A roguelike card dungeon distilled to its sharpest edge. Flip cards to reveal monsters, weapons, and rare healing, then decide what to fight, what to carry, and what to run from. One wrong choice ends the run. Every descent is different.

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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Q3 2026

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Tentang Permainan Ini

Simple to play. Brutal to survive.


Every run begins with a deck of danger. Flip cards to reveal monsters, weapons, and the rare chance to heal. Choose wisely. One wrong move ends your descent.

Scoundrel distills the tension of a dungeon crawl into a fast, endlessly replayable card game built entirely around risk and survival. No filler. No grinding. Just the deck, the room in front of you, and the decision you have to make right now.

The Descent

  • Fast, brutal runs. A full game fits in a coffee break, but the good runs will keep you up.
  • Randomized decks. Every descent deals a different problem.
  • Real decisions, no filler. Fight it, drink it, or run and let it follow you down.
  • Parchment and candlelight. A dungeon you can almost smell.
  • Instant restarts. Die, swear, deal again.

Two Ways to Descend


Classic. One deck, one life, one score. The purest form of the game. Clear the dungeon or die trying.

Dungeon Run. Multi-floor progression that starts manageable and turns vicious. Carry weapons and healing between floors with the inventory system, and find out how deep you can actually get before the dungeon takes you.

No Nonsense

  • No ads
  • No microtransactions
  • No energy timers
  • No always-online requirement

Everything is unlocked from the moment you launch. Buy it once, own all of it.

Play It Your Way


Seeded runs let you replay the exact same dungeon, so you can compare your line against a friend's or take another crack at the run that broke you. Personal bests track your highest score and fastest clear. Prefer plain cards? Settings includes a "No AI art" option that hides the illustrations and shows only suit, rank, and frame.

No ads. Just cards and fate.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Some of the artwork in Scoundrel: The Descent, including the illustrated card art and background images, was created with the help of generative AI tools and then reviewed and edited by hand. No AI-generated content is produced while you play. If you would rather not see it, Settings includes a "No AI art" option that hides the card illustrations and shows only suit, rank, and frame.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 (64-bit)
    • Pemproses: Dual-core 2.0 GHz
    • Memori: 4 GB RAM
    • Grafik: DirectX 11 compatible integrated graphics
    • DirectX: Versi 11
    • Storan: 1 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 11 (64-bit)
    • Pemproses: Quad-core 2.5 GHz
    • Memori: 8 GB RAM
    • Grafik: Dedicated GPU, DirectX 11 compatible
    • DirectX: Versi 11
    • Storan: 1 GB ruang tersedia
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