A fast arena shooter where paint is power. Master air movement, fight with artist's tools, and shape your own arenas. Host custom matches with friends, build maps in the in-game editor, and leave your mark on every wall.

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Because an arena shooter is not done when the loop works. It is done when strangers keep showing up. We already have a playable game, a locked movement and weapon foundation, a level editor, and Workshop in the product. We need a public to decide the map pool, prove the modes, stress the netcode, and start a map-author culture. Early Access is the honest way to sell a real game that is still being made with its players. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We currently expect PAIMT ARENA to remain in Early Access for approximately one year. This is an estimate, and the timing may change based on development progress and player feedback. Our goals for leaving Early Access include refining the core game modes, establishing a community-tested map pool, and improving the reliability of competitive multiplayer through public playtesting. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« Higher quality assets, sounds and FX as well as more fleshed out modes challenges and services within the games services. »

Quel est l'état actuel de la version en accès anticipé ?

« Playable Windows multiplayer with the core arena loop already proven with six live players. Movement, weapons, paint tools, multiple modes, a level editor, and Steam identity/Workshop are in. Ranked, matchmaking, and default server authority are not the live product yet. Some newer modes still need public acceptance. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We plan to offer PAIMT ARENA at a lower base price during Early Access and increase the base price when the game reaches its full release. We will announce the planned increase ahead of time through Steam announcements. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We plan to develop PAIMT ARENA with feedback from players through Steam Discussions and the official PAIMT Discord. Players can report bugs, share gameplay clips, discuss balance, and suggest improvements to maps, game modes, and the map and mode creation tools.

Community feedback will help us decide which problems to address first and which areas need more development. We are particularly interested in combat balance, map flow, multiplayer reliability, performance, and how clearly the game explains its mechanics to new players. Reports from both experienced arena shooter players and newcomers will help guide these decisions. Feedback from map creators and players will also help shape improvements to the editor and the selection of maps for community play.

We plan to use community play sessions, streaming nights, and map-making events to gather feedback and test changes. As updates become available, players will be able to try them and share follow-up reports. We will post patch notes and development updates through Steam announcements and Discord, explaining what changed and how player feedback informed those changes. We cannot implement every suggestion, but we will weigh recurring requests alongside playtesting results and PAIMT ARENA's core design. »
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À propos de ce jeu

PAIMT ARENA is a fast, air-movement arena shooter set inside a drawn world. Every weapon is an artist's tool, every hit leaves paint, and every arena is a page you can redraw.

FLY, DON'T WALK

Strafe-jump, wall-jump and ride carve rails. The artist who moves best wins the duel.
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NINE TOOLS THAT TAKE A KILL

From the Aerosol Rocket to The Bender, each weapon has its own arc, splash and paint.
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CLAN ARENA WITH FRIENDS

Host a custom match, share the room code, play free-for-all online. Bots fill empty seats.
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BUILT FOR COMPETITION

PAIMT ARENA is being built as an esports-centric ecosystem: 1v1 duels, 2v2 and 3v3 modes, tournaments with prize money and in-game item rewards, and much more to come.
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DRAW YOUR OWN ARENA
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Build maps in the in-game level editor, edit them together in co-op rooms, and play them the same night.
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A WORLD MADE BY HAND
Cel shading, ink outlines and a living colored-pencil pass. The whole game looks drawn, because in PAIMT it was.

Notification de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

Some of PAIMT ARENA's 3D weapon models started as AI-generated meshes (Tripo) that were then hand-edited, retopologized, textured and rigged by the team. Some store and library artwork was produced with AI image tools and then edited by hand. No content is generated during play; gameplay, code, level design and UI are human-authored.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10 64-bit
    • Processeur : Intel Core i5-8400 or AMD Ryzen 5 2600
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580
    • DirectX : Version 12
    • Réseau : connexion internet haut débit
    • Espace disque : 2 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 11 64-bit
    • Processeur : Intel Core i5-12400 or AMD Ryzen 5 5600
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600
    • DirectX : Version 12
    • Réseau : connexion internet haut débit
    • Espace disque : 2 GB d'espace disque disponible
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