Battlefleet Gothic: Armada 2 is the new real-time strategy game adapted from Games Workshop’s famous tabletop game that portrays the epic space battles of the Warhammer 40,000 universe.
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Data di disponibilità: gennaio 2019

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9 ottobre

Devblog #2 - Lore and Story



Welcome back to our devblog for Battlefleet Gothic: Armada 2! This week we will introduce you to the game’s backstory and explain what to expect from the three faction campaigns.

Working as tutorial as well as introduction, the prologue to Battlefleet Gothic: Armada 2 kicks off during the Gathering Storm storyline of the Warhammer 40,000 universe. The great fortress world Cadia is under siege from Abaddon the Despoiler’s 13th Black Crusade: the Imperium buckles under the largest invasion it has ever seen as fleet after fleet of Chaos ships filled with foul daemons and irredeemable renegades flood from the Eye of Terror in search of death and destruction.



As the Imperium barely holds Cadia, it also finds a way to close the Eye of Terror, home of the largest concentration of Chaos forces. Abaddon, furious at this defiance, launches the Blackstone Fortress in a collision course with Cadia’s surface, piercing the planetary shields and tectonically destabilising the planet. Cadia falls despite the combined efforts of the Adeptus Mechanicus, Space Marines, and Imperial Navy, even with the help of some Necron allies. This is a tremendous blow from Abaddon’s forces.

https://www.youtube.com/watch?v=zPbXOHZW8co
The story can go in three very different directions from here, depending on your choice of campaign.

For the Imperium, Admiral Spire returns from the Warp, translating back into real space hundreds of years after the Gothic War to discover his efforts to protect the Imperium were almost in vain. Arriving after the Battle of Cadia, his desire for retaliation is immense and he is ordered to take back control of the highly symbolic ruins of Cadia. Taking command of the Imperial Navy, Adeptus Mechanicus, and Space Marine forces, this campaign follows Spire as he safeguards the galaxy against Chaos and all lurking xeno races of the 41st Millenium.



In the Necron campaign, you play as Amarkun the Gatherer, right-hand of Kephrekh the Unbroken, one of the dynastic lords of the Necrons. You begin by awakening the great tomb planets of the Sentinel Worlds sector, but are quickly embroiled in wars against other races. With the 13th Black Crusade raging each Necron dynasty has its own schemes and you will discover how Trazyn the Infinite has his own suggestions for how Amarkun should assist Kephrekh.

Finally, as the Tyranids, the Great Devourer continues to hunger and finds its way to the Aegis Ocularis. All narrative elements come from how the other races respond to the ever-spreading Tyranid fleet and its never-satiated jaws. Devour every one of them until all of the galaxy is consumed, and help them to find a peaceful end in the belly of the Beast.

https://www.youtube.com/watch?v=XVghX8opHJU
Hopefully that gives you a small taste of what to expect from our take on the future of the galaxy in Battlefleet Gothic: Armada 2. Which side will you bring to glory, and who are you most looking forward to ruining? Next time, we’ll go in-depth on how a game of Armada 2 is played.

Battlefleet Gothic: Armada 2 releases on Steam in January 2019. You can already pre-order for Beta Access before the release of the game, and a 10% discount!

Returning Battlefleet Gothic: Armada players on Steam instead benefit from a 25% loyalty discount on their preorder of Battlefleet Gothic: Armada 2.

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18 settembre

Devblog #1 - Introducing Battlefleet Gothic: Armada 2



Attention Admirals, and welcome to the first devblog for Battlefleet Gothic: Armada 2. In this series we’ll go over everything you need to know before release in January, from story to gameplay and back again. In this first piece we’ll go over the basic overview of the game, changes made to game modes and general concepts, as well as the key facts you’ll need to know.

Much like the original game, Armada 2 is a space RTS focused on recreating the feel and flow of naval combat, only with the giant starships and monstrous creatures of the 41st millenium. Positioning, speed changes, and turn rates must be taken into account as you manage your broadsides, rams, boarding parties, and much more.

On top of that baseline we’ve built a sequel improved in every way. All 12 factions from the original tabletop game are included and fully playable in multiplayer and skirmish games, updated and expanded for the modern Warhammer 40,000 universe. Three full campaigns tell very different stories of the fate of the galaxy as you command the Imperial, Necron or Tyranid fleets to dominance. Plus leaderboards, a custom fleet builder, along with balance and gameplay improvements.



Campaign: The campaign begins with a tutorial that depicts the fall of Cadia, an ancient fortress world that has held back the evil hidden with the Eye of Terror for millenia. Its destruction by Abaddon the Despoiler’s 13th Black Crusade sets off a chain of events that form the backdrop for our Imperial, Necron, and Tyranid campaigns. We’ll go into further detail on each in the future, including co-op, unique campaign mission elements, and the redesigned, deeper campaign structure.

Skirmish & Multiplayer: As well as the inclusion of all 12 factions, we’ve overhauled how Skirmish games are played. Each map has a number of zones that must be captured to gain points every second. You also gain points from destroying enemy ships, and wiping out the opposing fleet is still the most direct way to victory, but not the only one. You can play 1v1 and 2v2, an AI able to take any slot, with various new and returning map features.

Fleet Customisation: After picking a faction you must also select a subfaction, admiral skills, fleet upgrades, and build a fleet. Each of the 70 subfactions has a unique colour scheme, and some have their own skills or upgrades to select which represent their take on that fleet. Admiral skills are powerful abilities that only your flagship possesses, and come with long cooldowns and devastating effect. Fleet upgrades are more broad, affecting all or a subset of your ships and changing their playstyle.

Finally when building a fleet you select which ships to field, restricted only by a point total you cannot exceed. Whether you form that total out of dozens of light cruisers and escorts or a few heavy battlecruisers is up to you. Individual ships have varieties, so a single hull might be the basis for four different ships to select from, each with their own specific weapons and points values.



Multiplayer Progression: All ships and factions are unlocked from the start, so you can always deploy whatever fleet you wish against your opponent. More details on how ranked play works are coming soon.

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Please look forward to learning more about Battlefleet Gothic: Armada 2 in future devblogs. Next time we’ll do a deep dive on the lore of the new galaxy, as well as exploring the game’s three campaigns.
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Informazioni sul gioco

Battlefleet Gothic: Armada 2 is the new real-time strategy game adapted from Games Workshop’s famous tabletop game that portrays the epic space battles of the Warhammer 40,000 universe.

Expanding on the groundwork laid out by the first game, Battlefleet Gothic: Armada 2 is a full-blown sequel - bigger, richer, more impressive and more ambitious than the original game. It will include, at launch, all 12 factions from the original tabletop game and its expansions it is based on: the Imperial Navy, Space Marines, Adeptus Mechanicus, Necrons, Chaos, Aeldari Corsairs, Aeldari Craftworld, Drukhari, the T’au Merchant and Protector Fleets, Orks, and finally, the Tyranids.

The latest dramatic story development in the Warhammer 40,000 universe, the Gathering Storm and the 13th Black Crusade, serves as the canvas for three extensive and dynamic campaigns with high narrative values, focusing on the Tyranids, the Necrons, and the Imperium. Explore the systems in the Eye of Terror, with or against renowned characters such as Belisarius Cawl, Gulliman and more.

With bigger battles, refined gameplay, improved multiplayer modes and features for a better and more balanced online experience, as well as improvements across the board and even more customisation options for fleets and ships, Battlefleet Gothic: Armada 2 promises to be the ultimate Warhammer 40,000 space battle experience.

MAIN FEATURES

  • The ultimate Warhammer 40,000 space naval warfare experience
  • All 12 factions from the original tabletop game
  • Three dynamic solo campaigns (Tyranids, Necrons and Imperium)
  • An ambitious, full-blown sequel featuring epic battles with far larger fleets
  • Refined and improved gameplay, including new choices for ship customization
  • Improved multiplayer modes and features for a better online experience
  • The first videogame in Games Workshop's new "Gathering Storm" setting

Requisiti di sistema

    Minimi:
    • Note aggiuntive: To be announced soon.

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