Hexpanse is a real-time space strategy game. Build your ships and stations block by block, mine asteroids, program the doctrine of your autonomous fleets, and conquer a procedurally generated galaxy. Play solo or in multiplayer.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Hexpanse is a solo-developer experiment in building a game with AI. I'm releasing in Early Access to develop it in the open, with real players. The core loop already works, but I want your feedback and bug reports to guide what comes next — while keeping the price low and fair as the game grows.”

Approximately how long will this game be in Early Access?

“I expect Early Access to last around 12 months, but it depends on player feedback and how the game evolves. I'd rather ship a polished 1.0 than rush a date.
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How is the full version planned to differ from the Early Access version?

“The full version will add many more ship and station modules, deeper balancing, more content and polish, additional testing, and completed multiplayer. Early Access focuses on the working core.”

What is the current state of the Early Access version?

“Hexpanse is already playable at its core: ships mine asteroids and haul resources back, stations can be built, expanded and upgraded, factories manufacture resources, fleet doctrines run autonomously, and ships break apart into debris when hit. What's missing is more implemented modules, plus phases of testing and refinement.”

Will the game be priced differently during and after Early Access?

“The Early Access price is intentionally low. It may increase as the game grows toward its full release.”

How are you planning on involving the Community in your development process?

“Community feedback is central. I gather bug reports and suggestions and use them — together with AI-assisted development — to improve the game the way it was designed. Players who join early directly shape what Hexpanse becomes.”
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This game is not yet available on Steam

Planned Release Date: December 2026

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Feature List

A 100% AI-made experiment. Hexpanse is built end to end with AI — code, art, voice and translations. In Early Access, your feedback drives it: I keep the most relevant suggestions and fold them back in with AI to grow the game together with its community.

About This Game

Hexpanse is a real-time space strategy game where you build an empire one system at a time. Start with a station and a single ship, mine the asteroids, design your fleet piece by piece, and extend your dominion over a galaxy that is entirely procedurally generated.

Design every ship

Nothing is imposed. Assemble your ships and stations block by block: hulls, engines, thrusters, weapons, shields, drills, construction docks, factories. Form dictates behavior — a ship with no maneuvering thruster must move forward to turn, a broadside only covers its own flank, a station stays motionless. It's up to you to balance mass, power and energy.

A mining economy

Everything starts with the asteroid. Send your miners to extract eight raw resources, refine them into steel, circuits or munitions in your station factories, and feed your shipyards. Dry docks, warehouses, cargo haulers: build a supply chain that runs itself.

Fleets that think

Program your ships' doctrine. Eight tasks — mine, escort, patrol, attack, explore, repair — that you rank by priority. Your fleets mine, deliver, defend and explore on their own while you focus on the overall strategy. Take back control at any time.

Conquer the galaxy

Victory is counted in systems held. Plant stations, contest the enemy's, drive back their fleets. The fog of war gives nothing away: you only attack what you can see, and the map is revealed by scouting.

Solo and multiplayer

Play alone against AI, or take on other players online and over LAN. In solo, speed up time ×3 or ×5 to watch your empire flourish.

A universe handcrafted in code

Every ship, every planet, every asteroid, every sound is generated on the fly as pixel art. Nothing is imported: one coherent art direction, from the first menu to the last shot.

An experiment: a game built 100% with AI

Hexpanse is a solo developer's experiment: seeing how far one person can go building a complete game with AI. The code, the art, the voice-over and the translations were all created with AI tools, then directed, shaped, tested and assembled by a single person. Early Access extends the experiment: I read your feedback, keep the suggestions I find most relevant, and fold them back in with AI to evolve the game. You don't just report bugs — you directly steer what Hexpanse becomes, hand in hand with its community.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Hexpanse is a solo developer's experiment in building a game 100% with AI, and it is developed with AI assistance (including its source code). The game itself is built almost entirely from procedural, code-generated pixel art and synthesized audio — produced algorithmically by our own code, not by AI. Generative AI was used in two limited, pre-rendered ways: (1) as a starting point for some ship and station part illustrations, later cleaned up, processed and integrated by hand; and (2) to produce the neural text-to-speech voice-over of the intro cinematic. In Early Access, the community feedback I find relevant feeds the AI-assisted development. No generative AI runs while you play — nothing is generated live in-game.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 / AMD Ryzen 3 (4 cores, 2.5 GHz)
    • Memory: 4096 MB RAM
    • Graphics: DirectX 11 compatible GPU, 1 GB VRAM (Intel HD 5000 / GTX 660)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2048 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5 / AMD Ryzen 5 (4 cœurs, 3.0 GHz)
    • Graphics: DirectX 11, 2 Go VRAM (GTX 1050 / RX 560)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2048 MB available space
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