This massive online sandbox RPG features elements of magic, spellcasting, building, exploring and crafting. As a newly minted apprentice of the magic arts, you will set off to the dangerous world of Ignus. Tame mighty beasts, forge alliances, explore uncharted territories or fight for dominance!
Recente recensies:
Erg positief (29) - 82% van de 29 gebruikersrecensies in de laatste 30 dagen zijn positief.
Alle recensies:
Verdeeld (3,147) - 62% van de 3,147 gebruikersrecensies voor deze game is positief.
Releasedatum:
26 jul 2017
Uitgever:

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Have you ever dreamed of wielding untold magical powers? Have you caught yourself fantasizing about battling legendary monsters and plundering mysterious, treasure-filled caves? Does the idea of taming dragons and using them to rain fiery death upon your enemies, human or otherwise, make you giggle with delight? For us, all of the above is true – this is why we set upon creating Citadel!

Our primary goal with Citadel is to craft a massive, ambitious fantasy sandbox game in partnership with you, the community. Having a clear line of communication with our players is a top priority, and we plan to use Early Access as an opportunity to build and maintain a relationship of transparency and collaboration. Your feedback will be used to influence the implementation of everything from new gameplay features and content to refining and re-balancing existing mechanics.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“We anticipate the Early Access process lasting between 18-24 months, with a full launch planned for early 2019.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“We’ll be using the Early Access period to rapidly update the game with new content, bug fixes and stability improvements so that we are fully prepared for our full launch in the future. We already have a laundry list of planned content, but our number one source of new ideas will be the community. Simply put, we want to make the game you want us to make.

New content to look forward to following our Early Access launch:

  • A unique in-game feedback system to allow faster implementation of community requested features
  • Many more staves, wands, gauntlets and melee weapons to equip and fight with
  • Tons of new creatures like living-tree Forest Guardians, deadly Cultists and many more
  • More spells including summoning creatures and companion possession
  • More potions and trinkets with a variety of new bonuses for you to loot and craft
  • Increased selection of clothing and armor to provide more character customization
  • Expanded building options including new material types and magical structures
  • Greater expansion of the House system to further incentivize group play and encourage House vs House warfare

Wat is de huidige staat van de versie met vroegtijdige toegang?

“The Early Access version represents Citadel’s foundation, and includes a strong offering of features and content right out the gate. Some features will need to be fleshed out and polished over time, but we made a conscious decision to not pursue Early Access until we decided everything was in a playable and enjoyable state. We want to work with you guys to build up from this point, using your input to guide the direction of the game’s development.

Content available at our Early Access launch included:

  • 36 square kilometers of land with caves, dungeons and enemy camps to explore and loot
  • A large variety of skills and crafting recipes to be earned and unlocked across 60 player levels
  • A selection of spells with a variety of functions including combat, beast taming and resource harvesting
  • A robust and flexible structure building system with hundreds of structural pieces and magic enhancements
  • A wide swath of enemy creatures to fight, tame and mount
  • Ability to freely fly by means of broomsticks, potions and beast taming
  • A dynamic loot system providing near infinite variety among item drops
  • A House system allowing for player alliances and large-scale team play

Content we’ve delivered since our Early Access launch:

  • More weapons to equip and fight with such as the Bear Claw Gauntlet and Blade of Simeon’s Soul
  • Increased selection of clothing and armor to provide more character customization
  • New creatures such as the Infernal Dragon, Skeleton Warriors, Wild Boars, Forest Guardians, Phoenix, Giant Golem, Divine Unicorn, Abomination and more
  • Holiday themed loot and reagents for various occasions
  • A total revamp and improvement of the UI, HUD and menu system
  • A complete top-to-down revamp of the spell system to include new customizable spell crafting and all-new visual effects
  • Enhanced character customization with an expansion of cosmetic options to change head, neck, arms, legs, chest and torso proportions
  • Expanded building options including new material types, like the marble tile set, and castle decorations, such as rugs, beds, chairs, statues, bookshelves, trap doors and more
  • Material swapping and Tower upgrading to further expand offensive and defensive combat
  • Expansion of the House and Party system, with specific permissions and abilities added for House and Party members
  • Introduced Broomstick League: a high-flying, broomstick sport with arenas available on any server. Ability to unlock recipes and free build your own arenas also exists
  • Implemented the Forsaken Crypts which includes 3 End-game Dungeons and Boss Caves with new Boss Cave Armor sets
  • Added Daily Quest System customized for players at every level
  • Farming system introduced with seeds, sprinklers, fertilizers and farming plots to provide gameplay depth
  • Continuous server optimizations and programming fixes
  • Steam Trading cards introduced to unlock unique Citadel gameplay badges and Steam emoticons and backgrounds
  • Introduced 50+ Steam Achievements for Citadel players to unlock across all levels

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“While the price for the final, feature complete version of Citadel is still being determined, we are offering a discounted price for those gamers buying during its in-developer Early Access phase.”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“We’ve made it a priority to embed our philosophy of community collaboration right into the game. Shortly following the launch of Early Access, we will be introducing a system whereby players can vote within the game on features they’d most like to see added to Citadel. This will allow us to consistently address player wants and help have the game’s development be driven by the community in a significant way.

We are also committed to actively participating in the community on a variety of forum and social media platforms, gauging player reactions to new content and listening closely to what our fans want to see from us in future updates. Community feedback will be a huge part in guiding the future of Citadel, and we want to ensure that we are always delivering the experience you want.”
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Recente updates Alles weergeven (128)

24 oktober

Patch Notes - 10/24/2018 - Server Crash and Custom Server Fixes



Greetings denizens of Ignus!

We've launched another small update today to address some lingering issues. Take a look below for more details:
  • Fixed a server crash caused by looting in some situations.
  • Fixed an issue that caused magic structures to remain in a preview material instead of their actual material on custom servers.
Make sure you update your game client and give the servers a moment to come back up with the latest version. See you all in Ignus soon!
6 opmerkingen Meer informatie

18 oktober

Patch Notes - 10/18/2018 - Bug Fixes



Good afternoon Wizards!

We’re putting out a small patch today to address some bugs introduced in last week's mega update. Since our last update, some players reported experiencing building issues while being part of a house. Check out the fixes below for details on the changes we've made.
  • Fixed an issue where house members could not build on member structures while they are offline
  • Fixed an issue where new players could spawn at other player's respawn stones without being a housed ally
To get these fixes in your game, update your client through Steam, and give the servers a few moments to come back online with the latest version.

Thank you for your support and feedback as we identify and correct issues as quickly as we can. We hope to see you in Ignus soon!
5 opmerkingen Meer informatie
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Over dit spel


Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.

You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose.


Welcome to the magical world of Ignus: a 36 square kilometer landmass of sweeping plains, dense forests, craggy mountains, festering swamps and frozen tundra. Leave no stone unturned as you explore dangerous caves and ancient ruins to recover powerful artifacts and uncover a rich history spanning thousands of years. Embark on a journey across the land to find the perfect place for you and your allies to call home.


Master a diverse range of powerful spells. Use the Extract spell to quickly harvest the world’s bountiful resources, bring meteors down from the heavens with Conflagration, or lift and throw an entire castle with Telekinesis. Discover your conduit of choice among a huge selection of mystic wands and staves, magically imbued axes, swords, maces and hammers, and enchanted gauntlets.


Align your efforts with fellow Warlocks to create a mighty House. Create an internal hierarchy of power, design and plant your own House flag, share your resources to build huge castles and team up to hunt legendary creatures. Wage war with opposing Houses or hatch plans of deceit and trickery to cause internal chaos and ascend the ranks within your own.


Use the Pacify spell to tame ferocious creatures and amass an army of minions. Tamed companions will gain experience and grow with you as you travel the world and triumph in battle. Siege an enemy fortress with a horde of savage Orcs, ride Horses and Direwolves to quickly traverse the vast landscape, or rain fiery death upon your enemies from the back of a Dragon!


Construct your Dream Castle using hundreds of structural pieces found within a flexible and easy-to-use building editor, or take advantage of the dynamic destruction engine and crush someone else’s. Enhance your fortress with magical structures like defensive shields, attack towers, mana pools and respawn stones. Unlock new fortification materials and building features as you level up: with so many materials and pieces to work with the only limit is your imagination.


Are you an old, bearded and wise Warlock or are you a young, ambitious and strong-willed Mage? Create your own style with a huge variety of clothing and weapon options. Discover a near limitless variety among these items’ stats with Citadel’s rich and deep loot generation system; every loot pull is different and ensures that fighting monsters and exploring dungeons is a constantly rewarding and memorable experience.


Why walk when you can fly? Use your Wizardly prowess to take to the skies. Enjoy the convenience of a custom-crafted broomstick, tame and mount airborne companions like dragons and giant eagles, or use alchemy to concoct potent elixirs allowing flight without the aid of beast or broom.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 7 or better
    • Processor: 2.0GHZ or better
    • Geheugen: 8 GB RAM
    • Grafische kaart: GTX 950 equivalent or better
    • DirectX: Versie 10
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 20 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 7 or better
    • Processor: 3.0GHZ or better
    • Geheugen: 16 GB RAM
    • Grafische kaart: GTX 970 or better
    • DirectX: Versie 10
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 20 GB beschikbare ruimte

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