As we explore these frozen wastes, misfortune strikes once again. Through the fierce blizzard, an emergency flare lights the sky, followed by a cry for help over the radio - broken, dying... No one else will be able to come to their rescue. But can we make it back - together?
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2019
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Available: 2019

 

Recent updates View all (3)

February 1

Walkie Talk - Dev Blog

Welcome to our first We Were Here Together dev blog! Our plan is to use these posts to talk a bit about our creative process, show off some work-in-progress assets, and generally lift the curtain a little on how we develop our games.

For this first blog, we'll look at some of the places we take inspiration from when creating assets and designing locations for We Were Here Together. We draw inspiration from all kinds of things as we work on our games - anything from photographs to painted artwork to bits of old stories and legends can be useful! Here are a few of the images we’ve been using as we work on the base camp - a new location you’ll be able to explore together in We Were Here Together, the next game in our coop puzzle series!


The first image is from Scott’s Hut in Antarctica, which was built in 1911, last saw use in 1917, and is still standing today. It’s well preserved due to the incredible cold! Naturally the structures you’ll see in the new game will be more modern, but in terms of layout and general atmosphere Scott’s Hut is still great inspiration.


The second image is more modern. Of course the walkie-talkies will still be a central part of the game in We Were Here Together, and communication in general is vital in any expedition to unexplored places. The mess of devices and cables is also appropriate for We Were Here because figuring it out could practically be a puzzle by itself… or maybe it already is ;)


Finally, the third image is a typical art-deco building. Our visual style is a combination of 70s, art-deco, steampunk, and other elements. The walkie-talkies you can recognize as being heavily art-deco inspired, for instance.

We’ll have more dev blogs coming up in future, including some work-in-progress behind the scenes images from We Were Here Together! Watch this space...
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December 24, 2018

Happy Holidays

The Holidays are almost here, so what better time to have a look at what’s to expect next year!

As 2018 grows old, we have something new for We Were Here Together! We’ve decided to set the release in Q2/Q3. This because we need a bit more time tinkering on the intricate puzzles and challenges, we have some devious minds hard at work here!

We’ve also had a lot of requests about how to become a beta tester. Rest assured that nobody has been given access yet, we’re planning a beta test close to release. More information on this will follow, so keep an eye out on our announcements.



That’s it for now! We at Total Mayhem Games wish you all a joyous Christmas and the best wishes for the New Year, Together!
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Release date

We Were Here Together is expected to release next year. In the meantime, you can play the prequel We Were Here and our follow up We Were Here Too.

About This Game

We Were Here Together is a standalone online cooperative adventure, the third entry in the We Were Here series.

The game continues the communication-centered adventure in which you and a partner must solve puzzles on an urgent mission to save the expedition... and yourself! This time, expect even more puzzles and discover the story behind the Antarctic expedition.

Starting out at the research base camp, you’ll need to figure out a way to get to Castle Rock together. Once you’re through the frozen Antarctic wastes, you'll find yourselves separated inside the castle itself, facing puzzles, secrets, and dangers! You and your partner have nothing but your wits and a walkie-talkie each. Observation, smart communication and teamwork will be the only way to escape from the sinister Castle Rock.

NOTE: This game is co-op only. It requires both players to have a working PC-compatible microphone and an internet connection.

TalkYour voice will have to lead the way.
You and your expedition partner must traverse Antarctic wasteland and infiltrate a sinister ancient castle. The only possession you have left is a walkie-talkie.

SolveThe warmth of life abandoned the halls of Castle Rock long ago.
Immerse yourself in a thrilling experience as you and your partner puzzle your way through the expedition camp, frozen wastes, and finally multiple wings of two unique locations inside the abandoned castle itself. Discover brand new environments and mysteries, together.

EscapeWe were not alone...
Darkness has engulfed the once magnificent Castle Rock and its surroundings. Can you discover the truth behind the grim fate of the fallen citadel and make it out alive... or will the original inhabitants catch you on your way out?

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 32 bit
    • Processor: Intel Core i3 2100 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460 or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: A working PC-compatible microphone
    Recommended:
    • OS: Windows 7/10 64 bit
    • Processor: Intel Core i5 2500k or equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 750ti or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: A working PC-compatible microphone
    Minimum:
    • OS: OS X 10.9.4
    • Processor: Intel Core i3 2100 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460 or equivalent
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: A working PC-compatible microphone
    Recommended:
    • OS: OS X 10.9.4
    • Processor: Intel Core i5 2500k or equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 750ti or equivalent
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: A working PC-compatible microphone
    Minimum:
    • OS: Ubuntu 12.04 / SteamOS
    • Processor: Intel Core i3 2100 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460 or equivalent
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: A working PC-compatible microphone
    Recommended:
    • OS: Ubuntu 12.04 / SteamOS
    • Processor: Intel Core i5 2500k or equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 750ti or equivalent
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: A working PC-compatible microphone

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