A fast arena shooter where paint is power. Master air movement, fight with artist's tools, and shape your own arenas. Host custom matches with friends, build maps in the in-game editor, and leave your mark on every wall.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Because an arena shooter is not done when the loop works. It is done when strangers keep showing up. We already have a playable game, a locked movement and weapon foundation, a level editor, and Workshop in the product. We need a public to decide the map pool, prove the modes, stress the netcode, and start a map-author culture. Early Access is the honest way to sell a real game that is still being made with its players.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We currently expect PAIMT ARENA to remain in Early Access for approximately one year. This is an estimate, and the timing may change based on development progress and player feedback. Our goals for leaving Early Access include refining the core game modes, establishing a community-tested map pool, and improving the reliability of competitive multiplayer through public playtesting.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“Higher quality assets, sounds and FX as well as more fleshed out modes challenges and services within the games services.”

Bagaimanakah keadaan semasa versi Akses Awal?

“Playable Windows multiplayer with the core arena loop already proven with six live players. Movement, weapons, paint tools, multiple modes, a level editor, and Steam identity/Workshop are in. Ranked, matchmaking, and default server authority are not the live product yet. Some newer modes still need public acceptance.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We plan to offer PAIMT ARENA at a lower base price during Early Access and increase the base price when the game reaches its full release. We will announce the planned increase ahead of time through Steam announcements.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We plan to develop PAIMT ARENA with feedback from players through Steam Discussions and the official PAIMT Discord. Players can report bugs, share gameplay clips, discuss balance, and suggest improvements to maps, game modes, and the map and mode creation tools.

Community feedback will help us decide which problems to address first and which areas need more development. We are particularly interested in combat balance, map flow, multiplayer reliability, performance, and how clearly the game explains its mechanics to new players. Reports from both experienced arena shooter players and newcomers will help guide these decisions. Feedback from map creators and players will also help shape improvements to the editor and the selection of maps for community play.

We plan to use community play sessions, streaming nights, and map-making events to gather feedback and test changes. As updates become available, players will be able to try them and share follow-up reports. We will post patch notes and development updates through Steam announcements and Discord, explaining what changed and how player feedback informed those changes. We cannot implement every suggestion, but we will weigh recurring requests alongside playtesting results and PAIMT ARENA's core design.”
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Tentang Permainan Ini

PAIMT ARENA is a fast, air-movement arena shooter set inside a drawn world. Every weapon is an artist's tool, every hit leaves paint, and every arena is a page you can redraw.

FLY, DON'T WALK

Strafe-jump, wall-jump and ride carve rails. The artist who moves best wins the duel.
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NINE TOOLS THAT TAKE A KILL

From the Aerosol Rocket to The Bender, each weapon has its own arc, splash and paint.
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CLAN ARENA WITH FRIENDS

Host a custom match, share the room code, play free-for-all online. Bots fill empty seats.
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BUILT FOR COMPETITION

PAIMT ARENA is being built as an esports-centric ecosystem: 1v1 duels, 2v2 and 3v3 modes, tournaments with prize money and in-game item rewards, and much more to come.
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DRAW YOUR OWN ARENA
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Build maps in the in-game level editor, edit them together in co-op rooms, and play them the same night.
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A WORLD MADE BY HAND
Cel shading, ink outlines and a living colored-pencil pass. The whole game looks drawn, because in PAIMT it was.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Some of PAIMT ARENA's 3D weapon models started as AI-generated meshes (Tripo) that were then hand-edited, retopologized, textured and rigged by the team. Some store and library artwork was produced with AI image tools and then edited by hand. No content is generated during play; gameplay, code, level design and UI are human-authored.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64-bit
    • Pemproses: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580
    • DirectX: Versi 12
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 11 64-bit
    • Pemproses: Intel Core i5-12400 or AMD Ryzen 5 5600
    • Memori: 16 GB RAM
    • Grafik: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600
    • DirectX: Versi 12
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 2 GB ruang tersedia
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