Take control of any of 177 countries in 2026. Shape its economy, politics, public services, diplomacy and military in a living geopolitical sandbox where every nation is simulated, every system is connected and your decisions write the story.

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Tarikh Keluaran Dirancang: Oktober 2026

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Tentang Permainan Ini



  • Hey! Have you ever watched the news and thought you could do better in their place? Geoplanetical gives you an entire country to prove it in a fully simulated world!

  • Choose one of the world’s 177 countries in 2026. Rescue an economy in crisis, turn a small nation into a regional power, impose your political model, prepare for war or simply try not to make everything explode.

  • I created Geoplanetical around a simple idea: in a geopolitical game, numbers should never be there just to decorate the interface.

EVERYTHING IS TRULY SIMULATED


  • A power plant generates electricity and consumes fuel. A strike removes actual working hours. An overwhelmed hospital leaves patients waiting. A sanction cuts companies off from customers or goods. A war kills soldiers and destroys equipment that will not magically return the following month.

  • All these systems are connected. An energy shortage can drive up prices, weaken businesses, destroy jobs, reduce your revenue and turn the population against you.

  • The consequences are not chosen in advance. They emerge from the real state of the country and your decisions, because everything is alive and the butterfly effect is real!

RUN THE COUNTRY YOUR WAY


  • Set taxes, allocate spending, fund public services, expand the military and choose the research that will shape the country’s future.

  • Healthcare, education, administration, police, courts and prisons have their own staff, capacity and problems. Giving hospitals more money is not enough when doctors, beds or medicine are missing.

  • The population is divided into 17 social groups with their own incomes, opinions and priorities. Pass laws, form a coalition, win elections or reshape institutions to consolidate your power.

Should you raise taxes to save public services? Shut down coal despite the risk of shortages? Raise the retirement age? Suppress a protest? Change the electoral system when the reform could also cost you your majority?

I am not here to tell you which policy is right. You can shrink the state, expand it, liberalize, regulate, disarm or militarize. The game simulates what may happen next.

BUILD YOUR POWER


  • The economy connects workers, companies, wages, energy, transport and global trade. 108 goods flow through 28 economic sectors!

  • Without workers, energy or raw materials, an industry eventually slows down. With strong infrastructure, a skilled population and the right investments, a poor country can become an economic power.

  • Develop 120 technologies across 10 fields, prepare the energy transition, modernize your armed forces or launch a space program capable of establishing a presence on the Moon.

THE WORLD CONTINUES WITHOUT YOU


  • All 177 countries are simulated in parallel. They trade, reform, arm themselves, sign alliances and react to your actions.

  • Negotiate agreements, impose sanctions, vote at the United Nations, develop your intelligence services or launch covert operations.

  • If diplomacy fails, deploy your forces and supply the front. A stronger army does not guarantee a quick war. You still have to endure losses, occupy territory and secure an acceptable peace.

  • You can even develop a secret nuclear program. The hardest part may not be building the bomb, but preventing the rest of the world from discovering what you are preparing.

CREATE YOUR OWN NATION


Above all, Geoplanetical is a sandbox. Rename your country, choose a historical flag or create your own in the flag workshop.

More than 100 institutional choices let you redesign the constitution. Electoral system, the role of Parliament, powers of the head of state, term lengths, vetoes, constitutional review, territorial organization, succession or emergency powers: you can build a familiar regime or attempt something much stranger.

The game does not stop you from creating a contradictory system. It lets you discover whether it can actually survive.

NO END DATE


A Geoplanetical campaign has no fixed final year. You can continue for decades and observe the distant consequences of everything you have built.

In the very long term, the limits come from the world itself. Generations age, populations grow or decline, and deposits of oil, gas, coal and minerals eventually run out. Forests and fish populations can recover, but they can also collapse if you exploit them too quickly.

There is no hidden timer waiting to end your campaign. If your country survives, its story continues.

A GAME THAT WILL KEEP EVOLVING


  • I am developing Geoplanetical as a long-term project. I will continue fixing, balancing and expanding the game after release.

  • I will also keep listening to the community. Your feedback and ideas will help me keep working on the game and make it the best it can be.

  • The real objective is not simply to remain in power. It is to look at your country several decades later and ask yourself whether you truly did better.

I hope you enjoy rebuilding your country or trying all kinds of absurd scenarios. Have fun!

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Yes. Geoplanetical is a solo project, just me. I use generative AI in a few places. It helps me translate the game and this Steam page into other languages, though I check every translation myself. It also helps me research and format the game's real world starting data, which comes from public sources like the World Bank, the IMF and Natural Earth, and I verify all of that data myself too. The character portraits, around 60,000 of them, are generated with AI. The promotional images and text on this store page were made with AI as well. That's it. Nothing else in the game uses generative AI, and none of it runs while you play. If you want to know where the rest of the game's content comes from, like the real world datasets, the hand made assets and the Creative Commons icons, it's all documented in the About section inside the game.

Keperluan Sistem

Windows
macOS
    Minimum:
    • OS: Windows 10 64 bits
    • Pemproses: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memori: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB
    • DirectX: Versi 11
    • Storan: 4 GB ruang tersedia
    • Kad Bunyi: DirectX-compatible audio device
    Dicadangkan:
    • OS: Windows 11 64-bit
    • Pemproses: Intel Core i5-12400 or AMD Ryzen 5 5600
    • Memori: 32 GB RAM
    • Grafik: NVIDIA GeForce RTX 3060 12 GB or AMD Radeon RX 6700 XT 12 GB
    • DirectX: Versi 11
    • Storan: 4 GB ruang tersedia
    • Kad Bunyi: DirectX-compatible audio device
    Minimum:
    • Memerlukan pemproses Apple
    • OS: macOS 13 Ventura or later
    • Pemproses: Apple M1 (Apple Silicon)
    • Memori: 16 GB RAM
    • Grafik: Integrated Apple M1 GPU
    • Storan: 4 GB ruang tersedia
    • Nota Tambahan: Apple Silicon only - does not run on Intel Macs.
    Dicadangkan:
    • Memerlukan pemproses Apple
    • OS: macOS 14 Sonoma or later
    • Pemproses: Apple M2 Pro, Apple M3, or better
    • Memori: 24 GB RAM
    • Grafik: Apple GPU with 10 cores or more
    • Storan: 4 GB ruang tersedia
    • Nota Tambahan: Apple Silicon only - does not run on Intel Macs.
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