一款矮人采矿放置游戏。挖掘超过20个深度,建选12个专业房间,自动化你的地下帝国,通过转生获得永久力量。与各国贸易,驯服野兽,铸造符文石,飞升解锁更深层次的进化。

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此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Mithril & Mud is a content-rich incremental/idle game with deep interlocking systems. Early Access lets me gather player feedback on pacing, balance, and progression — things that are nearly impossible to tune in isolation. Input directly shapes the game. Balancing and End Game aspects are top priority. ”

这款游戏的抢先体验状态大约持续多久?

“Estimated 3-6 months, depending on player feedback and the scope of changes needed. This needs to be early access due to the intense balancing feedback needed with the major variety of ways a play can progress. ”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan to significantly expand the endgame experience beyond Depth 20. Currently, post-victory play relies on numerical scaling, and we want to change that by introducing new rooms, mechanics, and meaningful content that unlock at deeper depths. We plan to rework the challenge system with engaging modifiers and unique rewards, add new prestige and ascension perks to deepen the meta-progression loop, and expand mythic upgrade paths so veteran players have fresh goals to pursue rather than simply pushing numbers higher.

We plan to make key moments in the game feel more impactful. This includes an interactive victory event at Depth 20 that gives players a memorable, playable experience rather than just a summary screen. We also plan to introduce new boss encounters and story-driven events at milestone depths, as well as expand the existing troll and Lithodore encounters with new mechanics as players push deeper.

We plan to use Early Access feedback to guide a thorough economy and balance pass, including shadowsteel tuning, quest reward scaling, and endgame cost curves. Quality-of-life improvements and additional automation options will be shaped directly by what the community asks for. We also plan to upgrade the visual presentation of the central mine area, add additional music and sound design, continue refining localization across all 10 supported languages, and explore bringing the game to the Steam Deck.”

抢先体验版本的现状如何?

“The game is fully playable from start to depth 20, with 12 mine rooms, prestige, ascension, a skill tree, trade systems, expeditions, daily quests, achievements, and Steam Cloud saves. All core systems are complete and stable. ”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The game will be available at a lower price during Early Access. The price will increase at full release to reflect the additional content and polish added during the Early Access period. If you buy during Early Access, you keep the game at the lower price. ”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Player feedback is central to development. A Steam Community discussion board will be active for bug reports, feature suggestions, and balance feedback. Updates will be posted regularly with patch notes detailing what changed and why. Balance adjustments to depth scaling, resource pacing, and progression systems will be driven directly by player experience and feedback. ”
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关于此游戏

深入挖掘。大力建设。无尽成长。[\/p]

Mithril & Mud是一款矮人采矿放置游戏,每一次挥动镐头都让你更接近地下的财富。从石头和雄心开始,最终建立一个由秘银、暗影钢和古老符文魔法驱动的庞大地下帝国。[\/p]

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探索深度[\/h2]

下降穿越20个日益危险的深度,每个深度解锁新的房间、资源和挑战。塌方和巨魔威胁你的进度——但越深入,回报越丰厚。[\/p]

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建造你的要塞[\/h2]

建造并升级12个专业房间——从冶炼厂和伐木场到符文工坊和暗黑锻造所。分配你的矮人工人,优化生产链,看着你的地下王国活过来。[\/p]

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自动化一切[\/h2]

解锁自动采矿机、自动工人和多房间分配系统,让你的要塞在离线时也能运转。回来时就能看到堆积如山的资源等待着你。[\/p]

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转生与飞升[\/h2]

到达底层了?重新开始——更强大。转生授予祖先知识和祝福,并延续到下一轮。飞升开启全新的进化层,为想要更深入的玩家而准备。[\/p]

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掌握系统[\/h2]

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  • 技能树、神器、宝石和符文石[\/p][\/*]

  • 跨越无限层级与外国贸易[\/p][\/*]

  • 派遣商队执行限时贸易任务[\/p][\/*]

  • 雇佣战士抵御塌方[\/p][\/*]

  • 完成每日任务、挑战和探险[\/p][\/*]

  • 驯服野兽获得强大被动能力[\/p][\/*]

  • 神话级升级解锁终局爆发力[\/p][\/*][\/list]

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    工匠之心[\/h2]

    每一个声音和视觉效果都是程序化生成的——从镐头的碰撞声到锻造所的温暖光芒。没有预制素材,只有一个独一无二、充满生命力的世界。[\/p]

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

Mithril & Mud uses AI-assisted development tools during the programming process. All game design, systems, and content decisions are made by the developer. No AI-generated content is presented to players during gameplay — all visuals and audio are created through procedural generation algorithms, not generative AI.

系统需求

    最低配置:
    • 操作系统: Windows 10 64-bit
    • 处理器: Dual-core 2.0 GHz
    • 显卡: OpenGL 3.3 compatible
    • DirectX 版本: 11
    • 存储空间: 需要 200 MB 可用空间
    推荐配置:
    • 操作系统: Windows 10/11 64-bit
    • 处理器: Quad-core 2.5 GHz
    • 内存: 4 MB RAM
    • 显卡: Vulkan-compatible GPU
    • DirectX 版本: 12
    • 存储空间: 需要 200 MB 可用空间
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