Coreless - BlueTurtle
  • Memory and CPU optimizations that may improve performance on certain systems.
    Some assets were updated as part of this process, so the patch size may be larger than usual.
    We’re continuing to investigate and streamline performance bottlenecks in other areas.

  • Fixed an issue where Metal Gunner could not hit certain monsters in Stage 1.

  • Reduced the Skyrapter Swarmlord’s attack range and speed, as well as the duration and effect of its movement-slowing debuff.

Rolling Star - silco

- 繁体中国語が正常に表示されない不具合を修正

- 修复了繁体中文无法正常显示的问题

- 修復了繁體中文無法正常顯示的問題

- Fixed an issue where Traditional Chinese text was not displaying correctly

- 번체 중국어가 정상적으로 표시되지 않는 문제를 수정했습니다

Closers - Closers
[color=#89CFF0]Event Period[/color]
After maintenance on July 23, 2025 – Before maintenance on September 10, 2025 UTC



[color=#FFAC1C]Jumping Item (Consumable)[/color]

[color=#FFE135]Jump Event Item[/color]
 

x1 One-shot Growth Lv. 95

All characters (except for Triss) can use the Level Jump item.
▶ The Jump Event is usable for newly created or existing level 95 characters.
▶ You can get the [One-shot Growth Lv.95] from the [color=#5f95cc]Event tab[/color] by clicking the [EV] button at the top of your hotkey bar.
▶ [color=#c3a3ff]Most items obtained from the One-shot Growth Lv.95 cannot be moved to the Account Bank.
Please make sure to use this item on the character you intend to use it.[/color]
Removal Period: September 10, 2025 at 7:00 AM UTC

[color=#FFAC1C]Jumping Specification[/color]

[color=#FFE135]Jumping Character Overview[/color]
 
Jumping Target
▶ Character of 95 level or above
▶ Visit the Jumping Event Guide for more details on creating a character during the Jump Event!
▶ New or Existing Characters can Level Jump.
▶ Available for all characters, [color=#c3a3ff]except Triss[/color].
Level after jumping
Level 95
PNA
Will no longer be provided, as it has been changed to Account-bound. Instead, a Growth Activator will be given.
(Renewed during the June 11th update)
TCP
85M (based on new player)
● Equipping PNAs/Mutants, Level Jump Support gears, and provided costumes while the Team Buff "Skill Cooldown Reduction 20%" is applied enables you to achieve the base TCP.
Promotion
Black Lamb/Wolfdog/ Wildhüter: Promote after completing <Task Force>
Yoon Ria: Promote after completing <Special Agent>
Rattus: Promote after completing <Black Hands>
Start Town
▶ Origin Wheel / Hunter's Night (Yoon Ria)

[color=#FFAC1C]Items Provided[/color]

Get your Upper-Gear Support with Jumping Support Items and power up your character!
A box will be given to the character upon using the One-shot Growth item.
Periodic Event rewards will be removed on December 31, 2025.

 
[color=#FFE135]Jumping Support Items[/color]
x1 Joy of promotions! Motion Ticket
x1 Basic Costume Box
x1 Jumping Support Box
  • [color=#5f95cc]Basic Costume Box[/color] and [color=#5f95cc]Jumping Support Box[/color] cannot be stored in Account Storage.

Jumping Box
Gear up to kickstart your journey!


[color=#89CFF0]Event Period[/color]
After maintenance on July 23, 2025 – Before maintenance on September 10, 2025 UTC

[color=#89CFF0]Periodic Event Reward Remove Date[/color]
December 31, 2025


The box is given to the character using One-shot Growth.
[color=#FFAC1C]Note: Claim it carefully, as most items are character-locked or bank-restricted.[/color]


 
Disclaimer
  • Items and quantities received are subject to the actual rewards claimed in-game.
  • Closers Online official reserves the right to modify, postpone, cancel or clarify the event due to unforeseen circumstances. Closers Online official reserves the right to final interpretation.
TYPE - Parsy
  • the joker card will be randomly dropped with 25% chance every 100 points you score. in your next playthrough (this is a roguelike game) you can use it to skip a wave!

Lucky Bastard - clerikstudio
Content update for the current version, achievements added.
Relic Abyss - Mipzy

Hi! Someone from our discord server let us know that there was a bug that prevents you from getting rewards if you hit continue after the first Event Notifier upon finishing the level.

We are really sorry if you have lost any rewards during this period. We have uploaded a fix for this and have reset all of the rewards in all difficulties. So you can claim it again after finishing the levels even after you have finished it.

Note: Rewards can only be claimed once per difficulty!

It Works: Electronics Repair Simulator - Jusek Games Incubator
Hello there, future Techmasters! 👋

After all the warm responses to the announcement and the trailer, here we go! 🔥

We know you are hyped, we know you are waiting, so it's time to show you a bit more of what awaits you in It Works: Electronics Repair Simulator!




So how does your journey start in the game? Well of course with the humble beginnigns of a rookie IT specialist... in your mother's home. 🏠


I know, I know it sounds a bit stereotypical, not all people focusing on electronics live in their mother's basement or garage filled with dad's fishing equipment but it is a nice, humble start that with time, and growing funds allow it to evolve into a more, personalised vibe.

You will be able to fill your home with a plethora of furniture, add some of your own fluff and fill your fridges with a bunch of energy drinks for all the working nights you have to go through! 🥱

From a starting casual workshop your workspace will evolve naturally into a reliable center filled with a whole bunch of equipment, dues to more and more complex jobs. 🧰



Everyone has to start somewhere, and the start is You being neighborhood's younger "nephew". You don't have reputation yet to take on more complex tasks, and let's be honest, every grandma needs some help with the complex technology, can't really blame them, this thing is dark magic!

Maybe it won't start with absolute extremes like unplugging the equipment and plugging it back in front of them and magically "IT WORKS!", the first requests will require at least some effort. Switching the battery in the phone, changing the cracked screen, cleaning a mouse covered in sticky soda, that kind of thing! 🥤

You have the gifted hands and while for them you sudennly make IT WORK with barely doing anything, you get to understand how the equipment works from within. 😎




Of course in the future there will be much more complex requests, with more specific equipment, and each of them will require a special approach, whether using completely new tools, figuring out how sound system works 🔊, or even have a bit of a narrative twist in some of them, leaving you to make many choices that shapes the worker you are... 😈



Well this is it for now, can't give you all the cool things at once! As the development will evolve, we will definitely share more of the details, this is just one devlog out of many! So be on the lookout, more will be shared soon.

To be definitely on the par with the freshest news, don't forget to Wishlist, and we invite to join us in our official discord, where we welcome all sorts of ideas and feedback! 💬


Keep in touch! 🎉

Kick'n Hell - Fire Foot Studios

KICK'N HELL IS LIVE!!!

We’re beyond excited to finally release our game into the world!

We hope you have a hell of a time facing off against Satan and kicking your way upwards through the inferno.

and now...

AND NOW... THE BIG LAUNCH CONTEST HAS BEGUN!

Jump into the game and compete for epic prizes!
The first €200 will already be awarded tomorrow!

Deadline: The fastest time on the leaderboard by 10:00 AM CEST tomorrow will take the prize.

All the details can be found in the rules document.

Rule Document Discord

Ancestral Players - Sylvain

Hi! We are organizing the first tournament ever or Ancestral Players on the 24 July !

Region: EUROPE , servers are in Germany

Date: 24 July , 9 PM Paris time (UTC+2) , should be ~1h duration

Game mode: Automatic

Tournament structure will be defined according to the number of participants

Prize: top 1 get a steam key of the full game when released.

To register, you just need to be there on time on the Tournament Server before registration close.

See you!

Who's at the door? - H.Soo
Patch Summary
Fixed: House staying dark after ending.
→ If it happens again, return to the main menu and continue — that should fix it.

Improved: Higher chance of seeing missed hallucinations in Play Loop Mode.
→ Great for players curious about what they missed. 'Faster Gameplay' option available!

Adjusted: Hidden hallucinations now appear more often.
→ They show up on days without anomalies. More hints coming soon!

Tweaked: 'Follow You' hallucination.
→ Spotting it quickly now reduces the chance of being sent back to Day 1.



Patch Notes
1. Fixed a bug where the house remained dark after seeing an ending.
– If this bug still occurs, try returning to the main menu and continuing the game from there. If you experience the issue again, please let us know!

2. Increased the chance of encountering missed hallucinations in Play Loop Mode.
– If you're curious about the hallucinations you didn’t catch during your main playthrough, feel free to enjoy Play Loop Mode. There’s also a 'Faster Gameplay' option for faster gameplay.

3. Increased the appearance rate of hidden hallucinations.
– Sorry if the hidden hallucinations caused confusion! They were meant as a little bonus for players who enjoy interacting with the environment. These usually appear on days when no anomalies are visible in the house. We’ll also be adding more detailed hints to guide you!

4. Adjusted the 'Follow You' hallucination.
– If you detect it quickly, the chance of being reset to Day 1 is now lower.


💌 Thank you so much for playing our game!
We truly appreciate your feedback and will continue updating the game with your convenience in mind.

— SKONEC
...

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