A tavern simulator in the spirit of light fantasy. Craft unusual cocktails, serve your patrons, and earn coins. Decorate your hall, unlock new recipes, and explore the world around you in search of hidden ingredient licenses.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our game is already fully playable: you can open your tavern, mix cocktails, serve guests, decorate your space, and explore the world. But we want to perfect it together with our players. Community feedback will help us understand what works well and what could be improved — especially when it comes to interface usability and world content. Early Access lets us develop the game in the right direction, based on real player experience rather than guesswork.”

Approximately how long will this game be in Early Access?

“Roughly 3–6 months”

How is the full version planned to differ from the Early Access version?

“We plan to refine and expand the game in several directions:

A more user-friendly and intuitive interface
More visitor animations to make the tavern feel more alive
More interactive objects throughout the tavern
A possible farming addition — growing crops, cooking, and selling food

The exact scope of the final version may change based on community feedback and how development progresses. We want to focus on what will genuinely make the game better for players.”

What is the current state of the Early Access version?

“All core gameplay is available in the current version:

Mixing cocktails from 15 ingredients via a mini-game
Serving visitors and an order system
Decorating the tavern with décor and furniture, with a coziness system
Unlocking recipe licenses, including through world exploration
A leveling and upgrade system
A day/night cycle

The game can be played from the start all the way through to unlocking every recipe and upgrade. The core systems are implemented and working, but we plan to keep refining the interface and world content.”

Will the game be priced differently during and after Early Access?

“No.”

How are you planning on involving the Community in your development process?

“Player feedback is our main compass in development. We plan to gather feedback and suggestions through several channels:

A Discord server for discussions, ideas, and bug reports
Steam Community discussions
A feedback form and contact email for detailed reports

We'll read your suggestions and take them into account when planning updates. Many decisions about what to add or improve are ones we want to make together with the community.”
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This game is not yet available on Steam

Planned Release Date: Q4 2026

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About This Game

(The screenshots show the current visual of the game at the time of development. It is planned to improve it by the time of release)

Welcome behind the bar! You are the keeper of a tavern in a cozy world of light fantasy. Mix unusual cocktails, serve your guests, decorate your hall, and explore the surroundings in search of rare recipes. Grow your establishment from a modest little room into the most popular tavern around.

🍹 Craft fantasy cocktails

You have 15 unusual ingredients at your disposal — from “Gnome's Bitter Ale” to “Siren's Tears.” Each cocktail is made from two to four components.
To put an ingredient to use, place it on the bar shelf.

🍺 Serve your patrons

Guests arrive, take their seats at the tables, and order a random cocktail from the recipes available to you. Be quick to prepare and serve the order on time — for that you earn coins and experience. And if you set up a drink barrel, patrons will buy drinks even on their way out.

🪑 Decorate your tavern

Buy tables, chairs, and benches for your guests, arrange paintings, flowers, tapestries, banners, and lighting. Decor brings cozy points and increases the experience from sales — the cozier the hall, the more profitable every order.

📜 Unlock new recipes

Ingredients are unlocked through licenses, and you can obtain them in all sorts of ways: by level, by cozy points, by purchases — and some are hidden out in the world.

⬆️ Upgrade your establishment

With every level you gain an upgrade point. Lower purchasing costs, raise income from orders, speed up cleaning, expand your inventory, add tips, or even automate the barrel — build your own development strategy.

✨ Features

  • A cozy tavern simulator in a light fantasy setting

  • 15 fantasy ingredients and cocktails made from their combinations

  • Dozens of upgrades to grow your establishment

  • Elements of world exploration and hidden licenses

  • A living day-and-night cycle

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

When creating the interface, I used AI (all kinds of buttons, icons)

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows (64-bit) 10
    • Processor: i5 3550 / RYZEN 5 2500X
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD R9 270X
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows (64-bit) 10
    • Processor: i5 3550 / RYZEN 5 2500X
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD R9 270X
    • DirectX: Version 11
    • Storage: 1 GB available space
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