Scythe transports you to an alternate reality in 1920s Europa, one ravaged by the First World War. Take up the role of leader by assuming command of one of 5 factions, and set out to conquer the coveted "Factory". Lead your mechs to war and your people to victory!
All Reviews:
Positive (34) - 85% of the 34 user reviews for this game are positive.
Release Date:
Jun 13, 2018
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to build the digital edition with the input of its players and we're very interested in the feedback of the veterans of the original board game, especially on the fine-tuning of the AI.
It's also important for us to help new players to learn how to play Scythe through our tutorials: we look foward to hear from experienced and beginner players on this topic.”

Approximately how long will this game be in Early Access?

“We expect to stay in Early Access for two to four months with regular updates.”

How is the full version planned to differ from the Early Access version?

“While the core of the game is complete, there are several fields which still need some feedback and polishing, such as some interface panels and the new AI difficulty levels. Easy and medium AIs are already available, and a hard AI will be implemented during the EA to offer a serious challenge to even the veterans.

We're also planning the implementation of a number of interesting suggestions from our Beta and Early Acces players. Since the Beta we've already implemented two Undo options (cancel last action / rewind to previous turn), tooltips, faster AI animations, more information on combat contexts, better feedback on opponents actions, highlights on completed secret objectives, bugfixes, and many more changes. We have plans for more and we look forward to improving the game with your input.

On our way towards the launch we'll also add Steam achievements which will unlock variants (new art and gameplay) for some Encounter, Factory and Objective cards - the promo cards familiar to the collectors of the physical edition.

At the full launch we'll add Mac support and the Invaders from Afar expansion, and the development will continue to build the best digital edition of Scythe available.”

What is the current state of the Early Access version?

“Scythe: Digital Edition is already fully playable and offers single player and local multiplayer games. Go forth, the Factory awaits!”

Will the game be priced differently during and after Early Access?

“A price discount is applied during the Early Access phase since the game is not yet complete. The price will be then raised at launch.”

How are you planning on involving the Community in your development process?

“Let us know what you think on the Steam forums and reviews. We're very interested in your feedback, bug reports and suggestions. Thanks for playing!”
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Recent updates View all (7)

June 19

Early Access development roadmap



Dear players,

After reading a lot of feedback we've updated our plans for the next months. There's much we want to do!

In the next days a small patch will be deployed to fix a couple of minor bugs and mistranslations while we continue working on two big updates.

July update
This patch will deliver several important changes suggested by the community:
  • Tutorial missions update
  • End game screen update
  • Current score preview
  • Traditional tracks for Stars, Power and Popularity (optional)
  • Traditional name and icon for the Combat Cards, currently known as Ammo
  • Industrial Rusviet combo prevention (optional)
  • Turn counter fix
  • Camaraderie ability fix
  • Plenty of other bugfixes
  • and a small surprise ;)

August update
This large patch will introduce new features and quality of life improvements:
  • Online multiplayer lobby with asynchronous and synchronous games, chat, friends list and ELO system
  • Spectator mode
  • Hard difficulty AI
  • Promo Cards unlockable by completing Steam achievements
  • Sound effects for game events and interactions with elements of the interface
  • Smoother and more intuitive actions such as move and transport
  • Bribes (see page 26 of the rulebook)
  • Easier to use tracker on top of the screen
  • Expandable player mats
  • Improved visibility on the map for the Encounter tokens and black Saxony units
  • Textured character models (optional)
  • Traditional resources models (optional)
  • Camera behavior customization
  • Keyboards shortcuts
  • Brightness, gamma and contrast settings
  • Touchpad support for laptops
  • Mac OS X support
At this point the game should be ready to be released out of the Early Access program and will be followed by its first expansion, Invaders from Afar, which will add two extra factions and 7-player games.

Thanks a lot for your support!
- Asmodee Digital & The Knights of Unity
6 comments Read more

June 13

Now available in Early Access!



Dear players,

Scythe: Digital Edition is now live in Early Access. It's time to gather your Mechs and claim the technologies of the Factory in the name of your faction!

We would like to thank all players involved in the beta tests. Your feedback has been very useful to catch sneaky bugs and note excellent suggestions. The best is yet to come. In the next days we'll update our roadmap for the next months, including the return of the online multiplayer mode.

If you've tested the game during the first beta, it's time for you to discover the Medium AI bots, the Undo button and the many other features added since April.

The Early Access build 0.4.1 also includes:
  • The full list of Achievements now available
  • Saxony Medium AI now able to complete two objectives in a single turn
  • Fix for the Ammo not distributed to the losing side of a battle after spending 1+ Power or Ammo
  • Fix for the Authenticating freeze
  • Fix for the action log not appearing after loading a saved game
  • Fix for a rare issue with corrupted savefiles
  • Other minor fixes and localization updates
Keep sharing your impressions and suggestions on the forum. We look forward to building this game with you.

And now... cry havoc and let slip the dogs of war!
- Asmodee Digital & The Knights of Unity
15 comments Read more
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About This Game

In an alternate reality in 1920s Europa, it's been several years since the "Great War", but the ashes of the conflict are still hot and the war is entering a new phase. The first conflict saw the emergence of some incredible engines of war known as Mechs. Built by "The Factory", an independent city-state which has since become the object of everyone's desire, these technological monstrosities roam the snowy landscapes of Europa.

Be the hero of one of the five factions – Saxony Empire, Crimean Khanate, Rusviet Union, Polania Republic or Nordic Kingdom – and become the richest and most powerful nation in all of Europa during these dark times! To assure the victory of your people, you will need to explore and conquer new territories, enlist new recruits and deploy your forces by building formidable and terrifying combat Mechs. Replay history in a fictional past full of mechanical engines and technology, where each choice you make will be critical. Choose your battles with care, because in Scythe, victory is achieved with and for the people!

Gameplay:

  • Asymmetry: every player starts the game with different resources (energy, coins, keen combat sense, popularity…), a different starting location and a secret objective. The starting positions are specifically set to contribute to the uniqueness of every faction and the asymmetrical nature of the game.
  • Strategy: Scythe offers players almost complete control over their fate. The only elements of chance apart from each player's individual secrete objective card are the Encounter cards, which players draw to interact with the citizens of newly explored lands. Combat is also handled by way of choice; no luck or chance is involved.
  • Engine Building: Players can improve their construction abilities to become more efficient, build structures that improve their position on the map, enlist new recruits into their faction, activate mechs to dissuade opponents from invading and expand their borders to reap greater types and quantities of resources. This aspect creates a feeling of energy and progression over the course of the entire game. The order in which players get to develop their economy and technologies adds to the unique feel of every game, even when playing as the same faction several times.

Features:

  • Official adaptation of the award-winning board game
  • 4X strategy game (eXplore, eXpand, eXploit and eXterminate)
  • Customize the mat to sharpen your strategy
  • Choose a specialty for unique games: Agriculturalist, Industrialist, Engineer, Patriot or Mechanic.
  • Fight against two levels of AI and/or your friends in hotseat.
  • Check out artistic genius Jakub Rozalski's retro-futuristic illustrations!

System Requirements

    Minimum:
    • OS: Windows 7 / Windows 8 / Windows 10
    • Processor: Dual Core 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 class GPU with 1024MB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7 / Windows 8 / Windows 10
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