플레이하려면 Steam 버전인 X3: Terran Conflict 기본 게임이 필요합니다.

사용자 평가: 매우 긍정적 (평가 788 개) - 이 게임에 대한 사용자 평가 788개 중 93% 가 긍정적입니다.
출시 날짜: 2011년 12월 15일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

다운로드 가능한 콘텐츠

플레이하려면 Steam 버전인 X3: Terran Conflict 기본 게임이 필요합니다.

X3 Albion Prelude 구매

이 게임이 포함된 패키지

X3 Terran War Pack 구매

2 가지 포함된 항목들: X3: Albion Prelude, X3: Terran Conflict

X3: GoldBox 구매

3 가지 포함된 항목들: X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

X-SuperBox 구매

6 가지 포함된 항목들: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

Egosoft Collection 구매

8 가지 포함된 항목들: X Rebirth, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

 

최신 업데이트 모두 보기 (3)

2015년 9월 28일

Steam Cloud Sync Enabled


We are pleased to announce that Steam Cloud support is now enabled for all games in the X series, to bring the older games in line with X Rebirth.

Your savegames will now be synchronised across different PCs using the same Steam account by default.

If you do not wish to use Steam Cloud to synchronise your games, then right-click on the game in question in the Steam library, choose Properties, go to the Updates tab and uncheck the "Enable Steam Cloud synchronization" checkbox setting.

You can, of course, re-enable it at any time if you change your mind.

Regards,

Egosoft

댓글 6 개 더 읽어보기

Steam Big Picture

최신 업데이트

X3: Albion Prelude 3.0 - Shady Business update is Now Available! With the Shady Business Update X3: Albion Prelude receives three unique new plot lines, Linux/Steamplay support, and for the first time can be completely controlled with gamepads!.

NEW FEATURES:

  • Controller mode to play the X3 games on a big screen TV
  • The “Shady Business” plot
  • The “Corporation Troubles” plot
  • The “Breaking Grounds” plot
  • New ship, new sectors, new gamestarts and new generic missions
  • Largest X Universe so far

콘텐츠에 대해

X3: Albion Prelude is the latest game in the X3 space game series. TRADE, FIGHT, BUILD, THINK in a living and breathing universe. A new plot and many additions to the open free-form gameplay.

A Bridge Between the Old and New X Universe

X3: Albion Prelude plays in a time between the old and the new X Universe. It shows a universe in flux, and prepares players for things to come. The old X Universe is passing; a new X Universe is about to be created.

War!

The X universe is undergoing a period of massive change. What started as a conflict of interest between the Earth and the races of the X Universe has now escalated into a full scale war. Play a part in a war scenario bigger than anything the X Universe has ever seen before!

Corporations Compete for Control of the Future

With the war as a backdrop, corporations old and new are vying for power and are driving the X Universe in a new direction. A technological breakthrough will soon allow massive accelerators, forming highways in space and allowing the economy to expand on an unprecedented scale. Highways, a key feature of X: Rebirth, are not yet ready, but you can see them being built and participate in the power struggles around the construction of much larger self sustaining economies.

Key features:

  • A new plot throws you into the power struggle between corporations at a time of war.
  • New Stock Exchange feature allows advanced investment strategies
  • Improved graphics quality setting for high end machines
  • Improved UI introducing charts to visualize economic developments
  • Support for head tracking
  • Note: X3: Albion Prelude will not be compatible with save-games from X3: Terran Conflict.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 8.1 / 8 / 7 / Vista SP1 / XP SP2
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 1.1 support
    • Hard Drive: 10GB of free space
    • Sound: Soundcard (Surround Sound support recommended)
    Recommended:
    • OS: Windows 8.1 / 8 / 7 / Vista SP1
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 3.0 support
    • Hard Drive: 10GB of free space
    • Sound: Soundcard (Surround Sound support recommended)
    Minimum:
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card"
    • Hard Drive: 10GB of free space
    Minimum:
    • OS: Ubuntu 12.04 lts
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with mesa 9.0"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: Ubuntu 12.04 lts
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)"
    • Hard Drive: 10GB of free space
유용한 고객 평가
2명 중 2명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
3,067.9 시간 기록
게시 일시: 2015년 9월 28일
좋은점:
1) 무지막지한 자유도..
2) 마치 온라인 겜 안에 있는 것처럼 알아서 각자 제 할 일하며 움직이는 NPC들.. 그들과 함께 전투를 하며 경제를 움직인다.
3) 자유도에 기반한 전투, 소형함선으로 도그파이팅하는 게 좋아? 해! 함대전이 좋아? 그럼 해버려!
4) 바쁘지 않은 게임... 명령을 내려놓으면 그대로 움직이는 여유충만한 겜... 자동과 수동 조작의 적절한 조화가 일품이다.
5) 스카이림만큼은 아니어도 모드와 유저가 만든 스크립트가 있다. 유저의 개입을 막는 경직된 게임류가 아니다.


난감했던 점:
1) 무지막지한 자유도로 인한 높은 진입장벽 - 첫느낌: 뭘 어쩌라고~
2) 마치 온라인 겜 안에 있는 것처럼 움직이긴 하지만 멍청한 NPC들.
3) 끝낼 수 없는 전투! 테란 vs 아르곤연합은 플롯상의 협상 전까진 어느쪽이건 이길 수 없다. 아니 협상 후에도 이길 수 없다. 종족전은 X우주 경제논리상 게임 구조상, 게임 모토상 제 살깍아먹기이자 모순이다.

종족 다 까부수면 결국 누구랑 장사하란 말인가? 무역은 사라질 것이다.
끊임없이 소환되는 전장지역, 제논지역 함선들은 결국 플레이어 개입에 전혀 영향을 받지 않는다. 이들은 영원히 제거 할 수 없다. 물론 특정 모드나 스크립트를 깔면 가능하겠지.

하지만 사실 그들을 다 없애버리면 누구랑 전투하란 말인가???
결국 어느 정점에 오른 순간 그 무지막지한 자유도가 있음에도 불구하고 그 자유도에 한계점을 스스로 드러낸다.

게임 자체의 모순점에 빠지게 되는 거고 목표를 상실한다. 아니 뭔가 그때부터는 플레이어의 상상력이 문제가 된다. 뭔가 스스로의 목표를 만들어야만 하니까.

이러한 문제에도 불구하고 그 목표를 만들어 낼 수 있는 한 이 게임은 계속 즐길 수 있을 거다.

여태 해온 게임 중에서 가장 긴시간 가장 재미있게 해버린 게임이고
스카이림과 폴아웃, XCOM을 이겨버린 진정 최고의 겜 중의 하나다.
이 평가가 유용한가요? 아니요 재미있음
23명 중 20명(87%)이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
140.7 시간 기록
게시 일시: 2015년 11월 29일
One of the greatest games ever made!

The game is a mess, incredibly confusing even after hundreds of hours of gameplay (try to stay 1 month without playing it and I assure you you will forgot how to do some stuffs), sometimes boring as hell... and yet, you keep playing it, year after year, expansion after expansion... you keep building your empire somewhere in the galaxy, you keep trading, fighting, exploring... and then you stop playing it, you leave it for months, perhaps a year, and someday you play it again, you try another start, and than you are upset again with all the mess, with the odd menus, with the bizarre steps to do simple things, you try to stop playing... and then... you keep playing it, you keep dreaming about new ships, new factories, new objectives... and when finally you turn it off, you can still listen to the girl's machinal voice when you enter a new sector : "Bala Gi Joy", "Menelaus Frontier"...

This is the worst best game of all time ever! Why we love it? Can't say, it's a **** paradox, but we really love it!
이 평가가 유용한가요? 아니요 재미있음
10명 중 10명(100%)이 이 평가가 유용하다고 함
769.7 시간 기록
게시 일시: 2015년 12월 19일
Well, what's there to say about the game Steam lists as the single largest time-sink in my library?

It's good.

With any suspense now ruined, let's continue with the review. X3AP is a game that has a 12 year legacy behind it, itself nominally the expansion to X3:Reunion released in 2005. It's "Yet Another Elite Clone" (the 1984 grandaddy that defined the Space Sim we all know and love today), part of a series that had done at the time what no other Space Sim could: it faithfully expanded upon the core gameplay and scope of space sims.

Before Elite: Dangerous, the X series was considered the spiritual successor to Elite, and X3AP stands as the final product from years of refinement. X3AP is far from a perfect game; its quirky with flat race and character design, simple narrative and mission systems, and plays better as a sandbox "universe" than it does as the story-driven experience it toys with. The UI is functional but clunky and opaque without practice. Its learning curve is more of a mountain, however the game's designed to be picked up piecemeal without forcing all of the meta and control systems down your throat at start. It crashes, somewhat often, and many of the useful time-saving features (like in-space save) have to be earned. Music can be glitchy; I've had it improperly download the music files on clean installs before and have found out recently these files might be the cause of some of my crashes. Auto-pilot will end up killing you more often than missiles if you use it, and combat's fun but somewhat simplistic.

Sounds like a solid 6-7 "meh" of a game, right? Except that it isn't. At the time X3 came out, it was a visually stunning game that pushed the benchmarks of PCs and user expectations. Its dynamic world system created actual working trade where destroying a transport could affect the economy of a sector, either raising prices for the needed items or causing its weapons or munitions production to stop. GoD (The Global Decison Engine... I know, we call it GoD anyways) would remove factories that were no longer in use and add new ones as required creating a unique playthrough every time. It also creates military patrols for the different races in order to protect areas that come under attack and pirates to disrupt trade. There's even times when "war" happens, with two race militaries facing off in large skirmishes within sectors (this is different from AP's War Sectors, although it's pretty rare to see). And the universe is always running, even for the sectors you aren't in, the game calculates the lives of near a hundred sectors filled with ships and factories. Profit and death continues, regardless of what you do.

Add to this a vibrant world where there's no "tier" system of ships, and all races offer competitive fleets to choose from that follow unique fleet doctrine (eg, Split field fast and aggressive ships, Teladi defensive and slow) while also giving players a chance to OWN their own fleets and factories and command their own battleships. It's expansive, it's literally a game greater than the sum of its parts. And AP has only honed this by adding new features (namely the war zones, some ship upgrades, and the stock market), some re-balancing and overall improving the experience to make it a solid 2011 game. It's a game with few peers if any (I haven't played Eve).

If it sounds too complicated or in depth for you, I don't blame you. It can take more than 40 hours of playtime to hit "mid-game" of a playthrough. There's a great modding community which can expand on the game's playability endlessly. The game's script engine is readily accessible if you want to try adding in new features.

If you think you're up to the challenge, I highly recommend this game to you, if only until the release of the 2016 "next gen" Space sims.

If you're reading this and No Man's Sky, Star Citizen, and Limit Theory are already released? I'd recommend watching their LPs and getting those games first (assuming they're good). Afterwards, get this. X3AP is a milestone in the Space Sim genre. And it might still remain the best example of a first-person fleet-strategy-action-economy-simulation game we'll get for a long time. It's worth the money, at least until Egosoft releases its proper successor.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
113.3 시간 기록
게시 일시: 2016년 1월 25일
Simply put it's like Mount and Blade Warband crossed with Patrician set in space. Open world 4x game that has a nod towards Elite but improves on it.

There is a steep differculty curve of sorts with not much of an indepth tutorial apart from the basics of flying and shooting. But that can be easily alleviated by watching yotube run throughs and looking at the Egosoft forums for various guides. It's worth persevering with as this game will reward you very much the more you play it.

X3 Albion Prelude is a good place to start if you are new to the X universe. You can also use a mod that brings all the missions fron Terran Conflict into Albion Prelude.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
10.7 시간 기록
게시 일시: 2015년 11월 25일
It's a older game but still beautiful and very very deep for people who love not like but love space simulation. It's complex and you better have a good week of free time just to start to understand the basics. Though it puts you in a universe that you can make your own and build up, although it be slowly.
이 평가가 유용한가요? 아니요 재미있음