A survival craft MMO played entirely by programming. Learn how to survive, adjust to varying challenges, and coordinate with other players all by writing real code. Gear up by progressing in the open world, then optimize your character for PVP in the arena. Play up to 5 characters simultaneously.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Early Access provides a route to build Programming Game with input from the community. It also accurately reflects the state of the current client apis, which are likely to have breaking changes and cause a few unavoidable deaths. Early Access will allow me to iterate on feedback until we have a stable api surface. ”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“It's difficult to say, but I'm hoping less than a year.

It'll be in Early Access until the api stabilizes enough to prevent unfair deaths. At which point I intend to move to a season and PTR model.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“I want spell mechanics and status effects to be defined through configuration as much as possible. This gives predictability of mechanics, and allows player code to adapt easily to balance updates.

An increased economy. Players are able to trade today, but there's no auction house or mail system, and given the size of the world, that creates some less than ideal restrictions.

If the player population is sufficient to support it, I'll open up 2v2-5v5 arenas.

Also if I get signal that players are progressing into end game, I hope to add guild mechanics and multi-party raids.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The game is fully playable. There's a huge open world map, about 14 unique biomes, lots of monster variety, and a functional 1v1 arena.

That said, I'm prioritizing mechanics, balance, and content. Animations need polished, monsters are missing models, and equipment needs better details.

It's safe to expect bugs and unfair deaths.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Nope, same pricing before and after.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I've got an active discord, where I've been accepting bug reports and feature requests. Lots of mechanical improvements have been made by chatting directly with players.”
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Tentang Permainan Ini

Programming Game is a survival MMO that's played entirely through programming.

Learn To Survive

Struggle to survive as you manage food, health, equipment, and traversing a massive world. You lose all your equipment upon death, so it's essential that you learn from your mistakes. Store excess wealth with a banker to ensure a speedy recovery.

Key Features

  • Real time combat, limited only by your ping and the quality of your code.

  • An in-game editor to directly control your characters, and quickly adapt to content.

  • A round robin 1v1 arena that allows your character to exist in two places at once.

  • Unique spell and weapon skill system, allowing for unlimited play styles without the limits of classes.

  • Boss instances with unique mechanics that must be learned to be overcome.

  • A procedurally generated world with:

    • 14 million square miles

    • More than 7,000 regions, each bidirectionally connected via waygates

    • 14 unique biomes

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Most of the game's assets were hand modeled myself with flat solid color textures, but some of the textures were generated with AI assistance.

Keperluan Sistem

Windows
macOS
SteamOS + Linux
    Minimum:
    • Memori: 2 GB RAM
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 100 MB ruang tersedia
    Minimum:
    • Pemproses: Apple M1 or Intel Core M
    • Memori: 2 GB RAM
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 100 MB ruang tersedia
* Mulai 15 Februari 2024, Steam Client tidak akan menyokong permainan 32-bit atau macOS 10.14 atau lebih rendah lagi.
    Minimum:
    • Memori: 2 GB RAM
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 100 MB ruang tersedia
Penapis Ulasan