Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters.
Recent Reviews:
Very Positive (358) - 93% of the 358 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (4,320) - 90% of the 4,320 user reviews for this game are positive.
Release Date:
Feb 28, 2018

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our primary focus is on crafting an awesome co-op experience, so the sooner we can get this game into the hands of the players, the better. This type of game would be extremely difficult to develop in a vacuum, so the players will be an invaluable part of the process. Simply by playing the game and taking part in the development discussion, they will provide us with invaluable assistance while we flesh out the full thing, add new features, and move further into things like balancing and feedback.”

Approximately how long will this game be in Early Access?

“We are estimating somewhere between 1 or 2 years development before we are ready to move out of Early Access. It is practically impossible for us to give a reliable estimate at this point, however - we have so many ideas on how to improve and expand upon the game, and more come up all the time.”

How is the full version planned to differ from the Early Access version?

“At first, the Early Access version of the game will focus on the Core Game Loop - getting the basics right. The plan for the full version is to add and expand on things like:

  • More game modes
  • Much more varied cave systems, and actual biomes within them
  • Many more tools, gadgets, and equipment
  • More character classes, each with access to their own unique gear
  • A deep and meaningful Meta game

More, more, more! :D”

What is the current state of the Early Access version?

“We have a fully playable (and fun!) version up and running, which supports from 1 to 4 players. For now, our focus is on the core game experience: Teaming up as badass dwarves, exploring procedurally generated cave systems, fighting monsters, and digging gold. The current level of variation in the caves is somewhat limited as we flesh out the systems, build assets, and come up with better ways to do things, but we have grand plans for it.

By purchasing the Early Access version, you will have access to:
  • Single-player exploration mode
  • Multiplayer exploration mode for 1-4 players
  • 4 highly unique dwarf classes with individual play styles
  • Procedurally generated cavesystems with endless variation
  • Loads of high-octane co-op shooting and exploration gameplay

Will the game be priced differently during and after Early Access?

“We expect the price for the full release of Deep Rock Galactic to be higher than the price for Early Access, and we plan to gradually raise the price as we implement new content and features.”

How are you planning on involving the Community in your development process?

“We're a team of veteran developers, and have all spent years on productions you weren't allowed to talk about until the game was released. So right from the outset it was decided that Deep Rock Galactic should be a product of OPEN development.

We want to foster a community that will encourage people to interact directly with us, ensure that their feedback is listened to and considered properly, and to produce the very best co-op experience we can. This will happen through a number of channels, primary of which are the Steam community forums, Twitter, Facebook, and Reddit. While we cannot in any way guarantee that all suggestions will become part of the game, we will absolutely strive for listening to and acknowledging any and all feedback.

Read more

Recent updates View all (55)

September 21

Update 17: Hotfix 1

Hey Miners

A few bugs crept into the update, and they are now squished!

  • You can no longer pass-out while on a mission
  • Fixed a bug where the view in the character selector, vanity and upgrade terminals would still have drunk effects activated even when the player is not intoxicated

Ansel Photo Mode
  • Fixed problems with Ansel while transiting from space rig to mission and back
  • Fixed problems with Ansel when Jukebox music stops with Ansel still on
  • Fixed certain items like deposit bucket and scanner getting suck in player hand if they are on during Ansel session
  • Fixed Ansel camera breaking with Cave Leach
  • Fixed Ansel crash on Space Rig

Other fixes
  • Scout Shotgun reload time was accidentally nerfed - it's now back to normal
  • The vanity shop lists will now include the next available items
31 comments Read more

September 20


Hello Miners!

It’s time to raise the “bar” again … welcome to Oktoberfest in space! Besides celebrating the opening of the Abyss Bar, we have a bunch of cool new features for you to explore and enjoy! Happy Mining everyone!


Say hello to your drone bartender Lloyd, who will be serving cold refreshments for all of you hard workers! Be aware that the refreshments come in different potencies, so take it easy and drink responsibly - you are at work after all!

The Jukebox has 13 new songs for you to enjoy, Dance Monkeys!!

Who is paying for the next round? Go kick some barrels through the incinerator hoop and see who wins!

To really celebrate Oktoberfest, you can buy the OKTOBERFEST FEDORA for 1200 credits from the Vanity Shop. The Fedora is on sale for a limited time only, so get it quickly!

We have added a bunch of new perks:
  • HEIGHTENED SENSES: Get a warning when a Cave Leech is targeting you!
  • LOVEABLE: Take less damage from friendly fire!
  • IRON WILL: Stay functional for a short time after reaching 0HP!
  • VAMPIRE: Regain a little health when you kill medium and larger sized creatures with a melee attack!
  • STRONG ARM: Throw flares further
  • Tweak to VETERAN DEPOSITOR: At perk level 5, you receive a 30% damage reduction when you are close to the M.U.L.E.!
Now you can drop, throw and catch gems or other carryable items! Press [E]/ (X) to pick up. Press [E]/ (X) to drop. Press [LEFT MOUSE BUTTON]/ (RIGHT TRIGGER) to throw.

  • Small lava geysers in groups added
  • Earthquakes now might cause the ground to crack open
Burn enemies for a while to set them on fire. Fire can propagate to nearby enemies. Same goes for Dwarves, so watch it!

  • Brand new and improved flamethrower model
  • Updated weapon icons
  • Improved first person particles plus new and revamped particles for most weapons
Make cool screenshots with NVidia Ansel. ALT + F2 will bring up the Ansel menu. (This feature only works for Steam users with NVidia cards.)

Privacy tab added to Options to give players better control over their data. Everything is anonymous, but you can still opt out if you want to.

  • Damage of Praetorian acid spray reduced by approximately 50%
  • Improved Bomber death animation
  • Enemies take more damage when they are frozen
  • Milestones related to Vanity or Upgrade acquisitions will retroactively be awarded to those who achieved them before they were introduced.
  • A bunch of new voice lines for the dwarves!
  • New weapon audio: Minigun, Flamethrower
  • Improved cave generation, items less likely to spawn inside level geometry
  • Map display resolution increased
  • Voice lines for destroyed terrain no longer trigger if volume mined is 0
  • Proper naming on a Red Crystal in Salt Caves + particles
  • Weapon can no longer be reloaded when you’ve run out of ammo
  • Molly’s Destination Marker should no longer rotate weirdly if joining in progress
  • Client’s screen should no longer shake if the Host is trying to break free of ice
  • Fixed issue with Discord UI not receiving key events while on top of focused UI
  • Correct animation now plays if the Bomber dies while spitting acid
  • Language settings changes are now correctly saved

Changelists from Experimental Builds
103 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards


“Deep Rock Galactic is the best new co-op shooter on Steam and Xbox One”

“Deep Rock Galactic is a riot, it turns out. A heady cocktail of Left 4 Dead and Minecraft in which capitalism and facial hair reign supreme.”

“The team at Ghost Ship already put together an amazing and satisfying experience that stands shoulder to shoulder with the best co-op titles out there.”

About This Game


Work together as a team to dig, explore, and fight your way through a massive cave system filled with hordes of deadly enemies and valuable resources. You will need to rely on your teammates if you want to survive the most hostile cave systems in the galaxy!


Pick the right class for the job. Mow through enemies as the Gunner, scout ahead and light up the caves as the Scout, chew through solid rock as the Driller, or support the team with defensive structures and turrets as the Engineer.


Destroy everything around you to reach your goal. There is no set path so you can complete your mission your way. Drill straight down to your objective or build an intricate network of paths to explore your surroundings -- the choice is yours. But proceed with caution, you don’t want to stumble into an alien swarm unprepared!


Explore a network of procedurally generated cave systems filled with enemies to fight and riches to collect. There’s always something new to discover and no two playthroughs are alike.


Dwarves know what they need to bring to get the job done. This means the most powerful weapons and the most advanced gadgets around - flamethrowers, gatling guns, portable platform launchers, and much, much more.


The underground caves are dark and full of terrors. You will need to bring your own lights if you want to illuminate these pitch-black caverns.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64 Bit
    • Processor: 2.4 GHz Dual Core
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD 5770 /w 1GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 Bit
    • Processor: 2.4 GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: 1 GB NVIDIA 970 / AMD Radeon 290
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space

What Curators Say

98 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...