Interrogate your past. In this demo, you embody Detective Juno facing off against the White Rabbit in the corrupt city of WoodHale. Detect his lies, confront contradictions, and manage your trauma before time runs out. Will you be the one to break him, or will you be the one who breaks?

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are planning to develop a complete 8-case experience tied together by a deep, overarching narrative. We want you to join our protagonist on a journey of evolution, taking you from a claustrophobic interrogation room to the exploration of complex crime scenes and tense action sequences (QTEs). Our goal is to build a curve of narrative tension that culminates in an explosive climax in Case 8.

As an indie team, Early Access provides us with the production resources and testing environment necessary to scale the ambition of this project. We have the core architecture and systems in place; now, we are looking to iterate and refine the experience. By joining us at this stage, you will be collaborating on three vital fronts:

Technical and Narrative Excellence: It allows us to dedicate the time necessary to ensure that the design and complexity of the remaining cases match (or exceed) the quality of our Demo.

Mechanical Evolution: Your feedback will be our primary metric for calibrating interrogation difficulty, optimizing the investigation phases, and polishing the fluidity of the action.

An Expanding World: With the first two cases ready (including Case 01: White Rabbit), we want Juno's journey to transcend the main plot. From sinister mysteries to bizarre cases, we are wide open to designing optional, community-driven content.

We aren't asking for your blind trust: we invite you to play our Demo. We want to deliver a solid product, on time and exactly as envisioned, and your support gives us the creative independence to push this thriller to its maximum potential.”

Approximately how long will this game be in Early Access?

“We estimate that the game will remain in Early Access for approximately 24 months.

We spent the first year building the technical architecture and game engine to ensure the investigation mechanics are solid and scalable. Now that we have that foundation in place, we will focus on producing the remaining cases.

While our goal is to maintain a steady flow of updates, we will prioritize the quality of each chapter over speed. New cases will be released as they reach the standard set by our demo, and we will keep the community updated monthly on our development progress through our official channels.

Key Terminology Used:
Early Access: The standard industry term for Acceso Anticipado.

Solid and scalable: Maintains the technical meaning of sólidas y escalables.

Foundation: A more natural way to translate base in a development context.

Steady flow/stream: Common ways to describe a consistent update schedule.”

How is the full version planned to differ from the Early Access version?

“Early Access will kick off with the first episodes (Cases 1 and 2), but our ultimate goal for the full version is to deliver the definitive conclusion to this Kemono-Noir nightmare.

Throughout development, we plan to expand the story until all 8 interconnected cases are integrated, allowing us to dive much deeper into every character. Additionally, we would love to record voiceovers in both English and Spanish for the entire game. We also project adding a couple of bonus stories (about 15 minutes each) as a gift to the community, focusing on WB’s childhood in Wonderland and Juno’s on Earth.

Finally, as a special thank you to those who support us by purchasing the game during Early Access, we intend to gift you a digital artbook showcasing the entire behind-the-scenes look at our development process.”

What is the current state of the Early Access version?

“To provide some context on where we are today: the mechanics are already finished, and we are currently putting the final touches on the art and sound for Case 1. At the same time, we have already begun the design for Case 2, which will have a much faster development cycle. We are working hard so you can play them soon!

We want to give a huge thank you to the players who choose to support us and trust in us from day one. Because of this, the game will have a lower initial price during the start of Early Access.

Our plan is to gradually increase the price as we release new cases and add more significant content, until we reach the final value with the launch of the full version. That being said, we want to be completely transparent about this: so no one is caught by surprise, we will always notify the community at least two weeks in advance before making any kind of price adjustment.”

Will the game be priced differently during and after Early Access?

“By the time we officially launch Early Access, the game will feature Case 1 and Case 2 fully finished and playable (in fact, we won't launch Early Access until both are 100% polished).
These first episodes are the perfect gateway to our universe: they introduce the main characters and allow you to dive straight into the contradiction and interrogation mechanics. Something we really love about this structure is that each case is self-contained. That is, you'll have a mystery with a satisfying conclusion on its own, but one that simultaneously leaves a narrative thread hooked to a much larger episodic plot.
To give you some context on where we are today: we already have the mechanics ready and are putting the finishing touches on the art and sound for Case 1. At the same time, we’ve already started designing Case 2, which will have a much faster development cycle. We are working hard so you can play them soon!

We want to give a huge thank you to the players who decide to support us and trust us from day one. Because of this, the game will have a lower initial price during the start of Early Access.
Our plan is to gradually increase the price as we release new cases and add more significant content, until reaching the final value with the launch of the full version. That said, we want to be super transparent about this: so no one is caught by surprise, we will always notify the community at least two weeks in advance before making any kind of price adjustment.”

How are you planning on involving the Community in your development process?

“We have a Discord community linked to our Steam profiles. We are very active there and will answer all your questions and feedback, though we’ll also be delighted to hear your theories and stories about the characters. We have a lot of laughs at the expense of the antagonist and the protagonist, and there are already plenty of inside jokes!

On the other hand, we have our Ko-fi enabled on our website (which is linked to the Steam page) in case you wish to leave us tips outside of the game purchase. Although, to be frank, we prefer that you support us by purchasing the game and recommending it.

Finally, if you wish to contact us directly for any other reason or inquiry, you can reach out to us without any problem through our website.”
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About This Game

You are Detective Juno Hare.

He is the White Rabbit: charming, sadistic, and the only one who knows where Alice is… because he was once part of your life.

Every case is a real-time interrogation lasting 60 uninterrupted minutes. No pauses. No rewinds. Every word, every silence, every scream could break you both.

60 MINUTES OF REAL-TIME PSYCHOLOGICAL DUELING

Choose your style: confront him directly, uncover contradictions, or exploit your shared traumatic past.

  • Detect lies in real-time and decide exactly when—and how hard—to press.

  • Manage Juno’s emotional state as it deteriorates: Tense → Vulnerable → Broken.

  • He knows your trauma intimately… and he will use it against you without mercy.

KEMONO-NOIR THRILLER

Dark anime aesthetics merge with raw, gritty noir. Anthropomorphic characters with deadly secrets. A world where "cute" has never been so dangerous.

ONE STORY. EIGHT INTERCONNECTED CASES.

Uncover the mystery behind multiple Alicias in a connected 8-case miniseries.

  • Your decisions generate new suspects, shocking revelations, and over 4 endings per case.

  • Cases 1 (Complete) and 2 are available in Early Access. Your feedback will shape the remaining six.

TIME IS THE REAL ENEMY

A visible countdown ticks away. The Rabbit strikes back with psychological warfare and intimate knowledge of your pain.

Lose control… lose the case… and you might just lose yourself.

WARNING

This game contains explicit violence, murder, blood and gore, strong language, and intense psychological themes (including trauma and mental breakdown). Intended for an adult audience (17+). All content is fictional.

FEATURES

  • 60-Minute Real-Time Interrogations (one per case).

  • Deep Emotional State System for Juno (Tense / Vulnerable / Broken).

  • Dynamic Contradiction Detection and pressure options.

  • Branching Narrative across 8 cases with 4+ endings each.

  • Connected Miniseries Storyline.

  • Cinematic Kemono-Noir Art Style + planned voice acting for the protagonist and antagonist.

  • Single Player.

Mature Content Description

The developers describe the content like this:

This game contains intense scenes. It is not recommended for individuals who are sensitive, easily disturbed, or have heart conditions. The content presented is fictitious and does not reflect the views or values of the developers.

System Requirements

    Minimum:
    • OS *: Windows 8
    • Processor: 1.8GHz Dual-Core CPU
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: AMD Ryzen 5 4500U
    • Memory: 5 GB RAM
    • Graphics: GTX 1050 TI
    • Storage: 2 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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