Este contenido requiere el juego base X3: Terran Conflict en Steam para poder jugar.

Análisis de usuarios: Muy positivos (685 análisis)
Fecha de lanzamiento: 15 de dic. 2011

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Contenido descargable

Este contenido requiere el juego base X3: Terran Conflict en Steam para poder jugar.

Comprar X3 Albion Prelude

Packs que incluyen este juego

Comprar X3 Terran War Pack

Incluye 2 artículos: X3: Albion Prelude, X3: Terran Conflict

Comprar X3: GoldBox

Incluye 3 artículos: X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

Comprar X-SuperBox

Incluye 6 artículos: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

Comprar Egosoft Collection

Incluye 8 artículos: X Rebirth, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

 

Steam Big Picture

Recién actualizado

X3: Albion Prelude 3.0 - Shady Business update is Now Available! With the Shady Business Update X3: Albion Prelude receives three unique new plot lines, Linux/Steamplay support, and for the first time can be completely controlled with gamepads!.

NEW FEATURES:

  • Controller mode to play the X3 games on a big screen TV
  • The “Shady Business” plot
  • The “Corporation Troubles” plot
  • The “Breaking Grounds” plot
  • New ship, new sectors, new gamestarts and new generic missions
  • Largest X Universe so far

Acerca de este contenido

X3: Albion Prelude es el último juego de la saga de títulos espaciales X3. INTERCAMBIA, PELEA, CONSTRUYE y PIENSA en un universo que respira y vive. Una nueva trama y diversas adiciones a esta forma de jugar libre y abierta.

Un puente entre el Viejo y el Nuevo Universo X

Albion Prelude se desarrolla en una época entre el viejo y el nuevo Universo X. Muestra un universo en transición y prepara a los jugadores para los próximos eventos. El viejo Universo X está acabando; un nuevo Universo X está a punto de nacer.

¡Guerra!

El Universo X está atravesando un periodo de cambios masivos. Lo que empezó como un conflicto de intereses entre la Tierra y las razas del Universo X ha crecido hasta convertirse en una guerra a escala total. ¡Forma parte del escenario bélico más grande que se haya visto en el Universo X!

Las Corporaciones Compiten por el Control del Futuro

Con la guerra como telón de fondo, las corporaciones viejas y nuevas están compitiendo por el poder y están dirigiendo el Universo X hacia una nueva dirección. Un importante descubrimiento tecnológico está a punto de permitir aceleradores masivos, creando autopistas en el espacio y permitiendo que la economía se expanda a una escala sin precedentes. Las Autopistas, una característica clave en X: Rebirth, aún no se encuentran listas, pero puedes ser testigo de su construcción y participar en las luchas por el poder alrededor de la construcción de economías mucho mas grandes y autosuficientes.

Características Principales

  • Una nueva trama te arroja hacia una lucha de poder entre corporaciones en tiempos de guerra
  • Nueva función de Intercambio de Acciones que permite avanzadas estrategias de inversión
  • Opción de calidad gráfica mejorada para máquinas de altas prestaciones
  • Interfaz de usuario mejorada con tablas para visualizar los diversos desarrollos económicos
  • Soporte para seguimiento del movimiento de la cabeza
  • Nota: X3: Albion Prelude no es compatible con las partidas guardadas de X3: Terran Conflict

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows 7 / Vista SP1 / XP SP2
    • Procesador: Pentium® IV o equivalente de AMD® a 2.0 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: Tarjeta gráfica 3D (no integrada) con 256 MB compatible con DirectX 9 y con soporte para Pixel Shader 1.1
    • Disco Duro: 10 GB de espacio libre
    • Sonido: Tarjeta de sonido (Soporte para Surround recomendado)
    Recomendado:
    • SO: Windows 7 / Vista SP1 / XP SP2
    • Procesador: Intel® Core™ 2 Duo o equivalente de AMD® a 2.0 GHz
    • Memoria: 3 GB de RAM
    • Gráficos: Tarjeta gráfica 3D (no integrada) con 256 MB compatible con DirectX 9 y con soporte para Pixel Shader 3.0
    • Disco Duro: 10 GB de espacio libre
    • Sonido: Tarjeta de sonido (Soporte para Surround recomendado)
    Minimum:
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card"
    • Hard Drive: 10GB of free space
    Minimum:
    • OS: Ubuntu 12.04 lts
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: "256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with mesa 9.0"
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: Ubuntu 12.04 lts
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)"
    • Hard Drive: 10GB of free space
Análisis útiles de usuarios
A 1 de 1 personas (100%) les ha sido útil este análisis
26.0 h registradas
Publicado: 9 de mayo
Sencillamente un universo.

Un universo de opciones, puedes seguir la trama principal, hacer misiones de comercio, cazar piratas, proteger estaciones o cargueros, construir estaciones, transportar mercancías o personas, buscar transportistas de mercancías prohibidas, hacer de policía. Puedes ignorar la campaña principal e ir a cazar piratas por tu cuenta, buscar asteroides que minar, crear auténticos complejos con innumerables fabricas. O puedes sencillamente subirte a un carguero y tu mismo comerciar en primera persona, quieres un imperio compra mas cargueros y diles por donde moverse para comprar y vender para hacer dinero para ti. Busca naves abandonadas, rescata astronautas, busca tesoros entre los restos de las naves abatidas...

Sencillamente haz lo que quieras hacer, y a su vez manda hacer lo que quieras mandar. No te gusta comercial, manda a tu carguero que lo haga por ti, no te gusta estar protegiendo tu fabrica, dile a una escuadra de cazas o a un acorazado que la protejan por ti.

Existen muy pocos limites y si le sumamos la gran cantidad de mods que existen casi para todo, estos limites están aun mucho mas lejos.

Consejo para principiantes, al principio no te van a dar mucho dinero, muy atento a las naves abandonadas, puedes encontrar una autentica joya y con su venta poder lanzarte. Comprar alguna nave de carga con el Comercio Mk3 para que comercien automáticamente y que fabriquen dinero para ti.
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A 27 de 31 personas (87%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
2,103.9 h registradas
Publicado: 22 de febrero
Ask your self this , what do you want to do today.

Cammand a large trade empire with fleets of freighters at your disposal , Sit in your cozy little ship and play the stocks n shares , Plunder the shipping lanes and have every merchant fear your name , Own a vast manufacturing empire and countless factories , Take the skick of a starfighter and fly by the seat of your pants as you turn n burn around large capitol ships avoiding missile and battery fire , Train and elite squad to capure and board enemy ships for glory and profit ,Command your own epic fleets lay waist your enemies , Explore the universe flying a vast array of different ships or all the forementioned.

In this game you can do all the above .
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A 17 de 23 personas (74%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
13.6 h registradas
Publicado: 10 de diciembre de 2014
There is a good chance you will not play X3 for a few months after you buy it. You might open it a few times, mess around a bit and realize "Whoa, this is gonna take some time to learn". At least thats what i did. Then one day i set away some time to play X3 and what i found was one of the most engrossing games i have ever played. If you immerse yourself in the X3 universe, this could be the only game you play for months and months.
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A 11 de 13 personas (85%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
96.1 h registradas
Publicado: 20 de enero
Steep learning curve, but once you get in to it, it is very satisfying.
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A 11 de 14 personas (79%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
700.1 h registradas
Publicado: 27 de diciembre de 2014
With X3AP, the size of it and the time it consumes, I won't need another space sim anytime soon.
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A 8 de 10 personas (80%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
536.9 h registradas
Publicado: 11 de diciembre de 2014
I do love sandbox games and this is one of the best out thier. If you can think it up you can do it.
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A 4 de 5 personas (80%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
18.3 h registradas
Publicado: 13 de marzo
Forget the last installment (X:Rebirth). This is the absolute crown of the series.

Amazing depth, complexity, moddability and visuals, this Ship of the line of the X-series puts you in a truly captivating and immersive universe for you to explore. I've spent countless hours back before on non steam version with simply exploring systems as I searched for lucrative trade opportunities and keeping an eye out for hostile presence on the scanners, but if you want to do mission, bounty hunt, build or pirate, you have all the opportunities.

My favourite of the X series. The interface might be a bit intimidating first, but you can soon get used to it and it truly feels like a complex, scriptable ship computer, again adding a bit to the immersion and the tools it offers to the player in commands and mods are endless.
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A 5 de 7 personas (71%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
228.8 h registradas
Publicado: 12 de enero
Even 4 years old this game is amazing. It has phenomenal breadth, combat both fighter and capital ship level, trading at an individual level and (with the free bonus content) across the universe with trained merchants doing your bidding and complex factory and entire physical space factory complexes that feed the economy. There is a stock market that is a reflection of product and resource availability. As others have suggested the learning curve can be intimidating. Starting with just a handful of credits and a humble ship you can find the universe a very unforgiving place with massive ships and brutal pirates who won't think twice about crushing you. This does make the achievement of your first million something you really feel proud when you remember how you were scrapping for 500-1500 credit profit on your earliest of trading runs. The graphics have held up well, good use of shadows, nice textures and the different races ships have their own specific sense of style. There is no mistaking the organic influences of the Boron ships or the utilitarian blocky Split constructs. Asside from the challenge of learning the game (not necessarily a criticism) there are a few minor gameplay issues that can annoy (autopilot AI will sometimes freakout and plow you into an asteroid or station) and the layout of complexes of factories can sometimes yield a nearly undockable (by AI controlled ships) end result. Some careful planning and spending some time on youtube watching videos on how to avoid this helps a lot. I bought this game on launch and keep coming back to it over the years. Note that the latest iteration of the series is a nearly complete reboot and not at all comparable, in my view, of the previous X games. Each of them had gotten better up til the Reunion game. and X3 Albion Prelude is a must have space (near) simulation of commerce, combat and industry.
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A 6 de 9 personas (67%) les ha sido útil este análisis
25.5 h registradas
Publicado: 4 de enero
Best 4X Space Sim bar none! Excellent in almost every way. You can really lose quite a lot of hours playing X3 and the Albion Prelude is a great continuation of both the plot as well as what I would consider the main open-ended game. Albion Prelude features just about every fix or tweak you could ask for and as a result is extremely polished.

Do keep in mind how this game rewards spending time. It's not grindy in an MMO style, but one can easily imagine how 'trading from bottom to top, earning millions' will simply take time. People who want an easier start should definitely start with the Humble Merchant setting and perhaps try their hand as the stock exchange market to get their first millions. Then after that you can essentially do whatever you like. The game allows for multiple save games, so there's definitely room for experimentation. Some things, like setting up an automatic trade route do often require specific space ship software systems, same goes for managing space stations you can buy and run. There's a slight learning curve to expect there, certain sectors in the game are easier / more difficult to get profitable stations going.

Exploring the X universe in X3: Albion Prelude is awesome. If I actually had more time to play, I'd probably easily spend hundreds of hours in this game. The open-ended nature and the freedom of choice is great.

(Also, do not buy X: Rebirth. So far X3: Albion Prelude is superior in every single way imaginable, except for perhaps the graphical fidelty. X3: Albion Prelude still is a great looking game though.)
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A 7 de 11 personas (64%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
15.1 h registradas
Publicado: 4 de febrero
One of the best games ever made and a Singleplayer version of EVE.
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A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
363.2 h registradas
Publicado: 19 de mayo
I spent days playing a spreadsheet simulator, watching numbers grow, and installing and changing a bunch of mods. There are no signs of me stopping anytime soon. Requesting survival supplies.
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A 3 de 4 personas (75%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
233.2 h registradas
Publicado: 8 de marzo
Whether or not I recommend this game is something of a complex question. I think that it depends on the type of gamer and the type of game you are looking for. Let me get this out of the way right now: X3 Terran Conflict and X3 Albion Prelude are NOT simple games. They do not provide a comprehensive tutorial and fail to explain a large amount of the basic strategies that a player should know in order to enjoy the game. You'll have to go to the forums for that, and you will find a mixed bag of documentation. Some of it is really good, and very helpful, but some of it is just not. If you are a casual gamer looking for something fun to pick up and play, this is not a game for you. In that same vein, this game is also really, really slow. If you're the kind of person who would like to simply just blow ♥♥♥♥ up and have a lot of fun action, you're also going to be sorely disappointed. X3:TC and X3:AP both suffer from the same issue: They want to include a lot of different features. This means that although combat works, and is fun, and there are a lot of good weapons, missiles and ship platforms available, it is sparse, and also tends to be annoying with the AI's tendency to crash player-owned ships into one another.

I do give this game a recommendation, however, as the other aspects of the game more than make up for the issues I have listed. Yes, the game is complex and difficult to understand, but that complexity brings in a high degree of control over player-owned assets, such as commanding ships as to how low their shields should be before they jump away from a fight, or setting the likely-hood of a ship launching any missiles that have been installed on-board. Weapons can be swapped out, and most of them are side-grades and depend on the role you are attempting to fill. The universe really does feel varied with several distinct different races to gain reputation with and buy their faction-specific ships. The plot is a bit thin and the voice acting is laughably bad, but personally it doesn't upset me too much when a sandbox game doesn't have a strong plot. Games such as Minecraft and Terraria have even less of a plot than this game.

It did take me an hour or two to figure out good strategies for fighting and trading, and quite a few trips to the forums, but eventually the game opens up and becomes actually enjoyable, and it allows you to be nearly whatever you want. Unfortunately, although the game allows for a "custom start" option, short of downloading X3 Editor 2 and manually editing the game's files to add a new game start, there is no way to have a truly customized start, which is disappointing.

In the most basic sense: Yes, this game is fun, if you are willing to put the time in to understand it. It is solidly made, most things make sense in it and although it has flaws, they are easy to ignore.
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A 3 de 4 personas (75%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
176.0 h registradas
Publicado: 19 de marzo
Soooo biig.. much to do.. just started on conquering the the galaxy..
much fun..
pirates? who cares bout them.. naah what you have to watch out for is them astroids..
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A 5 de 8 personas (63%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
30.3 h registradas
Publicado: 12 de diciembre de 2014
Still one of the best 4x Space games out there.

If you get bored with vanilla, go get some mods, there are many well developed ones to choose from.
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A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
91.4 h registradas
Publicado: 15 de abril
im a noober in x games. tried terran conflict before this 1 and was just gutted it took me so long to find such an impressive detailed game.slow at first but after watching various tutorials and being a bit naughty with script editor after a week of trudging for pennies i am lost in cyberspace forever.i would like to thank all community people who have contributed various extra commands scripts etc for making this game what it is today..just amazing .. 10/10
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A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
160.6 h registradas
Publicado: 19 de abril
this game is fun.
it is literally force me to hi jack my own ally big ship and steal it right on their face.

hell, even i could pirate PIRATES, yaay
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A 3 de 5 personas (60%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
358.1 h registradas
Publicado: 6 de marzo
If someone could combine the depth of gameplay of this with the universe of Elite Dangerous, they would have the perfect space game.

10/10 for missions, gameplay variety, economy model, multiple ships & station ownership, combination of empire management & stright up fighting, and mod support.

3/10 for stupid commodities, stupid race names, and sector-based maps with stellar objects only backgrounds (no real planets, etc)

8/10 overall. put a lot of hours into this but haven't played it a minute since Elite Dangerous was released.
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A 1 de 2 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
0.7 h registradas
Publicado: 22 de marzo
Let's put this out of the way: I'm a space Lover and i enjoy ANYTHING related to it. Gamewise, star Control (1 2), SpaceForce, Sin's of a Solar empire, etc. I played a lot of those.

When i picked up X3 (TC) a while back, took me almost a month just to get myself in the mindset to learn it. As many said: Learning curve is misleading(Its mostly a wall!!!) BUT.... after you get the hang of it it become the most time consuming game i've played EVER!. And when i tough I was done with it, I went to the Modding community to bring new lights on an already awesome experience.

NOT RECOMMENDED FOR:
-Quick Fun fix (Its not quick and the fun is more like a long term relationship.... less flashy but deeper.)
-People with a lack of patience

Be advised.

But if you are ready to put up with the Learning Wall ANd getting your hands a bit dirty with modding... you are in for a good time.
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A 4 de 8 personas (50%) les ha sido útil este análisis
144.9 h registradas
Publicado: 7 de abril
A decent time sink game slightly compareable to Mount & Blade. Depending on your chosen player start you have almost nothing and slowly build up to bigger ships, factory complexes and trade empires.

Sadly there's really no real reason or end-game goal to the game, f.ex. like conquering Caldaria in Mount & Blade for yourself or another faction.

The trade system is pretty bare bones (prices only change depending on whether a factory has more or less wares, their "competitors" don't affect them and companies can never go out of business), the stock exchange they added in Albion Prelude is outright broken (you can buy shares at their minimal price and they NEVER EVER go lower than a set value), and there's no real reason to wage war against factions, unless you're aiming for money early game through piracy or want to capture certain unique ships. Once you get one of the end-game destroyers the game quickly loses its charm as there's no real reason to use it on anything, other than to create random havoc.

The war between Terrans and the other races they added in Albion Prelude is extremely lackluster as it never spills outside certain "war sectors". It's completely avoidable, it doesn't affect the market or race politics in any way and there's no way to "win" the war for either side save for a seperate long quest that isn't really about waging war. Even if you wipe the enemies from all war sectors they'll just spawn more units and factories out of thin air once you exit the sector and the same is true for other races as well.

You can't really interact or change the game world in any meaningful way and the world itself is extremely static where nothing mentionable occurs unless the player takes a mission, which usually involves spawning a number of enemies out of thin air, depending on the player's fighting rank. Even in those the failure only affects your reputation and rewards, but doesn't f.ex. lead to full-scale invasion or the invaders setting up shop even if they hypothetically wiped out everything in the area. The other missions like taxi service, transport etc. also consist of hauling people and objects that appear out of thin air. There's no actual cause and effect which makes NPCs offer these missions and there's no competition to try fill their needs either. It's more of a randomized theme park for the player rather than an actual sandbox with a living world where everything doesn't simply revolve around you.

tl;dr
The "from rags to riches" portion of the game is enjoyable and offers hours of gameplay in form of exploration, battles, space piracy and empire management and you're given free reins on how to approach your goal to glory, but the actual "sandbox" part of the game is virtually nonexistant and you'll see the limits of the game the moment you actually get powerful enough to hypothetically "influence" anything in the universe.
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A 4 de 4 personas (100%) les ha sido útil este análisis
38.4 h registradas
Publicado: 18 de marzo de 2014
Muy recomendable si a uno le gusta la tematica espacial.

A medida que lo jugaba sentia que la mezcla entre la complejidad y espectacularidad del EVE Online, con lo divertido y dinamica de combates de la saga x-wing.

Es un juego complejo, muy complejo, pero que te da la posibilidad de cambiar de funcion en cualquier momento: puedes empezar transportando materiales, jugando con el mercado y ganando pasta para incrementar tu flota, a explorar zonas en guerra y sacar pasta por escombos, a ser mercenario/patrullero, o a aliarte con una faccion y a ver hasta donde puedes llegar.

En los momentos iniciales del juego te encuentras como una pared como el everest de dificultad. No sabes por donde empezar, ni que hacer, asi que lo mejor es tener una guia de inicio al lado.

Puede llegar a ser un juego eterno, pero realmente divertido. Y si logras seguir la trama principal, mas todavia.

Y pillaros un joystick decente para jugarlo :D

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