiche 2D Sprite Hintergründe und Animationen - so wie bei den besten 16-bit Spielen, die Sie nie spielen konnten!
  • Klassische Plattformer-RPG Action im Stil von einigen wahren Größen von damals!
  • Bestehen Sie die Herausforderungen, die sich Ihnen stellen mithilfe intelligenter KI Begleitern - Sie können sie ihren freien Willen lassen oder deren Verhalten bestimmen - ganz so, wie Sie es wollen!
  • Fesselnde, hochqualitative Musik und Soundkulisse!
  • Vollständige Unterstützung von Xinput Controllern, inklusive dem XBox 360 Controller, sowie Tastaturen!



    • Betriebssystem:Windows XP/Vista/7
    • Prozessor:Pentium III 1.0GHz
    • Speicher:384 MB RAM
    • Grafik:DirectX 8 oder höher kompatible Grafikkarte
    • DirectX®:dx80
    • Festplatte:250 MB Festplattenspeicher
    • Sound:DirectX 8-kompatible Soundkarte


    • Betriebssystem:Windows 7
    • Prozessor:Pentium IV 2.4GHz
    • Speicher:512 MB RAM
    • Grafik:DirectX 8 oder höher kompatible Grafikkarte
    • DirectX®:dx90
    • Festplatte:250 MB Festplattenspeicher
    • Sound:DirectX 8-kompatible Soundkarte
Hilfreiche Kundenreviews
32 von 44 Personen (73%) fanden dieses Review hilfreich
24.0 Std. insgesamt
Funny things about games. Espechially about video games: Big companies will rain you with more and more realistik graphics, gameplay may resemble a sheit load mess of everything, big names actors and actresses will do voices, huge marketing... But people still wll play and most of gamers will prefer something simple, something that will lend you a hand in killing time. Think of this; Battlefield 4 may be bells and whistles fest, but would not your ather play deathmatch in Unreal? New Thief and Dishonored are hiding in shadows when original Thief and Thief 2 appear. Morrowind community is no less than Skyrim one. Pacman gets his HD remake, while Modern Warfare is a long dead with a bunch of lads still playing it (when nobody's watching).

Why is it? Maybe because before games became buisness, developers tryed to entertain their consumers with what gamers actually wanted! Simple doesn't mean easy, and hard doesn't mean frustrating. As opposite for modern games, they are easy or frustrating. rarely we can experience an actuall blast from the past, even indy many times don't understand what made games from the past so great -- they making games, like dem pioners of arkcde developpment. Of course past was not a magic land with ponies eating rainbows and farting butterflyes. But back than, experiments where conducting! A lot of games, -- masterpiece mind you -- where born as a joke, or with developers themselfs not beleving in sucsess (Deus Ex, Thief, Unreal, Rainbow 6, Operation Flaspoint). But did it matter? No, developers where bold, the where making games, not movies and not the same game over and over (at least on PC and early consoles). Now it's like there are 5 games, only diffrent wrap. And you know what... Oh sheit! I was suppose to write a rewiew or just my own thought about this game... How did it jumped into nostalgia and ranting?

Whatever, a good old platformer-JRPG mix; Fun, challenging, adorable charecters and great time killer. I like it, and if you're into Platformer-action-JRPG with school gals as charecters, you sure will like this one too.
Verfasst: 24. April
War dieses Review hilfreich? Ja Nein
8 von 8 Personen (100%) fanden dieses Review hilfreich
5.9 Std. insgesamt
A loli carrying a sword almost as big as her.
What could possiby go wrong?
Verfasst: 10. August
War dieses Review hilfreich? Ja Nein
16 von 27 Personen (59%) fanden dieses Review hilfreich
30.3 Std. insgesamt
As much as I want to recommend this game. I simply can't. It is a fun game and unique being a JRPG action based game. The story is great, the characters are colorful and it's not bad in that department. What it fails in is it's playthrough. Some parts didn't make sense at all where to go next and some parts totally made sense. I found myself looking at a guide vs the clues it gave me for my next objective, the game could have worded it better.

Another aspect was control. I'm not sure about KB but I'd recommend a controller. Even with a 360 controller, the control was sometimes very stiff. In most action games I've played, if you have to button mash and change directions the character would usually do that automatically, here it does not. You have to stop turn then resume your attack if you want to change directions. A thing someone can forget in the heat of battle. Also jumping/attacking just feels sluggish and inaccurate.

Finally, the enemies. While at first it's not bad at all; about midway point through the game. The stupid switch gets turned on....BAD! I've never seen such enemies become super smart on normal mode. They know when your gonna jump (they counter it), they know when to avoid a trap just at the right moment, they know when to dodge, and know when to attack. It's like super smart, I'm only human! Also enemies are VERY relentless AND brutal. They will chase you down, spam attacks, while at the same time predicting your every move. Amazingly, it was only boss fights that weren't as brutal compared to normal enemies.

I got this game for $10 and for the most part it is worth it, but if you can't get past these flaws. If controller or really unfair enemies isn't in your forte then don't get this game. On the bright side, the game is VERY forgiveable about restarting as you'll resume in the last room your in. This doesn't change how I feel, doing this just makes the game feel sorry for you and is frustrating to retry something just because the enemies are brutally unfair.
Verfasst: 29. März
War dieses Review hilfreich? Ja Nein
4 von 4 Personen (100%) fanden dieses Review hilfreich
38.8 Std. insgesamt
Excellent game as well as has some very funny parts. Much longer than I thought for a $10 game and even has replay value. The one thing I wish they would add achievements because research has shown that people who have a reward that gives a sense of accomplishment makes it funner to play and even longer gameplay. Overall though is a exellent game and would highly reccomend it especially at its price.
Verfasst: 26. April
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
5.7 Std. insgesamt
Meet the real Dark Souls.
Verfasst: 29. Juni
War dieses Review hilfreich? Ja Nein
49 von 50 Personen (98%) fanden dieses Review hilfreich
25.5 Std. insgesamt
Before trying this, let it be known that it has a huge cliffhanger and the main developer has quit making games as they just weren't making enough of a profit.

With that said:

Don't let the cute anime little girls fool you, this is a great and challenging game, where you need to pay attention to enemy patterns, know your and your partners moves and watch out for them. A controller is highly recommended as playing with the keyboard might be a little painful.
Verfasst: 26. November 2013
War dieses Review hilfreich? Ja Nein