Deep Sky Derelicts is an original combination of turn-based strategy and RPG, enriched with tactical card combat and popular roguelike elements. Explore derelict alien ships, fight, loot and upgrade your gear, all in distinctive retro-futuristic comic book aesthetic style.
Recent Reviews:
Mostly Positive (11) - 72% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (236) - 77% of the 236 user reviews for this game are positive.
Release Date:
Nov 15, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We see Deep Sky Derelicts as a very gameplay-centric title with a rich mixture of simple, yet deep core mechanics and a high replay value. Now, as we implemented all the basic gameplay mechanics into it, we need your help and feedback to make sure that the mechanics are deep and interesting enough and that the overall gameplay always feels gripping, varied and challenging in Deep Sky Derelicts. Therefore, we chose to enter Steam Early Access program in October 2017 and would like to invite you to join us on this final part of the journey toward the dream game as we and hopefully you see it. We believe that only with real players involved in the final stages of game design and balancing Deep Sky Derelicts could reach the quality of gameplay it deserves after all the accolades and praises it received for its refined art-style and storytelling. So if you like turn-based strategy and RPG games like we do or if you are a big fan of comic books, who has always dreamed of playing a comic game one day, or if you just want to become part of something bigger and make your impact on something you might eventually love, wait no further and dip yourself into dark and strangely fascinating Deep Sky Derelicts universe already this autumn!”

Approximately how long will this game be in Early Access?

“Ten to eleven months, we plan to finish the game at the end of September 2018”

How is the full version planned to differ from the Early Access version?

“The full version of Deep Sky Derelicts will offer a complete and polished gaming experience which is largely tailored to the tastes of the players' community and fine tuned based on EA users' feedback and suggestions. More specifically, the full version of the game will include the full-length (10-20 hours) campaign mode with a complete game story unfolding as you explore the Deep Sky Derelicts world. In addition to that it will also feature a hardcore difficulty mode and increased customization possibilities for player characters' creation. Steam achievements and trading cards will be also added to the game at the time of full release, along with the Mac and Linux support.”

What is the current state of the Early Access version?

“The Early Access version of Deep Sky Derelicts doesn't represent its final, intended quality in many respects, but reflects a rather actual work-in-progress state of the product. That said, we will make out best to ensure that even the EA version has no game breaking bugs or completely broken mechanics, as we realize that high standard of player experince is crucial at any stage of the project. To create additional appeal for our EA players, we also decided to add an 'Arena' mode that is basically a sequence of tactical battle encounters of gradually increasing difficulty to be overcome with a pre-set squad of characters. We hope that introduction of this combat-oriented mode will come to taste for the players who love challenge and tactical fights, while simultaneously creating a more intense and focused and hence efficient playground for trying out new and changed combat mechanics, character builds and individual cards.”

Will the game be priced differently during and after Early Access?

“Yes, Deep Sky Derelicts is offered for a lower price during the Early Access phase. We will increase the price for the full version release.”

How are you planning on involving the Community in your development process?

“We hope the Community to play the key role in shaping many of the mechanics and elements of Deep Sky Derelicts. We are set to go through every review, every suggestion and every single comment by the players, looking to further improve the game with the aid of their feedback. We are generally open to communicating with our users on multiple channels, but to keep it more organized and focused we will prefer Deep Sky Derelicts Steam Discussion forums as our primary communication platform both during Early Access stage and thereafter.”
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Recent updates View all (28)

August 6

0.6.7 update is out NOW!



Hi Scavengers,

let’s welcome a new week with some new fixes! We are listening to your feedback and appreciate it a lot. Please keep it up as it helps us a ton in making the game the best possible experience.

Here is the changelog:

Fixes:
- Fixed quest progression issue with Ghost in the Machine if Jasperse was killed. Entering the quest ship will allow you to continue the quest.
- Fixed not being able to continue Rinow's challenges after starting with the second one.
- Fixed infinite retreat loop when a character acting last in the round ran out of energy.
- Fixed combat freeze caused by Assassin/Shredder Weapons when the bleed effect was blocked.
- Fixed combat freeze that could happen with Root and damage-over-time effects on the same unit.
- Fixed issues with equipment stats changing when equipped. If you see more weird behaviour when equipping/unequipping items, please save the game first and then send a bug report mentioning which item causes the problem.
- Fixed character stats summary showing "Damage: 0" in some situations.
- Fixed Tracker/High Velocity bonuses being added twice.
- Fixed some AI targeting bugs.
- Optimized loading in cases where there are a lot of power generators on the map.
- Fixed problems with Maintain, including not giving the damage buff.
- Sentry Turret Card: Show critical effect in the card description, remove icon symbol to prevent confusion.
- Fixed an occasional post-combat freeze caused by UI cleanup.
- Fixed Leader/Unrelenting getting into a loop when used with Purify.
- Fixed a rare issue with Psyker/Mind Drain.

If you have any problems please let us know in the forums.

Stay awesome! :)
3 comments Read more

July 27

Hotfix 0.6.6 - changelog

Hi guys,

we just released a small hotfix that fixes the issues found in the latest version of the game.

Full changelog:


- Fixed occasional freeze after combat, caused by loot generation issues.
- Fixed issues with Master of Robots/Hard Plating and Improved Targeting bonuses.
- Fixed confirm dialog popping up behind some UI panels.
- Fixed combat bug with Tracker/Emergency Cloak and trap cards acting at the same time. (The cloak cooldown text not updating properly is a known issue.)
- Improved quality of reports sent via the Bug Report tool.
0 comments Read more
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Reviews

“Heavily inked and consumingly gritty, it's as much Mignola as it is Darkest Dungeon, but with neat sci-fi flare.”
PC Gamer

“It’s all comicbook-styled, in a vaguely 2000ADish manner, with large, characterful sprites and nice XIII-style panel-in-panel animations so show e.g. killing moves. Looks great, and does a fine job of mingling turn-based squad combat with survival elements.”
Rock, Paper, Shotgun

“Deep Sky Derelicts has got your roguelite. It's got your card-based combat. It's got your sick Hellboy art style.”
Gaming Nexus

About This Game



In a grim dystopian future, where mankind has scattered across the galaxy and the human society has split into two distinct classes, you are a poor stateless outcast forced to live off scraps from derelict alien stations and ships in the outer space, yet you dream of becoming a privileged citizen and living on the surface of a habitable planet, enjoying non-synthetic air, water and food. A fabled alien derelict ship somewhere within the Deep Sky sector of space is your voucher for a citizenship and a promise of cozy life on a hospitable planet.

Build and control a squad of up to three mercenary characters and set on to explore derelict ships within your reach from the scavenger's base. Searching the derelicts for loot and clues, you come across many friendly inhabitants and traders, but more often – various enemies. Challenge and defeat them in tactical turn-based fights, where randomly-drawn cards form your changing arsenal of combat actions, gain experience for yourself and your crew, loot dead bodies, resupply and upgrade once back at your base. The scavenger's home ship gives you the opportunity to heal and level-up your mercenaries, recruit new ones, equip them, upgrade their gear or recharge energy for life support during missions.

Key Features:


  • Fresh take on turn-based combat with cards
  • Refined sci-fi comic book look & feel
  • Endless customization options for characters and scavenging teams
  • High replay value thanks to procedural generation of content
  • Story of the human society divided within a dystopian universe
  • Two game modes: story and arena

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / 8 / 10, 64-bit only
    • Processor: Intel Core i3 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4400
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Additional Notes: Minimum system requirements will allow you to play the game in FullHD / 30 fps
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

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