There are 50,000 leaves on this lawn and every one of them is your problem. A first-person leaf blower sim with obsessively real leaf physics and some fun surprises.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Lawn Order is built around a custom GPU leaf simulation, and the most valuable thing for development right now is real players stress-testing it on real hardware.. The core blowing-and-piling loop is done. What Early Access gives us is community input on what to build on top of it: which maps, tools, and modes people actually want, and how progression should feel. As a solo developer, shaping that content with players beats guessing in the dark”

Approximately how long will this game be in Early Access?

“Roughly 9 to 12 months, though quality comes before the calendar. If the roadmap needs more time, we'll take it and keep the community posted.”

How is the full version planned to differ from the Early Access version?

“I plan to add: more maps and environments, additional tools and blower upgrades, a progression/career mode, more multiplayer fun, and anything else the community convinces me to try to add.”

What is the current state of the Early Access version?

“Early Access launches with the full leaf physics simulation, a handful of maps, and basic lawn care tools. It also includes simple 2 player co-op and one versus mode.”

Will the game be priced differently during and after Early Access?

“There is no plan to change the price of the game during or after early release.”

How are you planning on involving the Community in your development process?

“Yes! Please... Please help, please! Please find us on X, in discord, and Steam community forums. Links will be available in-game. We always your help knowing if what we made is fun and what isn't to help steer development. We want to make a game people want to play, and want your help knowing that that is. ”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

THE LEAVES ARE REAL. YOUR PATIENCE IS NOT.

Lawn Order is a first-person leaf blower game built on one obsession: leaves that actually behave like leaves. Not particle confetti. Not clumsy objects that slide around. A hundred thousand individual leaves that lift, race down the jet of your blower, flutter when they fall out of it, jam into fence corners, stick to the ground when it rains, and make into big fun jumpable piles. 

Your job is simple. Get the leaves to the goal. Everything else is the yard fighting back.

🍂 A REAL WIND, A REAL MESS

  • A genuine turbulent jet — your blower produces an honest cone of chaotic air, modeled on how real free jets behave. Leaves chatter and swirl in it. A few always escape sideways and land behind you. That's not a bug, that's autumn.

  • Piles that pile — leaves heap, slump, and hold their shape like real granular material. Blast a mound and you carve it; the rest stays put and judges you.

  • Weather that matters — wind gusts wander across the yard undoing your work, rain soaks the litter until it clings to the grass, and wet leaves are every bit as miserable to move as they are in real life.

  • More than leaves — sticks, acorns, boxes, barrels, lawn chairs, laundry on the line. If the wind can move it, your blower can move it. Usually somewhere worse.

🔥 EVERY LEVEL IS UNIQUE

A suburban backyard with an angry neighbor. A dry forest clearing with a campfire and terrible ideas. A mysterious rain-soaked churchyard where nothing burns and everything sticks. Each level plays differently with unexpected surprises around every corner

🧰 THE RIGHT TOOL FOR THE JOB

  • The blower — your partner, your nemesis, your only friend.

  • The rake — for when you need to drag, not blow.

  • The nut gatherer — a rolling cage that tumbles acorns like bingo balls, because acorns laugh at wind.

🛣️ THE ROADMAP

Lawn Order is still growing. All these things, and more, coming SoonTM:

  • More fun, interesting, unique and exciting levels

  • Minigame challenges with leaderboards — bite-sized modes with friend leaderboards, so you can lose to people you know personally.

  • Twitch integration via Twitch Plugin: Viewers can interact with their favorite streamers by dumping leaves on them, making the wind blow, and more. 

  • A rage-climbing mode: A platformer powered by a leaf blower. Point it down hard enough and physics does the rest. Climb. Fall. Blame the leaves. IMAGINE THE POSSIBILITIES!

  • More tools and upgrades: upgradable blowers, swappable nozzles, throttle mods, a leaf vac, the AERO leave leaf conveyor device. 

THE PITCH, HONESTLY

This game exists because I wanted leaf physics as good as the real thing.  Everything else (the fire, the acorns, the neighbor with opinions) grew out of taking one dumb chore completely (un)seriously.

The lawn is out of order. You know what to do.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Yeah, I used some AI music. Big woop wanna fight about it? All other in-game assets are made by hoomans much more talented than myself.

Images on the store page are also currently AI generated placeholders. These will be replaced during Early Access with art by people.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5-4460 / AMD FX-8350 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 960 / AMD RX 460 (4GB VRAM)
    • DirectX: Version 11
    Recommended:
    • Requires a 64-bit processor and operating system
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