Este artigo requer o jogo base X3: Terran Conflict no Steam para poder ser jogado.

Análises de utilizadores: Extremamente positivas (585 análises)
Data de lançamento: 15 Dez, 2011

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Conteúdo Transferível

Este artigo requer o jogo base X3: Terran Conflict no Steam para poder ser jogado.

Comprar X3 Albion Prelude

Pacotes que incluem este jogo

Comprar X3 Terran War Pack

Inclui 2 itens: X3: Albion Prelude, X3: Terran Conflict

Comprar X3: GoldBox

Inclui 3 itens: X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

Comprar X SuperBox

Inclui 6 itens: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier


Steam Big Picture

Atualizado recentemente

X3: Albion Prelude 3.0 - Shady Business update is Now Available! With the Shady Business Update X3: Albion Prelude receives three unique new plot lines, Linux/Steamplay support, and for the first time can be completely controlled with gamepads!.


  • Controller mode to play the X3 games on a big screen TV
  • The “Shady Business” plot
  • The “Corporation Troubles” plot
  • The “Breaking Grounds” plot
  • New ship, new sectors, new gamestarts and new generic missions
  • Largest X Universe so far

Acerca deste conteúdo

X3: Albion Prelude é o jogo mais recente na série de jogos espaciais X3. TROCA, LUTA, CONSTRÓI, PENSA num universo vivo. Um novo enredo e muitas outras adições para o modo de jogabilidade de navegação livre.

A Ponte entre o Universo X antigo e o novo

X3: Albion Prelude passa-se num tempo entre o Universo X antigo e o novo. Ele mostra o universo num fluxo, e prepara os jogadores para o que virá a acontecer. O Universo X antigo está a acabar; um novo universo X está prestes a ser criado.


O Universo X está num período de imensa mudança. O que começou como um conflito de interesses entre a Terra e as raças do Universo X, tornou-se numa autêntica guerra em grande escala. Faz parte de um cenário de guerra maior do que tudo o que o Universo X já viu!

Corporações competem pelo controlo do futuro

Com a guerra como plano de fundo, corporações novas e antigas estão a competir por poder e estão a levar o Universo X para uma nova direção. Uma descoberta tecnológica vai em breve permitir a construção de aceleradores massivos, criando autoestradas no espaço e permitindo a economia expandir-se numa escala sem precedentes. Estas autoestradas, uma característica chave de X: Rebirth, ainda não estão prontas, mas tu podes vê-las a ser construídas e participar nas lutas de poder à volta da construção de economias autossuficientes muito maiores.

Características principais:

  • Um novo enredo que te lança para a luta de poder entre corporações numa altura de guerra.
  • O novo recurso Bolsa de Valores (Stock Exchange) permite estratégias de investimento avançadas.
  • Qualidade gráfica melhorada para máquinas de topo.
  • Interface do utilizador melhorada que introduz tabelas para visualizar desenvolvimentos económicos.
  • Suporte para "head tracking".
  • Nota: X3: Albion Prelude não é compatível com os save-games de X3: Terran Conflict.

Requisitos do Sistema

Mac OS X
SteamOS + Linux
    Requisitos Mínimos:
    • SO: Windows 7, Vista SP1, XP SP2
    • Processador: Pentium® IV ou AMD® a 2,0 GHz equivalente
    • Memória: 1 GB RAM
    • Placa Gráfica: Placa gráfica a 256 MB 3D compatível com DirectX 9 (não onboard) com suporte para Pixel Shader 1.1
    • Disco Rígido: 10GB de espaço livre
    • Placa de Som: Placa de Som (Suporte para som surround recomendado)
    • SO: Windows 7, Vista SP1, XP SP2
    • Processador: Intel® Core™ 2 Duo ou AMD® equivalente a 2,0 GHz
    • Memória: 3 GB RAM
    • Vídeo : Placa de vídeo de 256 MB 3D compatível com DirectX 9 (não onboard) e com suporte a Pixel Shader 3.0
    • Disco Rígido: 10GB de espaço livre
    • Som: Placa de Som (Suporte a Surround Sound recomendado)
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M"
    • Hard Drive: 10GB of free space
    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card"
    • Hard Drive: 10GB of free space
    • OS: Ubuntu 12.04 lts
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with mesa 9.0"
    • Hard Drive: 10GB of free space
    • OS: Ubuntu 12.04 lts
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)"
    • Hard Drive: 10GB of free space
Análises úteis de clientes
23 de 24 pessoas (96%) acharam esta análise útil
228.8 hrs em registo
Publicada: 27 Junho
Albion Prelude is one of the best space simulation games that I've ever played. The game can seem daunting at first. When I first bought it I would try to play 15 minutes, get overwhelmed at the choices and then not play it again for a month. I finally spent some time on YouTube learning the ins and outs of the game and promptly played the hell out of it for months after.

If you have no interest in spending time learning a game outside of playing it (and I wouldn't blame you) then don't pick up Albion Prelude. However if you want to play an open ended game where you can create a trade empire, assault a capital ship with your marine squad, build your own space station, and fight hostile alien races. Then give X3 a try.

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21 de 22 pessoas (95%) acharam esta análise útil
341.2 hrs em registo
Publicada: 27 Outubro
The metacritic review score, in this case, I would personally say is innaccurate. This game is immense, with a small price tag for the hours you can get out of it.

If I had to describe the game to someone, I would call it a singleplayer EVE online. But not only that, its a game where at the beginning you can scratch out a living as a trader in a universe with a living economy, or you can take part in skirmishes to fight your way to the top. Thing that I love about this game is the fact that say a pilot bails from a target ship, or you purchase a new ship. You can actually issue orders via a command console to any of your ships, including your current ship. Now of course you can fly them all yourself as well and take part in dog fights, launch boarding parties at vessels, or even later in the game take part in capital vs. capital ship battles. You could start a trading empire and purchase software for trade ships under your command where they act autonomously, seeking deals across the galaxy in your name. My point here is, the ability to loadout ships and amass fleets essentially means that if you choose so, you can turn the game into an RTS. The game can be as hands on as you make it, basically.

Not to mention, you can purchase and construct space stations and factories yourself, impacting the economy. Prices rise and fall across sectors, a stock market exists impacted by station construction or destruction, and various races have different products. You have reputation with these factions as well, and there are randomly generated missions that appear constantly at stations during play. You can pick sides in a large scale conflict between two of the factions, or go after a specific race yourself in a bid to become a pirate lord.

As I mentioned above, the game has immense potential for fun here. Being a sandbox game however, I will say the storyline missions for this game are poor. Sometimes bugs occur, your auto pilot can run you into things, etc. However, the flaws i've seen are vastly outshined by the positives, IMO. The graphics arent extremely good, as can be expected from a title getting a few years older now. No performance problems to mention except for occasional slow down during large battles, particle effect apocalypses, and certain nebulous sectors. The game IS also running calculations for an immense number of things in the background though!

One other large thing to mention is there was quite a large modding community for this game. I personally run the X Rebalance Mod, and it has made my game much better, fixing and filling out features. Recommend it as well, though there are plenty of other mods out there worth checking out too. I will say modding here is not quite as easy as say, skyrim, using the workshop to place the new files automatically.

+ Combat is thoroughly enjoyable, dogfights with fighter class ships a favorite, ducking in and out of capital ship fire
+ Diversity in styles and types of ships, i enjoy diversifying my fleet
+ Nonviolent methods to amass wealth and power as well, using trade to satisfy requirements for sectors
+ Large number of mods out there
+ RTS style commands for your ships

~ Graphics are looking dated
~ Sandbox haters, steer cleer!

- Bugs are occasional, but often when it rains it pours: autopilot & asteroids dont mix!
- Collisions: Your ships can seem magnetized. you will become frustrated, trust me. Theres a mod for that though!
- Poor plot missions
- Randomly generated missions can become repetitive
- Difficult learning curve -- There are tutorials and guides!

Plenty of people steer towards a certain type of 'space sandbox' but I for one have found my favorite game in the genre. No telling how many hours I'll end up with.

DISCLAIMER: Haven't played X3:Terran Conflict, or any other X3 game, ONLY X3: Albion Prelude! I've heard X Rebirth was shoddy, don't buy that thinking "its the next game, must be better!"
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13 de 14 pessoas (93%) acharam esta análise útil
1,865.9 hrs em registo
Publicada: 11 Novembro
This game has claimed many an hour from me, and rightfully so. It brings to the table a world that you interact WITH not in, and does so in ways that has meaningfull impact to both the world, and yourself. You have to be patient, like most things in life, it takes time... it's not easy, but it it is rewarding. There is no instant gratification here, but if you want to test yourself, if your tired of the simple shooter and want to emerse yourself in a world that will test you.... you will enjoy this game.
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11 de 11 pessoas (100%) acharam esta análise útil
554.4 hrs em registo
Publicada: 21 Outubro
I spent more time on this game than any other since becoming an adult with a job and bills to pay.
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4 de 4 pessoas (100%) acharam esta análise útil
217.6 hrs em registo
Publicada: 9 Outubro
I've been with the X universe for years. It's one the greatest space games out there next to Homeworld. The ability to go off on your own to build an empire is always great. I recommend this game to anyone who's looking to control massive space fleets including logistics and combat support and build huge factory compex's to support said fleet and make millions of credits in the process. The learning curve isn't as steep as KSP, but any beginner can get the hang of it within a couple hours (and with a little help from roguey).
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4 de 4 pessoas (100%) acharam esta análise útil
447.6 hrs em registo
Publicada: 23 Outubro
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3 de 3 pessoas (100%) acharam esta análise útil
158.4 hrs em registo
Publicada: 11 Julho
An interesting game which has quite the potential. I found the storyline part to be rather short and possibly rushed which I found to be a little sad. There are however other small story quests with other races that can be played during and after the story line. For the most part it is well balanced excepting when you cannot immediately identify what class of ship in the info bit. Overall a great game with lots of potential for expansion by modders.

Additional; The Hub plot I have found to be quite good as it gives you a chance to cap Terran ships without the added Osaka class ships that are gunning for ya. The Player HQ makes a return and is sweet as like the last time. I found the Aran to be way under powered as far as it's movement went and personally think that the ship ought to have had a similar function as the shipyard as far as repairs go.

The shady business plot and the Corporation Troubles were sadly rather lacklusture as it looks very much like they pinched the quests from modders without the voicing. The Shady business one is, as a commenter mentioned, difficult. Haven't finished it yet but think maybe it could have been added in after the breaking grounds one where you get your own sector, which I found sweet but again sadly lacklusture as one side borders a warzone and the other pirates. I think maybe they ought to have swapped the pirate sector with either a Commonwealth Sector or maybe an empty sector for travelling traders as the large amount of mining resources makes it perfect for a MASSIVE complex and a perfect spot to hook in a Player HQ for ship building. The idea of removing all the pipes for complexes in this case is advisable.

The Stock exchange is a GODSEND with it's quick money making potential. My recommendation is to stick mostly with the corporation and business one and not the comodities for quicker returns. Eve then keep to the smaller businesses as much as possible. Plutarch, in my save, has gone from near worthless to pure gold in like a second making me 5 Mil profitsssss. That said all the corporations have little movement up or down as the businesses are more changing. After using it a little, and a little knowledge of economics, can have you at 100 Mil in around a real time day tops. Just remember that at a selling viewpoint the higher the index the more likely there will be a looooooooooooooooooong wait for profitssss.
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3 de 3 pessoas (100%) acharam esta análise útil
311.6 hrs em registo
Publicada: 4 Setembro
This really isn't a game for the faint-of-heart or players without patience. If you want to fly a fighter and dogfight waves of bogeys...this isn't the game for you.

If you want to start small and build an empire of stations and ships from interceptors to mighty carriers, then you've come to the right place. But you still are going to need perserverence. This is a clunkily-designed game with a frustrating interface where commands you will need are buried in menus buried under menus with no explanation of how to find them or how to use them once they do. And it will sometimes not be clear if they even did. Features that seem obvious will sometimes be missing and next to nothing will be intuitive.

Get a friend who has played the game to help you a long. Get lots of friends -- the game does have a strong, if small, following. The X3TC subreddit is a great place to go, as is Roguey's site (google him).

So for all the game's flaws, what's right? Combat is satisfying, customization is satisfying, and even the most mundane tasks like trading can be strangely rewarding. The slow and steady drive of your hauler as you travel from gate to gate, monitoring for trade opportunities on the way while watching your radar for hostiles -- very immersive. You're also not going to have many other opportunities to captain a capital ship in first person, and this game offers a lot of that.

It's also got a huge and very thorough mod community. If you see an issue with the game, there is likely a mod that will help. Many are available to simplify actions without reducing complexity.

This game is a very deep sandbox. It will reward you, I guess, if you just want to fly around ahd shoot other fighters. But you'd be digging a small hole in a big beach.
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4 de 5 pessoas (80%) acharam esta análise útil
55.8 hrs em registo
Publicada: 9 Novembro
It's a great game--but not for newcomers to the series.

For those unfamilliar with the series, There have been three main editioons of X3: Reunion, Terran Conflict, and Albion Prelude. Reunion and Terran conflict surround a core story of the game, with TC (in terms of gameplay) being an improvement on Reunion in virtually every way. This game (AP) is the most polished installment of X3; but it has little in the way of plot, vs the other games. It has little in the way of ttorial and everything else. Which means, any user is basically going to find themselves completely at a loss for what they should be doing. I only mention this by way of saying, if you haven't played any of the X games, start with X3: Terran Conflict. It is much more acessible (though this game's learning curve is almost vertical) than AP. Once you feel comfortable with the game, and have a sense of the Universe you're in, then you may want to give this a shot.

AP improves in several ways on TC, with improved AI, improved long-distance (OOS) combat results, and better balance for ship strengths (hull plating is no longer made of paper mache). So for veterans of the series, this ogame is top. It lacks virtually any story, really...but that was never the most interesting part of these games anyway, was it?
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2 de 2 pessoas (100%) acharam esta análise útil
59.0 hrs em registo
Publicada: 1 Setembro
X3: Albion Prelude is the only X game you should play that has been made in the last 10 years after X Rebirth i had to come back to X3: Albion Prelude as it is Done right.
It does have it's share of problems however you will be hard pressed to find a Better Space game of it type.

Best Space Sandbox since Freelancer
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2 de 2 pessoas (100%) acharam esta análise útil
536.8 hrs em registo
Publicada: 11 Dezembro
I do love sandbox games and this is one of the best out thier. If you can think it up you can do it.
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2 de 2 pessoas (100%) acharam esta análise útil
96.1 hrs em registo
Publicada: 22 Junho
Spent almost 100 hours playing, still have no idea what I'm doing, 10/10 would play the stock market again.
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2 de 2 pessoas (100%) acharam esta análise útil
9.9 hrs em registo
Publicada: 10 Dezembro
There is a good chance you will not play X3 for a few months after you buy it. You might open it a few times, mess around a bit and realize "Whoa, this is gonna take some time to learn". At least thats what i did. Then one day i set away some time to play X3 and what i found was one of the most engrossing games i have ever played. If you immerse yourself in the X3 universe, this could be the only game you play for months and months.
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2 de 2 pessoas (100%) acharam esta análise útil
105.5 hrs em registo
Publicada: 28 Julho
There are lots of good space sims out there, but not a single one I tried came close to this beauty. Spread over X³:Réunion, X³:Terran Conflict and X³:Albion Prelude, I spend 800+ hours, trying to build my own empire out of the stardust in the X-universe.

I have to admit that I am in love with sandbox-sims where you can develop and build out of your hearts desire, games like EVE(except for the multiplayer part) or minecraft(just in space, with a living universe, and graphics!(*yay*).
This game pretty much covers all the aspects I like about these games. I can spend hours managing my freight ships, supplying my stations, building a new complex. while at the same time flying my majestic capital ship into the heart of the Xenon Sector and launching my pretty missiles and cap-ship-guns at the robotic enemies, to get revenge for all my freighters they destroyed.
Sometimes I even just take a little scout and admire the sectors, listen to one of the most fitting music I know, and watch a capital ship coming out of the nebula trying to dock at the next station.

The biggest flaw with this game though, is the time it takes to get into it. I think I had to play 40-60 hours before I understood the game somewhat, and during that time I was really confused by all the possibilities and things to do.

So if you are the kind of person that is not afraid to spend some time to learn a game inside out, or even love trying to understand such a complex game, then give this one a shot, it is really worth it!
And if you have no idea what to do, just fly around and admire the surrounding. There will be something coming into your mind, I promise! :)
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1 de 1 pessoas (100%) acharam esta análise útil
4.1 hrs em registo
Publicada: 7 Julho
I like it, but i feel that story wise it is lacking in comparison to the previous games. It should have been incoperated into TC rather than a standalone. Story missions based on the conflic would be great (Operation Loose Ends and the Argon missions are really lacking any plot).

That being said, it contains a lot of things ther TC is missing. New ships, new items, new sectors. Did i mention new ships? Some of the ships added in (such as the TM transport for all races, best way transport a fighter wing/captured fighters earlier in the game) make TC that much harder to play. Do i recommend this? Absolutely. Is it worth it? Only if you have the X Superbox or bought it though the mac app store as a standalone game like i originally did
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1 de 1 pessoas (100%) acharam esta análise útil
162.2 hrs em registo
Publicada: 1 Outubro
Love it
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2 de 3 pessoas (67%) acharam esta análise útil
0.1 hrs em registo
Publicada: 19 Outubro
If you like space simulators then this is the game for you!
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2 de 3 pessoas (67%) acharam esta análise útil
200.5 hrs em registo
Publicada: 9 Outubro
Great right up until the moment that a bug makes it impossible to complete a mission even when you resort to a save a day prior completely invalidating all your progress.
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3 de 5 pessoas (60%) acharam esta análise útil
159.4 hrs em registo
Publicada: 5 Outubro
5 star game. tottally awesome.
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1 de 2 pessoas (50%) acharam esta análise útil
13.9 hrs em registo
Publicada: 22 Junho
since i use no-steam, so its only 13.5hr game play
dont let it fool u, one of my save have reach 15day game time
this is by far the most free sandbox space game you can found
not to mention low system requirment
too bad it didn't have a good 3rd person view
1010 for space sim addict, 8/10 for those willing to learn
3/10 for those just want a sample game coz this game is not SIMPLE
but fun with challenge
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